WarmongerExtraordinare Posted January 20, 2020 Share Posted January 20, 2020 the most awkward and terrible "crowd-control frame" EVER, cause you know, ragdolling everything is a really good idea. what is this on the floor? is it a stuck-ragdolled living enemy that i should do something about or is it just a dead body? only way to know is to aim on it, and the only way for you to even get the idea to check the body is your enemy radar. absolutely terrible, even worse than playing with limbo. 3 Link to comment Share on other sites More sharing options...
(PSN)Quantaminum Posted January 20, 2020 Share Posted January 20, 2020 (edited) That depends on the mission and player. When I play Khora, I don't bother killing enemies when it's not necessary (e.g., mobile defense, spy, interception). Bad Khoras are a nightmare in defense, when they don't use whipclaw on CC'd enemies. Edited January 20, 2020 by (PS4)Quantaminum 1 Link to comment Share on other sites More sharing options...
taiiat Posted January 20, 2020 Share Posted January 20, 2020 eh? Ensnare very obviously affects Enemies since they are wrapped up in Barbed Wire. Strangledome holds Enemies up in the air. neither of these is "stare at an Enemy on the ground to see if it is dead or not". Link to comment Share on other sites More sharing options...
selig_fay Posted January 20, 2020 Share Posted January 20, 2020 What's the problem with keeping this enemy alive? It generates aggression and enemies just won't shoot at you. Anyway: 36 минут назад, GerberaOverture сказал: the most awkward and terrible "crowd-control frame" EVER Are you sure? https://warframe.fandom.com/wiki/Lantern 1 Link to comment Share on other sites More sharing options...
(PSN)Quantaminum Posted January 20, 2020 Share Posted January 20, 2020 8 minutes ago, taiiat said: "stare at an Enemy on the ground to see if it is dead or not". Strangledome holds enemies on the ground as well. It depends on which part of the dome pulled them. 1 Link to comment Share on other sites More sharing options...
taiiat Posted January 20, 2020 Share Posted January 20, 2020 41 minutes ago, (PS4)Quantaminum said: Strangledome holds enemies on the ground as well. It depends on which part of the dome pulled them. should still be a bit above the ground, as the lowest Vertices are still above the ground but - i'll accept that depending on exact Terrain that this might change depending on how uneven said Terrain is. Link to comment Share on other sites More sharing options...
Tiltskillet Posted January 21, 2020 Share Posted January 21, 2020 3 hours ago, taiiat said: i'll accept that depending on exact Terrain that this might change depending on how uneven said Terrain is. The Helene/Hydron map is one example. Not only do you get victims held against the ground on the upper level, but also held up in ceiling/stair nooks of the lower level. Worse, in those maps they'll often be largely submerged in the geometry. And unfortunately Dome seems to be semi-popular there and other defense missions. It wouldn't be quite so bad except it seems to attract some players who don't do much else. 2 Link to comment Share on other sites More sharing options...
kapn655321 Posted January 21, 2020 Share Posted January 21, 2020 Vauban and Hydroid are far worse offenders of, "Is that enemy alive still? We're just not gonna do anything about that then? Either way, ignoring the dangle-dome enemies is relatively common in Khora users game wide, not to say that's a universal experience. She has ways to deal with them, and 2 companions.. but perhaps that dome is covering a door that they're nowhere near, chock-ful-o'-enemies just bobbing around like tired flies in a spider web. 10 minutes ago, Tiltskillet said: The Helene/Hydron map is one example. Not only do you get victims held against the ground on the upper level, but also held up in ceiling/stair nooks of the lower level. This is also a great point. Some tilesets make for particularly odd interactions. What might we propose to keep the intent and execution the same, while addressing the inconvenient oversights in the dome? I deleted my Khora, so I'll leave that up to people who like her. Link to comment Share on other sites More sharing options...
taiiat Posted January 21, 2020 Share Posted January 21, 2020 51 minutes ago, Tiltskillet said: And unfortunately Dome seems to be semi-popular there and other defense missions. It wouldn't be quite so bad except it seems to attract some players who don't do much else. gross that such Players are too bad of a Player to just use the Abilities in the specific way they were made to be used, just friggin' Whipping the Dome to Kill things instead of slowing down a Mission. 39 minutes ago, kapn655321 said: What might we propose to keep the intent and execution the same, while addressing the inconvenient oversights in the dome? make it not drag Enemies through Terrain, perhaps. weaker CC then but that does solve that.... ocourse if said Khora is smart they can just Whip the Dome and Kill everything (as intended). but w/e Link to comment Share on other sites More sharing options...
kapn655321 Posted January 21, 2020 Share Posted January 21, 2020 2 minutes ago, taiiat said: make it not drag Enemies through Terrain, perhaps. That'd do it. Link to comment Share on other sites More sharing options...
taiiat Posted January 21, 2020 Share Posted January 21, 2020 15 minutes ago, kapn655321 said: That'd do it. or come to think of it, if it dragged Enemies through Terrain but if they got stuck on it that it would drop them after a second or two, that would work too. Link to comment Share on other sites More sharing options...
Tiltskillet Posted January 21, 2020 Share Posted January 21, 2020 2 hours ago, taiiat said: gross that such Players are too bad of a Player to just use the Abilities in the specific way they were made to be used My best guess is it's an attempt at a semi-afk lewt frame, but... 💩 Link to comment Share on other sites More sharing options...
MonsterOfMyOwn Posted January 21, 2020 Share Posted January 21, 2020 pick Nova and/or Saryn, and you're good to go. Link to comment Share on other sites More sharing options...
CopperBezel Posted January 21, 2020 Share Posted January 21, 2020 God I'd hate for Khora to lose the ability to drag enemies through terrain. What's nice about Strangledome is that it's such a damn "no exceptions, you are shut down" radius, and then, yeah, if you're a good Khora, you shake the tree and the bits fall out. Enemies are harder to kill in Strangledome than in Bastille and harder to hit with non-Whipclaw weapons than if they were just wandering around on the ground. Very much the opposite of Ensnared enemies being a tightly packed ball, and not even as nice as Bastille's T-posed, headshot-friendly victims. She definitely has some trolling potential, or the ability to hamstring herself. It's probably also not a coincidence I often use the Battacor with her. But daaaaaamn it would suck to lose that feature. Like, if you're using Whipclaw properly, it's not a problem that you can't see enemies. You can put a Strangledome on the floor above a crowd and have them raked up into the ceiling, then shred them with Whipclaw propagation. 1 Link to comment Share on other sites More sharing options...
Benour Posted January 21, 2020 Share Posted January 21, 2020 If you had enemies hanging around in strangle dome that khora simply sucked balls. Its her fault not killing them with whip (easiest thing ever). Its learn to play issue, nothing wrong with frame. 2 Link to comment Share on other sites More sharing options...
PsiWarp Posted January 21, 2020 Share Posted January 21, 2020 Strangledome rips bodies apart like a Slash proc. Bits and pieces means dead enemies, a whole dangly buddy choking on chains is a shoot-me. Link to comment Share on other sites More sharing options...
Ham_Grenabe Posted January 22, 2020 Share Posted January 22, 2020 (edited) She can be infuriating. See a big strangledome go up and you sometimes think, “Oh, okay, I guess we’ll just do whatever you want to do.” Usually depends on the mission. Guess it’s just part of the intrinsic joy of the game. Edited January 22, 2020 by Ham_Grenabe Link to comment Share on other sites More sharing options...
DrivaMain Posted January 22, 2020 Share Posted January 22, 2020 If a Khora user using her not in a right way and refuses to accept advices just leave the squad and find another one. It’s just a waste of energy raging over them. Link to comment Share on other sites More sharing options...
EinheriarJudith Posted January 23, 2020 Share Posted January 23, 2020 On 2020-01-21 at 9:24 PM, Ham_Grenabe said: “Oh, okay, I guess we’ll just do whatever you want to do.” i believe you are talking about limbo. Link to comment Share on other sites More sharing options...
EinheriarJudith Posted January 23, 2020 Share Posted January 23, 2020 On 2020-01-21 at 6:42 AM, PsiWarp said: Strangledome rips bodies apart like a Slash proc. Bits and pieces means dead enemies, a whole dangly buddy choking on chains is a shoot-me. i love khora and banshee combo. that damage vulnerability just sky rockets instantly. Link to comment Share on other sites More sharing options...
Ham_Grenabe Posted January 23, 2020 Share Posted January 23, 2020 3 minutes ago, EinheriarJudith said: i believe you are talking about limbo. Khora, Limbo, they both make a big dome where nothing works like you expect. Who can tell the difference these days. Link to comment Share on other sites More sharing options...
EinheriarJudith Posted January 23, 2020 Share Posted January 23, 2020 9 minutes ago, Ham_Grenabe said: Khora, Limbo, they both make a big dome where nothing works like you expect. Who can tell the difference these days. except with khora you can kill anything dangling with relative ease un like limbo where you have to move inside cata or you aint hitting nothing. Link to comment Share on other sites More sharing options...
(XBOX)Knight Raime Posted January 23, 2020 Share Posted January 23, 2020 Pretty sure Barruuk with his glorified leaf blower is a worse contender for annoying cc. Limbo is still the king in that regard. But that's more on the player than the frame. Link to comment Share on other sites More sharing options...
Fleuria Posted January 23, 2020 Share Posted January 23, 2020 Anyone with an aoe attack can handle most of these khora issues. I mean, saryn, obviously, but a good ranged melee weapon could even work. Link to comment Share on other sites More sharing options...
CopperBezel Posted January 23, 2020 Share Posted January 23, 2020 In the "mass ragdoll to confuse allies" discussion, surely Mag's Pull would warrant mention if anyone actually used it. Link to comment Share on other sites More sharing options...
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