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[DE]Rebecca

Dev Workshop: Beam Weapons Revisited!

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To see people comment before they read anything makes me cringe. What do you get by being first lmao

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Just now, Zahnny said:

So, the Phage will still be awful due to functioning under the worst of both worlds e.g. Shotgun Status and Beam Status?

p.s. I really like the Phage since it was the first weapon I began using frequently. If you ever make an infested line of weapons similar to wraith and vandal please consider giving an upgraded variant to the Phage.

I think they are completely doing away with status/sec, at least that is what it sounds like. I really hope so.

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1 minute ago, (Xbox One)ultimategamerjr said:

I think they are completely doing away with status/sec, at least that is what it sounds like. I really hope so.

Ah, that's nice to hear. I had trouble figuring out what the OP post was trying to say.

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nvm just read the actual text above the stats.

Edited by Derunik
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I kinda want to see the flux rifle to stay as a slash weapon even if puncture is going to be better in the future like the OG flux rifle

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If Status/sec is gone, with these changes the beam weapons became really competitive and good with the rest of the stuff. 

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Synapse

Mastery Rank 11

Damage 18 Corrosive

What? Corrosive? Ok but why?

Edited by Neptius
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Are the damage numbers shown in this thread the starting(10% damage) values you mentioned, or are they the ending(100% damage) values?

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Would help if you add the previous values, next to the new ones. 

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