[DE]Megan Posted October 12, 2018 Share Posted October 12, 2018 Chimera: Hotfix 23.10.2 Please note that Operator cosmetic issues are known and the team are working to smooth out these wrinkles. Earliest ETA on fixes for these are Monday - please continue to point your Chimera issues to our Megathread: Missed QoL Change: You can now swap your A B C Appearance loadout order in the Arsenal! Changes: Heavy Blade and Hammer Zaws now have a Range of 3 meters which should fix the continued inconsistency since the Mainline. Restored Venka Prime's 0.75 Melee Combo Multiplier. Removed the requirement to be higher than Initiate to replicate Clan Research - further review of this initial change is required. Reduced some distortion on Radiation Status FX. Removed some unnecessary sounds from the Daily Tribute UI. Removed an extra Icon on the Dojo minimap. Minor sounds mix adjustments to Melee slide attack / heavy attack / slam attack. Fixes: We have live fixed Arbitration missions rewarding the incorrect amount of Vitus Essence at End Of Mission, and inability to complete the Mastery Rank 26 test. Fixes towards a crash related to Discord. Much love to Discord for diagnosing and implementing the fix! Fixed a crash that occurred after a Host migration if you had an active Specter. Fixed a crash when joining a Lunaro match. Fixed a crash when attempting to Grab in Frame Fighter. Fixed earning multiple Ayatan Statues in an Arbitrations mission, but only receiving one once returning to your ship. Fixed Defectors falling through the floor in the Corship Ship Defection tileset, resulting in inability to extract. Fixed Defection missions not spawning the correct number of Colonists, and therefore not counting rescued squads correctly. Fixed < and > characters causing input boxes (search bars, password, etc) to break. Fixed the Cetus tower appearing too large in the Star Chart. Fixed Blast Status FX showing on invisible weapons. Fixed Grineer Flameblades freezing up in animations when dropping from the Dropship in the Plains. Fixed some weapons (Dakra Prime, Deimos Claw Skin, etc) having an incredibly long weapon trail FX. Fixed skyboxes unintentionally getting too dark when turning FX settings down in the Options. Fixed a script error when casting Nova’s Null Star ability. Fixed a script error when casting Revenant’s Mesmer Skin ability. Fixed a script error when casting Nezha’s Warding Halo ability. Link to comment Share on other sites More sharing options...
Voltage Posted October 12, 2018 Share Posted October 12, 2018 Will Power Donation give 7 capacity along with Steel Charge to standardize the Aura system? Inconsistency between Aura mods is why players who wish to use Umbral Mods always run Steel Charge. It would be nice if Aura Mods all offered 7 (or 9) additional capacity at max rank to level the playing field. Link to comment Share on other sites More sharing options...
Tobiah Posted October 12, 2018 Share Posted October 12, 2018 Thank you Link to comment Share on other sites More sharing options...
xanzath Posted October 12, 2018 Share Posted October 12, 2018 Link to comment Share on other sites More sharing options...
TeneKay Posted October 12, 2018 Share Posted October 12, 2018 Nice. Link to comment Share on other sites More sharing options...
Sean Posted October 12, 2018 Share Posted October 12, 2018 Edit: This hotfix actually resolved the lighting issue, lol. So... 10/10 hotfix 😄 Will instead just link to this bug report: Link to comment Share on other sites More sharing options...
MonarchPrime Posted October 12, 2018 Share Posted October 12, 2018 Fix the lighting issues please?https://imgur.com/SnW6K4k Link to comment Share on other sites More sharing options...
Stoner Posted October 12, 2018 Share Posted October 12, 2018 2 minutes ago, [DE]Megan said: Removed the requirement to be higher than Initiate to replicate Clan Research - further review of this initial change is required. Thanks, that would've been a nightmare for bigger clans. Link to comment Share on other sites More sharing options...
Mujaki Posted October 12, 2018 Share Posted October 12, 2018 Tell Redtext, a Teaspoon is a measure of VOLUME, not length. 1 (US) teaspoon = 4.92892 mililiters. 1 (imperial) teaspoon = 5.91939 mililiters. Link to comment Share on other sites More sharing options...
HammerJuice Posted October 12, 2018 Share Posted October 12, 2018 its fine DE. you guys are awesome! Link to comment Share on other sites More sharing options...
-Onyx-Zodiac Posted October 12, 2018 Share Posted October 12, 2018 No changes to the new Sword and it taking 4 Formas ( up to Level 40, to max it out ), to release the true potentcial of it? i mean afterall as of Right now it's not usefull as Lua / Sentients are only a Thing if we decide to do a Survival there. Link to comment Share on other sites More sharing options...
MemeSageZ Posted October 12, 2018 Share Posted October 12, 2018 Cronus Prime? Link to comment Share on other sites More sharing options...
HoldanMaikok Posted October 12, 2018 Share Posted October 12, 2018 A nitpicky thing I noticed after the initial update: you cannot start a melee channel while sprinting. In order to begin channeling, you have to stop sprinting. Just a small QoL bit Link to comment Share on other sites More sharing options...
ItsLiam21 Posted October 12, 2018 Share Posted October 12, 2018 1 hour ago, Voltage said: Cronus Prime when? Dakra prime. Link to comment Share on other sites More sharing options...
Accaliah Posted October 12, 2018 Share Posted October 12, 2018 what operator cosmetic issues? Link to comment Share on other sites More sharing options...
Steel_Sentry Posted October 12, 2018 Share Posted October 12, 2018 Please fix the FX on the targis prime armor and please add a prime parts toggle for umbra's skins! Link to comment Share on other sites More sharing options...
marelooke Posted October 12, 2018 Share Posted October 12, 2018 Thank you for the fixes and thank you again for acknowledging the Operator issues. Keep up the good work and be sure to enjoy the weekend all you DE people! Link to comment Share on other sites More sharing options...
Sannleikur Posted October 12, 2018 Share Posted October 12, 2018 Link to comment Share on other sites More sharing options...
ST4LK3RZ Posted October 12, 2018 Share Posted October 12, 2018 YEEET Link to comment Share on other sites More sharing options...
Asdryu Posted October 12, 2018 Share Posted October 12, 2018 Melee 2.0 is getting destroyed. Put this melee 3.0 already instead of just adding changes Link to comment Share on other sites More sharing options...
-Kaleidoscope- Posted October 12, 2018 Share Posted October 12, 2018 Deploy a hotfix just when night at cetus is about to start!! Nice xd Link to comment Share on other sites More sharing options...
myuushii Posted October 12, 2018 Share Posted October 12, 2018 6 minutes ago, [DE]Megan said: Heavy Blade and Hammer Zaws now have a Range of 3 meters which should fix the continued inconsistency since the Mainline. What was it before? Link to comment Share on other sites More sharing options...
CoreXCZ Posted October 12, 2018 Share Posted October 12, 2018 Well, finally fixed Neptune Defection. This is what Vay Hek would say to you DE: "You're late, maggots! This wouldn't have happened in first place if you came sooner! Hahaha!" After all those frustrations, thank you, still, I would be happy if you at least made sure things are achievable before you drop an update and content hammer. In other words, little testing wouldn't kill you at all. Link to comment Share on other sites More sharing options...
Zhnigo Posted October 12, 2018 Share Posted October 12, 2018 Did somebody say "operator cosmetics"? When is this gonna be fixed? It affects nearly all operator hair Link to comment Share on other sites More sharing options...
TobiC Posted October 12, 2018 Share Posted October 12, 2018 Anything regarding the bugs with Lures and Unairu Wisps on Eidolon hunts 😞 ? Link to comment Share on other sites More sharing options...
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