Giancka Posted January 3, 2020 Share Posted January 3, 2020 The ephemera/shedu farm is too extreme, so please, at least make the sentient ship last 1 hour instead of 30 mins. It would be better for everyone. 7 Link to comment Share on other sites More sharing options...
(XBOX)CaligulaTwily Posted January 3, 2020 Share Posted January 3, 2020 This please. It's very punishing when the crewships don't wanna spawn. Tho if they fix that, then, I guess the 30 minute window is less of a problem Link to comment Share on other sites More sharing options...
(XBOX)Erudite Prime Posted January 3, 2020 Share Posted January 3, 2020 36 minutes ago, (XB1)aMichealMeyers said: This please. It's very punishing when the crewships don't wanna spawn. Tho if they fix that, then, I guess the 30 minute window is less of a problem Are you sure they're not just hiding on the other end of the map? Their markets don't appear if they're too far away, but they'll pop right up as you draw closer. Link to comment Share on other sites More sharing options...
Miser_able Posted January 3, 2020 Share Posted January 3, 2020 Is it? I got the shedu in 4 runs by running with a farming group, and I even got some spare parts to sell. And ephemeras have never been easy to farm. I'd say the easiest to farm are the orb mother ones, and those still have super low chances Link to comment Share on other sites More sharing options...
FRTE_Ret5o Posted January 3, 2020 Share Posted January 3, 2020 So as they said in a devstream is something that will not be just a regular adventure. I supose that the spawn rate of the sentients will increase bit a bit. (Well, what i hope happens) Link to comment Share on other sites More sharing options...
(XBOX)CaligulaTwily Posted January 3, 2020 Share Posted January 3, 2020 (edited) 18 minutes ago, (XB1)Erudite Prime said: Are you sure they're not just hiding on the other end of the map? Their markets don't appear if they're too far away, but they'll pop right up as you draw closer. Yea. Cy stops announcing them translating in, and I actually fly the entire map to double check Just spawn all 6+a few extra crewships on top of the RJ as soon as the mission starts pls. I'd rather deal with that than them not spawning at all Edited January 3, 2020 by (XB1)aMichealMeyers Link to comment Share on other sites More sharing options...
Daziri Posted January 3, 2020 Share Posted January 3, 2020 The idea behind putting Ephemera behind rare container is just degenerate no offence. I'd rather farm all the Lich Ephemeras than the single Sentient one, just because how brainlessly grindy it is. 3 Link to comment Share on other sites More sharing options...
White_Matter Posted January 3, 2020 Share Posted January 3, 2020 26 minutes ago, Miser_able said: Is it? I got the shedu in 4 runs by running with a farming group, and I even got some spare parts to sell. And ephemeras have never been easy to farm. I'd say the easiest to farm are the orb mother ones, and those still have super low chances Some people win the lottery too, doesn't mean 99% of the population should be able to win as well. Out of 6 runs I only got 2 parts. No spares. 2 Link to comment Share on other sites More sharing options...
Lullypumpsie Posted January 3, 2020 Share Posted January 3, 2020 Sentient ship will have no timer when New War has been release. So, u just need w8, m8. 1 Link to comment Share on other sites More sharing options...
BloodKitten Posted January 3, 2020 Share Posted January 3, 2020 first they should make it 1 run per player, simular to mastery, if you gone in a node with sentient ship, you will not be able to repete it untill it's next cycle, now, if the host left and you were kicked out of the match, that would be a diffrent story, though it will open hosts to be able to troll people in wich case, you can always host yourself. i am tired of doing a node trying to get rare stuff, then the whole crew leave cause they dont get a weapon part, i still want to finish the mission, not be put in a disadvantage cause of tryhard farmers (yes, leaving if you dont get something just to run it again is you being a tryhard salty person) as a change, i would perpose to change the weapon parts to end of mission reward when a sentient ship is in node and you have atleast boarded it, same with ephemera, that way you will always get something, and duplicates could be traded so it's a win-win. Link to comment Share on other sites More sharing options...
(PSN)robotwars7 Posted January 3, 2020 Share Posted January 3, 2020 it's not the greatest implementation, that's for sure. especially since it doesn't say exactly how long until the next Anomaly, only that it's between 2 and 2 and 3/4 hours. at the very least it needs to be a consistent cycle. the drop rates are far too low, and only drop form one enemy, which isn't a common enemy either; you have to go through many Brachiolysts, the new Battalysts and good old Conculysts before finding a Symbilist. the objective for it says to kill 20, but I've never seen more than about 28 on the ship at any given time, so if you don't get a part in the first 20, the run is a bust unless you're super lucky. stacking Ivara, Atlas and Nekros' looting capabilities worked well, but it's a very particular setup that not everyone may have access to, and requires 3 people. Link to comment Share on other sites More sharing options...
(XBOX)The Neko Otaku Posted January 3, 2020 Share Posted January 3, 2020 If the anomaly really needs to be on a timer for some reason reduce the time between anomlys to an hour and have it up for an hour. Link to comment Share on other sites More sharing options...
DrivaMain Posted January 3, 2020 Share Posted January 3, 2020 Hiding the ephemera behind a stupidly rare or reinforced container that may take hundreds to thousands of Sentient Ship runs unless your are extremely lucky really disgust me. Right now, only 4 people confirmed to have the ephemera. That’s 4 out of 50 million. Link to comment Share on other sites More sharing options...
(XBOX)Tucker D Dawg Posted January 3, 2020 Share Posted January 3, 2020 (edited) 9 minutes ago, DrivaMain said: Hiding the ephemera behind a stupidly rare or reinforced container that may take hundreds to thousands of Sentient Ship runs unless your are extremely lucky really disgust me. Right now, only 4 people confirmed to have the ephemera. That’s 4 out of 50 million. Very much this. When they (ephemera in general) were announced, it sounded like it they would be an achievement reward - not RNG lightening in a bottle. it was bad farming wave 8 of ESO 137 times before getting that (and one person in that squad who couldn't have finished wave 1 without a carry it was their FIRST successful run - some "achievement" to get carried to wave 8 on your first run and get ephemera). Now its just on a whole new level of garbage. The rare cache spawns in general are just trash. I've run 69 Flexa galleon/objective missions - not seen one - checking every loot box. I've run well over 100 non-galleon veil objective missions requiring boarding an asteroid/shipkiller/pulse thing - on those I've seen one rare cache, not re-inforced, containing an insulting 150 dirac. run 50-70 Sentient anomaly - no rare stuff. Don't even bother killing the symbolysts as the shedu parts not worth wasting time in trade chat - just speed run with max theif wit+animal instinct for the loot boxes and aborting (solo - so as not to host migrate others, have less bugs, and much faster loading times) Edited January 3, 2020 by (XB1)Tucker D Dawg 1 Link to comment Share on other sites More sharing options...
GPrime96 Posted January 3, 2020 Share Posted January 3, 2020 I was thinking about it lasting for 1 Hour instead of 30 Mins. Would make the time cycle balance b closer to POE’s. Link to comment Share on other sites More sharing options...
DrivaMain Posted January 3, 2020 Share Posted January 3, 2020 35 minutes ago, (XB1)Tucker D Dawg said: Very much this. When they (ephemera in general) were announced, it sounded like it they would be an achievement reward - not RNG lightening in a bottle. it was bad farming wave 8 of ESO 137 times before getting that (and one person in that squad who couldn't have finished wave 1 without a carry it was their FIRST successful run - some "achievement" to get carried to wave 8 on your first run and get ephemera). Now its just on a whole new level of garbage. The rare cache spawns in general are just trash. I've run 69 Flexa galleon/objective missions - not seen one - checking every loot box. I've run well over 100 non-galleon veil objective missions requiring boarding an asteroid/shipkiller/pulse thing - on those I've seen one rare cache, not re-inforced, containing an insulting 150 dirac. run 50-70 Sentient anomaly - no rare stuff. Don't even bother killing the symbolysts as the shedu parts not worth wasting time in trade chat - just speed run with max theif wit+animal instinct for the loot boxes and aborting (solo - so as not to host migrate others, have less bugs, and much faster loading times) It would be great to vent your frustation on my feedback topic here. More voices, the more likely DE will listen and change the horrible rare and reinforoced container spawn rates. Link to comment Share on other sites More sharing options...
(XBOX)GearsMatrix301 Posted January 3, 2020 Share Posted January 3, 2020 I expect the farm to be easier once the tile set can be regularly played Link to comment Share on other sites More sharing options...
WarriorSoundwave Posted January 4, 2020 Share Posted January 4, 2020 Actually, I'm kinda having fun farming for it. Already found a couple rare containers. Link to comment Share on other sites More sharing options...
Guest Posted January 4, 2020 Share Posted January 4, 2020 (edited) 1 hour ago, WarriorSoundwave said: Actually, I'm kinda having fun farming for it. Already found a couple rare containers. you found couple rare containers?, i hate you so much im on 57th run and i hasnt seen single one... >.< wtb your rng pls Edited January 4, 2020 by Guest Link to comment Share on other sites More sharing options...
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