Nuvaftw 189 Posted June 1 90 hotfixes since chimera update and still no fix for melee locking your movement and momentum isn't working. Sword and shield's shields are being holstered too high despite using final harbinger. Before chimera update: now: War's blade energy not displaying while having mara detron equipped 1 2 Share this post Link to post Share on other sites
xOverGrownCarrotx 27 Posted June 1 Those are some great changes that I am happy to see!!! Makes a HUGE difference when playing disruption. So grateful for developers that listen to player feedback :) Also I am unsure if this has been happening to others, but some times when finishing a tridolon run, one of the arcanes will not be rewarded. It's not common enough to drive me insane, but I'm wondering if there's any progress on that. Thanks :) Started happening after recent patches from Hotfix 25. Share this post Link to post Share on other sites
Accaliah 173 Posted June 1 make wisp's animation set include the floating movement when used with other warframe please! it looks as S#&$ty as titania's Share this post Link to post Share on other sites
Kryogeneva 185 Posted June 1 Can you guys clarify what "defense objective" is, in context with Ivara? Because it seems like a natural intuition to use cloak arrow on the roaming defense operatives. A "feature", not a "bug". 1 2 Share this post Link to post Share on other sites
GA30060 0 Posted June 1 Plz fix stance mod final harbinger 4th combo dark light become bugged if attack speed exceed +75% Share this post Link to post Share on other sites
IspanoLFW 207 Posted June 1 1 minute ago, Kryogeneva said: Can you guys clarify what "defense objective" is, in context with Ivara? Because it seems like a natural intuition to use cloak arrow on the roaming defense operatives. A "feature", not a "bug". Someone already responded just a few responses back explaining this in great detail. Share this post Link to post Share on other sites
Coeal_Firran 8 Posted June 1 As with my post after the last hotfix please give us back quantity owned numbers on relic rewards :( Share this post Link to post Share on other sites
Kryogeneva 185 Posted June 1 1 minute ago, IspanoLFW said: Someone already responded just a few responses back explaining this in great detail. Yes, my question was mainly to add to the patch notes themselves - so player's knew at a glance without having to forum/wiki dive. Thank you, though! Share this post Link to post Share on other sites
BlindStalker 527 Posted June 1 1 hour ago, -Bv-Psykiik said: it did ... my bubble can cover entire crypod ..... it is a cloak arrow ... the name is cloak it does its jop ..whats wrong with that i have a feeling that before ivara prime comes out they will nerf her prowl energy/s The cloak arrow covered the cryopod, yes. But it never technically made the cryopod disappear visibly, not like say a sortie defense operative or the coildrive from orb vallis bounties where you could visibly see it disappear. When I found out about this bug, I went to go test it. Whenever I shot the cloak arrow at the cryopod, I could still visibly see the cryopod and IIRC, I could actually still see the person stuck in the cryopod when I walked up to it, but the grineer units wouldn't attack it. For further explanation, I went to go test the other defense mission nodes throughout the star chart. Infested defense, corpus defense, corrupted defense. None of the other defense nodes ever worked with cloak arrow and I was able to determine that it was only specific to hydron and helene (they share the same tileset as well). Supposedly someone else also claimed lith earth also worked (maybe I missed earth, but I definitely did check out the other faction defense nodes). That's how I was able to determine it was a bug specific to certain mission nodes. I do hate nerfs on Ivara, as I feel the "fix" on Ivara's prowl being able to formerly stack was unjustified and plain bad for its reasoning, nor was I happy about the bullet-jump prowl being considered a "fix" either. I'm sorry, but this defense one, I have to agree that it is a bugfix. Perhaps a feedback thread needs to be made on Ivara to review her current state and see if changes should be made. Although, that is a completely different kettle of fish to talk about. If DE were to continuously nerf Ivara, then I feel they would be shooting themselves in the foot. Ivara prime is scheduled for December 2019 of this year, she's a future prime access. If Ivara falls into unfavourable circumstances with continuous nerfs then her prime access might sell poorly, and prime access is a big deal for bringing in income for DE. So I'd like to believe, DE are aware that continuous nerfing of Ivara can hurt their financial future with her prime access. Share this post Link to post Share on other sites
tape_drive_TS1140 91 Posted June 1 Staticor's fully charged attack still has additional annoying blue color added. Why? Share this post Link to post Share on other sites
outseeker 23 Posted June 1 any word on the Repair Kit mod being invisible/impossible to pick up, with a map marker for some players? :/ 1 Share this post Link to post Share on other sites
Smaksost 8 Posted June 1 Can anybody confirm if they fixed this bug ? Share this post Link to post Share on other sites
John411 5 Posted June 1 Wisp needs to have a different place for the imugi leg armor placement, so it looks like she's pretending she has feet. That would be the funniest thing ever. Share this post Link to post Share on other sites
Kurokoro2980 12 Posted June 1 (edited) i'm still waiting on Gallery to be fixed. I cannot view the artwork in gallery anymore upon checking the gallery i can see it is now fixed. thank you Edited June 1 by Kurokoro2980 confusion Share this post Link to post Share on other sites
MyDoomWin32 91 Posted June 1 Cool. Now how about Eidolon bugs fixes? Share this post Link to post Share on other sites
Darkmatt3r 441 Posted June 1 xDDDDDDD soo many hotfix and hexanon drop is still bad Share this post Link to post Share on other sites
Hellfire009 21 Posted June 1 I wish my thralls didn't try to reactivate a downed ambulas, which makes zero sense in itself. Share this post Link to post Share on other sites
4warddigression 1 Posted June 1 Perma-locked doors fix when? 2 years of this nonsense is enough Share this post Link to post Share on other sites
Xepthrichros 622 Posted June 1 (edited) EDIT: Saw someone explaining the fix. My previous comment is no longer necessary Edited June 1 by Xepthrichros Share this post Link to post Share on other sites
Etzu 437 Posted June 1 Potential GPU particle rendered even with the setting disabled still present, more information on this topic: Share this post Link to post Share on other sites
Aerionoth 127 Posted June 1 (edited) 11 hours ago, [DE]Megan said: Fixes: Fixed Ivara’s Cloak arrow functioning on Defense objectives, leaving enemies unable to find it. Well, for a moment there I thought those brainless idiot "defense" (read: babysitting) targets were the target of this fix. Good thing they're not. Edited June 1 by Aerionoth Share this post Link to post Share on other sites
WarcellPrime 60 Posted June 1 (edited) Mod image cut - still not fixed Edited June 1 by WarcellPrime Share this post Link to post Share on other sites
Nanology 27 Posted June 1 Operator Void Dash over pits and gaps, black screen reset is my 'screen puncher' in this game! GRRRRRRRRRR! 1 Share this post Link to post Share on other sites
Fr3nki 4 Posted June 1 Wisp melee run animation with with redeemer prime ,its not floaty its more runny Share this post Link to post Share on other sites
nokinoks 256 Posted June 1 Please fix whatever you changed with staticor and lenz because now I can't handle those effects unlike before and my fps drops immensely. Share this post Link to post Share on other sites