Jarriaga Posted September 14, 2022 Share Posted September 14, 2022 2 hours ago, [DE]Megan said: These Mods are tradeable! And just like that, you have created a new market that incentivizes not playing the content itself. Bravo. Link to comment Share on other sites More sharing options...
YuriKeller Posted September 14, 2022 Share Posted September 14, 2022 2 hours ago, [DE]Megan said: Unlocked at Rank 5: Home 1x Archon Shard per Week Do these have a chance to be tauforged as well? Link to comment Share on other sites More sharing options...
RashFever26 Posted September 14, 2022 Share Posted September 14, 2022 Operator energy color still doesn't apply to face accessory emissives. Link to comment Share on other sites More sharing options...
baltaz0r Posted September 14, 2022 Share Posted September 14, 2022 This "fix" is not good. Removing this only removes the fun. It is not automated or disturbing to other's gameplay as you said in your Devstream about balancing. Fixed being able to cast Styanax’s other abilities while in Final Stand. Similar to Wisp’s Sol Gate, Final Stand is a full-body animation that restricts the casting of other abilities. This bug was a good feature. It allowed Styanax to use his 2nd ability to remove armor from enemies (especially in SP) that otherwise would not take any damage or group them, with his 1st, to hit more of them. That was good synergy between them. As for his 3rd it was a safe way to cast it while in the air. This bug, as you said, was a way to enjoy playing using his 4th ability and not break your gameplay. For his 4th the most enjoyable playstyle is when you are in the air raining spears from above. Not use ability, land, use something else then jump so you can use 4th again. If i have to stop or land whenever i want to use other abilities then it is not fun, at all. If you still want to limit it somehow then only allow his own abilities and not any subsumed. A bug to fix is that his 3rd has weird interaction when 2 or more Styanaxes use it. It cancels itself or doesn't appear and that leads to casting it again and again overwriting it everytime. TLDR: This "fixes" having fun with him and not a problem. Link to comment Share on other sites More sharing options...
_OptimizePrime_ Posted September 14, 2022 Share Posted September 14, 2022 When will we get drag and drop colours in the Arsenal, where it really matters, like we have everywhere else (Operator, Railjack, Orbiter, ..)? Link to comment Share on other sites More sharing options...
HorstFoll Posted September 14, 2022 Share Posted September 14, 2022 Wow, first most of the content of the update is delayed by a week and then it even comes with more weekly time gating. Seriously this just sucks and I already hate this new trend. Is this just to sell "early access" packs for real money? But hey, I guess you could also be fast and exploit the usual unintended transmutability before it is fixed, right? Link to comment Share on other sites More sharing options...
Drachnyn Posted September 14, 2022 Share Posted September 14, 2022 vor 2 Stunden schrieb [DE]Megan: Archon Hunt Changes & Fixes: As of this Hotfix, the 2nd Archon Hunt is now live for players to attempt! We’re continuing to watch and review feedback around these missions, and are committed to make necessary iterations over the coming weeks. Archons now prioritize players instead of summons (eg: Octavia's roller, Titania's Razorflies, Atlas Rumblers, etc) to prevent too egregious aggro CC. Archon Boreal will no longer target you when Void Sling or go into Void mode as Operator. Removed Aerolyst ragdoll animations. Continuation of our changes to improve targeting of their canisters. Adjusted the positions of the Pazuul drones to stop them from clipping through geometry in some tiles. Fixed Archon Hunt progress getting reset after running Sorties in succession. Fixed script error in the final Archon Assasination mission. Can we atleast get an acknowledgement that the damage resistance scaling is the stupidest thing ever conceived? You are invalidating modding in a game all about modding. Link to comment Share on other sites More sharing options...
peq42 Posted September 14, 2022 Share Posted September 14, 2022 THIS IS STILL HAPPENING. ITS BEEN A WEEK. wtf DE, how slow are u guys? Jesus, it can't be that hard to remove ONE ability thats broken on ONE enemy just until its fixed -_- Link to comment Share on other sites More sharing options...
Ryuoo89 Posted September 14, 2022 Share Posted September 14, 2022 Hello @[DE]Megan, will Protea Caladrius Helmet bug get fixed too in next hotfix? On 2022-09-09 at 7:36 AM, Ryuoo89 said: It seems Protea Caladrius helmet skin still bugged after using her skill, and it's not turning back until returning to Orbiter. Link to comment Share on other sites More sharing options...
lhardy Posted September 14, 2022 Share Posted September 14, 2022 What happened to khal jetpack?? Link to comment Share on other sites More sharing options...
Crbakc Posted September 14, 2022 Share Posted September 14, 2022 3 minutes ago, lhardy said: What happened to khal jetpack?? Khal be stealth. Jetpack to loud. Probably Link to comment Share on other sites More sharing options...
Portlalaland Posted September 14, 2022 Share Posted September 14, 2022 Just need 6 more wukong primes in my arsenal. This will be fun. Link to comment Share on other sites More sharing options...
0relllius Posted September 14, 2022 Share Posted September 14, 2022 You broke the helminth like my financial status in-game Link to comment Share on other sites More sharing options...
SprinKah Posted September 14, 2022 Share Posted September 14, 2022 Ammo is fine, I have no idea why some people in this thread are upset about it tbh. Link to comment Share on other sites More sharing options...
Ms_Salami Posted September 14, 2022 Share Posted September 14, 2022 2 hours ago, [DE]Megan said: Why is Styanax locked behind all those ranks? How many weeks does it take to rank up? Link to comment Share on other sites More sharing options...
BLI7Z Posted September 14, 2022 Share Posted September 14, 2022 Loved all the latest updates. But Khal last mission is dull, not tactical at all, repetitive and boring. And you want us to keep on doing it to get all the stock? Sorry, this isn't why I play Warframe, in any case make it optional. Sadly, I will have to farm it to get some shards for some frames. Really sad. I am always expecting Warframe itself to be expanded as a game, not this kind of stuff that belong to a totally different title. If I wanted to play some "tactical" shooter, there are plenty of them, and there are a lot to search for that can cater to different kinds of tastes... not this force fed thing. Anyway, thank you. Link to comment Share on other sites More sharing options...
TheG0ldenT0ilet Posted September 14, 2022 Share Posted September 14, 2022 Oberon Isn't stripping armor with his 4 please fix -The only Oberon main that exists Link to comment Share on other sites More sharing options...
uritinum Posted September 14, 2022 Share Posted September 14, 2022 Hope in the future we can farm the void-touched shards cause.. we have 50 frames in the game and 5 slots for shards and the missions are... weekly? Seems like some genshin impact world boss missions that you go happy thinking that you gonna drop something you want and you see only one small thing that maybe will be something good to ONE of your many characters. hope in the future we got more shards or at least a guaranteed enhanced one cause... is pretty frustating wait a WEEK to have a CHANCE. dont go to this kind of way DE. warframe isnt a mobile game. hope necramech in normal missions still on the schedule and something about void sling that doenst fit at all at the gameplay of warframe ( only on zariman angel's realm ) Link to comment Share on other sites More sharing options...
Caramello Posted September 14, 2022 Share Posted September 14, 2022 Prime resurgence is back, and is time to do math again! Exciting! This month we have Wukong back, and im glad, cuz he the perfect exemple to show how overpriced resurgence is. Our beloved monkey came with 3 accessories: A syandana, a kubrow armor, and an ephemera: If we still had the old Unvault system, all those 3 things would be neatly packed in a bundle at the cost of 17 euros. But now? Now those 3 items require a total of 6 regal aya. How much is 6 regal aya you ask? 35 euro, or 37 if you want the "best value" (lmao) Wow! A whooping 100% price increase! Even if the syandana was still 1 regal, that would still be overpriced... Member when the promise was to keep the value the same from the previous system? Link to comment Share on other sites More sharing options...
-AncientWarrior- Posted September 14, 2022 Share Posted September 14, 2022 Well what a bunch of utter crap .. DE latest update is the worst piece of junk they have ever produced.. Link to comment Share on other sites More sharing options...
Leqesai Posted September 14, 2022 Share Posted September 14, 2022 1 hour ago, ABlindGuyPlays said: Plus the secondary effects are basically.... Puny. Uh... what? They're not puny... on specific frame loadouts they're pretty useful.... Link to comment Share on other sites More sharing options...
-Miau-Darinus Posted September 14, 2022 Share Posted September 14, 2022 vor 3 Stunden schrieb [DE]Megan: Fixed Archon Hunt progress getting reset after running Sorties in succession. There should be a script to delete all the Archon Shards before this was fixed and give every Player the same amount of 1 or 2 , so every player have the same amount, I know there are Players with more than 1 of the last Archon Shard, but there were also a load of Players that got the bug in the NEW WAR quest and because of that they can't do the Archon hunts… It's just bad if something like that happens with stuff that is so hard time gated, and I think that could be a way to fix it and make everyone happy. Link to comment Share on other sites More sharing options...
Leqesai Posted September 14, 2022 Share Posted September 14, 2022 3 hours ago, [DE]Megan said: Unlocked at Rank 2: Encampment Access to Chipper in Kahl’s Garrison! What does this mean? Chipper is already a part of the camp after rank 1, as is his shop. What "access" do we gain at rank 2 that is different from what we already have? @[DE]Megan Link to comment Share on other sites More sharing options...
Spell Posted September 14, 2022 Share Posted September 14, 2022 Why exactly Khal and railjack crew can wear primary armors, syandanas - and the drifter cannot? Link to comment Share on other sites More sharing options...
maaleru Posted September 14, 2022 Share Posted September 14, 2022 25 минут назад, Leqesai сказал: What does this mean? Chipper is already a part of the camp after rank 1, as is his shop. What "access" do we gain at rank 2 that is different from what we already have? @[DE]Megan Shelter <- single Kahl-175 Encampment <- Kahl-175 and Zipper (we are here) Fort <- next week Settlement Home Link to comment Share on other sites More sharing options...
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