[DE]Megan Posted March 26 Author Share Posted March 26 12 minutes ago, Flex1me said: Does Deep Archimedea have seamless transitions between missions? Or is it same as Sortie ? You commit to the 3 back-to-back missions, so unlike Sorties, it takes to directly to the next mission. 7 Link to comment Share on other sites More sharing options...
BR31 Posted March 26 Share Posted March 26 I really hope that we can at least use 1 gear slot without a randomizer. Otherwise i'd have to delete a lot of stuff from my inventory to reduce rng (and do it only for 1 activity). I farmed duviri with it and it was a pretty bad experience but thanks to reroll mechanics- made it through. But you cannot reroll for archmedia. Full rng would mean pubs being fully unplayable with most players being leeches, waiting to be carried . 2 Link to comment Share on other sites More sharing options...
CephalonCarnage Posted March 26 Share Posted March 26 1 hour ago, [DE]Megan said: Hi Tenno! With Dante Unbound’s release this week on March 27th quickly approaching, we have made the decision to launch without the Deep Archimedea game mode and instead ship it in a Hotfix on all platforms next week. The team assessed where Deep Archimedea was at and determined some additional time was needed to iron out the last wrinkles and make those final polish checks. Given the complexity of the game mode and all the careful design considerations required in its development, we want to ensure that when it gets to you in its best state! As an additional reminder, Deep Archimedea requires 2 Netracell Search Pulses in order to play. With that in mind, we wanted to reassure you that we will be adding a one-time bonus of 5 Netracell Search Pulses with the Deep Archimedea Hotfix next week, which will last until the following weekly reset (Monday, April 8th @ 0:00 UTC). This should ensure everyone who meets the requirements can attempt Deep Archimedea, even if the weekly five Netracells have been completed! We’re excited to have Dante Unbound finally in your hands on March 27th and look forward to seeing you put your loadouts to the test next week with Deep Archimedea! Thanks for your patience, Tenno. This should be the way for all updates - release the basic stuff and then release the next bits over the following weeks to flesh it out. Less bugs, less strain on the devs, more gameplay interest kept current for longer. Link to comment Share on other sites More sharing options...
Omega-Shadowblade Posted March 26 Share Posted March 26 6 minutes ago, BR31 said: I really hope that we can at least use 1 gear slot without a randomizer. Otherwise i'd have to delete a lot of stuff from my inventory to reduce rng (and do it only for 1 activity). I farmed duviri with it and it was a pretty bad experience but thanks to reroll mechanics- made it through. But you cannot reroll for archmedia. Full rng would mean pubs being fully unplayable with most players being leeches, waiting to be carried . iirc the research progress for the deep archimedia can be done over multiple runs so you can always do a setup with at least one good piece of gear then come back with a different combo to get the other research points. Link to comment Share on other sites More sharing options...
Numerounius Posted March 26 Share Posted March 26 I'm still confused on if the attempt for deep archimedea is replayable until you get the reward like netracells or if it will be burned up and we can longer use that attempt to get a reward it if we get a mission fail. 1 Link to comment Share on other sites More sharing options...
Anonim121 Posted March 26 Share Posted March 26 8 minutes ago, BR31 said: I really hope that we can at least use 1 gear slot without a randomizer. Otherwise i'd have to delete a lot of stuff from my inventory to reduce rng (and do it only for 1 activity). I farmed duviri with it and it was a pretty bad experience but thanks to reroll mechanics- made it through. But you cannot reroll for archmedia. Full rng would mean pubs being fully unplayable with most players being leeches, waiting to be carried . Yeah this would force me to delete all weapons that are "bad" even if i have a build on them 1 Link to comment Share on other sites More sharing options...
RobWasHere Posted March 26 Share Posted March 26 Totally not Deep Dives from DRG FOR KARL LOTUS! 2 Link to comment Share on other sites More sharing options...
keTch-uP Posted March 26 Share Posted March 26 (edited) 1 hour ago, [DE]Megan said: With that in mind, we wanted to reassure you that we will be adding a one-time bonus of 5 Netracell Search Pulses with the Deep Archimedea Hotfix next week, which will last until the following weekly reset (Monday, April 8th @ 0:00 UTC). Just to clarify, do we need to use our normal search pulses to get these 5 extra ones or do they stack to a total of 10( assuming we didn't use our pulses from the normal weekly reset)? It would be nice to know because then we could save our normal pulses to run more Deep Archimedians once the hotfix drops. Edited March 26 by keTch-uP 3 Link to comment Share on other sites More sharing options...
Vladutz19 Posted March 26 Share Posted March 26 Thank you for communicating with us, Meg! A little delay is always good if it ensures the content is polished. Link to comment Share on other sites More sharing options...
Kokomala Posted March 26 Share Posted March 26 11 minutes ago, Omega-Shadowblade said: iirc the research progress for the deep archimedia can be done over multiple runs so you can always do a setup with at least one good piece of gear then come back with a different combo to get the other research points. Unless I completely misunderstood them, the devs stated it was based on your highest research run. We will have to wait and see how it actually works. 1 Link to comment Share on other sites More sharing options...
[DE]Megan Posted March 26 Author Share Posted March 26 10 minutes ago, Numerounius said: I'm still confused on if the attempt for deep archimedea is replayable until you get the reward like netracells or if it will be burned up and we can longer use that attempt to get a reward it if we get a mission fail. Players can exchange 2x of their 5x weekly Netracell Search Pulses to access the week’s Deep Archimedea. Doing so gives you unlimited chances to play Deep Archimedea missions and earn the available rewards before each weekly reset. 10 Link to comment Share on other sites More sharing options...
Degaz3000 Posted March 26 Share Posted March 26 That is so much better than how i thought deep archimedea would work. 1 Link to comment Share on other sites More sharing options...
keTch-uP Posted March 26 Share Posted March 26 5 minutes ago, [DE]Megan said: Players can exchange 2x of their 5x weekly Netracell Search Pulses to access the week’s Deep Archimedea. Doing so gives you unlimited chances to play Deep Archimedea missions and earn the available rewards before each weekly reset. So does this mean we can run the Deep Archimedian only once per week, regardless if we have more than 2 pulses? Link to comment Share on other sites More sharing options...
Binket_ Posted March 26 Share Posted March 26 While I'm sure the extra time spent on it would be nice to fix some bugs-- let's all remind ourselves that there are still going to be bugs. I'm more questioning the impact or ease of finding these bugs to be more a concern. Considering places like Duviri and how that turned out? Ending up as another part Archipelago? The less a mode breaks, the better. Considering DE probably won't revise it for another few years most likely. Speaking of Duviri and it's botched Melee, can we finally get Auto-Melee toggle? I should not be running into a bug that you bunch said was fixed-- but still happens anyway! Nothing like trudging through an entire mission having both guns, your jumps and pretty much every form of control removed EXCEPT constant Melee attacks. But hey, clearly the fix is "just don't run into it, lmao" because gee golly gosh! Why didn't I think of that!? Next person to tell me "just don't hold the button" clearly has never used Melee. It happens if I'm not using Melee, it's ludicrous. I don't understand why it's so difficult, but than again? The only things they like telling us "Nah, we don't wanna" so god knows why it is... Link to comment Share on other sites More sharing options...
PontiacJones Posted March 26 Share Posted March 26 1 hour ago, [DE]Megan said: As an additional reminder, Deep Archimedea requires 2 Netracell Search Pulses in order to play. With that in mind, we wanted to reassure you that we will be adding a one-time bonus of 5 Netracell Search Pulses with the Deep Archimedea Hotfix next week, which will last until the following weekly reset (Monday, April 8th @ 0:00 UTC). This should ensure everyone who meets the requirements can attempt Deep Archimedea, even if the weekly five Netracells have been completed! Thanks for this part especially. I was holding off my netracell missions just in case I needed them available. 1 Link to comment Share on other sites More sharing options...
Drachnyn Posted March 26 Share Posted March 26 Will we be able to do multiple deep archimedea in one week? Link to comment Share on other sites More sharing options...
Binket_ Posted March 26 Share Posted March 26 1 minute ago, keTch-uP said: So does this mean we can run the Deep Archimedian only once per week, regardless if we have more than 2 pulses? Just now, Drachnyn said: Will we be able to do multiple deep archimedea in one week? 2 runs of Netracell seems to the price for running Deep Archimedia as many times as you want for that rotation... from what I understand. DE's wording can be weird at best and misleading at worst. Kinda weird that it costs Netracell runs, but eh-- whatever. I just hope they don't give me Revenant/Khora/Xaku/etc. on the first run AGAIN. Constantly seeing their faces in the Circuit because I don't playing them drives me nuts. Especially since I use a large variety of everything else. Link to comment Share on other sites More sharing options...
Darth_Predator Posted March 26 Share Posted March 26 43 минуты назад, Binket_ сказал: Kinda weird that it costs Netracell runs, but eh-- whatever. I think it is supposed to be netracell alternative, for people who is geared enough. So having it use the same key makes a bit of sence, if you not sure you can do it - run cells for shards to power up. Link to comment Share on other sites More sharing options...
Numerounius Posted March 26 Share Posted March 26 1 hour ago, [DE]Megan said: Players can exchange 2x of their 5x weekly Netracell Search Pulses to access the week’s Deep Archimedea. Doing so gives you unlimited chances to play Deep Archimedea missions and earn the available rewards before each weekly reset. Thank you! That clears it up for me. Link to comment Share on other sites More sharing options...
VisionAndVoice Posted March 26 Share Posted March 26 1 hour ago, [DE]Megan said: You commit to the 3 back-to-back missions, so unlike Sorties, it takes to directly to the next mission. So, trials are back. 1 Link to comment Share on other sites More sharing options...
(PSN)Spiderman_sense2 Posted March 26 Share Posted March 26 Give DE a Time for polishing Deep Archimedea till next week. Link to comment Share on other sites More sharing options...
XaikorPrime Posted March 26 Share Posted March 26 Ive got a question, if the weekly reset happends on monday next week and we get our standard 5 keys for the netracells, are we getting 5 more keys when the update comes aswell, beacuse im guessing the hotfix will come next wednesday? Link to comment Share on other sites More sharing options...
Zer0Rama Posted March 26 Share Posted March 26 5 hours ago, [DE]Megan said: The Netracell Drop Table changes will still come in Dante Unbound tomorrow. What about those of us that did netracell already. I did mines because [DE]Pablo said on twitter that with the update we will get our keys back, that way we can still do them even if we already did. Will we be refunded for the new update or will we have to wait till the next reset? Link to comment Share on other sites More sharing options...
DrNut Posted March 26 Share Posted March 26 Will that hot fix only be for adding the game mode? I'd love to see some fixes for other weirdness like not being able to use arcanes on Garuda's Talons Link to comment Share on other sites More sharing options...
Wheelhouser Posted March 26 Share Posted March 26 6 hours ago, [DE]Megan said: Additional info: Netracell Drop Table changes are still coming with the Dante Unbound update on March 27th. Just curious if any tweaks were made to the actual Netracell misson? They're not really "very hard" and done faster solo, which feels...odd. Bigger read circle? Better mob spawns and/or pathing AI? Less random marathon running (smaller overall tile for the mission)? Link to comment Share on other sites More sharing options...
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