[DE]Megan Posted June 16, 2016 Share Posted June 16, 2016 Lunaro: Hotfix 2 Lunaro & Conclave Fixes and Changes • Tweaked Teshin’s VO to prevent overlapping transmissions. • Removed the FX and sound on the end of shoulder checking. • Lunaro Game sessions can no longer be joined once they reach Half Time. • Increased the force from which you can throw a curveball. • Increased the visual glowing FX when you catch the Lunaro to better assist in indicating when you are a ball carrier.. • Swapped LT and RT binds on controllers for Lunaro (RT is now throw). Only those who have the ‘Default Controls’ will notice this change. • Fixed pressing X on controllers conflicting between ‘Practice Lunaro’ and ‘Play Now’. • Fixed players sometime loading into the wrong Lunaro level - an old development map somehow made its way in! There is only one arena at this time. • Fixed Clients spawning in the sky after Half Time in Lunaro. Changes • Increased size of “Lunaro” text on Launcher. • Swapped Vodyanoi and Yemaja nodes on Sedna to allow Kela to be more accessible to new players. • The Rubico is now an ‘Alarming’ type weapon. Fixes • Fixed an issue with Warframe movement speed multipliers not working outside of the Conclave. The normalization of speeds for Lunaro was improperly being inherited in PvE. • Fixed the search feature in the equip page of the Arsenal not functioning when first entering. Also fixed an issue with being unable to Search on controllers. • Find the proper item count of equipped gear when populating the gear wheel. • Fixed Rescue Targets & Companions not performing parkour moves to follow the player's line of parkour. (wall run, bullet jump, etc) • Fixed the Second Dream opening Cinematic breaking when initiating it from the Codex. • Fixed a crash when battling a Sentient. **Please note: In Update Lunaro we listed an incorrect fix. Valkyr’s Hysteria was not draining twice the amount of Energy, it was actually applying efficiency mods twice. The fix should read as: Fixed Valkyr's Hysteria applying efficiency Mods twice. Link to comment Share on other sites More sharing options...
Tymerc Posted June 16, 2016 Share Posted June 16, 2016 (edited) Edited June 16, 2016 by Tymerc Link to comment Share on other sites More sharing options...
acl3721 Posted June 16, 2016 Share Posted June 16, 2016 (edited) Indeed, redtext redtext Edited June 16, 2016 by acl3721 Link to comment Share on other sites More sharing options...
Zahnny Posted June 16, 2016 Share Posted June 16, 2016 (edited) Were those MLG joke names redeem codes? Edited June 16, 2016 by Zahnny Said MLP, not MLG Link to comment Share on other sites More sharing options...
Cat_Jam Posted June 16, 2016 Share Posted June 16, 2016 Think you can make it so you don't pass the Lunaro to someone behind you when you're about to take a shot? Link to comment Share on other sites More sharing options...
Tsoe Posted June 16, 2016 Share Posted June 16, 2016 nice Link to comment Share on other sites More sharing options...
The-oo Posted June 16, 2016 Share Posted June 16, 2016 (edited) Still not fix the loggin server who disconnecting me every 2 minutes ... Location : Tours in France Edited June 16, 2016 by Theo37fire Link to comment Share on other sites More sharing options...
Kthal Posted June 16, 2016 Share Posted June 16, 2016 (edited) As a heads up, a number of unlisted, possibly unfinished Stances have made it into the game. At least one of them causes a hard crash to desktop on attempting to melee. Edited June 16, 2016 by Kthal Link to comment Share on other sites More sharing options...
Tsoe Posted June 16, 2016 Share Posted June 16, 2016 3 minutes ago, [DE]Megan said: • Fixed Rescue Targets & Companions not performing parkour moves to follow the player's line of parkour. (wall run, bullet jump, etc) for real Link to comment Share on other sites More sharing options...
NightmareT12 Posted June 16, 2016 Share Posted June 16, 2016 (edited) I'll need to test out those button swappings. Also, still no fix for: Ash/Prime having incorrect positions on the Syandanas (they're all to the right, some are more noticeable than others) Nyx Prime and Excalibur Prime texture issues (Nyx has seams and extra parts of Tint 2, Excalibur Prime's helmet has Tint 3 color areas that should not be there) EDIT: Added links Edited June 16, 2016 by NightmareT12 Link to comment Share on other sites More sharing options...
FierceRadiance Posted June 16, 2016 Share Posted June 16, 2016 Just now, Kthal said: As a heads up, a number of unlisted, possibly unfinished Stances have made it into the game. At least one of them causes a hard crash to desktop on attempting to melee. Hide contents http://i.imgur.com/JpkqPmt.jpg[/img] "Rending Wind", is that like "Passing Gas"? Okay, maybe not... Link to comment Share on other sites More sharing options...
cob_metallica Posted June 16, 2016 Share Posted June 16, 2016 STILL no fix for : EXECUTIONER DHURNAM DOESNT SPAWN ON ARENA LVL60 = no way to farm the new mod, please fix it ! Link to comment Share on other sites More sharing options...
Robm Posted June 16, 2016 Share Posted June 16, 2016 Woo woot Link to comment Share on other sites More sharing options...
RazenKoh Posted June 16, 2016 Share Posted June 16, 2016 Nice! when is the navigation system changing? Link to comment Share on other sites More sharing options...
Channington Posted June 16, 2016 Share Posted June 16, 2016 Yes!!! my curve balls will win me :P Link to comment Share on other sites More sharing options...
Valiant Posted June 16, 2016 Share Posted June 16, 2016 3 minutes ago, Kthal said: As a heads up, a number of unlisted, possibly unfinished Stances have made it into the game. At least one of them causes a hard crash to desktop on attempting to melee. Hide contents Well, least it shows a new machete stance is finally in the works. Link to comment Share on other sites More sharing options...
notlamprey Posted June 16, 2016 Share Posted June 16, 2016 Super fast updates, I love it. Link to comment Share on other sites More sharing options...
Rociel Posted June 16, 2016 Share Posted June 16, 2016 Still no fix for... ... F that, DE, you are doing a great job! Thanks for warframe! Link to comment Share on other sites More sharing options...
Djolltax Posted June 16, 2016 Share Posted June 16, 2016 7 minutes ago, [DE]Megan said: • Fixed players sometime loading into the wrong Lunaro level - an old development map somehow made its way in! There is only one arena at this time. Excellent, this is the one that got me the most, hahah! Great work as always DE. Link to comment Share on other sites More sharing options...
DeHACKtivate Posted June 16, 2016 Share Posted June 16, 2016 4 minutes ago, [DE]Megan said: The Rubico is now an ‘Alarming’ type weapon. Link to comment Share on other sites More sharing options...
XtheMATTx Posted June 16, 2016 Share Posted June 16, 2016 (edited) 3 minutes ago, cob_metallica said: STILL no fix for : EXECUTIONER DHURNAM DOESNT SPAWN ON ARENA LVL60 = no way to farm the new mod, please fix it ! Theres a new level 85 one that he does spawn in. So before you be a typical "still no fix for...", actually look at the game first. Edited June 16, 2016 by XtheMATTx Link to comment Share on other sites More sharing options...
TheRealArmadillo Posted June 16, 2016 Share Posted June 16, 2016 1 minute ago, Naith said: Well, least it shows a new machete stance is finally in the works. New Machete stances? yea because thoose will be put to good use.... Link to comment Share on other sites More sharing options...
cob_metallica Posted June 16, 2016 Share Posted June 16, 2016 Just now, XtheMATTx said: Theres a new level 85 one that he does spawn in. we need the lvl 60 which is the only one to drop the new mod Link to comment Share on other sites More sharing options...
Deus Posted June 16, 2016 Share Posted June 16, 2016 does Dhurnam actually drops the mod Silent Battery ? cuz no executioners have drop a mod besides cores. Isnt kela supposed to drop it ? Link to comment Share on other sites More sharing options...
Tau. Posted June 16, 2016 Share Posted June 16, 2016 (edited) 14 minutes ago, [DE]Megan said: • Fixed Rescue Targets & Companions not performing parkour moves to follow the player's line of parkour. (wall run, bullet jump, etc) Parkouring kubrows? :D Parkubrows. Edited June 16, 2016 by Jenemba Link to comment Share on other sites More sharing options...
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