Tiltskillet Posted October 14, 2022 Share Posted October 14, 2022 15 minutes ago, Halo said: As of this Hotfix, with video proof, and a new video, Panthera Prime is still bugged with punch through mods not working at all. Most weapons with an AoE component haven't been working with Punch Through, probably since Veilbreaker. Link to comment Share on other sites More sharing options...
Halo Posted October 14, 2022 Share Posted October 14, 2022 1 minute ago, Tiltskillet said: Most weapons with an AoE component haven't been working with Punch Through, probably since Veilbreaker. Panthera Prime has been unable to use punch through since its 2020 release. Link to comment Share on other sites More sharing options...
Dizzy_Eevee Posted October 14, 2022 Share Posted October 14, 2022 please? anything? Link to comment Share on other sites More sharing options...
Eclipse2024Qc Posted October 14, 2022 Share Posted October 14, 2022 You've been fixing those damn bugs 13 times. it's annoying to see thousands of bugs in the game. but thanks Link to comment Share on other sites More sharing options...
-AncientWarrior- Posted October 14, 2022 Share Posted October 14, 2022 Ty, please look at syndicate sacrifice asking for it again after being already paid, codex enemies not fixed or not available, Bailiff Eximus which was already fully scanned removed.. thanks Link to comment Share on other sites More sharing options...
--Q--Poeps Posted October 14, 2022 Share Posted October 14, 2022 Please change Vile Discharge explosion damage not being affected by Mods or instead remove the storage limit (similar to Equinox Maim). The mod could be great, but right now it is highly disappointing. Link to comment Share on other sites More sharing options...
BladeTZ Posted October 14, 2022 Share Posted October 14, 2022 Please fix the duplicate Ephemera Bug, around since the Sisters of Parvos Update: Link to comment Share on other sites More sharing options...
Marinehobo Posted October 14, 2022 Share Posted October 14, 2022 Nice face... Link to comment Share on other sites More sharing options...
Skoomaseller Posted October 14, 2022 Share Posted October 14, 2022 no word on Kompressa multishot bug? Link to comment Share on other sites More sharing options...
Quest Posted October 14, 2022 Share Posted October 14, 2022 Anything about the Prison Break bugs before it returns next week? Link to comment Share on other sites More sharing options...
ManInTheWall Posted October 14, 2022 Share Posted October 14, 2022 Punch Through is still broken on a bunch of weapons. It probably got removed with AOE changes but was not mentioned anywhere. If it is a wanted change, document it. If it is not, fix it. Either code got removed or it got changed - code, which should be easy to copy or implement back in. It's been weeks and instead of bugs affecting weapons we get: 5 hours ago, [DE]Megan said: Fixed inability to donate the Stalker Noggle to the Dojo Treasury. Link to comment Share on other sites More sharing options...
Yulfan Posted October 14, 2022 Share Posted October 14, 2022 As per usual: Link to comment Share on other sites More sharing options...
quxier Posted October 15, 2022 Share Posted October 15, 2022 7 hours ago, [DE]Megan said: So, about Styanax: Can we have "abilities can be cast during Final stand(4th)": and being able to recast 4th? Or at least fix abilities height of Final stand & remove jump of Axoios javelin (1st): Because honestly you removed fun thing and let bad things be still in game. Oh, Slaytra are not fixed yet: Link to comment Share on other sites More sharing options...
Robisgreat10 Posted October 15, 2022 Share Posted October 15, 2022 Codex - Faction need to fix there is 2 duplicated enemies! fix that enemies wasnt in Warframe. thank you Link to comment Share on other sites More sharing options...
cute_moth.npc Posted October 15, 2022 Share Posted October 15, 2022 7 hours ago, [DE]Megan said: Made numerous fixes towards AI navigation pathing through both Orb Valls and Narmerized Orb Vallis RIP Orb Vallis 2018-2021 I miss the soothing Synthwave colours of Fortuna and I hope we get a rebuild quest or something to get them back someday ;_; Link to comment Share on other sites More sharing options...
Tiltskillet Posted October 15, 2022 Share Posted October 15, 2022 15 minutes ago, quxier said: Oh, Slaytra are not fixed yet: Slaytra got fixed last week. Ash with Lasting Sting slotted gets about 22 second bleeds. Link to comment Share on other sites More sharing options...
quxier Posted October 15, 2022 Share Posted October 15, 2022 6 minutes ago, Tiltskillet said: Slaytra got fixed last week. Ash with Lasting Sting slotted gets about 22 second bleeds. I've tested it after the fix. On Lavos it doesn't work. I haven't tested it on Ash. Link to comment Share on other sites More sharing options...
Tiltskillet Posted October 15, 2022 Share Posted October 15, 2022 41 minutes ago, quxier said: I've tested it after the fix. On Lavos it doesn't work. I haven't tested it on Ash. That's odd. I can't remember which one, but I tested it on a different frame first and got 12 second bleeds. I then tested Ash and Lasting Sting to see if it was additive or multiplicative. edit: It's definitely working on Lavos. Got up to about 32 seconds with a heavy duration build and Lasting Sting. And the bleeds are lasting several seconds longer than the other procs. Same Lavos build gets about 18 seconds with a different weapon. ~25 seconds with Lasting Sting. And the bleeds go no longer than other procs. Did you test with a negative duration Lavos maybe? Link to comment Share on other sites More sharing options...
Rodrigo-Guns-25 Posted October 15, 2022 Share Posted October 15, 2022 thanks Link to comment Share on other sites More sharing options...
JERIAH Posted October 15, 2022 Share Posted October 15, 2022 please look at the changes to amps they are way worse after veilbreaker Link to comment Share on other sites More sharing options...
LokiTheCondom Posted October 15, 2022 Share Posted October 15, 2022 Where Raptwing ephemera fix Link to comment Share on other sites More sharing options...
Bobberan Posted October 15, 2022 Share Posted October 15, 2022 By chance is the bug where during high level bounties on the Orb Vallis specifically in the Excavation step where it destroys the 'extra' / third available excavator upon completing two of them on the dev radar? Its a little hard to explain easily but essentially final step excavation bounty, upon completing two of the three it auto deletes the third resulting in no bonus being available. Link to comment Share on other sites More sharing options...
-.GALAHAD.- Posted October 15, 2022 Share Posted October 15, 2022 sad to see that after 9 years, players are still beta testers in this game and very little is being done to make anything proper, all the focus is on expanding the grind and the new shiny that brings in the cash. Link to comment Share on other sites More sharing options...
Yulfan Posted October 15, 2022 Share Posted October 15, 2022 Il y a 7 heures, cute_moth.npc a dit : RIP Orb Vallis 2018-2021 I miss the soothing Synthwave colours of Fortuna and I hope we get a rebuild quest or something to get them back someday ;_; Totally agree. Fortuna became hideous and lost all appeal after Narmer. It makes sense during the quest and even shortly after to see the consequences of the New War, but for it to stay that way with no intention of getting rid of the remnants of the oppressor is ridiculous. Link to comment Share on other sites More sharing options...
quxier Posted October 15, 2022 Share Posted October 15, 2022 7 hours ago, Tiltskillet said: That's odd. I can't remember which one, but I tested it on a different frame first and got 12 second bleeds. I then tested Ash and Lasting Sting to see if it was additive or multiplicative. edit: It's definitely working on Lavos. Got up to about 32 seconds with a heavy duration build and Lasting Sting. And the bleeds are lasting several seconds longer than the other procs. Same Lavos build gets about 18 seconds with a different weapon. ~25 seconds with Lasting Sting. And the bleeds go no longer than other procs. Did you test with a negative duration Lavos maybe? As for mentioned topic I had 324% duration, so ~3x duration. Lavos extend duration but it calculates it from base 6s. The same goes for Slaytra and Lasting String (110% status duration) - it calculates it from 6 seconds instead of 12. Read more & see data in the thread. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.