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Orphix Venom: Hotfix 29.6.9


[DE]Megan
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Orphix Venom: Hotfix 29.6.9

 

Changes:

  • Deimos Isolation Vault Bounty Waypoints on the Bait that need to be collected for the first objective now only appear if you're nearby (used to display at any range which was messy).

  • Removed unreleased footwear item being Chat linkable. 

 

Fixes:

  • Fixed the game freezing on startup on 3-core CPUs.

  • Fixed a progression stopper in the Heart of Deimos quest due to the Through and Beyond phase infinitely looping. 

  • Fixed a secondary crash that could occur if your GPU driver crashed while running Dx12.

  • Fixed launcher auto-detection of DirectX 12 support. Previously we would have exposed Dx12 on laptops where the discrete GPU only supported Dx11 but the fallback IGP supported Dx12; ie: if you selected Dx12 you would get extremely low frame-rate because it wasn't actually using your GPU.

  • Fixed no Sentients spawning in Lua Survival missions.

  • Fixed Cambion Drift despawning prematurely before the Necralisk gate closes, causing the game to place you in front of Loid.

  • Fixed killing a Vasca Kavat on the Plains of Eidolon not counting for the Pest Control Achievement.

  • Fixed missing firing sound for the Khom’s first shot if the Hecaton Skin is equipped. 

  • Fixed a script error when spawning a Specter.

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Just now, Duality52 said:

Orokin Sandal that will be hung as a Trophy, just like the Boot and Crewman Boot in the Plains and the Vallis, respectively.

Ah, about time.

Wonder what the Jingle will be, or how this fits into the Depths of BANJO BROK's lore

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Thanks for the hotfix! Also obligatory Nice.

Any ballpark info on when Queenpins will be out? Are we talking days, weeks or months? And will they be in the same loop as Kingpins, as in will we be required to not have an active Kingpin to do a Queenpin? I know some folks are holding off on doing any Kingpins for that reason.

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