Jackel7 Posted October 5, 2016 Share Posted October 5, 2016 1 minute ago, wightSpider said: So many question and so much frustration Why nurf vacuum at all (12 to 6 meters)? Why isn't it on pets (cat/dog)? Why isn't it a passive on all Warframes? DE why didn't you go this route? Form over function? I am just so frustrated with this entire process, 1 step forward 2 steps back Vacuum is 5 meters... :( (wish it was 8) Link to comment Share on other sites More sharing options...
Bengosha Posted October 5, 2016 Share Posted October 5, 2016 At this point, I'm just happy to know things are getting done. Link to comment Share on other sites More sharing options...
silversilver Posted October 5, 2016 Share Posted October 5, 2016 I dont understand why warframes dont have a base vacuum of 8m. Literally the only reason carrier is used is because of vacuum. If we all have a base vacuum then that frees us up to use other companions like doge and cat. Kavats were released and i've yet to see more than 20 people using them compared to over 90% (something like that) of the game who uses carrier, not because it dishes out damage or is literal god tier but because it allows people to actually play the game, to fly around, be ninjas and shoot things and not worry about missing loot. Link to comment Share on other sites More sharing options...
Snake Posted October 5, 2016 Share Posted October 5, 2016 Nice - I know you all are hard at work! Good call on making it a passive. Soooo good! Link to comment Share on other sites More sharing options...
FollowTheFaceless Posted October 5, 2016 Share Posted October 5, 2016 (edited) Hmm... it's better be level-dependant vacuum radius and loot variety (0- only ammo, 1(10)- +resources, 2(20)- +health/energy, 3(30)- +mods, for example). Edited October 5, 2016 by FollowTheFaceless Link to comment Share on other sites More sharing options...
Darkwave1098 Posted October 5, 2016 Share Posted October 5, 2016 All fine and dandy except for the Vacuum nerf. Stop nerfing everything guys, seriously. If the "let's listen to the community but give them half of what they want!" trend keeps going, every single new mechanic is going to suck. Link to comment Share on other sites More sharing options...
WI6HT Posted October 5, 2016 Share Posted October 5, 2016 9 minutes ago, Jackel7 said: Vacuum is 5 meters... :( (wish it was 8) well damn :( Link to comment Share on other sites More sharing options...
Neear Posted October 5, 2016 Share Posted October 5, 2016 31 minutes ago, kpoppop said: this is why DE needs to put a voting system in place on these upcoming updates and changes, so that the community can voice there opinions on whats good and bad.. There is it's called the Design Council and it seems to be pretty redundant imo. They're the one's who had a say in the syn melees abilities we got. They don't exactly represent the community as far as I'm concerned. Link to comment Share on other sites More sharing options...
Magnus Posted October 5, 2016 Share Posted October 5, 2016 Please don't make it 5m. PLEASE for the love of god, don't make Vacuum only 5m. Link to comment Share on other sites More sharing options...
Wolfdoggie Posted October 5, 2016 Share Posted October 5, 2016 Reducing range and nothing for Kavats and Kubrows? Why not just place the 5m Vacuum on the Warframe instead then? I'd rather just keep the mod as it is if this is the solution because overall it's worse. Carrier Prime is pretty durable and all the other Sentinels are pretty squish in comparison so people are gonna still use it over most anyways. Not as much but it's still the king of sentinels. Link to comment Share on other sites More sharing options...
Eliberous Posted October 5, 2016 Share Posted October 5, 2016 The real reason people use Carrier is because the game is so mind-numbingly grindy that the only way to retain your sanity after a certain point is to find some kind of method to bypass the grind. Carrier does this since you don't need to run around trying to pick up every little drop on the map. It's not just Carrier. Every time a frame or map is efficient at farming something, they get reworked or hotfixed. They say they don't want to make the game a Grindwall, and yet twenty minute survival events are released where the half decent rewards are hidden behind walls of Mutagen Samples at 0.25% drop chance. Link to comment Share on other sites More sharing options...
CerebrateJoe Posted October 5, 2016 Share Posted October 5, 2016 6 hours ago, [DE]Steve said: Many of our content creators appreciated us breaking things up for coverage purposes, but even that isn't enough to keep them around if the content itself didn't hit the mark. Who is "they" in this sentence? Are you saying your content creators are leaving? Or, are "they" me? Link to comment Share on other sites More sharing options...
Morte_sumus Posted October 5, 2016 Share Posted October 5, 2016 2 minutes ago, CerebrateJoe said: Who is "they" in this sentence? Are you saying your content creators are leaving? Or, are "they" me? TBH they are both leaving. Link to comment Share on other sites More sharing options...
mrecentric Posted October 5, 2016 Share Posted October 5, 2016 Seriously? More than a month? Wwhhyyyyyyy? Link to comment Share on other sites More sharing options...
Sithis32 Posted October 5, 2016 Share Posted October 5, 2016 (edited) 5 minutes ago, CerebrateJoe said: Who is "they" in this sentence? Are you saying your content creators are leaving? Or, are "they" me? Sounds like hes saying that the content creators are leaving, hoping he means youtubers and not DE employee nerf Edited October 5, 2016 by Sithis32 Link to comment Share on other sites More sharing options...
Slumbr Posted October 5, 2016 Share Posted October 5, 2016 The ride has been fun, but I'm done. I feel that TWW will only take as long as TSD to complete (unless you timegate parts of the quest), and after that it'll be back to farming things I have a massive surplus of. No new frames, weapons, or cosmetics can change this fact. Its really sad because I want to see this game thrive, but after months of minimal horizontal progression, and with how easy (exploitable) the game has become through weapon and frame combos, I just dont see any point in continuing. These past few months, I would log in for probably a total of 40 minutes a week and ALT-F4 mid mission because I just felt bored. No game should make players to stop playing in order for more content to come out because of how fast they acquire things, but this game does exactly that for me. I've felt for a while now that the game has hit a wall, and instead of building over it and continuing to build higher and higher, you guys have continued to go sideways until you hit a corner and have no choice but to go up. Then again what do I know, I've only been playing since U7. Link to comment Share on other sites More sharing options...
Jackviator Posted October 5, 2016 Share Posted October 5, 2016 (edited) So... why was vacuum nerfed exactly? Also, why isn't it a passive applied to all Warframes and not just all sentinels? If it's because of Mag's passive, just scrap it and give her a chance to resist magnetic procs or something like that. I want to use my kavat. My cat rocks. But I don't want to lose stuff that's glitched through a wall. Edited October 5, 2016 by Jackviator Link to comment Share on other sites More sharing options...
_BlueShade_ Posted October 5, 2016 Share Posted October 5, 2016 The War Within did release today. It is currently ravaging the player base as we speak. I just happened to be going through my twitter feed when I saw that things were tense to say the least. I still can't wrap my head around why a nerf was needed for Carrier. My conspiracy theory side of me believes that it is to slow resource acquisition thus increasing the longevity of the players time spent playing Warframe. I also was not a fan of Lunaro. I mean this is a space ninja game and using my Warframe to score goals like hockey is not really why I downloaded the game in the first place. I think players just need time to cool down after being disappointed regarding the TWW. I love all of the developers and they seem like some of nicest people in the industry but if we didn't care we wouldn't be so pissed. As long as this doesn't turn into apathy, because that's when the real trouble begins. Link to comment Share on other sites More sharing options...
--RV--LadySpiderwick Posted October 5, 2016 Share Posted October 5, 2016 Sorry but as much as you want to make it bug free and as good as they want it it's becoming bs delaying War Within AGAIN. Pleased to hear Vacuum becomes universal but seriously nerfing the range is not fair. I'm patient but this is just getting stupidly ridiculous the wait, please don't hype us if you're not ready to release it within a reasonable timeline ._. Link to comment Share on other sites More sharing options...
ensignvidiot Posted October 5, 2016 Share Posted October 5, 2016 Thank you for giving us news! And for trying your best to give us something to look forward to in October Link to comment Share on other sites More sharing options...
Grimm Posted October 5, 2016 Share Posted October 5, 2016 6 hours ago, -----LegioN----- said: "less wait, more update" [DE]Steve June 13rd 2016 And here we are, almost 4 months later and still more than 1 month away before the wait ends. that was my birthday Link to comment Share on other sites More sharing options...
V45H Posted October 5, 2016 Share Posted October 5, 2016 Digital Extremes officially on valve time confirmed cant do 3 part updates half life 3 confirmed Link to comment Share on other sites More sharing options...
letir Posted October 5, 2016 Share Posted October 5, 2016 "Vacuum OP, pls nerf" - 5% of all Tenno. And why it's Sentinel only? Seriously, WTF? Innate Vacuum, for all frames, at least 10 m. This is how it should be. Link to comment Share on other sites More sharing options...
Varacal Posted October 5, 2016 Share Posted October 5, 2016 guess this would be a good time to take a break from warframe for a while, if i keep playing now with no much content, that'll be a quick way to burn myself out, see you folks in a month Link to comment Share on other sites More sharing options...
onespirit5777 Posted October 5, 2016 Share Posted October 5, 2016 When I first started playing Warframe I really really liked it. Not long after they made a few improvements and it was even better, but somehow along the way, it seems to me, DE has lost their focus on how awesome the game was in it's originality. Some of the recent changes have been pretty bad - Can we have the old Warframe back? Universal vacuum is a nice idea but not at the expense of loosing the originality of all sentinels. Your ideas in the formation of Warframe were right on so I say stand your ground, take the helm and bring back what has been lost. Link to comment Share on other sites More sharing options...
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