TotallyLagging Posted July 15, 2016 Share Posted July 15, 2016 12 minutes ago, Zezakh said: What did they DO to my precious Opticar?!?! Absolutely nothing Opticor isn't even an explosive weapon Link to comment Share on other sites More sharing options...
PickleMonster21 Posted July 15, 2016 Share Posted July 15, 2016 5 hours ago, quan256 said: Can't even kill a level 50 Corrupted Gunner. 5 hours ago, (XB1)Bortis Badtouch said: yes, lets slap it into the dirt even though people have put alot of effort into the weapon (dont use argon scope on it) yes, lets make it really crappy so it borderline unusable, screw the people who put real money into the weapon. yay You think this is slapping it into the dirt? I'm to assume that this is one body shot from a Tonkor that's been built up to somewhere around it's potential? This is pretty good damage to a Level 50 Corrupted Gunner compared to my Paris Prime and Veykor Hek, which I can take to end-game content and still be useful to the Team. The Tonkor is still great, even if it's not one-shotting anymore, like most things initially don't anyway. I was able to kill both instantly with Headshots, by the way. And with a single Red Crit from my Paris Prime. But it's still great. Link to comment Share on other sites More sharing options...
UltimateGrr Posted July 15, 2016 Share Posted July 15, 2016 1 hour ago, Man_In_Suitcase said: I've not used the Tonkor in quite sometime and don't much care for it personally, but would it make more sense just to outright nerf the Tonkor's critical stats, oppose from nerfing it on all explosive weapons? Bit daft that other launchers get gimped jus' bc of one explosive weapon being grossly OP. Bad move DE. It's not so much a nerf to explosives as it is making them function as they were intended to function. AoE was getting bonus headshot damage when it wasn't supposed to, and they finally got around to fixing it. Link to comment Share on other sites More sharing options...
armlesspotato Posted July 15, 2016 Share Posted July 15, 2016 Havent used tonkor in a long time. I got my hands on shotguns. They pretty good. Hek Wraith Pls. Link to comment Share on other sites More sharing options...
OzoneSlayer Posted July 15, 2016 Share Posted July 15, 2016 2 minutes ago, armlesspotato said: Hek Wraith Pls. It would probably make the Vaykor obsolete since it could use scattered justice(and we have crit kavats). Tigris prime is already coming, we don't need another hek Link to comment Share on other sites More sharing options...
IceColdHawk Posted July 15, 2016 Share Posted July 15, 2016 (edited) I love the fact that tonkor gets nerfed right after it was completely made obsolete thanks to no incentive to play long runs in the void anymore. Edited July 15, 2016 by IceColdHawk Link to comment Share on other sites More sharing options...
Zavenosk Posted July 15, 2016 Share Posted July 15, 2016 Give us Sobek Wraith and we'll forget this ever happened. Link to comment Share on other sites More sharing options...
OzoneSlayer Posted July 15, 2016 Share Posted July 15, 2016 4 minutes ago, IceColdHawk said: I love the fact when tonkor gets nerfed right after it was completely made obsolete thanks to no incentive to play long runs in the void anymore. Yeah this pissed me off. Snipers, shotguns, and the like are obsolete. Auto rifles and synoid simulor are king now Link to comment Share on other sites More sharing options...
Vali Posted July 15, 2016 Share Posted July 15, 2016 Logically speaking, how does an explosion not hit the head? Link to comment Share on other sites More sharing options...
NPC Posted July 15, 2016 Share Posted July 15, 2016 4 hours ago, OzoneSlayer said: Yeah this pissed me off. Snipers, shotguns, and the like are obsolete. Auto rifles and synoid simulor are king now Fun > Best Link to comment Share on other sites More sharing options...
(PSN)Dark-TailedFox Posted July 15, 2016 Share Posted July 15, 2016 So now that that's cleared, lets get around to making it do actual self damage like the other launchers and we can finally say that it's balanced. Link to comment Share on other sites More sharing options...
SilvaDreams Posted July 15, 2016 Share Posted July 15, 2016 6 hours ago, Sarasti- said: This also applies to the Penta. No more airburst headshots. Actually yes the Penta air burst will work still, you just can't get headshots from shooting them in the chest or at their feet. Link to comment Share on other sites More sharing options...
SilvaDreams Posted July 15, 2016 Share Posted July 15, 2016 4 hours ago, OzoneSlayer said: Yeah this pissed me off. Snipers, shotguns, and the like are obsolete. Auto rifles and synoid simulor are king now Synoid was effected too by this if I remember correctly as it is an AOE weapon as well. Link to comment Share on other sites More sharing options...
(PSN)ghinellil Posted July 15, 2016 Share Posted July 15, 2016 So Argon Scope is useless now... good, because i can't get it XD Anyway the Synod need a BIG nerf, because is silly OP. And even a total newbie could use it efficiently. At least change it to require some player skills and efforts. Link to comment Share on other sites More sharing options...
Kaotyke Posted July 15, 2016 Share Posted July 15, 2016 11 minutes ago, (PS4)ghinellil said: So Argon Scope is useless now... *Looks at my Rubico/Soma/Dread* u wot m8? Link to comment Share on other sites More sharing options...
Kotsender_Quasimir Posted July 15, 2016 Share Posted July 15, 2016 (edited) 1 hour ago, Agentawesome said: Logically speaking, how does an explosion not hit the head? game design follows its own logic. headshot critting is a mechanic to reward aiming skill (which is not the main point of AOE weapons). on topic all i can say is: it was about time. now rebalance explosive weapons overall and give them their own weapon category so you can't pick a tonkor for an assault rifle sortie anymore. Edited July 15, 2016 by Kotsender_Quasimir Link to comment Share on other sites More sharing options...
Shiichibukai Posted July 15, 2016 Share Posted July 15, 2016 Seriously ppl complaining that Aoe Explosions are not counting as headshots? What? Ofc they are not gonna! Link to comment Share on other sites More sharing options...
Sonic_Mobian Posted July 15, 2016 Share Posted July 15, 2016 9 hours ago, -BM-Leonhart said: Probably because it's a general change. It will affect stuff like Sonicor, Simulor, Staticor, pretty much any AoE weapon that automatically hit headshots. They may still do the promised nerf for Tonkor specifically. A lot of people said in game that Sonicor is balanced, I hope they do not under balance it. Unless the balance they mention from the Sonicor was a lie. Link to comment Share on other sites More sharing options...
(PSN)ghinellil Posted July 15, 2016 Share Posted July 15, 2016 1 hour ago, Venom-Snake said: *Looks at my Rubico/Soma/Dread* u wot m8? Is useless in a Tonkor build.... Link to comment Share on other sites More sharing options...
Kaotyke Posted July 15, 2016 Share Posted July 15, 2016 Just now, (PS4)ghinellil said: Is useless in a Tonkor build that I did not mention.... Ofc it is. Link to comment Share on other sites More sharing options...
Yaerion Posted July 15, 2016 Share Posted July 15, 2016 10 hours ago, Teemo_FC said: - Thread Vortexed within Link to comment Share on other sites More sharing options...
Marthrym Posted July 15, 2016 Share Posted July 15, 2016 13 hours ago, -BM-Leonhart said: If you hit the head, headshots are still scored normally........overreacting much? Tonkor and Co had it coming, and I have a feeling this is not even the nerf we were promised, just a general bug fix from long ago. Are you positive that headshots still actually work with AOE weapons? also, I'm pretty sure this is not a fix, since nothing was broken, other than maybe the damage output being too high for the taste of some. You can't call this a bugfix, it doesn't make much sense for AOE damage to not hit weakpoints, don't you think? And again, I COULD NOT CARE LESS about the Tonkor. Though if other players who put time and formae into it complain, can't really just tell them to suck it, can we? Seems a tad unconstructive to me. Link to comment Share on other sites More sharing options...
Madway7 Posted July 15, 2016 Share Posted July 15, 2016 11 hours ago, armlesspotato said: Hek Wraith Pls. You will get the Dual Hek and like it!!!! Link to comment Share on other sites More sharing options...
-N7-Leonhart Posted July 15, 2016 Share Posted July 15, 2016 1 hour ago, Marthrym said: Are you positive that headshots still actually work with AOE weapons? also, I'm pretty sure this is not a fix, since nothing was broken, other than maybe the damage output being too high for the taste of some. You can't call this a bugfix, it doesn't make much sense for AOE damage to not hit weakpoints, don't you think? And again, I COULD NOT CARE LESS about the Tonkor. Though if other players who put time and formae into it complain, can't really just tell them to suck it, can we? Seems a tad unconstructive to me. No, I think it makes no sense for AoE to hit weakspots. And before you take me with "The weak spot is hit by the AoE regardless of where you hit", you should remember that this is a game where proper accuracy and headshots are rewarded with extra damage. There should not be heaps of weapons left and right that can hit those and get the damage bonus without any skill involved whatsoever. If so, then their base damage should have been 1/2 or 1/4 of what it is now to compensate. Link to comment Share on other sites More sharing options...
Rapiddragon Posted July 15, 2016 Share Posted July 15, 2016 I love you DE!! Now please nerf the synoid simulor so I can love you more. Link to comment Share on other sites More sharing options...
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