Stoi84 Posted April 20, 2020 Author Share Posted April 20, 2020 (edited) Il y a 16 heures, Albion-the-Asinine a dit : I believe I had mentioned this before, but, would it be possible to ask for an extra tab on the exalted weapons, Desert Wind and Exalted Blade (Umbra too), that features stats related to when they use Reactive Storm or Chromatic Blade? Possible yes, but no ETA for now. The way the status is affected by the Ability Strength for these mods is not something that is implemented yet and will require more than just adding a new tab. Should not take that long though. Il y a 6 heures, XennethKeisere a dit : Convectrix is listed at 30%. It's now at 45% per beam since Status update. 😃 Fixed. Edited April 20, 2020 by Stoi84 Link to comment Share on other sites More sharing options...
(PSN)ru2cool Posted April 20, 2020 Share Posted April 20, 2020 Please add the Balefire Surge / Blazing Pillage augment mods for Hildryn. Link to comment Share on other sites More sharing options...
Kalbintion Posted April 22, 2020 Share Posted April 22, 2020 (edited) On 2020-04-20 at 2:22 PM, (PS4)ru2cool said: Please add the Balefire Surge / Blazing Pillage augment mods for Hildryn. Blazing Pillage is already on our to-do list per the H27.3.14 update but was unaware Balefire Surge got missed in 27.1 - Thanks for bringing that up. Current progress on next site update can be seen in this image: https://imgur.com/6JNwvk5 Edit: The augment mods have been marked off the list compared to when that image was taken Edited April 22, 2020 by Kalbintion Link to comment Share on other sites More sharing options...
Kalbintion Posted April 23, 2020 Share Posted April 23, 2020 (edited) Site Updates: H27.3.9 to H27.3.16 Frames Fixed Hildryn abilities not capping as reported here (thanks ru2cool) Weapons Updated Kuva Quartakk Aiming Firing Mode status % reported here (Thanks XennethKeisere) Mods Added Spellbound Harvest Added Tribunal Added Catapult Added Blazing Pillage Added Balefire Surge Updated Gladiator Set to be 10% bonus reported here (Thanks Uwtig) Updated Wildfire description reported here (Thanks Soraxel) Updated a ton of mods descriptions to match in-game and for icons (EN only at this time) For full list, see spoiler below Spoiler Sweeping Serration Buzz Kill Fanged Fusillade Maim Jagged Edge Razor Shot Shredder Sawtooth Clip Rending Turn Astral Slash Zodiac Shred Razor Munitions Sharpened Blade Hunter Munitions Hunter Command Hunter Adrenaline Hunter Recovery Hunter Synergy Hunter Track Disruptor Rupture Concussion Rounds Heavy Trauma Primed Heavy Trauma Collision Force Pummel Full Contact Crash Course Battering Maneuver Comet Rounds Crash Shot Meteor Crash Comet Blast Gale Kick Piercing Hit Flechette No Return Sundering Strike Accelerated Blast Rending Strike Piercing Caliber Bore Breach Loader Auger Strike Ripper Rounds Shred Shot Impaler Munitions Serrated Edges Nebula Bore Quasar Drill Magma Chamber Searing Steel Flame Gland Cold Arrival Retribution Edited April 23, 2020 by Kalbintion 1 Link to comment Share on other sites More sharing options...
jarous Posted May 1, 2020 Share Posted May 1, 2020 (edited) On 2020-03-24 at 8:46 PM, [DE]Helen said: Play tricks on your enemies before decimating them as the terrifying temptress, Titania Prime. The mischievous pixie arrives with the Pangolin Prime, Corinth Prime and more! TITANIA PRIME ACCESS FEATURES Titania Prime Tempting and terrifying, this is Titania in her ultimate form. Pangolin Prime Honoring one of the first Tenno clans, their house sword has been beautifully redesigned. With each killing thrust one can almost hear it sing. Corinth Prime Heavy in the hand with a bone-crunching kickback. This shotgun has two firing modes: buckshot and grenade projectile. Titania Prime Glyphs Display your Titania Prime loyalty. TITANIA PRIME ACCESSORIES Gigelorum Prime Syandana Bonus: Gigelor Prime Syandana Cicada Prime Skin Titania Prime's signature Archwing skin can be equipped on all Archwings! 90-Day Credit Booster 90-Day Affinity Booster Get these items instantly with Titania Prime Access or earn Blueprints in-game for Titania Prime, Pangolin Prime and Corinth Prime! Titania Prime Access begins March 31 on PC, PS4, Xbox One and Nintendo Switch. For full regional dates for PS4, please see below: March 31: America April 1: Europe, Oceania, Africa & Asia April 2: Japan When Titania Prime enters Prime Access, the following items will be entering the Prime Vault: Limbo Prime Pyrana Prime Destreza Prime March 31 @ 4:15 PM ET - Update: The Gigelor Prime Syandana has been added to Titania Prime Access on PC! Consoles can expect this second bonus Syandana added to their Prime Accessories Packs as part of Operation Scarlet Spear: 27.3.0. Those who purchase a Titania Prime Accessories Pack before the Gigelor Prime Syandana is available on their platform will have the bonus Syandana added to their account retroactively. On 2020-05-01 at 7:15 PM, SyBuhr said: so basically healing has no scaling potential on defense objectives, and healing is so minimal that it may as well not be worth it. Who thought this was a good idea, when level 30 lancers alone will out DPS the healing provided? This is why people are figuratively screaming at you, DE. The railjack changes, while great, should have been that way from the start. It's great that you all finally made those changes. Now undo the knee-jerk reaction changes to healing, or atleast make them viable. 500 HP over 5 seconds from Blessing? That is literally nothing in this game. If you seriously want to promote "diversity in builds and playstyles", this is the exact opposite and promotes players to simply cheese the defense objective entirely. Edited May 16, 2020 by jarous Link to comment Share on other sites More sharing options...
Kalbintion Posted May 4, 2020 Share Posted May 4, 2020 On 2020-05-01 at 2:37 PM, jarous said: -snip- Was there a problem with the warframe builder site for you to make this post or? Because if there is a problem, it is unclear what the issue is by your post. Link to comment Share on other sites More sharing options...
Kalbintion Posted May 5, 2020 Share Posted May 5, 2020 (edited) We are aware of the 27.4.x changes and are making progress toward completing them. This post will serve as a mostly updated reference to what has been completed and what is still on our to-do list. Spoiler Anything prefixed with a [ ] has not been completed. Anything prefixed with a [x] has been completed but not made live yet. Update list for U27.4 onwards **TODO** - [x] Update Arch Weapons (U27.4) - [x] Agkuza - [x] Centaur - [x] Corvas - [x] Cyngas - [x] Dual Decurion - [x] Fluctus - [x] Grattler - [x] Imperator - [x] Imperator Vandal - [x] Kaszas - [x] Knux - [x] Kuva Ayanga - [x] Larkspur - [x] Onorix - [x] Phaedra - [x] Prisma Veritux - [x] Rathbone - [x] Velocitus - [x] Veritux - [ ] Update Things for OBJECT AoE Healing (U27.4, Defendable Objects: Healing AoE and Damage Reduction Changes) - [x] Gara - Mending Splinters - Heals object for 3hp/s / splinter - [x] Hildryn - Haven - Restore 500 max shields - [x] Trinity - Blessing - Heal for 500 over 5 sec, no stack - [x] Equinox - Mend - Shield restore 500 over 5 sec, no stack - [x] Khora - Venari - Heal for 50 hp / sec - [x] Hydroid - Curative Undertow - Heal for 100 per 1.5 sec - [x] Harrow - Penance - Heal capped up to 50 hp / sec - [x] Oberon - Renew - 125 burst heal, 50 hp / sec - [x] Inaros - Scarab Swarm - Inherits regular behaviour - [x] Nidus - Ravenous - Inherits regular behaviour - [x] Wisp - Vitality Mote - Inherits regular behaviour - [x] Volt - Capacitance - Capped at 250 shields, no overshields - [ ] Titania - Passive - Inherits regular behaviour - [x] Update Things for OBJECT AoE DR (U27.4, Defendable Objects: Healing AoE and Damage Reduction Changes) - [x] Trinity - Blessing - Capped at 50% DR - [x] Mirage - Total Eclipse - Capped at 50% DR - [x] Gara - Splinter Storm - Capped at 50% DR - [x] Ember - Immolated Radiance - Capped at 50% DR - [x] Baruuk - Desolate Hands - Capped at 50% DR - [x] Harrow - Warding Thurible - Capped at 50% DR - [x] Nezha - Warding Halo - Capped at 50% DR - [x] Update Conclave Mods to PVE mods (U27.4, Conclave Mods Converted to PVE) - [x] Rumbled (Atlas, Rumblers Augment) - [x] Prism Guard (Mirage, Prism Augment) - [x] Purifying Flames (Ember, Fire Blast Augment) - [x] Power of Three (Ivara, Quiver Augment) - [x] Deceptive Bond (Loki, Decoy Augment) - [x] Singularity (Nyx, Absorb Augment) - [x] Recharge Barrier (Volt, Electric Shield Augment) - [x] Purging Slash (Excalibur, Slash Dash Augment) - [x] Ambush Optics (Rubico) - [x] Brain Storm (Grakata) - [x] Directed Convergence (Supra) - [x] Focused Acceleration (Tetra) - [x] Shrapnel Rounds (Marelok) - [x] Skull Shots (Viper) - [x] Double Tap (Latron) - [x] Update Simulor/Synoid Simulor (U27.4) - [x] Update Twin Grakatas? (U27.4) - "Increased the Status Chance of the Twin Grakatas to match their mechanic of firing 2 rounds at once. " - [x] Remove ability to use Stance forma on exalted weapons - [x] Garuda's Talons can have stance forma (H27.4.3) - [x] Update Double Tap for non-PVP stats (U27.5.0, text only) - [x] Add Augment Mods (H27.5.4) - [x] Rubble Heap - [x] Abundant Mutation - [x] Enraged - [x] Add a new tab to the Valkyr Talons weapon that is affected by the bonuses from the mod - [x] Revealing Spores - [x] Add Nightwave Mods (U27.5.0) - [x] [Deadly Maneuvers](https://warframe.fandom.com/wiki/Deadly_Maneuvers) - [x] [Dizzying Rounds](https://warframe.fandom.com/wiki/Dizzying_Rounds) - [x] [Precision Strike](https://warframe.fandom.com/wiki/Precision_Strike) - [x] Update the values for the reload speed when they are available **Other Changes/Bug Fixes** - [x] Update Equinox's Mend to indicate shield restore to allies - [x] Update Inaros' Scarab Swarm to indicate swarm damage, spread range, spread duration, health restore - [x] Update various weapons - [x] Bolto - [x] Akbolto - [x] Fix for the Condition Overload mod that was not affecting the innate elemental combination damage on weapons (viral, blast, etc) - [x] Update the Hawk Eye mod to be an Exilus mod. - [x] Update Ambush Optics to be an Exilus mod **Notes** - U27.4 changed AoE Healing of defensive objects - Garuda's Blood Siphon was not allowed to heal objectives based on flavor - Ancient Healer specter heals for 100 hp every 20 seconds - Arcane Pulse inherits regular behaviour - when/if we get schools implemented for builds, note that Vazarin's Protective Dash heals objects for 500 over 5 sec, no stacking. - Rejuvenation heals for 3hp/s to defense targets, normal behaviour **References** U27.4: https://forums.warframe.com/topic/1189247-warframe-revised-railjack-revisited-part-1-update-274/ H27.4.1: https://forums.warframe.com/topic/1189425-warframe-revised-railjack-revisited-part-1-hotfix-2741/ H27.4.2: https://forums.warframe.com/topic/1190432-warframe-revised-railjack-revisited-part-1-hotfix-2742/ H27.4.3: https://forums.warframe.com/topic/1190778-warframe-revised-railjack-revisited-part-1-hotfix-2743/ H27.4.4: https://forums.warframe.com/topic/1191283-warframe-revised-railjack-revisited-part-1-hotfix-2744/ U27.5.0: https://forums.warframe.com/topic/1192415-nightwave-series-3-glassmaker-update-2750/ H27.5.1: https://forums.warframe.com/topic/1192506-nightwave-series-3-glassmaker-hotfix-2751/ H27.5.2: https://forums.warframe.com/topic/1192961-nightwave-series-3-glassmaker-hotfix-2752/ H27.5.3: https://forums.warframe.com/topic/1193593-nightwave-series-3-glassmaker-hotfix-2753/ H27.5.4: https://forums.warframe.com/topic/1194906-nightwave-series-3-glassmaker-hotfix-2754/ H27.5.5: https://forums.warframe.com/topic/1195171-nightwave-series-3-glassmaker-hotfix-2755/ Note: The spoiler formatting is literally copy/pasted from our update PR on the sites private code base, as such, it is intended for markdown via github compared to warframe forums. Attempting to replicate the display here without being a proper update post is needlessly time consuming of a process that could have been spent doing the update instead, as things may be added to this list for the update at a moments notice or rarely removed due to a complication. Edited June 10, 2020 by Kalbintion Updating WIP list 1 Link to comment Share on other sites More sharing options...
(XBOX)Mainfrezzer Posted May 8, 2020 Share Posted May 8, 2020 Hey, i noticed that condition overload calculation doesnt work with inate elemental dmg when you create a blank weapon. Link to comment Share on other sites More sharing options...
Stoi84 Posted May 12, 2020 Author Share Posted May 12, 2020 (edited) Blank weapons really need some rework, they're the source of several issues. Gonna see if I can fix this when I get the time, but not sure when. Edited May 12, 2020 by Stoi84 1 Link to comment Share on other sites More sharing options...
XxYuGixX5 Posted May 18, 2020 Share Posted May 18, 2020 Warframe builder shows the crit chance increasing with the combo from bloodrush mods, but not from gladiator set mods. also maybe there should be an option on melee weapons for if there are gladiator mods on the frame Link to comment Share on other sites More sharing options...
Stoi84 Posted May 18, 2020 Author Share Posted May 18, 2020 Set bonuses are 90% not working right now. This will happen some day, but it's not as easy as it seems with the current state of the code. Link to comment Share on other sites More sharing options...
Stoi84 Posted May 19, 2020 Author Share Posted May 19, 2020 Le 08/05/2020 à 12:40, (XB1)Mainfrezzer a dit : Hey, i noticed that condition overload calculation doesnt work with inate elemental dmg when you create a blank weapon. I did a fix for this that'll be online with our next update (no ETA). When it's live, feel free to let us know if it's working as expected or not as I may have forgot something. Link to comment Share on other sites More sharing options...
Twisted_Wisdom Posted May 20, 2020 Share Posted May 20, 2020 Lato Vandalhttps://warframe.fandom.com/wiki/Lato_Vandal Hawk Eye is exilus mod, but in Warframe Builder its not, and can't be placed in exilus slot.https://warframe.fandom.com/wiki/Hawk_Eye doesnt have it marked as exilus yet. screenshot of minehttps://ibb.co/BwqJ1Cd Link to comment Share on other sites More sharing options...
(PSN)ZeKingIII Posted May 21, 2020 Share Posted May 21, 2020 Plans for the new augments? (Sooner/Later) Atlas - Rubble Heap https://warframe.fandom.com/wiki/Rubble_Heap Nidus - Abundant Mutation https://warframe.fandom.com/wiki/Abundant_Mutation Saryn - Revealing Spores https://warframe.fandom.com/wiki/Revealing_Spores Valkyr - Enraged https://warframe.fandom.com/wiki/Enraged 1 Link to comment Share on other sites More sharing options...
Stoi84 Posted May 23, 2020 Author Share Posted May 23, 2020 (edited) They'll be added, for sure, no ETA yet, but mods, like weapons and Warframe, are usually a priority, so it's possible that they'll be part of our next update. Edit: I just finished adding these, so they'll be in the next update. Still no ETA for this update, we are very busy with our lives and DE keeps a high pace on adding new things, but not much is missing to complete the update. Edited May 27, 2020 by Stoi84 Link to comment Share on other sites More sharing options...
Stoi84 Posted May 28, 2020 Author Share Posted May 28, 2020 Can anyone provide the missing stats for the reload speed, for the following mod? Thanks. https://warframe.fandom.com/wiki/Precision_Strike Link to comment Share on other sites More sharing options...
(XBOX)Skippy575 Posted June 2, 2020 Share Posted June 2, 2020 On 2020-05-28 at 9:16 AM, Stoi84 said: Can anyone provide the missing stats for the reload speed, for the following mod? Thanks. https://warframe.fandom.com/wiki/Precision_Strike The earliest that mod should be available is next week. It's currently unobtainable except thru Nightwave (replaced alerts, kind of like a battle pass in other games). Link to comment Share on other sites More sharing options...
(PSN)Laughing_Beta Posted June 3, 2020 Share Posted June 3, 2020 gotta say man, the fact that you're constantly keeping up with that website is amazing. your work is truly appreciated by hundred, if not thousands of people who enjoy this game. Thank you for being a good person. 1 Link to comment Share on other sites More sharing options...
Twisted_Wisdom Posted June 9, 2020 Share Posted June 9, 2020 Ambush Optics exilus mod can't be placed in exilus slot in warframe builderhttps://warframe.fandom.com/wiki/Ambush_Optics Link to comment Share on other sites More sharing options...
Stoi84 Posted June 9, 2020 Author Share Posted June 9, 2020 Le 03/06/2020 à 08:23, (PS4)Michal_576_ a dit : gotta say man, the fact that you're constantly keeping up with that website is amazing. your work is truly appreciated by hundred, if not thousands of people who enjoy this game. Thank you for being a good person. Thanks, but don't forget @Kalbintion, without him the app would have closed already. Warframe Builder is a burden for me and his help allowed for the updates to keep happen over the last year. 1 Link to comment Share on other sites More sharing options...
(PSN)Laughing_Beta Posted June 9, 2020 Share Posted June 9, 2020 I just followed him. ❤️ Link to comment Share on other sites More sharing options...
Kalbintion Posted June 9, 2020 Share Posted June 9, 2020 (edited) 11 hours ago, (PS4)Michal_576_ said: I just followed him. ❤️ Thanks for the follow! You're the first afaik. 12 hours ago, Twisted_Wisdom said: Ambush Optics exilus mod can't be placed in exilus slot in warframe builderhttps://warframe.fandom.com/wiki/Ambush_Optics We'll fix this in the next site update. Just as a link to it, see this post for the current progress. I set aside time today to continue working on this update to get it finished. Edit: Update is done except one frame and defense modification. Awaiting on a response from Stoi for a couple questions I had. Hope to get this month-long-waiting update out in the next few days. Edited June 10, 2020 by Kalbintion 1 Link to comment Share on other sites More sharing options...
Twisted_Wisdom Posted June 10, 2020 Share Posted June 10, 2020 (edited) On 2020-05-29 at 12:16 AM, Stoi84 said: Can anyone provide the missing stats for the reload speed, for the following mod? Thanks. https://warframe.fandom.com/wiki/Precision_Strike 150% of 1.7 base reload speed on Tonkor.https://warframe.fandom.com/wiki/Tonkor Edited June 10, 2020 by Twisted_Wisdom Link to comment Share on other sites More sharing options...
Twisted_Wisdom Posted June 10, 2020 Share Posted June 10, 2020 Snap Shot shotgun exilus mod isnt available in warframe builder yet. Didn't see it on the list of things to do.https://warframe.fandom.com/wiki/Snap_Shot Link to comment Share on other sites More sharing options...
Kalbintion Posted June 13, 2020 Share Posted June 13, 2020 (edited) U27.4.X TO 27.5.6 Frames Updated the following frames for their Defense Target healing info: Gara, Hildryn, Trinity, Equinox, Khora, Hydroid, Harrow, Oberon, Inaros, Nidus, Wisp, Volt Titania was skipped due to the site not fully supporting passives at this time. Updated the following frames for their Defense Target damage reduction info: Trinity, Mirage, Gara, Ember, Baruuk, Harrow, Nezha Valkyr Talons weapon now has new tab for bonuses from the mod Revealing Spores Updated Equinox's Mend ability to show shield restore to allies Updated Inaros' Scarab Swarm to indicate swarm damage, spread range, spread duration, and health restore Weapons Updated the following archguns and archmelee stats: Agkuza, Centaur, Corvas, Cyngas, Dual Decurion, Fluctus, Grattler, Imperator, Imperator Vandal, Kaszas, Knux, Kuva Ayanga, Larkspur, Onorix, Phaedra, Prisma Veritux, Rathbone, Velocitus, Veritux Updated Simulor & Synoid Simulor stats Updated Twin Grakatas stats Removed ability to use Stance forma on exalted weapons Garuda talons can still use them per H27.4.3 patch Updated Bolto stats Updated Akbolto stats Mods Updated the following conclave mods to be usable in PvE: Rumbled, Prism Guard, Purifying Flames, Power of Three, Deceptive Bond, Singularity, Recharge Barrier, Purging Slash, Ambush Optics, Brain Storm, Directed Convergence, Focused Acceleration, Shrapnel Rounds, Skull Shots, Double Tap Double Tap has text for non-PVP stats that are currently Text only. Added the following augment mods Rubble Heap Abundant Mutation Enraged Added the following Nightwave Mods Deadly Maneuvers Dizzying Rounds Precision Strike Fixed Condition Overload mod that was not affecting the innate elemental combination damage on weapons Updated the following mods to be Exilus Hawk Eye Ambush Optics Known Issues Snap Shot is not yet on the site. This will be in the next site update for U28.x when that is completed. Double Tap isn't fully implemented for non-PVP stats Thanks again for everyone reporting issues with the site, we are working as quickly as possible while doing our other responsibilities and obligations to get things on the site updated as fast as possible. I hope everyone of ya'll are staying safe from the ongoing world issues! Keep killing those new greedy corpus, Tenno! Edited June 13, 2020 by Kalbintion 5 Link to comment Share on other sites More sharing options...
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