3rdpig Posted October 25, 2019 Share Posted October 25, 2019 I've never understood the thinking that causes a developer to think "Oh look, that weapon is too powerful, so instead cutting the power/range/whathave you down to a more reasonable level, or boost other weapons up, we're going to push that one OP weapon out of the nerf tree and make sure it hits every nerf branch on the way down, we're going to make that weapon so bad no one will ever play it again". I don't know yet if that's what they've done with the Catchmoon, but it sounds like it's going to be an improved Bronco. Lots of power and no range. Link to comment Share on other sites More sharing options...
SirTobe Posted October 25, 2019 Share Posted October 25, 2019 Surprise surprise.. not. It's just too bad it took them so long to do something about this that the riven disposition is already completely floored too. I liked the Catchmoon much because of its concept, and less because of how OP it is. Same thing with the Arca Plasmor. They both remind me a lot of the old Quake 3 BFG, which just always make me smile seeing and hearing that wall of plasma plow through groups of enemies. Oh well hopefully it will at least still be somewhat useful. 3 Link to comment Share on other sites More sharing options...
iGnome21 Posted October 25, 2019 Share Posted October 25, 2019 Time to use the Stug. Oh wait ! Link to comment Share on other sites More sharing options...
(PSN)robotwars7 Posted October 25, 2019 Share Posted October 25, 2019 oh noo, how unexpected.... totally never saw this coming.... always preferred bullet guns anyway. I have a Catchmoon, and it's strong, but not as fun to use as AkVasto Prime or Aklex prime. a ridiculous, new revolver that's slow, but does pre-nerf catchmoon damage and has wrist-breaking recoil would be fun though! 2 Link to comment Share on other sites More sharing options...
(XBOX)COA Altair Posted October 25, 2019 Share Posted October 25, 2019 Yeah, it deserves the nerf. It is the best secondary in its current state bar none for star chart content. It's an easy button, one that you click when pointing around enemies general direction and they all die. When 50% of the playerbase is using it, there are problems. You can also bet that number would increase after they highlight it during a stream that drew over 20K viewers when they all find out how broken catchmoon is. 2 Link to comment Share on other sites More sharing options...
(PSN)sweatshawp Posted October 25, 2019 Share Posted October 25, 2019 There working on redoing damage in general for all weapons but to my knowledge the nerf was justified besides popularity Link to comment Share on other sites More sharing options...
Miser_able Posted October 25, 2019 Share Posted October 25, 2019 6 minutes ago, TARINunit9 said: Citation? I guess the prime time. Link to comment Share on other sites More sharing options...
(PSN)FriendSharkey Posted October 25, 2019 Share Posted October 25, 2019 (edited) Never get attached to anything in Warframe has always been my number one rule...and just as an extra FU from my rules to myself... I just got a GROLL riven for it and put in a couple forma and it does great against Eidolons and here we are a month later...YAY...I guess...anyhoo nothing not normal... It's at these moments I am thankful because it gives me a reason to try out Death Stranding when it comes out or look at other games and learn about them...which, is actually fun when you find something like Squads Space Crew mod... Edited October 25, 2019 by (PS4)FriendSharkey Link to comment Share on other sites More sharing options...
(XBOX)COA Altair Posted October 25, 2019 Share Posted October 25, 2019 Uhhh, 50% of MR 27's used it. You can't not nerf a weapon that omnipresent. Just mentioning sonicor in the same vein as catchmoon is laughable. 7 Link to comment Share on other sites More sharing options...
(PSN)robotwars7 Posted October 25, 2019 Share Posted October 25, 2019 8 minutes ago, 8faiNt said: Tombfinger I disagree. you actually have to aim a bit with the Tombfinger. the rounds explode, sure, but only on what they hit and the radius is tiny. 9 minutes ago, 8faiNt said: Atomos also nope, it's a beam weapon, limited range. also we don't wanna go back to the old days with beam weapons, they are actually worth a damn now. 10 minutes ago, 8faiNt said: Sonicor more of a fun cannon than a room clearer these days. 10 minutes ago, 8faiNt said: Akarius ppfft what? really? these things spend more time reloading than shooting... honestly I dislike these things, but Acceltra makes up for it, that's an awesome primary right there... 5 Link to comment Share on other sites More sharing options...
8faiNt Posted October 25, 2019 Share Posted October 25, 2019 (edited) 6 minutes ago, (PS4)robotwars7 said: I disagree. you actually have to aim a bit with the Tombfinger. the rounds explode, sure, but only on what they hit and the radius is tiny. also nope, it's a beam weapon, limited range. also we don't wanna go back to the old days with beam weapons, they are actually worth a damn now. more of a fun cannon than a room clearer these days. ppfft what? really? these things spend more time reloading than shooting... honestly I dislike these things, but Acceltra makes up for it, that's an awesome primary right there... all 4 weapons I ve mentioned requires less aiming which is why catchmoon was so popular, easy way to clean corridors now check the weapons again based on that. also, akarius is a balanced weapon even when you waste 2 of your mod slot on pistol mutation and reload speed, you WILL have GREAT damage -Sonicor is a room cleaner for at least kuva survival, you can easily clean enemies for 20 min or so which is good enough. -Atomos is practicaly an amprex, it connects to the enemies, also GREAT damage -Tombfinger is the closest thing to Catchmon in everyway Edited October 25, 2019 by 8faiNt Link to comment Share on other sites More sharing options...
SordidDreams Posted October 25, 2019 Share Posted October 25, 2019 15 minutes ago, 8faiNt said: I dont really understand the point, you guys nerfed the dispo to ground then the gun itself completly? what will it change? just to piss off half of the playerbase? Yeah, I don't get it either. "Oh look, this gun is so fun half the player base is using it! Better make it less fun ASAP!" This is what you get when devs don't play their own game and don't even understand what the appeal is (hint: it's power fantasy). Link to comment Share on other sites More sharing options...
(XBOX)COA Altair Posted October 25, 2019 Share Posted October 25, 2019 1 minute ago, 8faiNt said: all 4 weapons I ve mentioned requires less aiming which is why catchmoon was so popular, easy way to clean corridors now check the weapons again based on that. Catchmoon was popular because it cleared a hallway with one round with ease because of its radius and it's absurdly high damage. All the others you mentioned require more aiming and have far less damage then catchmoon does currently. 3 Link to comment Share on other sites More sharing options...
OvisCaedo Posted October 25, 2019 Share Posted October 25, 2019 Wow. I knew a lot of people talked about it, but 50% usage is... significantly higher than I'd thought. It always just sounded really boring to use to me, and the game's already got serious issues on that front. Objectively it's probably a lot stronger than it should be for the type of weapon it is. it also probably should have been incredibly obvious that this would be the case from looking at its numbers to begin with, but i still don't think DE actually understands any of the numbers in their game in general. Link to comment Share on other sites More sharing options...
Sajochi Posted October 25, 2019 Share Posted October 25, 2019 19 minutes ago, 8faiNt said: this is not a post about me crying about Catchmoon Big doubt Link to comment Share on other sites More sharing options...
HugintheCrow Posted October 25, 2019 Share Posted October 25, 2019 13 minutes ago, (PS4)robotwars7 said: a ridiculous, new revolver that's slow, but does pre-nerf catchmoon damage and has wrist-breaking recoil would be fun though! Just go and buy Destiny 2 Shadowkeep. Eriana's Vow is literally what you described. Link to comment Share on other sites More sharing options...
KnossosTNC Posted October 25, 2019 Share Posted October 25, 2019 "Hell, it's about time." Link to comment Share on other sites More sharing options...
(XBOX)zThulsaDoomz Posted October 25, 2019 Share Posted October 25, 2019 I love how triggered people are that the nerf you all knew was coming finally arrived. Clearly many players didn't pay attention when Mirage was adjusted due to the same factors (overuse) when she was completely busted. 7 Link to comment Share on other sites More sharing options...
8faiNt Posted October 25, 2019 Share Posted October 25, 2019 (edited) 7 minutes ago, (XB1)COA Altair said: Catchmoon was popular because it cleared a hallway with one round with ease because of its radius and it's absurdly high damage. All the others you mentioned require more aiming and have far less damage then catchmoon does currently. Except Sonicor and maybe akarius(I dont have much playtime with it i cant say for sure) yeah, they are actually on the same level as damage wise, atomos is a great beam weapon, and its an pocket amprex like i said but Its also as easy to use because it is an ignis basically. so other than that maybe you meant to say BEAM RANGE? but still warframe is mostly close combat so doesnt really matter Im still standing behind on the 4 weapons I ve mentioned about, they are practically the alt '' catcmoon ''s of this game. Edited October 25, 2019 by 8faiNt Link to comment Share on other sites More sharing options...
HugintheCrow Posted October 25, 2019 Share Posted October 25, 2019 Just now, (XB1)Thy Divinity said: I love how triggered people are that the nerf you all knew was coming finally arrived. Clearly many players didn't pay attention when Mirage was adjusted due to the same factors (overuse) when she was completely busted. Players using Catchmoon: Literally more than half the playerbase. Players using Mirage: Me, I assume you, and perhaps one more person maybe. Are you picking up what I'm putting down? 1 Link to comment Share on other sites More sharing options...
(PSN)Lei-Lei_23 Posted October 25, 2019 Share Posted October 25, 2019 If Catchmoon’s damage fall-off is getting nerfed, can you at least buff the Brakk to have a better fall-off range as well? Bring it back to the beast it once was, please. Link to comment Share on other sites More sharing options...
(XBOX)zThulsaDoomz Posted October 25, 2019 Share Posted October 25, 2019 1 minute ago, HugintheCrow said: Players using Catchmoon: Literally more than half the playerbase. Players using Mirage: Me, I assume you, and perhaps one more person maybe. Are you picking up what I'm putting down? Apparently you missed where I said when Mirage was adjusted, meaning a few years ago. You know, when she could literally turn the game into a joke? 11 Link to comment Share on other sites More sharing options...
(XBOX)GearsMatrix301 Posted October 25, 2019 Share Posted October 25, 2019 Can they nerf Plasmor while they’re at it 3 Link to comment Share on other sites More sharing options...
(XBOX)COA Altair Posted October 25, 2019 Share Posted October 25, 2019 3 minutes ago, HugintheCrow said: Players using Catchmoon: Literally more than half the playerbase. Players using Mirage: Me, I assume you, and perhaps one more person maybe. Are you picking up what I'm putting down? Mirage simulor was one of the most powerful things you could do for a long, long time. Saw it all the time at akkad back in the day and I can still hear the sound effects going off a few years later. I doubt any other weapon is going to reach 50% useage by MR 27's any time soon unless they make a mistake and send out something on the same powerlevel or a higher powerlevel. No weapon in the game is like that currently; there are powerful pistols to be sure, but none that powerful. 2 Link to comment Share on other sites More sharing options...
(XBOX)COA Altair Posted October 25, 2019 Share Posted October 25, 2019 2 minutes ago, (XB1)Thy Divinity said: Apparently you missed where I said when Mirage was adjusted, meaning a few years ago. You know, when she could literally turn the game into a joke? He probably wasn't around for mirage simulor, lucky because he didn't have to hear that damn sound effect over and over again. 2 Link to comment Share on other sites More sharing options...
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