Hello Posted July 16, 2019 Share Posted July 16, 2019 Any fix for archwing and being teleported? More specifically in my case, the Balor Fomorian? and posts in the bug forum since Friday Link to comment Share on other sites More sharing options...
-APE-Munkii Posted July 16, 2019 Share Posted July 16, 2019 Exploiter orbs bugged, Black screen with red text. The screen still remains black even after the text is gone. Tried both from walking out into orb valis and through bounty 😞 Please fix 😞 Link to comment Share on other sites More sharing options...
Qamelion Posted July 16, 2019 Share Posted July 16, 2019 The arsenal now has massive fps issues. Link to comment Share on other sites More sharing options...
WarriorSoundwave Posted July 16, 2019 Share Posted July 16, 2019 15 minutes ago, NightmareT12 said: The what? Now I need to check them... Still no fix for Chroma Prime's Tabard being offcenter + all clothes disappearing on Effigy. Please Rebecca, I don't want to keep running naked anymore! 🤣 EDIT: So the Primed Sugatras wasn't stretched, it was stiff! You guys fixed the Daman Prime! THANKS THANKS THANKS THANKS THANKS! 😭 @WarriorSoundwave BE HAPPY WITH ME Yes I'm super happy. Daman Prime having proper physics is my dream come true!!!!! I hope the art team keeps it up and fixes some other things now because DE just got on my very good side again. THANK YOU FOREVER DE!!!!!!! Link to comment Share on other sites More sharing options...
Datacube Posted July 16, 2019 Share Posted July 16, 2019 Also ran into the Exploiter Orb bug with black screen and red text. Leaving the squad (and doing exploiter orb solo) fixed it for the moment. After Hostmigration another Bug occured: the Vents from the orb did explode from the first damage they took. Link to comment Share on other sites More sharing options...
LordPreda Posted July 16, 2019 Share Posted July 16, 2019 Thank you for the fixes. The following bugs remain: - When performing a Ship Reactor Sabotage via the "Fire" path (re-introducing the Fuel cell), the expanding wall of flame emanating from the reactor and the eventual meltdown of the whole ship no longer occur. This makes the fire path very low-risk, and since I don't think I saw patch notes removing this. - Several enemies still do not have Codex Entries. Some of these are: Vapos Bioengineer, Coildrives, Terra Turrets, Mite Raknoids. There are many more. - After hacking Reactor Consoles on Grineer Reactor Sabotage missions and Portal Consoles in Void Sabotage missions, the textures on the consoles become scrambled, as you can see below. (Also note the missing blue holograms on the Orokin Console - bug is detailed further down) - Grineer Articula offers only Frontier Grineer options for customization regardless of how many others were scanned - Kitgun clip remains attached to left hand after reload - K-drive jets don't take the custom colors of the rest of the vehicle - Tusk Eviscerators cannot use the Ramparts on the Plains. Here you can see them going to them, but being unable to mount the emplancement and becoming stuck - Reload animation and Dynamic Clip not working Soma Prime with a Skin - Danaus Sword and Shield skin is bugged: - Perla Pistol Skin bullet tracer origins are bugged when applied to the Sicarus Prime. - Camera is bugged when talking to Little Duck SPECIFICALLY when the syndicate console is used to go directly to her room in Fortuna. This also happens with several other characters and vendors, such as Hok in Cetus. - The holographic writings are missing from Orokin Consoles (both Lua and Void) - Using Magus Lockdown makes Kela de Thaym fall down and renders her unable to get up for the entirety of the boss battle: - Archwing Ogma and Gox, as well as the Tusk Firbolgs are duplicated in Codex Diorama - Orokin Defense laser countdown timer is bugged - Grineer Turrets on the Kuva Fortress are all named Senta Turret regardless of their type; this is a Corpus name, however. - Some of the Corpus computer screens in the Gas City still use the old opaque texture Link to comment Share on other sites More sharing options...
Blyker Posted July 16, 2019 Share Posted July 16, 2019 Is there an updated loot file? Link to comment Share on other sites More sharing options...
Sannidor Posted July 16, 2019 Share Posted July 16, 2019 1 hour ago, [DE]Rebecca said: Fixed an issue Can we have a fix for: melee interrupting scanning/fishing not auto-returning to previous activity auto-dropping datamass and other gear if we use Simaris scanner and turn it off from a hotkey operators automatically deactivated after dashing towards ledges and doors Link to comment Share on other sites More sharing options...
loki2me Posted July 16, 2019 Share Posted July 16, 2019 Thank u very much DE Link to comment Share on other sites More sharing options...
flopplays Posted July 16, 2019 Share Posted July 16, 2019 1 hour ago, --Q--RayneeDay said: Thanks DE. Kinda lazy vault tho, we just had Nyx and Rhino. Its Been almost a year since nyx and rhino. Link to comment Share on other sites More sharing options...
-MG-CephalonCinnamon Posted July 16, 2019 Share Posted July 16, 2019 1 hour ago, --Q--RayneeDay said: Thanks DE. Kinda lazy vault tho, we just had Nyx and Rhino. I was really hoping for nekros, I REALLY want that Armor set cuz those channeling effects are stellar Link to comment Share on other sites More sharing options...
Tahata Posted July 16, 2019 Share Posted July 16, 2019 Thanks DE Link to comment Share on other sites More sharing options...
---.CCC.---TradeFrame Posted July 16, 2019 Share Posted July 16, 2019 1 hour ago, [DE]Rebecca said: increased elevator speed Optimized performance of Friends list behaviour under-the-hood. Appreciated. Thanks. Link to comment Share on other sites More sharing options...
Nonso.A Posted July 16, 2019 Share Posted July 16, 2019 DE when do we get the Mag new augment mod that stops bullets that yall were talking about at TennoCon Link to comment Share on other sites More sharing options...
[DE]Rebecca Posted July 16, 2019 Author Share Posted July 16, 2019 1 hour ago, [DE]Rebecca said: Prime Vault: Hotfix 25.3.3.1 Fixes: Fixed a very common crash in that Hotfix we just deployed related to friends lists. So I guess none of you experienced it. Fixed Stealth abilities like Ivara's Prowl being ineffective against Dargyns. Fixed issues on Earth as reported here:https://old.reddit.com/r/Warframe/comments/cdmebe/most_dangerous_tile_on_earth/ and here https://old.reddit.com/r/Warframe/comments/cdvy7n/so_uh_this_eso_tile_has_a_friendship_elevator/ Fixed rogue Ephemera particles never going away in the Arsenal. Fixed an issue where you could lose your K-Drive forever if it de-spawned in a body of water. Rolled back a fix for Boss cinematics from the previous Hotfix as it caused new issues! Fixed issues with performance in levels with a lot of water volumes (i.e open worlds)! Fixed crashes caused by typing in forbidden characters in the Tribute statue and Note Beacon. Link to comment Share on other sites More sharing options...
actuallyVile Posted July 16, 2019 Share Posted July 16, 2019 1 hour ago, [DE]Rebecca said: Fixed a very common crash in that Hotfix we just deployed related to friends lists. So I guess none of you experienced it. @[DE]Rebecca We've known your opinion of us since your millions of losers "mishap". No need to keep rubbing it in. Link to comment Share on other sites More sharing options...
--Gauss-Prime-- Posted July 16, 2019 Share Posted July 16, 2019 Fix the fix I guess Link to comment Share on other sites More sharing options...
AvPCelticPredator Posted July 16, 2019 Share Posted July 16, 2019 1 hour ago, [DE]Rebecca said: Prime Vault: Hotfix 25.3.3.1 I'm gonna sleep, can't play when u deploying hotfixes every few minutes, this is become sucks, every time u ruin fun. 😡 Link to comment Share on other sites More sharing options...
MarikBentusi Posted July 16, 2019 Share Posted July 16, 2019 Quote Fixed Smeeta's instant reload buff not applying to battery weapons, it will now instantly recharge beam weapons. nice fix! I hope one day the reload buff will also be fixed so it properly applies to shell-by-shell reload used by weapons like the Corinth Link to comment Share on other sites More sharing options...
Madrock7 Posted July 16, 2019 Share Posted July 16, 2019 1 hour ago, [DE]Rebecca said: So I guess none of you experienced it. Spacemom, that hurts. First you leave and try and kill us, then you laugh at how few friends we have?! Link to comment Share on other sites More sharing options...
Xojira Posted July 16, 2019 Share Posted July 16, 2019 Can i ask, what does unvaulting two frames have to do with the friendlist? Why the flip would that break friendlist X'D Link to comment Share on other sites More sharing options...
Ludens. Posted July 16, 2019 Share Posted July 16, 2019 2 hours ago, [DE]Rebecca said: Fixed incorrect camera rotations in Captura. Advanced camera control is still broken. Camera 1 still doesn't rotate to meet where camera 2 is set to face. This has been broken since last Friday. Link to comment Share on other sites More sharing options...
-d1m0n- Posted July 16, 2019 Share Posted July 16, 2019 Is exploiter fixed now? Does this refer to her: Rolled back a fix for Boss cinematics from the previous Hotfix as it caused new issues! ? Link to comment Share on other sites More sharing options...
master_of_destiny Posted July 16, 2019 Share Posted July 16, 2019 1 hour ago, Circle_of_Psi said: Any news on content coming out this July?, will like to see some content like Gauss or Railjack, besides a handful of hotfixs. Also Nyx and Rhino (Mind and Muscle?), Wow don't take that out of context, oh boy Wasn't it "Brains and Brawn?" It's the same thing we've gotten in the past, and thus mildly depressing. I'd like to have seen Ash, Carrier, the Kubrow collar, or any of the other things that haven't already seen multiple unvaults. Looks like we're setting up for a Baro level of one new unvaulted frame a year outside of regular rotations....sigh. I want to be positive DE. It doesn't seem like it, but after so much under delivering on promises and so much "Soon" there's very little to love. I'm calling a return to the best of the past. Not the past where one in five exterminates failed because you only spawned enough enemies to cover the requirement and one spawned outside level boundaries, but the past where every month seemed to have a challenge or player activity. Heavy fog, loadout maximum values, and murder counters aren't exactly ground breaking, but gave life to the game between content patches. Please, can we get that instead of the Nightwave "content" gated behind a grind wall? The cosmetics aren't worth it, and the reward rate is lower than the Alert system. On top of this, new players are still absolutely hosed when they have weeks before they might be able to earn enough points to get the basic auras. Either that, or they have to wait weeks for the one or two good auras to be on sale. Let's bury that thought, and be optimistic that aura formas matter... Link to comment Share on other sites More sharing options...
Dark_Lugia Posted July 16, 2019 Share Posted July 16, 2019 Rip to those who lost their k-drive Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.