AvPCelticPredator Posted March 22, 2018 Share Posted March 22, 2018 Why my Djinn flying around my Orbiter when he is unequiped? Is this another rotten egg! Spoiler Spoiler Spoiler Link to comment Share on other sites More sharing options...
pangerspol Posted March 22, 2018 Share Posted March 22, 2018 It's not too important but when are we getting a fix for steam achievements that are not in sync? Link to comment Share on other sites More sharing options...
mkah_mvet Posted March 22, 2018 Share Posted March 22, 2018 Anyone looking into the delay between picking up a syndicate medallion and getting the count/total popup? Started when the big notification was added. Would also be nice if the same count/total could be found on the progress screen for a quick check. Link to comment Share on other sites More sharing options...
MrSpark_ Posted March 22, 2018 Share Posted March 22, 2018 4 hours ago, [DE]Megan said: Upon escaping your Orbiter via sneaky level holes, you will now be teleported back inside. For those that have already discovered these holes and have placed Decorations in space, please contact support.warframe.com to have your Decorations put back into your Inventory. The vacuum of space is an unforgiving beast! why though... like it wasn't hurting anybody... Link to comment Share on other sites More sharing options...
GentlePuppet Posted March 22, 2018 Share Posted March 22, 2018 2 hours ago, Lipucd said: Any hope to see a fix towards Mirage's Clones? ATM you don't gain affinity/focus/credit when they score kills. did it break again? I thought they fixed that in update:Shrine of the Eidolon: Update 22.14.0 Fixed Mirage not gaining Warframe Affinity when getting kills with her Hall of Mirrors clones. Link to comment Share on other sites More sharing options...
cookieknife Posted March 22, 2018 Share Posted March 22, 2018 BUFF KRONEN PRIME Link to comment Share on other sites More sharing options...
Dornez Posted March 22, 2018 Share Posted March 22, 2018 4 hours ago, Sumsyo said: Was about to ask if this was still an issue. na players getting out of their orbiter seemed like a much larger problem. *slow clap* Link to comment Share on other sites More sharing options...
Galix Posted March 22, 2018 Share Posted March 22, 2018 4 hours ago, --Q--Voltage said: I'm loving the Discord Rich Presence! Will Kronen Prime recieve a buff ever? The stats are very lackluster and Telos Boltace has more utility. I will one up you Voltage... Will Tonfas in general get a buff ever? Hopefully when DE reworks melee stances and how the combos function they could make Tonfas atually viable in terms of hit detection and actually fell like they are hitting somehting. I mean sure it's trying to be realistic with the ranges on weapons to a certain extent. (Shut Up all you people who are about to cry Primed Reach is OP on polearms) Point being to make the other melee weapons actually viable and fun in comparison to polearms, think we could see some range increases on weapons? Not polearms and staves ofc but sythes feel super lackluster in the range department considering how the blade usually funtions IRL. *cough* {not in IRL} [We are space ninjas] sry about that taboo there. But also how about some range for like dual wielding melee, or daggers, or machetes. Or a stance that makes machetes viable. Also I know we have blade whips. But what about a chain dagger? I have a few ideas for how the stances would function too if anyone is interested. (perhaps a login reward weapon with a special effect... I can think of a few intersting effects for a chain dagger.) anywho nuff said. Link to comment Share on other sites More sharing options...
Gendalph Posted March 22, 2018 Share Posted March 22, 2018 @[DE]Megan thanks guys for slowly fixing those Eidolon bugs. It's nice to see progress. Link to comment Share on other sites More sharing options...
anacaona12 Posted March 22, 2018 Share Posted March 22, 2018 4 hours ago, Azlisle said: Sync steam achievements please. yes please ! Link to comment Share on other sites More sharing options...
Snake Posted March 22, 2018 Share Posted March 22, 2018 5 hours ago, --Q--Voltage said: I'm loving the Discord Rich Presence! Will Kronen Prime recieve a buff ever? The stats are very lackluster and Telos Boltace has more utility. Thanks for posting - Its a shame that we got a knock-off version of Kronen Prime. Those corpus import officials are real tight with Void Treasure counterfeiters. I bet they payed them a lot to make these cheep knock-off versions and mass distributed them. They obviously could with the Lotus gone and all... Right? Link to comment Share on other sites More sharing options...
OniDax Posted March 22, 2018 Share Posted March 22, 2018 5 hours ago, [DE]Megan said: Removed the option to equip Armor on a Kubrow equipped with the Drahk Fur Pattern as intended. So, uh, I have a small request: Could we have the option to equip the Kuva armor on the Drahk Fur Pattern? It fits, and the Kuva Fortress Drahks already wear the armor anyway. Link to comment Share on other sites More sharing options...
Cephalon_Baphoma Posted March 22, 2018 Share Posted March 22, 2018 Don't know if its just me, but every re-roll on my rivens are way lower then they should be... was the riven disposition nerfed without any notes? Link to comment Share on other sites More sharing options...
Hyday Posted March 22, 2018 Share Posted March 22, 2018 The Sword and Shield Danaus Skin is still bugged. Link to comment Share on other sites More sharing options...
Trizion Posted March 22, 2018 Share Posted March 22, 2018 Would really love to have a more 'endgame' type of method to farm Kuva such as an endless type of mission or just incorporated with Assault that starts with level 150+ enemies at Kuva Fortress, however unlike normal Flood/Siphon missions there would be a massive siphon that keeps trying to take in Kuva for as long as you can stay there (if you somehow let this siphon absorb 10 Kuva clouds then it will cease functioning for that mission). If this was also worked into Assault somehow then perhaps there would be extra secondary objectives that people can do to increase the output of the Kuva they get. Of course, I would also expect this to include the same sort of stacking booster system that is in fissures so it rewards players for staying longer and people would actually have an excuse to use more forma'd things. It would be a very nice first step for something veteran players could use as a stepping stone for some of the 'endgame' stuff. For Discord Rich Presence can you also have it show what Frame we are currently using as well? Would be a really nice addition to have. Ember still needs something more to her kit and I suggest the following additions to make her useful overall: -Increase the base range of Accelerant across all levels -When her World on Fire reaches max in terms of power strength gained or whatever then have it create a flame aura around Ember that 'melts' oncoming projectiles (with some exceptions such as energy based projectiles) when a projectile such as a bullet becomes melted then it automatically triggers her passive and nearby Corpus enemies start to become 'overheated' and when this overheat threshold reaches a certain amount then that Corpus unit will shutdown becoming disabled for a while, however other unit types such as Grineer and Infested get panicked and become open up to other damage types, especially Cold damage. When enemies become opened up to other damage types then they take 30% more damage overall, 55% more if it is Cold damage. Also, increasing the max number of enemies that can be caught up in World on Fire -Allow Ember to pick up a part of her Fire Blast ring similar in fashion to Volt's shield. Holding a section of the Fire Blast ring helps block oncoming projectiles or increases the chance of 'melting' them and when it disappears then it triggers Ember's passive Mag still needs something for her survival: -So, why not add in a mechanic in where she generates random magnetic anomalies (like you see in sortie missions) when she casts an ability, if she goes and stands in that anomaly then she gets overshields that stack up to whatever maximum, gets bonus magnetic damage, and she also becomes negatively polarized. If she uses her Polarize to polarize enemies then they become negatively polarized and any enemies or projectiles that come too close to her will be repelled back (due to the magnetic force) -Having Pull create a greater magnetic anomaly that grants even higher bonuses but this greater anomaly only appears at a 25% or 50% rate with chances scaling based on how many enemies get pulled perhaps -Also, can we get her Crush to be able to let her move around somewhat while in the animation instead of making her an easy target? Changing the animation and making a faster cast time would also be incredibly helpful -Her Magnetize also could use a minimum duration and feels like it has too many diminishing returns in this sense, by setting a minimum duration it could scale a bit better off of duration mods and doesn't end too soon when using it against bosses or other priority targets Atlas could use a few more things to make him feel a bit more worthwhile to use some of his other abilities -Allowing Petrify to heal your Bulwarks -Allowing Petrify to harden your Rumblers into Petrified Rumblers that have increased damage and increased Blast damage on self destruct with chances of being able to petrify enemies nearby -For the Rumblers augment have it be able to split into two smaller Rumblers when it is destroyed Link to comment Share on other sites More sharing options...
CaptainJLP Posted March 22, 2018 Share Posted March 22, 2018 Still no fixes for these bugs relating to dojo decorations. I like ayatan sculptures and all, but I want to be able to move in and out of my labs without buggy wall hitboxes screwing it over. Link to comment Share on other sites More sharing options...
Sandhoof Posted March 22, 2018 Share Posted March 22, 2018 arcane destill when?? Link to comment Share on other sites More sharing options...
Kurambik Posted March 22, 2018 Share Posted March 22, 2018 8 hours ago, [DE]Megan said: Gara’s Shatter Shield Lol I think you mean Splinter Storm here :P Link to comment Share on other sites More sharing options...
Kurambik Posted March 22, 2018 Share Posted March 22, 2018 2 hours ago, A-p-o-l-l-y-o-n said: So, uh, I have a small request: Could we have the option to equip the Kuva armor on the Drahk Fur Pattern? It fits, and the Kuva Fortress Drahks already wear the armor anyway. He does have a point^ Link to comment Share on other sites More sharing options...
FunElite Posted March 22, 2018 Share Posted March 22, 2018 Did this hotfix broke programmable logitech keys? Yesterday, when i went offline, everything was ok. But now i logged in and none of the keys work anymore. The only thing, that changes, was the 22.16.5 hotfix. Anybody else have the same problem? Maybe somebody knows a fix? Link to comment Share on other sites More sharing options...
Shotikhan Posted March 22, 2018 Share Posted March 22, 2018 11 hours ago, [DE]Megan said: Upon escaping your Orbiter via sneaky level holes, you will now be teleported back inside. For those that have already discovered these holes and have placed Decorations in space, please contact support.warframe.com to have your Decorations put back into your Inventory. The vacuum of space is an unforgiving beast! God damnit. You guys and your 'No Glitches' policy. Link to comment Share on other sites More sharing options...
Inanegrain62 Posted March 22, 2018 Share Posted March 22, 2018 Mirage's Hall of mirrors seems to have a delay when casting, locking you into the weapon equipped, melee doesn't work and transference too under "ability being casted" or something similar to prevent casting two things at once. Link to comment Share on other sites More sharing options...
Nuvaftw Posted March 22, 2018 Share Posted March 22, 2018 ack & brunt with sword and shield danaus skin's melee weapon doesn't shrink when holstered as it's supposed to. (it's been here for a very long time). perla pistol skin is bugged with pandero, arca sisco, and stubba after reloading (the hotfix after mesa's deluxe bundle update messed it up). dex furis's left pistol clip doesn't drop when reloading. Link to comment Share on other sites More sharing options...
Kabin14 Posted March 22, 2018 Share Posted March 22, 2018 Can you do an option? And if we toggle it we can hear another operators. Not only your Link to comment Share on other sites More sharing options...
-dapoy.Amily- Posted March 22, 2018 Share Posted March 22, 2018 Link to comment Share on other sites More sharing options...
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