SnU4uCghkY Posted November 18, 2018 Share Posted November 18, 2018 I'm slightly dissapointed with Jupiter's tileset rework... It seemed very likely that DE will go with mainstream/modern/simple approach and remove those old fasioned "secrets"/environment riddles, and unless I'm missing something (very unlucky generator roll) it has regretfully happened 😕 I really hope it won't become a standard practice. At least, secret paths I encountered were mostly blocked glas cellings, which I guess is a proper and somehow poetic way to take away opportunities 😛 Link to comment Share on other sites More sharing options...
DrBorris Posted November 18, 2018 Share Posted November 18, 2018 Wut? Jupiter hasn't gotten its rework yet... it isn't even getting it this year. Link to comment Share on other sites More sharing options...
bugalien Posted November 18, 2018 Share Posted November 18, 2018 i am pretty sure the corpus gas city rework isnt even out yet.... Link to comment Share on other sites More sharing options...
Legion-Shields Posted November 18, 2018 Share Posted November 18, 2018 1 minute ago, DrBorris said: Wut? Jupiter hasn't gotten its rework yet... it isn't even getting it this year. Maybe OP wants the rework to be changed somehow Link to comment Share on other sites More sharing options...
(XBOX)The Neko Otaku Posted November 18, 2018 Share Posted November 18, 2018 15 minutes ago, SnU4uCghkY said: I'm slightly dissapointed with Jupiter's tileset rework... It seemed very likely that DE will go with mainstream/modern/simple approach and remove those old fasioned "secrets"/environment riddles, and unless I'm missing something (very unlucky generator roll) it has regretfully happened 😕 I really hope it won't become a standard practice. At least, secret paths I encountered were mostly blocked glas cellings, which I guess is a proper and somehow poetic way to take away opportunities 😛 It's.....not......even.....out. what's with people giving feedback and impressions on stuff that hasn't been released? We've seen a total of 3(maybe 4) rooms reworked from devstream really hard tobtell what the whole tile set looks like from that. Link to comment Share on other sites More sharing options...
xXDeadsinxX Posted November 18, 2018 Share Posted November 18, 2018 (edited) Not sure how you can be disappointed with it when it’s not even in the game yet. Wait until it’s fully been added into the game and then give constructive feedback of what you like and don’t like about it. Edited November 18, 2018 by xXDeadsinxX Link to comment Share on other sites More sharing options...
GrayArchon Posted November 18, 2018 Share Posted November 18, 2018 They've talked about parkour-based rooms and lore that accompanies the new tileset. Taking into account the exploration-based things like cephalon fragments, somachord fragments, thousand-year fish, and more, it's very likely that the Gas City tileset rework, when it does come out, will have many secrets for you to explore and find. Link to comment Share on other sites More sharing options...
Firetempest Posted November 18, 2018 Share Posted November 18, 2018 Does it look like this? Yeah. Link to comment Share on other sites More sharing options...
Loza03 Posted November 18, 2018 Share Posted November 18, 2018 Aside from the fact it hasn't happened yet, they can't really add secret passages between tiles due to the Tileset system. Rooms are randomly arranged, so they have to stick to pre-set connections in the form of doors. Connecting one tile to another tile several tiles away would be extremely complicated. Link to comment Share on other sites More sharing options...
SnU4uCghkY Posted November 27, 2018 Author Share Posted November 27, 2018 (edited) I have run few missions on it a couple of times, and while most of the tilset seem untouched, design of few of room types have changed. For example instead of not immediately obvious second level with some lockers and exits, there is a nice atrium style glass celing showing the jupiterian sky. Of course, rather than part of the tilset being updated (in a fashion devs have been discussing) it may be that until now I have been constantly running into those rooms variant A, and now coincidentally I am running into variant B (no problem with that, more diverse tilset make a more natural impression). However in case that have been replacement rather than addition - then this is not a direction I would be happy about... Ps. Tilset is not set in stone, changing something like that can be done in via a sub megabyte patch - and it is something done very frequently in games. People rush through the content, less than X% even notice it is there, and most of those who notice ignore it anyway ~ so standard industry quote is in such cases "why create and maintain content most of your players will not ever see". Not to mention (slight but still present) performance improvements resulting from less stuff being there. Seen it kill a bunch of good titles already. Turned them into "corridorized", "PEGI7-ized" friendly dum mush... Edited November 27, 2018 by SnU4uCghkY Linguistic Link to comment Share on other sites More sharing options...
Kyoresh Posted November 27, 2018 Share Posted November 27, 2018 4 minutes ago, SnU4uCghkY said: I have run few missions on it a couple of times, and while most of the tilset seem untouched, design of few of room types have changed. For example instead of not immediately obvious second level with some lockers and exits, there is a nice atrium style glass celing showing the jupiterian sky. Of course, rather than part of the tilset being updated (in a fashion devs have been discussing) it may be that until now I have been constantly running into those rooms variant A, and now coincidentally I am running into variant B (no problem with that, more diverse tilset make a more natural impression). However in case that have been replacement rather than addition - then this is not a direction I would be happy about... Ps. Tilset is not set in stone, changing something like that can be done in via a sub megabyte patch - and it is something done very frequently in games. People rush through the content, less than X% even notice it is there, and most of those who notice ignore it anyway ~ so standard industry quote is in such cases "why create and maintain content most of your players will not ever see". Not to mention (slight but still present) performance improvements resulting from less stuff being there. Seen it kill a bunch of good titles already. Turned them into "corridorized", "PEGI7-ized" friendly dum mush... its not even out lol Link to comment Share on other sites More sharing options...
(XBOX)zThulsaDoomz Posted November 27, 2018 Share Posted November 27, 2018 Jupiter had a rework? Where the hell have I been? Link to comment Share on other sites More sharing options...
Invisibleaxeman Posted November 27, 2018 Share Posted November 27, 2018 I think OP is right in that they may have, due to RNG, been encountering one variant of some rooms. Seeing other variations, some of which can be quite rare, led to the believe the tileset had been reworked As others have said, the rework hasn't happened yet, what I've seen so far looks great though. Link to comment Share on other sites More sharing options...
-Krism- Posted November 27, 2018 Share Posted November 27, 2018 39 minutes ago, (XB1)Thy Divinity said: Jupiter had a rework? Where the hell have I been? Nowhere, the Gas City rework isn't even for this year Link to comment Share on other sites More sharing options...
Obviousclone Posted November 27, 2018 Share Posted November 27, 2018 I see zero reason as to why they are even bothering with Jupiter. What's next? The 3rd earth revisited? (and yes they reworked earth 2 times before) Meanwhile we got Neptune, Venus and Pluto being forced to share the same tileset, and not only that, but neptune and pluto being in near identical level ranges of each other so no one ever goes to neptune tiles because pluto is just slightly higher and therefore more rewarding so nodes like Laomedeia get neglected in favour of Oceanum. Link to comment Share on other sites More sharing options...
-Krism- Posted November 27, 2018 Share Posted November 27, 2018 1 hour ago, (XB1)Cubic Clem said: But OP was clearly experiencing it 🤔 No, from what we gathered, OP just saw variations of already existing rooms, that's all Link to comment Share on other sites More sharing options...
Redfeather75 Posted November 27, 2018 Share Posted November 27, 2018 I hope it gets secret areas too. My best times in game are taking it slow and searching planets for secrets. Last night I did earth for scanning plants and summoning specters and I stumbled across new areas that were such a thrill to explore. Link to comment Share on other sites More sharing options...
SnU4uCghkY Posted December 3, 2018 Author Share Posted December 3, 2018 @Kyoresh "its not even out lol" Game devs often include small patches prior release, to set up new and old patch's common elements, and avoid risk of running into "two sides of tunnel being build did not met in the middle" scenario. Still, after doing some research online and running bunch of touristic-solo missions finally was able to find it 😄 (btw. can you take screenshot without external program?) Maybe room's spawn ratio change based on the mission type - switched from laptop recently, so alonside graphica improvements :D , have been running more hardware demanding game modes I was lagging behind earlier. I guess I got slightly paranoid after WoW's Panda-Pokemon betreyal. Well, lets keep fingers crossed for the actual update then ☺️ Link to comment Share on other sites More sharing options...
Dhrekr Posted December 3, 2018 Share Posted December 3, 2018 On 2018-11-27 at 9:50 PM, SnU4uCghkY said: I have run few missions on it a couple of times, and while most of the tilset seem untouched, design of few of room types have changed. "Most" of the tileset "seems" untouched because it is untouched because the rework is really not out yet. You having found a couple of random assets that seemed unfamiliar changes nothing. 8 minutes ago, SnU4uCghkY said: btw. can you take screenshot without external program? Press F6. Link to comment Share on other sites More sharing options...
TzXtetriC Posted December 3, 2018 Share Posted December 3, 2018 They arent remastering the lockers to give them a new design? broke me..... Btw grineer and infested tiles are also gonna be remastered i guess? Link to comment Share on other sites More sharing options...
(PSN)Apoleon_amarr Posted December 3, 2018 Share Posted December 3, 2018 Is this a reputation farm? Im in Link to comment Share on other sites More sharing options...
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