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Specters of the Rail: Hotfix 11


[DE]Megan
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Specters of the Rail: Hotfix 11

Heads up: Starting July 20, PC Sortie Season 8 will be here!

Specters of the Rail Unlisted Change:

  • Archwing Inventory system now utilizes our Inventory Slot mechanic. People are grandfathered in who had a large inventory, but future slots will need to be purchased with Platinum. The way this slot Inventory works is as follows:
    • Archwings: 4 free, each Slot Purchase gives 1 Slot.
    • Weapons: 4 free, each Slot Purchase gives 2 Slots. 

Void Fissure Changes

Changes

  • The Burston has received a visual rework and new reload animation!
  • Rearranged some planet/node positions in the Star Chart to improve flow. 
  • All Archwing Eximus now require 3 scans to complete the Codex entry (same scan count as land based Eximus units).
  • Reworked certain menu sounds and removed pinging when a node is available (plays incessantly even if node is not visible).
  • Adjusted holster positioning of Mesa’s Peacemaker so it's more centered on her arms.
  • Improved system performance while optimizing the cache on systems with less than 12GB of RAM; large cache blocks would eagerly consume all physical memory in the operating system IO-cache to accelerate defrag however this would force other applications into the page-file and make the system unresponsive.
  • Changed "Unexpected Server Delay" to "Network Not Responding" for a more accurate clarification when this prompt occurs. 
  • The Archwing Quest will no longer be given upon a player reaching Mastery Rank 2 since is it now a Junction reward.

Conclave Changes & Fixes

  • Reduced blocking value of the Impenetrable Defense Conclave mod to 30% from 40%.
  • Fixed Radial Disarm script error if Loki died and respawned while it was active, causing the effect to be permanent until death in Conclave.
  • Conclave mod 'Follow Through' effects changed to Respawn with +5 Energy and rarity lowered to Uncommon.
  • Reduced Mesa's passive health bonus with no melee equipped to 25 from 30 in Conclave.

Fixes

  • Fixed the missing FX indicator that showed where a Rare Mod was dropped. 
  • Fixed accidentally increasing some of the Itzal’s resource crafting costs. They have been reverted back to their original crafting costs. *Please note that a script to refund those who have crafted the Itzal prior to this Hotfix is in progress. We will update this thread once the script is done. The refund script is complete!
  • Fixed completing The Jordas Precept quest not unlocking the Jordas Golem Assassinate node on Eris.
  • Fixed accounts who completed The Jordas Precept quest after Specters of the Rail was released and didn't receive their Assassinate Jordas Golem key.
  • Fixed having Limbo Theorem quests overtake the node Excavations are on until you play it without the quest active.
  • Fixed all pole arms and some staff weapons clipping through Nyx and Nyx Prime's chest when equipped.
  • Fixed a progression stopping Invasion bug where enemies didn’t spawn in the Grineer Ship until you got across to the Corpus Ship.
  • Fixed loading into the wrong Alert Hive level.
  • Fixed sometimes returning from a mission in a kneeling position.
  • Fixed Mesa's Peacemaker pistols being holstered incorrectly while in Archwing. 
  • Fixed friendly Nullifiers nullifying your abilities.
  • Fixed Vauban’s Bastille stasis FX remaining after the ability ended for Clients.
  • Fixed a case where node info would stay on screen when zoomed out to planet selection. 
  • Fixed the Grineer escape pod not functioning when playing an Invasion mission featuring Grineer vs. Corpus, which prevents mission progress as per : https://forums.warframe.com/topic/672459-specters-of-the-rail-hotfix-6/?page=10#comment-7512374
  • Fixed an issue where clients could get multiple scans on the same target in situations where the host has poor upload speeds. 
  • Fixed Assassination Sortie missions not working for key-based boss fights (Phorid, Lephanits, Mutalist Alad V).
  • Fixed the wrong icon appearing for Mutalist Alad V’s Sortie Assassination mission.
  • Fixed depth-testing for composited particle effects.
  • Fixed strange flickering of UI elements that could occur on AMD or Intel GPUs (eg: on the star map where the extractor icon shows what resources are on a planet or in the Syndicate offerings tab at the top once you've scrolled down).
  • Fixed missing ship node icons on Mercury Pantheon and Neptune Triton
  • Fixed a crash when fighting Tyl Regor.
  • Fixed a crash when fighting Vay Hek. 
  • Fixed a crash related to picking the reward of a player who has left the session.
  • Fixed Paris Prime appearing "splotched" with the chosen energy colour.
  • Fixed numerous localization issues.
Edited by [DE]Megan
refund script complete
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Lots of disconnects post update - people are disconnected at mission end, preventing rewards - needs urgent fixing.

Evening! Ta for the newest update, but I would like to suggest a change to archwing - remove the automatic rotation that tries to rotate you to the 'normal' position (perhaps adding the auto orient to a button?) - and allow enemies to orient in any direction just like us. I imagine this will increase just how engaging it is and will alleviate the neck strain from rotating one's head to follow the archwing.

Also, please have a look at 'Europa Tileset' excavations - as quite often enemies will refuse to spawn near the active excavators, and in very small amounts. It makes it quite tedious when one comes across that sort of mission.

Finally, I am still of the opinion that a mod for kavats/ kubrows and sentinels to increase pickup range of items by 2-3 metres would allow all of them to see more play. Carrier is still the easiest to obtain and most convenient to use, which is still restrictive to variation in the same way the Tonkor is, or 99% Blessing used to be. 
- Let us be clear, I am advocating for more selection amongst sentinels/ kubrows/ kavats since Carrier is currently simply the most convenient one to take. I am not 'forcing' this on anyone else since I have no power or say, instead I am attempting to prompt DE to open a dialogue with the community about a Companion rework.

Edited by Orthelius
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Still no fix for:

 

• J3 Jordas Golem being movable by the players on the JV trial.

• JV trial crashing the host when they enter the golem for the first nerve:

 

• Clients having rewards window stuck on their screen after loading to LoR's stage 3 being forced to close the game via alt+F4 or they wouldn't be able to move*.

• Players in same session getting different arcane rewards:

 

• Players in the same session getting to choose from different relic reward set.

• Players in the same session receiving different sortie rewards.

• Polearms and scythes holsters being displaced.

 

*Can't rejoin the session after a hotfix that happened during the raid due to game version incompatibility. Happens way too often.


Also, 1 min before the hotfix, my whole squad got logged out forcefully from the last stage of nightmare LoR trial. Thanks, DE :/

Edited by Raniu
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Thank you for the hotfix <3

Here, have a cat as reward :3

Spoiler

AmazingGrayAtlanticridleyturtle-size_res

oh and redtext of course:
mcdU0Kw.png
(btw Bilf? Yea... that didn't cause weird things in the chat...nope xD)

Edited by Fabpsi
redtext is love, redtext is life.
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When are you going to fix everyone getting random rewards for finishing missions, relic rewards, excavation rewards, etc etc? How was this not the highest priority bug fix when it actually messes with 3/4 of the game?

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12 minutes ago, [DE]Megan said:

Specters of the Rail Unlisted Change:

  • Archwing Inventory system now utilizes our Inventory Slot mechanic. People are grandfathered in who had a large inventory, but future slots will need to be purchased with Platinum. The way this slot Inventory works is as follows:
    • Archwings: 4 free, each Slot Purchase gives 1 Slot.
    • Weapons: 4 free, each Slot Purchase gives 2 Slots. 

 

Yah know..... people haven't all got back into the swing of achrwing... you REALLY think doing this so soon will help?.... Just saying.

 

  • "Fixed sometimes returning from a mission in a kneeling position. "

GOOOD.

 

Anyways Good job and FIX ALL DA BUGS!

 

]\'[

Edited by MokutoBunshi
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