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Fortuna: Hotfix 24.2.6


[DE]Megan

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Fortuna: Hotfix 24.2.6

Profit-Taker Fixes:

  • Fixed ability to double-up on Profit-Taker drops if a Host Migration occurred (coal for you!).
  • Fixed a Profit-Taker Bounty 1 progression stopper if players join-in-progress during the fishing stage.
  • Fixed a Profit-Taker Bounty 2 progression stopper where a Director wouldn’t spawn.
  • Fixed the Shattering Impact Mod breaking the Profit-Taker. Profit-Taker is now immune to Armor Reduction. 

Arch-Gun Changes & Fixes:

  • Shared Affinity gain now applies to Atmosphere Arch-Guns but only while equipped in the main hand.
  • Fixed not having a Arch-Gun equipped by default (if they own an Archwing primary weapon with the Gravimag installed) when changing Loadouts .
  • Fixed an issue where players with Arch-Guns in their loadout couldn't Wall Latch.
  • Fixed Chroma not playing Arch-Gun equip/charged fire animations.
  • Fixed the Imperator and Imperator Vandal reload sounds playing non-positional.

Changes:

  • Corpus Lockers/Caches that can be opened now display a holographic symbol to indicate such. Corpus Lockers/Caches without the holographic symbol cannot be opened. 
    • This change comes from vocal feedback regarding the unlock/locked visual changes to Corpus Lockers, and the conflict between the lack of contrast.
  • Updated all Arcane Descriptions to not be all CAPS.
  • Updated Riven Mods to have proper names for Zaw and Kitguns, instead of using Melee and Pistol in names.

Fixes:

  • Fixed K-Drive offsets appearing detached when out in Orb Vallis (appeared correct in Arsenal). 
  • Fixed being able to 'interact/pet' your MOA Companion even though it’s not visible/equipped.
  • Fixed the Bloodshed Sigil not resetting after switching Warframes in the Arsenal. 
     
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Thank you for the hotfix!

10 minutes ago, [DE]Megan said:

Profit-Taker is now immune to Armor Reduction. 

Does this mean Corrosive Projection no longer works either? I understood Shield Disruption to be consistent with the Eidolon fix from 2017, but continuously nerfing gear to make the mission take longer doesn't make it more enjoyable. We need profile stats for Orb kills, or other things to make us want to play it over and over. Non-craftable Arcanes will not last long.

Also, still no fix for the UI bug with K-Drive Mastery showing "Unranked" as per:

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Still no option to use the 24.0.4 skywing control scheme where pressing the key to move back along with the key to move quickly doesn't result in moving forward slowly. Disappointing.

 

13 minutes ago, [DE]Megan said:

Profit-Taker is now immune to Armor Reduction

Why? Do you really want there to be only one enemy in the entire game that makes the Sarpa and Shattering Impact worth having?

13 minutes ago, [DE]Megan said:

Corpus Lockers/Caches that can be opened now display a holographic symbol to indicate such. Corpus Lockers/Caches without the holographic symbol cannot be opened. 

That's a step in the right direction, however lockers still don't react to Master Thief and Scavenge at all. Lockers unlocked by these mods retain their locked appearance and don't light up, and lockers that failed to unlock cannot be distinguished from ones where unlocking was not yet attempted.

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I Have no clue what the requirements are for little duck after you sacrifice the 5x Repeller Systems but if it is more Repeller Systems i am done, out, had it!

Add a garanteed drop to Profit Taker please. Not even a large amount, JUST ONE!!! And then you can change the requirements from 5 to 15..i don't care. But having RNG buttrape us all the way until christmas is just mean...

 

BUG: If a Heist Bounty is accepted while in someones profile the HUD becomes unresponsive.

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3 minutes ago, [DE]Megan said:

Fortuna: Hotfix 24.2.6

Changes:

  • Updated Riven Mods to have proper names for Zaw and Kitguns, instead of using Melee and Pistol in names.

Wait, what does this mean? Does a veiled kitgun riven now say "Kitgun Riven Mod" instead of "Pistol Riven Mod"?

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"Fixed the Shattering Impact Mod breaking the Profit-Taker. Profit-Taker is now immune to Armor Reduction."
Soo, immune to status, armor reduction, auras, and warframe abilities. What's next? Giving it Lephatis's damage reduction? Immune to crits? Aren't you taking this too far? At least put more changes forward on AW weapons to compensate.

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Quote
  • Fixed K-Drive offsets appearing detached when out in Orb Vallis (appeared correct in Arsenal). 

It'll be cool to see the k-drive components in their proper place and not clipping into my warframe's leg. Much appreciated! 🙂 

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vor 1 Minute schrieb TheEternalJester:

"Fixed the Shattering Impact Mod breaking the Profit-Taker. Profit-Taker is now immune to Armor Reduction."
Soo, immune to status, armor reduction, auras, and warframe abilities. What's next? Giving it Lephatis's damage reduction? Aren't you taking this too far?

Farming the freaking Repeller Systems for hours straight is taking it too far..

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4 minutes ago, Voltage said:

Thank you for the hotfix!

Does this mean Corrosive Projection no longer works either? I understood Shield Disruption to be consistent with the Eidolon fix, but continuously nerfing gear to make the mission take longer doesn't make it more enjoyable.

Does it effect Corrosive status?

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il y a 4 minutes, [DE]Megan a dit :

Profit-Taker Fixes:

  • Fixed the Shattering Impact Mod breaking the Profit-Taker. Profit-Taker is now immune to Armor Reduction. 

Well, i will clearly not bother with a 20m fight to get some bonds and credits. Not gonna touch it until you do something else to make it worth the time.

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Khora 1 still deals negative damage after reaching certain enemy armor values depending on the riven you use on your statstick. Also is redeemer prime not being able to naturally crit on the bullets intended or a bug?

 

Also thank you for the hotfix 🙂

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