MBaldelli Posted October 31, 2019 Share Posted October 31, 2019 1 hour ago, [DE]Megan said: WEAPON EXILUS DESIGNATION + WHY! Reading the first two sentences it's blatantly obvious you're trying to find a use for the mods that haven't been used in years by the meta players. Could you please stop waffling on power creep. First you know it's bad, and want to control it. Now you're adding to it. Find a place on one side of the fence, instead of sitting on it and choosing both sides and then making noise in all the appropriate places how you disapprove. As for the rest, off to see what you've done with melee now. 2 Link to comment Share on other sites More sharing options...
Drachnyn Posted October 31, 2019 Share Posted October 31, 2019 so you nerfed new primed reach before it even came out. it would have at most been a very tiny nerf to long range weapons at +4 meters but you reduced it to 3. that's a giant nerf. why?? 1 Link to comment Share on other sites More sharing options...
Gwennifer Posted October 31, 2019 Share Posted October 31, 2019 Quote Fixed inability to see Katana Holster options when the Blind Justice Stance is equipped. Shouldn't that be Nikana? Link to comment Share on other sites More sharing options...
enemystand Posted October 31, 2019 Share Posted October 31, 2019 time to drop my zaw and grab my trusty Serro again Link to comment Share on other sites More sharing options...
Zer0lf Posted October 31, 2019 Share Posted October 31, 2019 Lets get it Link to comment Share on other sites More sharing options...
Absolute_Kriatura Posted October 31, 2019 Share Posted October 31, 2019 Happy Halloween everyone! Keep scaring and rocking hard 🖖 Link to comment Share on other sites More sharing options...
-Vidarr- Posted October 31, 2019 Share Posted October 31, 2019 problems with the launcher..... perfect Link to comment Share on other sites More sharing options...
DConagher Posted October 31, 2019 Share Posted October 31, 2019 Not seeing anything related to Atlas/Khora/Gara, which is just a mild bit concerning. Buffs seem interesting to melee, and the new combo system might make stuff more interesting. Not having the exilus for melee makes sense, but Im looking forward to when it drops. Link to comment Share on other sites More sharing options...
AntawnMary Posted October 31, 2019 Share Posted October 31, 2019 il y a 1 minute, -Vidarr- a dit : problems with the launcher..... perfect Same here, update failed I read ! Link to comment Share on other sites More sharing options...
Cyclouros Posted October 31, 2019 Share Posted October 31, 2019 " Update 26 brings a completely new breed of enemy, gameplay, and reward: The Kuva Liches have arrived. This system is what the Kingpin system, first shown on Devstream #88, has become over time, despite being put on hold for quite some time! This will continue to be expanded throughout Warframe’s factions and will be expanded to include a Clan aspect in a future update. This system is meant to be challenging. It’s meant to be a threat." So expect it to get nerfed soon like arbitrations. 1 Link to comment Share on other sites More sharing options...
TheQuartakkMain Posted October 31, 2019 Share Posted October 31, 2019 (edited) Quote Kuva Quartakk: Unlike a standard Quartakk, this Kuva Lich variant fires automatically from the hip and reloads faster while retaining its signature feature: annihilating targets with four simultaneous shots. They are messed up the quartakk . I mean yeah the stats are good but, the fire modes are not switchable. They are copy-pasted the mechanic from the quatz: auto fire from the hip, burst when aimed bs. They are know how to piss off the quartakk fans 😕 Why we can't just switch between fire modes? Or it's easier to copy the quatz ? I mean really? I've been using the quartakk for now slowly 400 hours. It's my favorite weapon. I always shot from the hip, so... I don't really think i will bother to farm it , it's not worth it for me. (first world problem) Quartakk is called Quartakk for a reason: Because it's a four-shot burst rifle, not a magically fire mode changer,, auto fire from the hip, burst when aimed ** I hope they will change it to manual fire mode switch because it was a bad move one quatz to Meme: Edited October 31, 2019 by Xrasegot I messed up the quote Link to comment Share on other sites More sharing options...
Drachnyn Posted October 31, 2019 Share Posted October 31, 2019 Dokrahm heavy blades went from 9m range with primed reach to 6m. Now it's actually just a gram prime with worse stats. This is a disgusting range nerf. 3 Link to comment Share on other sites More sharing options...
Gwennifer Posted October 31, 2019 Share Posted October 31, 2019 1 minute ago, AntawnMary said: Same here, update failed I read ! Restart the launcher, it should work then. 1 Link to comment Share on other sites More sharing options...
-Kittens- Posted October 31, 2019 Share Posted October 31, 2019 1 hour ago, [DE]Megan said: The Kuva Kohm variant has a higher fire rate than the original. For every shot fired in rapid succession, the Kuva Kohm releases an additional bolt and grows more lethal. why Link to comment Share on other sites More sharing options...
General_Durandal Posted October 31, 2019 Share Posted October 31, 2019 Augment mod slot when? Link to comment Share on other sites More sharing options...
AntawnMary Posted October 31, 2019 Share Posted October 31, 2019 à l’instant, Gwennifer a dit : Restart the launcher, it should work then. Indeed😉 Link to comment Share on other sites More sharing options...
Reifnir Posted October 31, 2019 Share Posted October 31, 2019 1 hour ago, [DE]Megan said: Projectile Speed: Terminal Velocity Fatal Acceleration Lethal Momentum Oddities: Adhesive Blast Cautious Shot Fomorian Accelerant Kinetic Ricochet Tether Grenades Very much disappointed this does not include Sinister Reach and Ruinous Extension. Pretty please?.. 1 Link to comment Share on other sites More sharing options...
RebelDeFaust Posted October 31, 2019 Share Posted October 31, 2019 You broke lunaro again! Now we cant use any throw/attack in the air. Fix this pls Link to comment Share on other sites More sharing options...
Teufel90 Posted October 31, 2019 Share Posted October 31, 2019 Too bad you get the colors only in the package. I've bought every single one until now. Can not you do a separate pack just where the colors are in? I would like to farm the other things which unfortunately is not possible with the colors. Link to comment Share on other sites More sharing options...
cs_rio Posted October 31, 2019 Share Posted October 31, 2019 Why Sinister Reach isn't considered Exilus? " If you’re familiar with Exilus Mods, they are utility or movement Mods, not sustained DPS grants. Below is a list of eligible Exilus Weapon Mods that sustain the utility intention. Anything not included in this list was deemed DPS affecting and not true ‘Utility’ " Now damage dealt is based on distance too? Link to comment Share on other sites More sharing options...
SpringRocker Posted October 31, 2019 Share Posted October 31, 2019 (edited) 1 hour ago, [DE]Megan said: Our tools made Spin attacks optimal at the cost of the more interesting Melee system, and we’re trying to rectify that overall. They heard us 😀 Edited October 31, 2019 by SpringRocker Link to comment Share on other sites More sharing options...
Neuroszima Posted October 31, 2019 Share Posted October 31, 2019 (edited) @[DE]Meganyou broke whole lunaro, now one can't perform any areail action, why did you do this? CORRECTION: you can't perform body check, you can't perform body check in air, you can't THROW THE BALL in air, you can't do ANYTHING that i can do here (pre update video, recorded today) What is responsible for this mess i can't even say, because nothing works like in the video above! I'll update this as soon i will record and upload video Edited October 31, 2019 by Neuroszima additional info Link to comment Share on other sites More sharing options...
Joltyboi Posted October 31, 2019 Share Posted October 31, 2019 40 minutes ago, Dark_Lugia said: Is it intentional that only feminine operators have dreads attached to their emissary suit? Maybe make into an auxiliary slot i hope they make it an option, i have a female operator and i dont like those things at all Link to comment Share on other sites More sharing options...
Drachnyn Posted October 31, 2019 Share Posted October 31, 2019 vor 1 Stunde schrieb [DE]Megan: Reach / Primed Reach - Will now increase range in a way that has been normalized. In the previous incarnation, long-range weapons were getting too much of a benefit, while short-range weapons were barely seeing any increase at all. please please buff primed reach up to the 4m it would have had when DE bear showed us the mod in the devworkshop. Like this it's a hard nerf to any kind of longer weapon. Especially dokrahm zaws got their range reduced by atleast a third. This is an insane nerf. Right now it's pretty much as long as gram prime but with much worse stats. Link to comment Share on other sites More sharing options...
crazyjr Posted October 31, 2019 Share Posted October 31, 2019 (edited) Ok figured out the roll sprint, but why did you put the srealth kill on X? It was perfectly fin on E with the distence being the factor it a standard and stealth kill Edited October 31, 2019 by crazyjr Link to comment Share on other sites More sharing options...
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