SnakeBadger
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Posts
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Joined
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Last visited
Topics posted by SnakeBadger
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- 18 replies
- 772 views
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Blueprint needs combat videos, include stances and upgrade/mods/platinum
By SnakeBadger, in Art, Animation, & UI
- 2 replies
- 324 views
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Fighting without weapons equiped, without building weapons, organic equipment.
By SnakeBadger, in Warframes
- 5 replies
- 426 views
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Robotics for Rhino and Gauss, Chest rockets, and turrets, think ironman.
By SnakeBadger, in Warframes
- 1 reply
- 340 views
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- 2 replies
- 347 views
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- 1 reply
- 399 views
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- 9 replies
- 345 views
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- 2 replies
- 338 views
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- 1 reply
- 290 views
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- 1 reply
- 398 views
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- 1 reply
- 164 views
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Fortuna feedback, adding minigames, arcade, scarlet spear enemies and score boards for thermal fractures
By SnakeBadger, in Missions & Levels
- 1 reply
- 345 views
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Reload guns on ability cast & recast stow, swit5ch, zoom improves next action(s), pickup could increase holster speed, triggering empty/channelling modes, switch guns, enhance passivesetc.
By SnakeBadger, in Weapons
- 1 reply
- 329 views
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Grappling Hook for AMPS, and PARAZON missing features. Lets think up a few ideas to improve, loot for tenno / operator / town life
By SnakeBadger, in General
- 5 replies
- 245 views
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- 1 reply
- 263 views
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- 2 replies
- 366 views
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- 3 replies
- 299 views
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- 13 replies
- 455 views
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- 8 replies
- 516 views
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- 2 replies
- 393 views
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- 0 replies
- 569 views
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- 1 reply
- 260 views
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better intro action scenes load into a fight or reduced security area for high impact gaming
By SnakeBadger, in Missions & Levels
- 11 replies
- 275 views
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- 8 replies
- 383 views
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Can we talk about underwater and lake warframe features? weapon ideas? new abilities? blueprints?
By SnakeBadger, in General Discussion
- 13 replies
- 576 views