__jag__ Posted November 12, 2021 Share Posted November 12, 2021 1 hour ago, [DE]Danielle said: Fixed the context menu text being blurry when Chat Text size is set to small. Even with that fixed the text is so much larger than the rest of the UI. It feels out of place. 1 Link to comment Share on other sites More sharing options...
SasoDuck Posted November 12, 2021 Share Posted November 12, 2021 1 hour ago, [DE]Danielle said: The Arrival Gate now has an immediate build time. So uh... can I have my 75p back then? 7 Link to comment Share on other sites More sharing options...
FireStorm550 Posted November 12, 2021 Share Posted November 12, 2021 The new, large, "Mastery Rank test available" banner is really not needed to clutter the upper right of the screen. It's not like people are going to forget to take it and need a constant reminder. Link to comment Share on other sites More sharing options...
Jedi_pup Posted November 12, 2021 Share Posted November 12, 2021 (edited) when Simaris kuria duplicate decoration? i made it super smol but now i want another one to make it big-ish. Edited November 12, 2021 by Krent_X 1 Link to comment Share on other sites More sharing options...
GwinKyblood Posted November 12, 2021 Share Posted November 12, 2021 (edited) Please add Platinum to Regal Aya purchases. Thank you!! Edited November 12, 2021 by GwinKyblood 9 Link to comment Share on other sites More sharing options...
Muroetem Posted November 12, 2021 Share Posted November 12, 2021 (edited) the pictures of the items in foundry got stretch out and enlarged like they were "zoomed" and were blurry. it is weird and yes the indicator for when you feed helminth is gone. Edited November 13, 2021 by 27thFool Link to comment Share on other sites More sharing options...
K1NS1D3 Posted November 12, 2021 Share Posted November 12, 2021 En 11/11/2021 a las 10:33, [DE]Rebecca dijo: General Changes: When dragging around Mod Configs to swap (i.e Swapping Mod Config A to Config B), we now swap applied Helminth abilities as well to support the Modding of a given Helminth choice. BAD CHANGE!!!, REVERT THIS PLIS!!! 6 Link to comment Share on other sites More sharing options...
kyori Posted November 13, 2021 Share Posted November 13, 2021 2 hours ago, [DE]Danielle said: Prime Resurgence: Hotfix 30.9.3 Since 30.9 update, I don't get double credit from my first mission of the day anymore. Could you please check it the update has messed that up? Thanks. 1 Link to comment Share on other sites More sharing options...
JackalX137 Posted November 13, 2021 Share Posted November 13, 2021 (edited) umm i had 3 vitus essence decor thingys in my orbiter and scaled them down, however after returning from some missions they arent anywhere nor are they in my inventory.. so there is something wrong here update: umm yeah nvm it seems they didnt disappear they were just super tiny, so much so i couldnt see them.. so if anyone thinks there item is lost it may just be tiny aswell. Edited November 13, 2021 by JackalX137 update Link to comment Share on other sites More sharing options...
PublikDomain Posted November 13, 2021 Share Posted November 13, 2021 (edited) --- I also found today that Yareli's ability kills while riding Merulina don't count towards K-Drive kills for the Nightwave challenge. I'm pretty sure this has been reported for a while. --- Please add Platinum to Regal Aya purchases. Thank you! And deleting posts is not a good look. Edited November 13, 2021 by PublikDomain 5 Link to comment Share on other sites More sharing options...
AJAL8000 Posted November 13, 2021 Share Posted November 13, 2021 (edited) Cita When dragging around Mod Configs to swap (i.e Swapping Mod Config A to Config B), we now swap applied Helminth abilities as well to support the Modding of a given Helminth choice. Can PLEASE revert this? this is a bad change. Reverse it or come up with a better solution, like maybe asking if the player would like to keep the power in place or something like that. It could be a lot better if Helminth's powers swap has to be done with Helminth itself and that it doesn't move when you move a Mod Config slot. This issue is very important, I hope you take it seriously and fix it quickly. Edited November 13, 2021 by AJAL8000 PLEASE! 3 Link to comment Share on other sites More sharing options...
PublikDomain Posted November 13, 2021 Share Posted November 13, 2021 38 minutes ago, AJAL8000 said: Can PLEASE revert this? this is a bad change. Reverse it or come up with a better solution, like maybe asking if the player would like to keep the power in place or something like that. It could be a lot better if Helminth's powers swap has to be done with Helminth itself and that it doesn't move when you move a Mod Config slot. This issue is very important, I hope you take it seriously and fix it quickly. I prefer it the way it's been changed to (Helminth goes with the configs), but I can understand that not everyone wanted this change. Making it so swapping configs with a Helminth ability includes a confirmation popup (would you like to swap the Helminth ability too? yes/no) like you suggest would work for both of us. 3 Link to comment Share on other sites More sharing options...
SirWumpyFlump Posted November 13, 2021 Share Posted November 13, 2021 3 hours ago, FireStorm550 said: The new, large, "Mastery Rank test available" banner is really not needed to clutter the upper right of the screen. It's not like people are going to forget to take it and need a constant reminder. You'd be surprised how many people do forget to do the test. Link to comment Share on other sites More sharing options...
nms. Posted November 13, 2021 Share Posted November 13, 2021 5 hours ago, Halo said: A step in the right direction. Clean, sleek, and not blurry, but no option to change the size of it. Way too large for others as well as myself. Option to adjust, sure. This size is fine for me tho, since that size is also in the tabs, this means the chances of accidentally pressing "close all" instead of "invite" when I have a bunch of chats open and queued to trade and need to start inviting and closing fast. Also won't be accidentally inviting or adding people as friends when wanting to open and close profiles quickly in a player list. 2 Link to comment Share on other sites More sharing options...
Halo Posted November 13, 2021 Share Posted November 13, 2021 21 minutes ago, nms. said: Option to adjust, sure. This size is fine for me tho, since that size is also in the tabs, this means the chances of accidentally pressing "close all" instead of "invite" when I have a bunch of chats open and queued to trade and need to start inviting and closing fast. Also won't be accidentally inviting or adding people as friends when wanting to open and close profiles quickly in a player list. Why I wish there was a way to make it smaller. The original size was best for me personally cause I never missed anything. Plus, using a controller, snapping to "close all" at the top of the list was 1 million times as fast compared to now as the list is too huge. Not to mention as you said, menu-overlapping being an issue now too, which I hate. There should be an option to scale it smaller, case in point, and thus should be in the game. This was never an issue, and now it is. 1 Link to comment Share on other sites More sharing options...
Yulfan Posted November 13, 2021 Share Posted November 13, 2021 (edited) For no reason, the name of the Scourge has been translated to "Fléau" in the french version of the game, which is pretty lame. Why doing that now ? Why not keeping the original name ? Edited November 13, 2021 by Yulfan 2 Link to comment Share on other sites More sharing options...
Numerounius Posted November 13, 2021 Share Posted November 13, 2021 (edited) @[DE]Momaw @[DE]Danielle Is there a fix in the works to fix profit taker leg regen? What is the current ETA? This is super frustrating to run into since I just finished up two runs back to back with no bounty rewards due to unintentionally phase skipping due to leg regen. Edited November 13, 2021 by XHADgaming 1 Link to comment Share on other sites More sharing options...
atteSmythe Posted November 13, 2021 Share Posted November 13, 2021 (edited) Guys, these UI changes need a more critical eye. It looks like trading for cosmetics (specifically in this case trading tags to Son for plushies) no longer shows which ones you already own. Pretty sure I just duplicated one before noticing when I'm only trying to complete the set. Maintaining feature parity with a new graphical layout should be the minimum bar for UI changes. Edited November 13, 2021 by atteSmythe 1 Link to comment Share on other sites More sharing options...
XshyaX Posted November 13, 2021 Share Posted November 13, 2021 8 hours ago, Voltage said: Please add Platinum to Regal Aya purchases. Thank you! THIS^^^^^PLS and Thank You 3 Link to comment Share on other sites More sharing options...
JackalX137 Posted November 13, 2021 Share Posted November 13, 2021 idk if these are from this update or not however i never seen this happen till now. Link to comment Share on other sites More sharing options...
Sylonus Posted November 13, 2021 Share Posted November 13, 2021 10 hours ago, Voltage said: Please add Platinum to Regal Aya purchases. Thank you! This. 4 Link to comment Share on other sites More sharing options...
Corvid Posted November 13, 2021 Share Posted November 13, 2021 (edited) Please revert the change to Amalgam Barrel Diffusion. The mod does not in any way indicate that it is supposed to increase roll distance (so saying that the new behaviour is a "fix" is somewhat hard to believe, given that based on its description the mod was functioning exactly as intended prior to the patch), and the extended range does not work well in the vast majority of tilesets. I like my evasion to be snappy and responsive, and ABD was previously perfect for this, but now it just results in me catapulting myself into the nearest nook if the area I'm rolling in is in any way cluttered (in other words, any location that isn't a completely flat plane), to say nothing of the muscle memory issues that will inevitably arise from the distance difference between loadouts that have the mod and those that don't. If there is a demand for mods to increase roll distance (something I haven't personally seen, but am willing to believe exists), the effect would be better off as its own mod. At least that way you wouldn't be messing up the players who've gotten used to the mod's pre-patch handling over the two years it has been in the game. Edited November 13, 2021 by Corvid 4 Link to comment Share on other sites More sharing options...
Ainz-OoaI-Gown Posted November 13, 2021 Share Posted November 13, 2021 Please, fix the Stropha not being able to increase melee combo counter on ragdolled enemies, the weapon is useless as of now and it is the only gunblade with this issue. Link to comment Share on other sites More sharing options...
x-ACE-x Posted November 13, 2021 Share Posted November 13, 2021 The color of a rare mod is now blue for some reason Link to comment Share on other sites More sharing options...
R_Creator Posted November 13, 2021 Share Posted November 13, 2021 Please add a decent sum of platinum to the regal aya bundles, it doesn't have to be as much as their prime unvaulting counterparts but I think there definitely should be some as right now I don't see the value being close to the original system (Platinum is a large reason for my prime unvault purchases) and so I will most likely not be purchasing any. Thanks! 2 Link to comment Share on other sites More sharing options...
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