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Update 18.3


DE_Adam
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Thank you DE for fixing charge attacks for thrown weapons. Now to go check it out.

Annnnd it's still a but clunky and slow it a lot of extra animation to throw off your aim as it leaves your hand. Shucks was really hoping this would get handled better. Still executes a strike first before finally going in to throw animation.

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Guys! hi! XD Plz fix in the arsenal it says Dread deals 500 dmg on conclave also tnx for update

also..

quite sad :

Elemental Bullet Jump Mods now consume 15 Energy per target when their elemental effect hits.

accidentally hit an enemy, lose 1 mobilty cause bullet jump only works with max energy atm. :\

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Please... put the new stance mod on something else. Manic Bombards already drop Vermilion Storm, we don't need two >1% mods competing with each other.

 

A simple hotfix. Somewhere we can actually try to farm, not a mob that only spawns once a mission in two drawn-out and boring mission types.

Edited by Archwizard
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Finesse is not a verb.

Edit: fraking Caps Lock.

I beg to differ

 

fi-nesse

verb
 
  1. 1.
    do (something) in a subtle and delicate manner.
    "his third shot, which he attempted to finesse, failed by a fraction"
    •  
       
       
  2. 2.
    (in bridge and whist) play (a card that is not a certain winner) in the hope of winning a trick with it.
    "the declarer finesses ♦J"
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Thank you for this...

 

But im waiting.. Next Prime..

 

Saryn? Banshee? C'mon DE , almost 100 days!!! We want a new prime

DE confirmed several months ago that it was Saryn, you can stop holding your breath now

Edited by LevitatingNarwhal
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Still no fix for Despair's positioning, Daikyu's quiver positioning; Issues with Valkyr being stuck and unable to do anything but move around; Nezha's Noble idle animation holding single pistol weapons incorrectly and various Syandanas positioned wrongly on various warframes.

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oh my, the defense sortie changes. And Ash smoke shadow change.

I foresee Safeguard Switch Loki and Smoke Shadow Ash becoming popular choices for defense sorties.

 

The glaive charge attack fix is BEAUTIFUL. THANK YOU DE

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Still no fix for:

1.U18: Invulnerable Eximus bug.
https://forums.warframe.com/index.php?/topic/570556-u18-bug-invulnerable-enemies/






2.Solo mission ending and cut scene countdown became un-skipable again.


3.Extremely Abnormal Skill Damage (And Messed Up Body Part Multiplier)
https://forums.warframe.com/index.php?/topic/516293-extremely-abnormal-skill-damage-and-messed-up-body-part-multiplier/


4.Ash Prime Textures, Mesh & Animation Bugs
https://forums.warframe.com/index.php?/topic/488216-ash-prime-textures-mesh-animation-bugs-collection-thread/


5.Excalibur's Javelin Stuns Enemy But No Damage
https://forums.warframe.com/index.php?/topic/516336-excaliburs-javelin-stuns-enemy-but-no-damage/#entry5766169


6.Finisher Attacks Not Bypass Shield
https://forums.warframe.com/index.php?/topic/562201-finisher-attacks-no-longer-bypass-shield/


7.The Ninkondi's first attack when used in quick melee does not register as a hit, dealing no damage.
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Waiting for a fix that makes stances actually farmable instead of 1 or 2 % drop rate on a mob that spawns once a mission. Seriously, the resource requirements and stance farming has been little more than a bad joke. The nitain extract was another pain in the &#!, although for some of the things needing it made sense and fit in the lore, but a rapier? seriously? it's a metal stick. and the stance farms... Dear God the stance farms. No one is a stranger to that cancer, especially with the new sword whips, vengeful revenant, and now this. All the horrible RNG does is make a stance mod cost 300+ plat (vengeful revenant) or make you so frustrated with the game you don't want to have anything to do with it. I've already gotten a little burned out on this game because of the grind, and I thought it was manageable, but I see things like this and I think "really? I sunk 50 bucks into this game so I could do the same thing over and over again and hope I get something good?" even for people that didn't spend money on this game I'm sure it's a seemingly unnecessary pain. 

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