Laidain Posted June 16, 2016 Share Posted June 16, 2016 DE,stop nerfing players.Start looking at enemies more.This is ridiculous.How do you expect us to dodge enemies with such insane hit-scaling? Link to comment Share on other sites More sharing options...
AdunSaveMe Posted June 16, 2016 Share Posted June 16, 2016 1 hour ago, NezuHimeSama said: My only guess is it's PVP related. It's very possible this is a side effect of Lunaro's addition. Link to comment Share on other sites More sharing options...
Celia Posted June 16, 2016 Share Posted June 16, 2016 Just now, AdunSaveMe said: It's very possible this is a side effect of Lunaro's addition. I'm 100% certain that it is because of that scoop-ball clone. Link to comment Share on other sites More sharing options...
Lord-Taco-the-Great Posted June 16, 2016 Share Posted June 16, 2016 I only thought it was for PvP... dang this sucks. Link to comment Share on other sites More sharing options...
Hayzemet Posted June 16, 2016 Share Posted June 16, 2016 if de is gonna do that , then they at least let us dash like in lonaro Link to comment Share on other sites More sharing options...
Xzorn Posted June 16, 2016 Share Posted June 16, 2016 8 minutes ago, Bobtm said: Momentum shenanigans aside, if dodge rollling didn't feel clunky now it would at least be somewhat salvagable. But at the moment things are really mixedup. As it stands currently, you're better off staying on the ground entirely when it comes from point to point movement, jumping is basically a pure hindrance to speed at the moment. I gave up on jumping a long while ago when I realized rolling was affected by your sprint speed. I slot Rush on most of my frames and just roll to freedom. You get that 75% mitigation during the rolls too, much safer when you're trying to run past a buncha lvl 130 enemies. Link to comment Share on other sites More sharing options...
Clem2-TheClemening Posted June 16, 2016 Share Posted June 16, 2016 This is more than just a nerf. This has literally made the game less fun. Why. Link to comment Share on other sites More sharing options...
Mekyo Posted June 16, 2016 Share Posted June 16, 2016 It seems to be unintentional ? I hope it gets fixed soon, it feels terrible right now. Link to comment Share on other sites More sharing options...
NinthAria Posted June 16, 2016 Share Posted June 16, 2016 Feels pretty much the same to me. Don't think I would've noticed anything if it hadn't been in the patch notes. Link to comment Share on other sites More sharing options...
Giantconch Posted June 16, 2016 Share Posted June 16, 2016 (edited) yeah... so I just tried to speedrun a capture mission, something is definitely very weird and different about movement now. DE plz revert. ...its hard to explain, like I would not be aiming up, go into a slide and press space to get extra distance, and i jump up at about 70 degrees. this actually slowed down the speed i can get through non endless goal missions that arent exterminate Edited June 16, 2016 by giantconch Link to comment Share on other sites More sharing options...
(PSN)FriendSharkey Posted June 16, 2016 Share Posted June 16, 2016 Are you kidding me? This is a joke right? Right? Link to comment Share on other sites More sharing options...
Keltik0ne Posted June 16, 2016 Share Posted June 16, 2016 14 minutes ago, Mekyo said: It seems to be unintentional ? I hope it gets fixed soon, it feels terrible right now. It's in the patch notes, under fixes. Sadly, if you'd got used to the "bug". the movement now just feels clunky and unfinished. Feels more like pvp balancing rather than a fix too. In other comedy news, even Blizzard has problems pvp balancing as their last patch was wonky as hell on Overwatch. Link to comment Share on other sites More sharing options...
T7Alpha Posted June 16, 2016 Share Posted June 16, 2016 I vote they fix it; I feel as though I am watching things I like about this game fall away like leaves from a tree with all the nerfs lately. Not to mention the movement in lunaro is just stupid clunky.... Link to comment Share on other sites More sharing options...
Xzorn Posted June 16, 2016 Share Posted June 16, 2016 8 minutes ago, Keltik0ne said: It's in the patch notes, under fixes. Sadly, if you'd got used to the "bug". the movement now just feels clunky and unfinished. Feels more like pvp balancing rather than a fix too. In other comedy news, even Blizzard has problems pvp balancing as their last patch was wonky as hell on Overwatch. Doesn't explain why my Rhino now outruns my Loki with the same sprint speed. Bliz has always been awful at balancing, not really news. They didn't even test the window changes. Link to comment Share on other sites More sharing options...
AdunSaveMe Posted June 16, 2016 Share Posted June 16, 2016 It's rather disappointing that people are so quick to call it an intended nerf rather than even pretending to entertain the possibility that it might be a bug. Link to comment Share on other sites More sharing options...
LazarusKruger Posted June 16, 2016 Share Posted June 16, 2016 I Feel if this bickering keeps up, DE is going to make a April fools joke next year by forcing all players and NPCs to only be able to walk to move. Link to comment Share on other sites More sharing options...
T7Alpha Posted June 16, 2016 Share Posted June 16, 2016 2 minutes ago, Xzorn said: Doesn't explain why my Rhino now outruns my Loki with the same sprint speed. Bliz has always been awful at balancing, not really news. They didn't even test the window changes. Blizzard have absolutely nothing to do with warframe buddy... Link to comment Share on other sites More sharing options...
Proteuss Posted June 16, 2016 Share Posted June 16, 2016 2 minutes ago, AdunSaveMe said: It's rather disappointing that people are so quick to call it an intended nerf rather than even pretending to entertain the possibility that it might be a bug. It's not a bug. Link to comment Share on other sites More sharing options...
AdunSaveMe Posted June 16, 2016 Share Posted June 16, 2016 (edited) 1 minute ago, Proteuss said: It's not a bug. I wasn't referring to the jump. Edited June 16, 2016 by AdunSaveMe Link to comment Share on other sites More sharing options...
chofranc Posted June 16, 2016 Share Posted June 16, 2016 Complain thread for nothing again -.-, maybe they are going to keep this movement "tweak" for only conclave later, but i don't feel it wrong xD, is still the same. PD: Coptering always was unintended, we weren't thor throwing his hammer to fly right? Link to comment Share on other sites More sharing options...
Finances Posted June 16, 2016 Share Posted June 16, 2016 Reallllly hope this was a bug, nothing was wrong at all with the Pve aspect of it and it shouldn't have leaked into the entire game. You make a separate system with separate mechanics, not global ones. Again, I genuinely hope this was a bug and solely intended for the new mode, if not you just inadvertently lost a lot of your player base in one swoop. Link to comment Share on other sites More sharing options...
Mekyo Posted June 16, 2016 Share Posted June 16, 2016 I'm pretty sure it's a bug. "Fixed gaining an unintended amounts of sudden velocity when rolling in perfect timing with a double jump. A Developer note here: the parkour combination is still possible and remains an effective way to maneuver and travel forward if you have mastered the keystrokes." That's not what we're talking about. We're talking about bullet jumping, then air gliding, then double jumping, there's no roll in there. Link to comment Share on other sites More sharing options...
Kracken Posted June 16, 2016 Share Posted June 16, 2016 5 hours ago, [DE]Megan said: Fixes • Fixed gaining an unintended amounts of sudden velocity when rolling in perfect timing with a double jump. A Developer note here: the parkour combination is still possible and remains an effective way to maneuver and travel forward if you have mastered the keystrokes. Link to comment Share on other sites More sharing options...
EX-Zanki Posted June 16, 2016 Share Posted June 16, 2016 Can't believe they have the nerve of nerfing something COMPLETELY FINE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Link to comment Share on other sites More sharing options...
-CM-Hekovashi Posted June 16, 2016 Share Posted June 16, 2016 DE like-"Hey players, check out our new parcour system, isn't it awesome!? It has a flow and momentum and such stuff, it allow you to move around freely. Oh but one moment-we will nerf it to the ground after a year or so, for sake of our new PvP gamemod that no1 gonna plays anyways, coz we know that nerfing PvE part of the game for sake of PvP is a smart thing to do, we hope you understand us" Players like-"What da hek..." Link to comment Share on other sites More sharing options...
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