Duality52 Posted September 28, 2018 Share Posted September 28, 2018 For my list: Enemy Radar: Saves the hassle of searching the enemies and pinpointing their locations, especially Sanctuary Onslaught. Stealth runs become more smooth instead of pulling out your scanner every now and then. Steel Charge: The effect itself isn't great, but what's great is that it gives out more mod points than all of the other auras (14 compared to 10). Corrosive Projection: I pretty sure this is everyone's favorite. Only times I don't use it is when I up against the Corpus/Infested. What do you strip if they have no armor, their clothes or their dignity? What are your guys' favorite 3 Auras? Link to comment Share on other sites More sharing options...
Voltage Posted September 28, 2018 Share Posted September 28, 2018 Corrosive Projection - I use this 95% of the time. Sprint Boost - Awesome for speed-running missions that don't involve kills. Enemy Radar - Good for Adaro. Link to comment Share on other sites More sharing options...
seprent Posted September 28, 2018 Share Posted September 28, 2018 (edited) energy siphon: helps move zenerick along and its nice to have alittle generation rejuvenation: any down time during a scrap is nice to help at-least top up or semi prevent a down when trin has low energy for example any of the amp auras: more damage is nice cant say no to it Edited September 28, 2018 by seprent Link to comment Share on other sites More sharing options...
Miraj Posted September 28, 2018 Share Posted September 28, 2018 (edited) Corrosive Projection Corrosive Projection Corrosive Projection Edited September 28, 2018 by --Q--CorrosiveProjection Link to comment Share on other sites More sharing options...
Feltal Posted September 28, 2018 Share Posted September 28, 2018 7 minutes ago, --Q--CorrosiveProjection said: Corrosive Projection Corrosive Projection Corrosive Projection 🤔 Link to comment Share on other sites More sharing options...
FreeWilliam Posted September 28, 2018 Share Posted September 28, 2018 21 minutes ago, Duality52 said: Enemy Radar: Saves the hassle of searching the enemies and pinpointing their locations, especially Sanctuary Onslaught. Stealth runs become more smooth instead of pulling out your scanner every now and then. You are a good Tenno. I also almost entirely run with Enemy Radar (sometimes Speed Holster) and it's a glorious Aura mod. The fact that it gives other Tenno that radar isn't to be underestimated, it makes everyone else a lot more predictable so everyone naturally fills the gaps. And if you melee a lot, there's no such thing as too much radar! Link to comment Share on other sites More sharing options...
Feltal Posted September 28, 2018 Share Posted September 28, 2018 Corrosive Projection - Most used Enemy Radar - Second most used probably Loot Radar - Used for syndicate missions Link to comment Share on other sites More sharing options...
Alaeacus Posted September 28, 2018 Share Posted September 28, 2018 (edited) Steel Charge or Rifle Amp when leveling a new Warframe to 30 (Most Warframes match this polarity). Corrosive Projection is the standard all other times (outside of very niche circumstances). This is one area sadly where "majority mods go unused" = "imbalanced flawed system". Auras as a whole probably requires a rework but there are other systems far more important. Edited September 28, 2018 by AlMcFly Link to comment Share on other sites More sharing options...
(PSN)Grnmchn1 Posted September 28, 2018 Share Posted September 28, 2018 Corrosive projection general use Loot detector for annoying caches and wisps Steel charge extra slots and making zaws more op Link to comment Share on other sites More sharing options...
541K4T Posted September 28, 2018 Share Posted September 28, 2018 Steel Charge is my most used aura mod for obvious reasons. Except that others like Corrosive Projection, Shield Disruption, Sprint Boost, Enemy Radar I use as per mission specific needs. Link to comment Share on other sites More sharing options...
FrackingBiscuit Posted September 28, 2018 Share Posted September 28, 2018 The Virgin Corrosive Projection vs The Chad Speed Holster Link to comment Share on other sites More sharing options...
Ada_Wong_SG Posted September 28, 2018 Share Posted September 28, 2018 Rejuvenation - a lot of time you will just be having tiny scratches, so it does the job while you take cover. Corrosive Projection Energy Siphon - until you get energizing dash... then toss this out and replace with Steel Charge. Link to comment Share on other sites More sharing options...
KelsierSurvivor Posted September 28, 2018 Share Posted September 28, 2018 Uh... I never thought about this before... Steel Charge kinda irks me just because it's the only aura with extra points and I don't do alot of melee. I mean, I do alot, just not enough to consider this a valuable aura aside from extra points. Unfortunately, however, Steel Charge is one of my most used Auras. I've been making alot of Umbral builds... Energy Siphon: Put Coaction Drift on here, use Zenurik, you have all the energy you need. Works great with Volt when you use him in the way I do. Corrosive Projection: Do I even need to explain this one? Uh... I guess I don't really have a third. I don't have a whole bunch of Auras. There's at least three that I don't have yet, so i can't test them all. So... Rejuvenation: Useful on frames that have alot of health. I tend to use that as an excuse not to worry about damage, but then the damage comes, my health goes down... Rejuvenation is pretty useful, especially with Coaction Drift. Link to comment Share on other sites More sharing options...
(PSN)Dark-TailedFox Posted September 28, 2018 Share Posted September 28, 2018 (edited) Rejuvenation cause why not? Steel Charge cause of mod points Energy Siphon to defy CP howlers - I use corrosive or radiation for Grineer, Oxium Ospreys are minor issue, and Infested die anyways. Why should I "need" to throw on CP when things die fast anyways? Edited September 28, 2018 by (PS4)Foxkid_8 Link to comment Share on other sites More sharing options...
yles9056 Posted September 28, 2018 Share Posted September 28, 2018 Link to comment Share on other sites More sharing options...
Miser_able Posted September 28, 2018 Share Posted September 28, 2018 Brief respite, cause harrow is my main and It works well on him. Steel charge, cause extra mod space and I use melee often. Loot detector, cause loot. Real useful on syndicate missions. Link to comment Share on other sites More sharing options...
Ozamchist Posted September 28, 2018 Share Posted September 28, 2018 (edited) For - Polarities: Sprint Boost easily, I have a pile of different was to remove armor so CP is just a gigantic waste plus there's a fair number of missions where its beyond useless(fite me), and energy siphon is kind of a small trickle and I have better ways to manage and get energy, I always have a pet with a radar jammed up it's butt so that eliminates the detection mods for the most part. Sprint boost gives me exactly what I want and that is running faster all the time. For D Polarities: Rejuvenation, sweet sweet passive wolverine, its not going to reliably save you in a pinch (although I have some anecdotes where it has) but it gets the job done, there's also Stand united which looks sorta useful but also kinda frame specific. For V Polarities: Steel Charge or Growing power, I don't use guns enough to justify amping up those so its kinda these two by default. Edited September 28, 2018 by TermiteFrame Link to comment Share on other sites More sharing options...
Vox_Preliator Posted September 28, 2018 Share Posted September 28, 2018 Sprint Boost - Go fast Energy Siphon - Less so now, but I managed to snag one really early on and was pretty much the only reason I could use powers at something starting to resemble a reasonable rate before I completed The Second Dream. Steel Charge - Nice to squeeze out those few extra points when leveling something. No reason to ever need Corrosive Projection in anything but ESO and endurance runs, and even then only ESO "needs" it. Link to comment Share on other sites More sharing options...
Cosmic_Elf Posted September 28, 2018 Share Posted September 28, 2018 (edited) Rejuvenation , reduces the need to toss out a health pizza...so your health regenerates similar to shields, but at a slower pace. Corrosive projection Steel Charge. Dont need loot detector if sentinal/kavat/kubrow is fitted with a similar mod. Edited September 28, 2018 by Cosmic_Elf Link to comment Share on other sites More sharing options...
AzureTerra Posted September 28, 2018 Share Posted September 28, 2018 Steel Charge Corrosive Projection Rejuvenation Link to comment Share on other sites More sharing options...
Sintag Posted September 28, 2018 Share Posted September 28, 2018 Corrosive Projection - Denies ramp-up in armor, at least a bit longer. Energy Siphon - Because not everyone has Energizing Dash, and it's nice to keep your team topped off. Rejuvenation - Because going down sucks, so having HP regen is great. Link to comment Share on other sites More sharing options...
Raqiya Posted September 28, 2018 Share Posted September 28, 2018 1.[Sprint Boost] Gotta Go Fast 2.[Steel Charge] Extra Capacity 3.[Growing Power] My Power is Maximum! Link to comment Share on other sites More sharing options...
ThorienKELL Posted September 28, 2018 Share Posted September 28, 2018 CP on most of my frames. Amount of EHP it can remove on high lvl grineer mission is just staggering. Energy siphon is totally newbie aura btw - there is nothing wrong with it but it's useful on like 1,5 frames, from all, in lategame. If not CP I try to use some of weapon aura (shotgun /sniper /rifle /pistol) Link to comment Share on other sites More sharing options...
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