Jump to content
[DE]Rebecca

Daily Tribute Dev Workshop!

Recommended Posts

On 2018-08-30 at 5:17 PM, (PS4)guzmantt1977 said:

Like I said. Tell the next person that gives you a gift that you don't want it and they should give you something better. Look closely at their face when you do. See what sort of reaction you get.

There's a difference between doing that and what you are doing at home for Christmas, isn't there? Opting out is different to throwing it back and demanding better, isn't it?

 

And here's the thing that you really should check out, you just said that you go out of your way to not get gifts, but next thing you say is that you don't understand why you shouldn't still get the stuff if you refuse the gifts. That's an oxymoron, right there. 

To be fair, you are improperly using the term gift. On one hand we have someone giving another a gift with no strings attached and on the other we have something that has a requirement before being given. One of those is not a gift. So it's not an oxymoron, it's that I don't view logins rewards as the same concept as a gift freely given.

With that being said, I would gladly opt-out of the login system if that meant I could grind for items of consequence instead (primed mods and mastery weapons), regardless of how bad that grind was. It's an alternative that requires me working for what I get.

Edited by (PS4)Hiero_Glyph
  • Like 2

Share this post


Link to post
Share on other sites

my problem with the Daily Tribute, is that I have a job, and they does not take into account all the time played since years before the start system, then I have to wait 200 days, for the content that is already in the game, but I can not access because I have to wait 200 days, it's very frustrating

I would like that at intervals of 50 days, I can choose the reward, I know that many would bother, but put yourself in my place, I can enter the forums, and be somehow a person interested in the game, but I already play many hours in warframe and nobody gave me a reward, and feel obligated to access so many days, just for a weapon or a mod, it is very unfair, if it were aesthetic content, I would not have any problem, or parallel content, I do not know, but I wish since I saw the sigma and octantis, and I have 200 days left ...

and it's a long time, I do not even have the certainty of staying playing, or it takes a year to unlock it...

thanks for taking the time to read me

Share this post


Link to post
Share on other sites
40 minutes ago, (PS4)Hiero_Glyph said:

To be fair, you are improperly using the term gift. On one hand we have someone giving another a gift with no strings attached and on the other we have something that has a requirement before being given. One of those is not a gift. So it's not an oxymoron, it's that I don't view logins rewards as the same concept as a gift freely given.

With that being said, I would gladly opt-out of the login system if that meant I could grind for items of consequence instead (primed mods and mastery weapons), regardless of how bad that grind was. It's an alternative that requires me working for what I get.

No. I'm really not.

 

Gift: 

noun

something given voluntarily without payment in return, as to show favor toward someone, honor an occasion, or make a gesture of assistance; present.

 

 Banks, supermarkets, companies in general, they all use gift the same way. "Get a free gift, with the purchase of".... 

 

If it's something you didn't pay for, and it's given it's a gift. I give my coworkers and acquaintances gifts, but I don't go around giving gifts to other people's coworkers and acquaintances. The condition there is "be a coworker or acquaintance". I give some people gifts for their children, but unless they are already on my list of "people whose children I'm buying stuff for" then their kids don't get a gift. Same goes for coworkers who quit, neighbours who have moved, and inlaws who are not really inlaws anymore because of a divorce or whatever. I don't consider myself under any obligation to give them anything. If they're lucky they'll get one of the email cards with a video of a puppy or kitten under a Christmas tree or whatever. 

 

Like I said, I'm OK with people opting out of the current system, so long as they don't get to have the gifts anymore. Hell, I'm cool with them taking the whole system away from everyone, myself included, because I understand that I have no actual right to demand a gift be given to me at all, in any form. 

 

There's really nothing wrong with the system as it stands, we can all get these things in our own time, or not. 

Literally everything in this game involves choices which end up having an "opportunity cost". This is one of those. 

Share this post


Link to post
Share on other sites
14 minutes ago, (PS4)guzmantt1977 said:

No. I'm really not.

 

Gift: 

noun

something given voluntarily without payment in return, as to show favor toward someone, honor an occasion, or make a gesture of assistance; present.

 

 Banks, supermarkets, companies in general, they all use gift the same way. "Get a free gift, with the purchase of".... 

 

If it's something you didn't pay for, and it's given it's a gift. I give my coworkers and acquaintances gifts, but I don't go around giving gifts to other people's coworkers and acquaintances. The condition there is "be a coworker or acquaintance". I give some people gifts for their children, but unless they are already on my list of "people whose children I'm buying stuff for" then their kids don't get a gift. Same goes for coworkers who quit, neighbours who have moved, and inlaws who are not really inlaws anymore because of a divorce or whatever. I don't consider myself under any obligation to give them anything. If they're lucky they'll get one of the email cards with a video of a puppy or kitten under a Christmas tree or whatever. 

 

Like I said, I'm OK with people opting out of the current system, so long as they don't get to have the gifts anymore. Hell, I'm cool with them taking the whole system away from everyone, myself included, because I understand that I have no actual right to demand a gift be given to me at all, in any form. 

 

There's really nothing wrong with the system as it stands, we can all get these things in our own time, or not. 

Literally everything in this game involves choices which end up having an "opportunity cost". This is one of those. 

Yeah, because marketing never misleads the consumer, right? If the gift was free I could go pick it up without any restriction, you know: "given voluntarily". We both know that is not the case and marketing has made a free gift conditional on the purchase of another item. Anyway, that's another topic but you aren't that naive so let's not pretend you believe that login rewards are a gift to the players. Heck, DE wont even call them gifts because they know better. Besides we already get anniversary gifts and these are not even close to the same thing as login rewards.

  • Like 2

Share this post


Link to post
Share on other sites
2 hours ago, (PS4)Hiero_Glyph said:

Yeah, because marketing never misleads the consumer, right? If the gift was free I could go pick it up without any restriction, you know: "given voluntarily". We both know that is not the case and marketing has made a free gift conditional on the purchase of another item. Anyway, that's another topic but you aren't that naive so let's not pretend you believe that login rewards are a gift to the players. Heck, DE wont even call them gifts because they know better. Besides we already get anniversary gifts and these are not even close to the same thing as login rewards.

 

2 hours ago, (PS4)guzmantt1977 said:

Banks, supermarkets, companies in general, they all use gift the same way. "Get a free gift, with the purchase of".... 

The gift is free because you aren't charged for it, it's something voluntarily added on top of your purchase value so long as the condition is met. There is nothing misleading or confusing about the use of the word gift in such a way. You are just trying really hard to include the concept of altruism in your usage of the word. 

 

You're not naive so you can drop the pretense that you have paid for the daily login rewards or that they are involuntarily given to us by DE, that we deserve or must be handed these things every time we log in. Yes there's a condition to getting the gift, but at the end of the day, that's true for just about every gift ever. 

 

And please, don't act like you expect daily logins, or even ones we get actually every 50 or 100 days to match a yearly gift. You know better. 

Share this post


Link to post
Share on other sites
1 hour ago, (PS4)guzmantt1977 said:

 

The gift is free because you aren't charged for it, it's something voluntarily added on top of your purchase value so long as the condition is met. There is nothing misleading or confusing about the use of the word gift in such a way. You are just trying really hard to include the concept of altruism in your usage of the word. 

 

You're not naive so you can drop the pretense that you have paid for the daily login rewards or that they are involuntarily given to us by DE, that we deserve or must be handed these things every time we log in. Yes there's a condition to getting the gift, but at the end of the day, that's true for just about every gift ever. 

 

And please, don't act like you expect daily logins, or even ones we get actually every 50 or 100 days to match a yearly gift. You know better. 

No, your using a modern marketing convention. It's like "100% natural", as it means something very different than the consumer believes it does. My wife works for a food company so we joke about all of the misleading terminology on a regular basis. The difference being that businesses used to give their valued customers free gifts as a sign of gratitude, but it wasn't until modern marketing came to be that claiming a free toaster required you to open a checking account with a minimum balance.

As for gifts having a condition, now you sound like someone in marketing trying to spin it so that they can justify their usage of the term. Yes, as a business I value my customers but I would not tell them that in order to get a gift they have to spend $XXX first. I would treat them the same as any other customer and at the end of the year I would thank them for their patronage with a gift based upon their loyalty, not some predefined condition. Oh, John spent $X,XXX so let's give him this instead of Susan who has been a customer for 20 years but lost her job this year so she didn't spend as much. No, you thank them both and you give Susan something special since it would make her holiday.

At the end of the day login rewards are not gifts from DE that are freely given. They are are reward for fulfilling a very specific set of terms that are outlined before the player ever logs in. This is not how any gift is given, except maybe not being naughty for Santa.

Edited by (PS4)Hiero_Glyph
  • Like 2

Share this post


Link to post
Share on other sites
29 minutes ago, (PS4)Hiero_Glyph said:

Yes, as a business I value my customers but I would not tell them that in order to get a gift they have to spend $XXX first. I would treat them the same as any other customer and at the end of the year I would thank them for their patronage with a gift based upon their loyalty, not some predefined condition. 

Yeah I added a bit of emphasis. I want you to go ahead and look at what you wrote there. You are not going to go with a predefined condition, you are just going to go with the predefined condition of "loyalty"😐

Oh and it's a very nicely vague, predefined condition, which will allow you to pick and choose who you are going to give it to, without actually being obliged to give it to anyone else who may also be eligible. 😐

But for some reason you think that I'm the one trying to weasel "modern meaning" into the dictionary definition, as opposed to your "totally altruistic and not in any way determined by predefined conditions" version that may not be anything of the sort?........ 😂

Go ahead and try the other one, it's got bells on, it does. 😜

 

You can try to spin this as much as you want, but you're not actually going to redefine the word "gift" any time soon, and as you so eloquently showed, even the people who think that they give unconditionally, very seldom do. 

 

You're given something, for free once a day, just for logging in. DE isn't obliged to do that, and can stop doing that at anytime should they so choose. They do it voluntarily, to thank us for playing their game. It's a highly egalitarian system, as everyone has the opportunity to get all the items, in time, should we choose to attempt to do so. 

 

There's nothing wrong with the system or the proposed changes. Some people don't like it as it takes time, others don't want it to be changed, some are cross because they want to dictate what they should be given. That's not something that needs fixing, it's just what happens when you deal with humans. 

Share this post


Link to post
Share on other sites
17 minutes ago, (PS4)guzmantt1977 said:

Yeah I added a bit of emphasis. I want you to go ahead and look at what you wrote there. You are not going to go with a predefined condition, you are just going to go with the predefined condition of "loyalty"😐

Oh and it's a very nicely vague, predefined condition, which will allow you to pick and choose who you are going to give it to, without actually being obliged to give it to anyone else who may also be eligible. 😐

But for some reason you think that I'm the one trying to weasel "modern meaning" into the dictionary definition, as opposed to your "totally altruistic and not in any way determined by predefined conditions" version that may not be anything of the sort?........ 😂

Go ahead and try the other one, it's got bells on, it does. 😜

 

You can try to spin this as much as you want, but you're not actually going to redefine the word "gift" any time soon, and as you so eloquently showed, even the people who think that they give unconditionally, very seldom do. 

 

You're given something, for free once a day, just for logging in. DE isn't obliged to do that, and can stop doing that at anytime should they so choose. They do it voluntarily, to thank us for playing their game. It's a highly egalitarian system, as everyone has the opportunity to get all the items, in time, should we choose to attempt to do so. 

 

There's nothing wrong with the system or the proposed changes. Some people don't like it as it takes time, others don't want it to be changed, some are cross because they want to dictate what they should be given. That's not something that needs fixing, it's just what happens when you deal with humans. 

Again, spin it how you want but you ignored the last part and cherry-picked loyalty as a condition. It was merely an example, it's not like I have a loyalty chart and measure customers against it. It's a gift, so any customer that would have value to me or whom I want to thank could get such a thing. I have given things to customers I have never met before; I guess they meet my loyalty condition, right?

Back on topic, the login reward system is flawed. Players play Warframe because it has something new they want to experience or because they enjoy the gameplay. The login rewards can be done without even playing but if that is what DE values then it is their choice to give a reward for meeting their predefined conditions. But please stop acting like DE is doing us a favor with login rewards because they know exactly what they are getting in return from the players.

Edited by (PS4)Hiero_Glyph
  • Like 2

Share this post


Link to post
Share on other sites
2 hours ago, (PS4)Hiero_Glyph said:

Again, spin it how you want but you ignored the last part and cherry-picked loyalty as a condition. It was merely an example, it's not like I have a loyalty chart and measure customers against it. It's a gift, so any customer that would have value to me or whom I want to thank could get such a thing. I have given things to customers I have never met before; I guess they meet my loyalty condition, right?

Back on topic, the login reward system is flawed. Players play Warframe because it has something new they want to experience or because they enjoy the gameplay. The login rewards can be done without even playing but if that is what DE values then it is their choice to give a reward for meeting their predefined conditions. But please stop acting like DE is doing us a favor with login rewards because they know exactly what they are getting in return from the players.

Yeah that's pretty much what I pointed out, it's a non-standard metric for a condition, that allows you to do as you please. You can give it to someone or not give it, based on a whim that you justifed by calling it loyalty. 

 

At least with DE they made it clear. It's not for the people who spend a lot of money, or for the folks that they decide that they like. It is given to anyone that shows up on any given day. 

If you don't like the fact that it also helps them to boost their numbers and is an inducement to encourage us to try and at least show up once a day, then that's an issue you have to find a way to deal with. But to stand around and suggest that a "loyal customer appreciation package", whatever we will call it, or even just a free coffee, doesn't also probably do the same things: keep loyal customers around and turn new ones into return customers... Well, we know that it often does. We've known that for millenia. And DE knows it too.

 

But you keep missing the fact that they don't need to give us daily rewards. It could have been something only every 50 days and would probably still be as effective. I don't know about you, but I really did appreciate some of the stuff that was hard to farm, like seeing tellurium. I did a 30 minute run with Nekros Prime today, running desecration the whole time, I only got one. 20 minutes with a Hydroid and my Nekros, didn't get any. And that's not unusual for me. So for all the tellurium I got while building up a solo clan and doing the research, I am grateful. 

 

Now, am I saying that it's not a cheap gift? No. But it also has a really cheap condition for being given. So that's not a problem. 

Am I saying that it's a great system to ensure that people actually play. No. We both know that there are going to be people who don't actually play. But there are also going to be a lot more who at least run the sorties while they're here. Maybe mess with the foundry. So that's not actually a problem either. 

But is DE saying that we have to do those things? No. It's literally just for logging in once a day. So there's no problem whatsoever. 

Share this post


Link to post
Share on other sites
2 hours ago, (PS4)guzmantt1977 said:

Yeah that's pretty much what I pointed out, it's a non-standard metric for a condition, that allows you to do as you please. You can give it to someone or not give it, based on a whim that you justifed by calling it loyalty. 

 

At least with DE they made it clear. It's not for the people who spend a lot of money, or for the folks that they decide that they like. It is given to anyone that shows up on any given day. 

If you don't like the fact that it also helps them to boost their numbers and is an inducement to encourage us to try and at least show up once a day, then that's an issue you have to find a way to deal with. But to stand around and suggest that a "loyal customer appreciation package", whatever we will call it, or even just a free coffee, doesn't also probably do the same things: keep loyal customers around and turn new ones into return customers... Well, we know that it often does. We've known that for millenia. And DE knows it too.

 

But you keep missing the fact that they don't need to give us daily rewards. It could have been something only every 50 days and would probably still be as effective. I don't know about you, but I really did appreciate some of the stuff that was hard to farm, like seeing tellurium. I did a 30 minute run with Nekros Prime today, running desecration the whole time, I only got one. 20 minutes with a Hydroid and my Nekros, didn't get any. And that's not unusual for me. So for all the tellurium I got while building up a solo clan and doing the research, I am grateful. 

 

Now, am I saying that it's not a cheap gift? No. But it also has a really cheap condition for being given. So that's not a problem. 

Am I saying that it's a great system to ensure that people actually play. No. We both know that there are going to be people who don't actually play. But there are also going to be a lot more who at least run the sorties while they're here. Maybe mess with the foundry. So that's not actually a problem either. 

But is DE saying that we have to do those things? No. It's literally just for logging in once a day. So there's no problem whatsoever. 

DE is not giving us login rewards, they are trying to boost their daily numbers. We are doing the favor for DE, not the other way around. That's why login rewards are not a gift. If anything they are the carrot on the stick to keep this treadmill going.

Share this post


Link to post
Share on other sites
3 hours ago, (PS4)Hiero_Glyph said:

DE is not giving us login rewards, they are trying to boost their daily numbers. 

Funny. I get one every day when I log in for the first time. Pretty sure that everyone else is getting them as well. I am fairly certain that you even made the point that there are folks who just log in to collect the daily gift and don't even bother to play. 

 

9 hours ago, (PS4)Hiero_Glyph said:

The login rewards can be done without even playing but if that is what DE values then it is their choice to give a reward for meeting their predefined conditions. 

See? And yet you're saying that they don't give those to us? 

 

Other than that you seem to be hung up on the idea that gift = pure altruism. That's just not true. Altruism is a concept that's wonderful in theory, but under a cynical examination it becomes impossible to prove that it exists. 

Personally I don't care if my logins helps boost their numbers. What matters to me is that even when I was out of starter plat, I'd get something just for choosing to play. To be absolutely clear here, that's something you and I didn't pay for, or have any right to demand. That's a gift, my friend, no matter how much you want to try and deny it. 

Share this post


Link to post
Share on other sites
vor 14 Minuten schrieb (PS4)guzmantt1977:

Funny. I get one every day when I log in for the first time. Pretty sure that everyone else is getting them as well. I am fairly certain that you even made the point that there are folks who just log in to collect the daily gift and don't even bother to play. 

 

See? And yet you're saying that they don't give those to us? 

 

Other than that you seem to be hung up on the idea that gift = pure altruism. That's just not true. Altruism is a concept that's wonderful in theory, but under a cynical examination it becomes impossible to prove that it exists. 

Personally I don't care if my logins helps boost their numbers. What matters to me is that even when I was out of starter plat, I'd get something just for choosing to play. To be absolutely clear here, that's something you and I didn't pay for, or have any right to demand. That's a gift, my friend, no matter how much you want to try and deny it. 

Your premise is that people log in no matter what. At a point in your Warframe "career" you basically have everthing done that you bother to do (that point differs individually).

The current system motivates everyone to log in no matter what - keeping up the good numbers for Warframe even in times of a content drought like now before a big update.

If people want to implement a system that stops giving exclusive rewards login numbers will fluctuate much more during the year. I claim that more people would take longer hiatuses or just stop playing the game by letting the game slip out of their daily routine. I consider that group much larger that the one that leaves the game because of 0,05% of game content they can't have immediately.

Edited by Sahansral

Share this post


Link to post
Share on other sites
1 hour ago, Sahansral said:

If people want to implement a system that stops giving exclusive rewards login numbers will fluctuate much more during the year.

Let's start here because it's important to make it clear. A brief examination of the initial post shows that there's no push from DE to remove the exclusivity of the daily login rewards. The change suggests that we will have the agency to choose from the pools of rewards at specific milestones. As several have noted that does not actually reduce the number of logins required to get all of the rewards. 

 

59 minutes ago, Sahansral said:

 Your premise is that people log in no matter what.

Not quite, it's that we log in if we want to. If we really don't want to, we will stop doing it. There's no "reward" of the type that we get, that will keep a person logging in every day forever. At some point, different for each of us, everyone will eventually stop. 

59 minutes ago, Sahansral said:

The current system motivates everyone to log in no matter what - keeping up the good numbers for Warframe even in times of a content drought like now before a big update.

See above. 

1 hour ago, Sahansral said:

I claim that more people would take longer hiatuses or just stop playing the game by letting the game slip out of their daily routine.

It's possible, however as I said at the beginning, that's not what they proposed, and sooner or later, we all stop. 

1 hour ago, Sahansral said:

I consider that group much larger that the one that leaves the game because of 0,05% of game content they can't have immediately.

Yes but it's probably also significantly smaller than the number who leave before maxing out their very first sentinel while there's still a whole star chart left to explore. 

Share this post


Link to post
Share on other sites
vor 4 Stunden schrieb (PS4)guzmantt1977:

Let's start here because it's important to make it clear. A brief examination of the initial post shows that there's no push from DE to remove the exclusivity of the daily login rewards. The change suggests that we will have the agency to choose from the pools of rewards at specific milestones. As several have noted that does not actually reduce the number of logins required to get all of the rewards.

Yes but it's probably also significantly smaller than the number who leave before maxing out their very first sentinel while there's still a whole star chart left to explore. 

Well first, my arguments are more aimed towards the posters who wish to remove all exclusive rewards from the system altogether by reasoning that all rewards are gifts that are only bonus without counterperformance.

Second, also it also heavily depends on what "evergreens" past 1000 days are. If "evergreens" means stuff I already have at that point, I simply stop care about logins. If the system doesn't give new exlusive content beyond day 1000 and let's people cherrypick the rewards, imho it'll stop working when players only have the "bad" rewards left to choose.

 

And regarding the players who abandon Warframe in the early stages of the game: I think the login reward system hardly affects them. Here DE should spend more effort into tutorials and toning down grind walls.   

Edited by Sahansral

Share this post


Link to post
Share on other sites
21 hours ago, (PS4)guzmantt1977 said:

If it's something you didn't pay for, and it's given it's a gift. I give my coworkers and acquaintances gifts, but I don't go around giving gifts to other people's coworkers and acquaintances. The condition there is "be a coworker or acquaintance". I give some people gifts for their children, but unless they are already on my list of "people whose children I'm buying stuff for" then their kids don't get a gift. Same goes for coworkers who quit, neighbours who have moved, and inlaws who are not really inlaws anymore because of a divorce or whatever. I don't consider myself under any obligation to give them anything. If they're lucky they'll get one of the email cards with a video of a puppy or kitten under a Christmas tree or whatever. 

Your whole argument seems to forget the existence of rewards, which are things given for free to those who manage to do something, in this scenario, logging in a certain amount of days which doesn't even have to be in a row.

Might sound dumb, but trying to change the system now is as dumb as saying that everyone has the right to be the worker of the month once in a while, no matter how lazy they are. Turning rewards into gifts achieves nothing but to defeat their original purpose.

Edited by ----Legacy----

Share this post


Link to post
Share on other sites

It's clear the purpose of the rewards is to entice players to be on every day so that DE's Steam/internal numbers will stay high and stable. They have two companies that have large financial stakes in them, and there's no doubt that's something that comes into play here. I wouldn't be surprised if there are reports showing that getting players on every day makes them more apt to spend more money in total than those who play sporadically for longer average times each session. It's about keeping metrics in the right place. If this system were designed to reward players for being active in the game, for participating in Warframe, then there wouldn't be Beta players and multi-year vets sitting on so few premium items. Weapons and mods that affect game play should not be time gated this way. I can only imagine if this were some progression-based MMO with actual gear locked behind a 600 or 1000 day login wall.

Bottom line is that while some long time players might be upset about newer players getting rewards sooner, the change will be beneficial not only for players just entering the game, but also other veterans who have been playing for years but are unable to login every day or simply get bored after weeks or months of playing and take a break. Trying to force people who have spend hundreds to thousands of hours in game and spend real money on Warframe to deal with logging in each and every single day just to inflate numbers is not good design. DE can act as they like and no doubt will in the end, but I see it being detrimental in the long run to keep the current system in place. It's actually one of the things that turned me off of GW2, knowing that I would be falling behind in gaining rewards if I didn't login literally every single day regardless of if I wanted to play that day or not. Please stop gating useful items behind years of logins and set login rewards to cosmetics only. That, or drop the time between rewards to 30 days and let people choose what they want at each milestone.

No fix is going to be perfect, but the proposed solution right now is not a fix at all, it's just a slight tweak to a still bad system.

  • Like 1

Share this post


Link to post
Share on other sites
17 hours ago, (PS4)Hiero_Glyph said:

the login reward system is flawed. Players play Warframe because it has something new they want to experience or because they enjoy the gameplay.

The system is flawed because it lacks instant gratification, which is fine since DE added it as a way to reward long time players and respect their time in warframe. I've been here since 2014 but barely ever play or login at this point due to whatever reason, so i don't deserve any of the rewards beyond what i already have, let alone all of them.

The keyword here is "wait". Players at the head of the login system are rewarded with new shinies that nobody wants since these don't exist in the game until they are getting closer, however, players behind them see the new shiny and want it asap, they can't wait to fulfill the requirement set to get it and refuse to recognize the long time that those players have been playing or logging in in order to get those things.

I also think that having time walls set in the future is way more acceptable and realistic than "never coming back" walls set in the past.

Edited by ----Legacy----

Share this post


Link to post
Share on other sites
49 minutes ago, ----Legacy---- said:

Your whole argument seems to forget the existence of rewards, which are things given for free to those who manage to do something, in this scenario, logging in a certain amount of days which doesn't even have to be in a row.

Might sound dumb, but trying to change the system now is as dumb as saying that everyone has the right to be the worker of the month once in a while, no matter how lazy they are. Turning rewards into gifts achieves nothing but to defeat their original purpose.

Looks like you didn't actually look at my arguments. 

I've said repeatedly that there's nothing wrong with the system as it exists or the proposed changes. The actual rewards are already gifts that we never pay for, and have no right to demand. Yes they help to encourage us to boost the numbers, but we don't actually need daily rewards for that, do we, just the milestones. Unlike most, I admit to being grateful for some of the stuff I get between those milestone events.

16 minutes ago, ----Legacy---- said:

The system is flawed because it lacks instantgratification, which is fine since DE added it as a way to reward long time players and respect their time in warframe.

That's what half of the people are saying. The other half says it's broken because it doesn't protect their exclusivity and imaginary prestige. 

 

Folks like you, who can take it or leave it, are mainly unicorns right now. The whole time I've been responding to this thread, it's been a bunch of folks kicking a fuss about something, but I can't for the life of me, figure out why. 

Share this post


Link to post
Share on other sites
13 hours ago, (PS4)Hiero_Glyph said:

DE is not giving us login rewards, they are trying to boost their daily numbers. We are doing the favor for DE, not the other way around. That's why login rewards are not a gift. If anything they are the carrot on the stick to keep this treadmill going.

I'm fine with that. Keeps my favorite game alive and benefits me at the same time. Logging in, which takes about 30 seconds, is something you can do before you go to bed every night. Easy way to support our game.

Share this post


Link to post
Share on other sites

Doing something over and over to recieve rewards is essentially farming.  Farming is free to do,  but you still need to do it if you want enough resources to build or research something.  

Thats all the login system is,  youre farming for a resource (days logged in)  to be able to "afford" your next milestone. That's why they arent gifts and do take work,  because you essentially have to pay for them with time and effort, however much that may be for some people.  The same as any other item in this game,  only without the rng

Share this post


Link to post
Share on other sites

Here's a real problem of the login tribute system. Older folk who are at 1,000 logins and keep logging in on a daily basis will continue to have 1,000 more logins than a newer player such as myself who's only in the early 100s. By the time I am to reach 1,000 logins in about 2½ years time, said veteran will be sitting on their 1,900th login, and us newer folk will never see the light of day of being considered an equal. ... as far as logins goes. I'd honestly be more apt to a monthly-based system that others have mentioned and one that doesn't keep track of the ridiculous number of days one has simply logged in to the game.

  • Woah 1

Share this post


Link to post
Share on other sites

Why not let us choose any low tier stuff like sigils and reactor packs at 50 logins and any primed mod or weapon on every 100 days and keep the more vanity stuff like sydannas at day 310+?
Vanity items are more loyalty items than anything else. Raid sekharas,event and faction sydanas,event sigils,etc. they're symbols of prestige. A weapon 9/10 ends up just being MR fodder and keeping MR fodder behind such length daily login records is unpleasant. 
Logging in for a THOUSAND days is crazy. I just recently got my zenistar and I can't believe I dropped whatever I was doing every day to get a single weapon that took making it a daily chore for almost an entire year to obtain. Fun weapon but it was grating getting it.  I really want sigma and octanis but I fear the game becoming incredibly boring due to being overplayed while I wait well over a year just to see if I even like using the weapon and adding it to my MR wall of weapons....

It's clear you prefer short bursts of gameplay over marathons for players due to no scaling rewards currently in the game so I ask that login gear is easier to obtain.

Another cool option would be to remove the weapons involving MR completely from the daily login rewards and move them to be end tier faction rewards or something.  Then add new vanity items to the daily login system so it isn't so empty. Could keep the prime mods in the login system since theyre more about maximizing builds due to regular variants existing outside of the daily login.  This way the people who stick to loging in get prestige items they want and those of us who just want to experiment with new weapons and level up get gear to have fun with. 

I'm already MR 25. I've leveled all factions for their weapons and sydanas. I feel like I've done pretty much everything available to me.Yet Seeing empty grayed out spaces in my weapon list digs at me inside since i'll never be able to fill out the list in under a year no matter how much I play the game in that year.


Either way,the new changes proposed are at least better than the current system. *thumbs up*

Edited by wizardeiges

Share this post


Link to post
Share on other sites
vor 8 Stunden schrieb SephirothWS:

Here's a real problem of the login tribute system. Older folk who are at 1,000 logins and keep logging in on a daily basis will continue to have 1,000 more logins than a newer player such as myself who's only in the early 100s. By the time I am to reach 1,000 logins in about 2½ years time, said veteran will be sitting on their 1,900th login, and us newer folk will never see the light of day of being considered an equal. ... as far as logins goes. I'd honestly be more apt to a monthly-based system that others have mentioned and one that doesn't keep track of the ridiculous number of days one has simply logged in to the game.

Well, if someone joined three years before you and keeps on staying with the game, why should he considered an equal "... as far as logins goes"?

 

 

  • Like 1

Share this post


Link to post
Share on other sites
15 hours ago, Zahnny said:

If you guys haven't caught on to him trolling I seriously worry.

Is it because you would have to question your position? Or that folks can actually disagree and that's okay? 

12 hours ago, LuckyCharm said:

That's why they arent gifts and do take work,  because you essentially have to pay for them with time and effort, however much that may be for some people.  The same as any other item in this game,  only without the rng

I understand that position, but disagree. We have people arguing that the logins are worthless because they can be done in seconds without actual effort. When we add up the actual time the mechanic takes, what are we talking about? An hour or two in total? And don't forget that totals a thousand things over that time, not just the milestones. 

And most of the other things in the game can be brought. 

 

10 hours ago, SephirothWS said:

Here's a real problem of the login tribute system. Older folk who are at 1,000 logins and keep logging in on a daily basis will continue to have 1,000 more logins than a newer player such as myself who's only in the early 100s.

That's not a problem. The problem is that you think that it's a race, that you think that you should compare yourself to others. Don't do that. Comparison is the thief of joy. 

 

1 hour ago, wizardeiges said:

I just recently got my zenistar and I can't believe I dropped whatever I was doing every day to get a single weapon that took making it a daily chore for almost an entire year to obtain.

Why did you do that to yourself? 

  • Upvote 2

Share this post


Link to post
Share on other sites
Guest
This topic is now closed to further replies.

×
×
  • Create New...