yrtsim3k Posted November 21, 2017 Share Posted November 21, 2017 Nice, more hotfixes please. This hotfix broke the sprint toggle again, this time, melee or quick melee breaks it. Link to comment Share on other sites More sharing options...
Soup2504 Posted November 21, 2017 Share Posted November 21, 2017 1 hour ago, [DE]Megan said: Changed the Plague Keewar Infested Strike Stance to Machete from Scythe when using one-handed grips. not to be rude but this is one of the worst decisions you guys have ever made. Tiny scythe was AMAZING (even though scythes could REALLY use a new stance). It was so tiny and it was a scythe! I miss it so much please DE revert this or I'll explode all over my house Link to comment Share on other sites More sharing options...
[DE]Megan Posted November 21, 2017 Author Share Posted November 21, 2017 Your feedback on the Plague Keewar change is being heard. We're currently requesting more information with the designers right now - stay tuned. To share some insight, the change was due to the Stance having a decrease in Speed, where a Scythe Stance should (and will) have increased speed to balance out a slower Stance. It's also worth noting that we have a new Zaw Scythe Strike in the works. I know that doesn't fix the issue at hand, but it's never bad to know what we're working on! We will post again in this thread when we have more information from our designers - thank you. Link to comment Share on other sites More sharing options...
MisterFiddles Posted November 21, 2017 Share Posted November 21, 2017 EDIT: Underposted by Megan, who... pretty much made this irrelevant xD Excellent. ... eeesssh. That scythe zaw tweak doesn't feel like a great move, particularly not this far into the event. I didn't have one yet but was excited by the idea of having a sickle... If being able to make one was a screw-up, maybe at least couple the fix with adding the concept as a potential new Zaw type for the (very) near future, instead of just abruptly taking our toys away? =] Link to comment Share on other sites More sharing options...
Brynslustafir Posted November 21, 2017 Share Posted November 21, 2017 Just now, [DE]Megan said: Your feedback on the Plague Keewar change is being heard. We're currently requesting more information with the designers right now - stay tuned. To share some insight, the change was due to the Stance having a decrease in Speed, where a Scythe Stance should (and will) have increased speed to balance out a slower Stance. It's also worth noting that we have a new Zaw Scythe Strike in the works. I know that doesn't fix the issue at hand, but it's never bad to know what we're working on! We will post again in this thread when we have more information from our designers - thank you. I just want my 3 parts back. I never wanted to build another machete. Link to comment Share on other sites More sharing options...
General_Durandal Posted November 21, 2017 Share Posted November 21, 2017 https://forums.warframe.com/topic/869025-52-bugs-you-need-to-fix-asap-4-fixed/ Link to comment Share on other sites More sharing options...
Andrew7811 Posted November 21, 2017 Share Posted November 21, 2017 Hey is using Desecrate, Pilfering Swarm, etc. to increase rewards from Hemocyst drops intentional? Link to comment Share on other sites More sharing options...
Flaezon Posted November 21, 2017 Share Posted November 21, 2017 Still no fix for ---------) ''bounty mission failed'' triggering when entering the plains for clients. This makes some players think they really failed and abort the mission. Spoiler Again as a client, when finishing a mission the bridge between Cetus and Eidolon disappears. You can fell of the map and the only way to fix it is returning to the ship. Spoiler Link to comment Share on other sites More sharing options...
nerfinator6 Posted November 21, 2017 Share Posted November 21, 2017 Still no fix for the Plague Star bounty table not actually rotating like it should. I'm sick of these naramon lenses. Link to comment Share on other sites More sharing options...
MyTimeKill Posted November 21, 2017 Share Posted November 21, 2017 1 час назад, [DE]Megan сказал: Fixed the Day of The Dead Igaro Syandana Спойлер And other Link to comment Share on other sites More sharing options...
brawler58 Posted November 21, 2017 Share Posted November 21, 2017 31 minutes ago, Person7557 said: @[DE]Megan oh come on, this is not a bug, its a feature. -.- Nah, it's fun ruined Link to comment Share on other sites More sharing options...
KettleTicket Posted November 21, 2017 Share Posted November 21, 2017 Melee breaks now toggle-sprint. Is this intentional? Link to comment Share on other sites More sharing options...
MosAnted Posted November 21, 2017 Share Posted November 21, 2017 6 minutes ago, [DE]Megan said: Your feedback on the Plague Keewar change is being heard. We're currently requesting more information with the designers right now - stay tuned. To share some insight, the change was due to the Stance having a decrease in Speed, where a Scythe Stance should (and will) have increased speed to balance out a slower Stance. It's also worth noting that we have a new Zaw Scythe Strike in the works. I know that doesn't fix the issue at hand, but it's never bad to know what we're working on! We will post again in this thread when we have more information from our designers - thank you. What about our feedback on operator cosmetics? The change to allow for more types worn at once was undone by the accompanying change to helmets. It ended up taking choice away from us. Lots of things clip in this game, so why this knee-jerk, heavy-handed change? Link to comment Share on other sites More sharing options...
Erebus_Nacht Posted November 21, 2017 Share Posted November 21, 2017 Can I have my scythe back? we already have machete zaws or could you change one of the polearms or staffs into a scythe. Now it's just a copy of all the other zaws with just viral thrown in =( Link to comment Share on other sites More sharing options...
Rawbeard Posted November 21, 2017 Share Posted November 21, 2017 still no fix for not getting the refunds for the vastly reduced costs on certain arcanes :( Link to comment Share on other sites More sharing options...
Tyfyter2002 Posted November 21, 2017 Share Posted November 21, 2017 12 minutes ago, [DE]Megan said: Your feedback on the Plague Keewar change is being heard. We're currently requesting more information with the designers right now - stay tuned. To share some insight, the change was due to the Stance having a decrease in Speed, where a Scythe Stance should (and will) have increased speed to balance out a slower Stance. It's also worth noting that we have a new Zaw Scythe Strike in the works. I know that doesn't fix the issue at hand, but it's never bad to know what we're working on! We will post again in this thread when we have more information from our designers - thank you. is there any chance that existing zaws, parts, and bps for keewar will have the keewar converted into a "legacy version" of keewar? Link to comment Share on other sites More sharing options...
JesterTheNight Posted November 21, 2017 Share Posted November 21, 2017 Still no fix for Gara Virago Helmet blueprint being absent from alert rotation... Link to comment Share on other sites More sharing options...
Corsolider_Gaming.TTV Posted November 21, 2017 Share Posted November 21, 2017 I can't even boot the launcher, stand alone (can't even fresh install) OR steam ! what did you guys do! 'Update failed! The content servers are temporarily unavailable. The update will be restarted shortly..' Link to comment Share on other sites More sharing options...
hanzivo Posted November 21, 2017 Share Posted November 21, 2017 nice & thanks but would be nice for more Link to comment Share on other sites More sharing options...
Liacu Posted November 21, 2017 Share Posted November 21, 2017 1 hour ago, [DE]Megan said: Plains of Eidolon: Hotfix 22.3.5 Changes: Increased the Range of two-handed Zaws by 20-25% (Jayap, Kroostra, Seekalla, Plague Bokwin). Praise DE \o/ Two-handed Zaws now have the same range as a Guandao or Orthos Prime, making them the absolute best melees. Link to comment Share on other sites More sharing options...
Soup2504 Posted November 21, 2017 Share Posted November 21, 2017 48 minutes ago, [DE]Megan said: It's also worth noting that we have a new Zaw Scythe Strike in the works. I know that doesn't fix the issue at hand, but it's never bad to know what we're working on! if a new strike comes and the old one remains a machete, then the new one better still make a tiny scythe. tiny scythe was amazing. but for real, I have 3 machete zaws now.... :/ actually on the topic of machete zaws (and on the off chance that you see this), can something be done about the kronsh's sound effect? it currently makes a slashing noise which.... doesn't fit with the looks of it. it has to thunk like the bo! Link to comment Share on other sites More sharing options...
MysticKat Posted November 21, 2017 Share Posted November 21, 2017 " Fixed Zaws with Covert Lethality and Exodia Epidemic unintentionally insta killing enemies. Covert Lethality does not carry over to projectiles or other effects created by weapons, and only applies on Melee finishers. " Soooo....Can I get a refund on the dagger Zaw I made or no? as well as all the resources made to make the arcane, and the standing to make the dagger. Seems a little of an oversight that it took this long to fix.. Link to comment Share on other sites More sharing options...
Rojeen Posted November 21, 2017 Share Posted November 21, 2017 2 hours ago, [DE]Megan said: Fixed Zaws with Covert Lethality and Exodia Epidemic unintentionally insta killing enemies. Covert Lethality does not carry over to projectiles or other effects created by weapons, and only applies on Melee finishers. RIP exploit.... Thanks to Quite Shy that we know this... L) Link to comment Share on other sites More sharing options...
Buttaface Posted November 21, 2017 Share Posted November 21, 2017 Didn't read thread, so in case it hasn't been mentioned, sprint toggle in melee seems to be broken after the update and cancels on attack like with ranged weapons. This is very bad for melee gameplay. Link to comment Share on other sites More sharing options...
Corsolider_Gaming.TTV Posted November 21, 2017 Share Posted November 21, 2017 1 hour ago, [DE]Megan said: Your feedback on the Plague Keewar change is being heard. We're currently requesting more information with the designers right now - stay tuned. To share some insight, the change was due to the Stance having a decrease in Speed, where a Scythe Stance should (and will) have increased speed to balance out a slower Stance. It's also worth noting that we have a new Zaw Scythe Strike in the works. I know that doesn't fix the issue at hand, but it's never bad to know what we're working on! We will post again in this thread when we have more information from our designers - thank you. 2hrs after hotfix and I still can't do anything w/ the game (tons of other people can't either), can't even reinstall it...You going to look into this? Link to comment Share on other sites More sharing options...
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