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Who's the worst warframe


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Worst is subjective, mostly, as what others have pointed out; There's always someone that can make a Warframe work.

To me, I don't define a "bad" Warframe purely from its power (or even usefulness), but from its kit design.

How versatile is the base kit? Are the various abilities evenly distributed in power and use (rather than being a 1-button wonder)? Can you use all ability modifiers (mainly strength/range/duration) in various ways to make different styles? Is there some (innate and natural, preferably) synergy in the kit? Is this Warframe useable in most contents? How well does this Warframe work in a team-setting?

And with that in mind, I find the following frames the worst;

Chroma, Vauban, Wukong, Limbo, Atlas, Titania, Banshee, Ember, Hydroid

  • Chroma - Only really used for Eidolon hunting, and is focused almost entirely on his Vex Armor. If I -had- to pick a frame as the worst one, I'd most likely say Chroma. Imo, his kit needs a lot of rethinking / rebalancing.
  • Vauban - He's got 7 abilities. 6 of them (all but Tesla) are CC-oriented, with no synergy going on or anything... Bafflingly bad design, to say the least. This fella needs a total rework (not just buffs to what he has) so it has more versatility and cohesiveness. If it weren't for his CC to actually be kinda potent (mainly his Bastille/Vortex), he'd be my pick for worst Warframe.
  • Wukong - Similar to Chroma, but for Defy (at least his staff is workable, albeit still underwhelming) and I personally just use him to cheese Sorties. At least his kit could be saved with (heavy) tweaking.
  • Limbo - For still being legendarily disruptive (intentionally or not), even if an otherwise immensly powerful 'frame. Could possibly need a rethinking in how he works, if nothing else to make him further less disruptive for the team.
  • Atlas - Built basicly just for punching with Landslide. Despite buffs to his other abilities, they are still mostly not worthwhile to use, sadly. At least they all could work with a few tweaks, so he has a promising base kit at least.
  • Titania - She has Razorwing and 3 meh CC-skills that don't mesh too well all in all, along with TONS of crippling QoL-issues. Needs buffs and synergies, but has a kit that could otherwise potentially work.
  • Banshee - Banshee's weird. Sonic Boom is panic CC, but it's SO clunky and slow to use (onehanded cast please?). Sonar rewards good shot placement, but is generally total overkill (at least when you build her with strength). Silence is a clunky mess, even if ok when used right. So, basicly, her 3 first skills require a skilled, observant and mobile player to use well, especially since she is made of paper. Then there's Soundquake; The noob nuke/CC that makes her completely stationary. What is it doing in her kit?? Overall, she could need a good look over so she makes more... sense, as a whole?
  • Ember - Workable kit, but only Accelerant really has ties to her other abilities. The other 3 are just varied forms of nukes, with little to no interaction between one another whatsoever. Needs a SMART lookover (with new mechanics and such to tie the kit together), not just number-tweaks.
  • Hydroid - While he has a kit where you use all four abilities, he basicly NEEDS an augment (or 3) to feel more complete. And his main survivability and damage resides inside a pool in which he has to stay inside, with absolutely crippled mobility (which Tidal Surge barely helps make faster)... well, it doesn't really fit the whole fast-paced style of Warframe, imo. But I guess in this case, it's probably more about me not really liking his style, than him actually having a bad kit?

To be fair though, MOST Warframes have issues in one form or another (moreso the older ones). I just find these ones the most obviously flawed ones. But if you asked me about any Warframe, I could find a bone to pick on it (even if tiny); I promise!

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12 hours ago, DeMonkey said:

Not bored of him in the slightest, he is and always will be my favourite frame, just not for Defy.

There is no difference between the two when it comes to frame design and balancing, or rather, there is no "hardcore endgame". The game isn't designed around it, frames aren't balanced around it, actual content doesn't exist for it.

I stand by my statement that he's useless in Arbitration. Given the Staffs unusability there for no reason, you're just playing him for Defy. If your teammates are dying on Rotation A whilst you run about in boring immortality, imagine what you could have done if you'd played a better frame. Trinity can Tank as well as fuel teammates both with energy, health and DR. Chroma can buff damage and grant extra health/armour. Nidus can create little healing zones whilst CC'ing enemies for teammates and buffing their Power Strength. Rhino can CC as well as buff damage and tank.

The list goes on, Wukong is objectively not a good pick because he has a single ability in that mode that is technically nothing more than a self heal.

I agree that other frames have better utility and interesting skills. Wukong could do with qol improvements for sure. Even given a boost to utility to bring something more to the table to help the group. 

Your right, I do play him for the defy because that's what I enjoy. I love running sound eso, arbitrations, endless kuva, and survival missions punching mobs to death with sparring weapons and testing his limits to see how high I can go. Can I make it past round 12 with a solid group? Can I go for an hour in arbitration? I'm always curious to see how a frame with immortality rack and stacks against others testing those limits. But I get it, what's fun for me isn't necessarily fun for you and may irritate you. I think he was made for a purpose to be a tank support frame for hardcore players wanting to reach lvl 300 mobs. Those willing to grind it out for hours on end in endless missions. Who knows with al the outcry on how lackluster arbitration difficulty is maybe de has something planned for harder end game content and wukong will shine.

With that said, he is far from being the worst frame. In my opinion. But I guess we will just agree to disagree.

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1 hour ago, LegacyDM said:

With that said, he is far from being the worst frame. In my opinion. But I guess we will just agree to disagree.

I guess so.

Out of curiosity though, when you say he's not "bad", are you talking from a subjective enjoyment perspective, or a rational perspective? 

Because subjectively Wukong and his Staff is the single most fun thing in the game for me, I'm just looking beyond that at what the game is built around, and what the abilities actually do for the game.

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11 hours ago, LegacyDM said:

 I think he was made for a purpose to be a tank support frame for hardcore players wanting to reach lvl 300 mobs.

Wukong as a Tank? Would agree but as a Support Frame for Hardcore Players too? Yeaah, got Banshee for that.

Edited by VPrime96
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Just now, VPrime96 said:

Wukong as a Tank? Would agree but as a Support Frame for Hardcore Players too? Yeaah, got Banshee for that.

>Tank Wukong

>Pinky toe slightly touches a nulifier bubble that is clipping through a wall

>Dead Wukong

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21 hours ago, DeMonkey said:

I guess so.

Out of curiosity though, when you say he's not "bad", are you talking from a subjective enjoyment perspective, or a rational perspective? 

Because subjectively Wukong and his Staff is the single most fun thing in the game for me, I'm just looking beyond that at what the game is built around, and what the abilities actually do for the game.

He's The best at what he does and what he was designed to do. a single target melee tank that just can go on for ever. 

All your points are valid.he has no aoe, no group support, and no utility. No content that can challenge him and many frames can do it better. I get that. But, the game is all about survival right? If you die you are useless to the mission. There are frames that just plain suck, have no synergy, can't survive a lick and take a hell of a lot of work just to get them where they need to be. In the survival catagory he can probably outlast any frame in the game. How does that qualify as one of the worst? Maybe your right, the other categories throw him into uselessness. But in my mind his immortality makes up for it and is fun. I think if I run guardian derision with reflex guard I can seamlessly pull mobs away from the squad and with defy that combo will be a huge support to the team. Now I'm an immortal tank actually contributing to the team.  I just need to test if reflect guard parry acts as a block. I'm pretty sure it does. Anyways, I watch other people struggle and I'm shrugging S#&$ off. People go down and I'm reviving. I will say Wukong is a paradox. Maybe He's terrible but the best at the same time. I think we can agree he could use a more balanced makeover.

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12 hours ago, VPrime96 said:

Wukong as a Tank? Would agree but as a Support Frame for Hardcore Players too? Yeaah, got Banshee for that.

Support as in reviving while everyone else is dropping like flies. With the proper defy build, while members are getting one shot he is able to keep the team alive by reviving. 

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3 hours ago, LegacyDM said:

In the survival catagory he can probably outlast any frame in the game. How does that qualify as one of the worst?

I guess that's my point, there's no need for a survival category in the content that the game is designed around. Yes, Wukong is immortal. I don't particularly see that as useful when it's already fairly difficult to die. He fills a role that doesn't, and imo, shouldn't exist.

But hey, if that's what you enjoy then sure. I just don't relate enjoyment to usefullness, otherwise his Staff would be the best weapon in the game. :clem:

Plus, a dedicated reviver is no longer necessary either given Operators can do it freely.

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  • 2 years later...
vor 39 Minuten schrieb killerJoke66:

its either inaros or hydroid 

If it's taken into account that Inaros works at least as an noob frame is Hydroid number one in being the worst.

If I could choose between doofy (scary movie 1) and Hydroid to help me in a mission I would choose doofy.

vor 1 Minute schrieb (PSN)Unstar:

Why? :(

Don't know, but it's at least so.ething with meme potential. 

Edited by ES-Flinter
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vor 12 Minuten schrieb KnossosTNC:

Don't make me bust out the lawnmower...

Anyway, two years later, Hydroid and Banshee are probably the two that needs a rework the most.

doesn't look so bad after all. they have competition here:


Hydroid - 1.3%

Protea - 1.11%

Hildryn - 1.03%

Atlas - 0.97%

Gara - 0.89%

Harrow - 0.72%

Baruuk - 0.64%

Nyx - 0.53%

Zephyr - 0.49%

Garuda - 0.44%

Xaku - 0.43%

Banshee - 0.43%

Grendel - 0.29%

Lavos - 0.07% (and 0 forma lavos with auto-hack and max sprint is actually very cool for railjack. solo or not)

Edited by Battle.Mage
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I was about to vote for Hydroid, but yeah Lavos takes the cake.
Both are clunky (casting time, tap&hold)  and suffer from damage types. After the corrosive change, Hydroid's Barrage doesn't remove amor completely any more and magnetic...nuff said.
Lavos doesn't offer anything interesting for me which is a shame, the frame should reward choosing the right damage types way more.

Edited by Sahansral
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1 hour ago, Battle.Mage said:

doesn't look so bad after all. they have competition here:


Hydroid - 1.3%

Protea - 1.11%

Hildryn - 1.03%

Atlas - 0.97%

Gara - 0.89%

Harrow - 0.72%

Baruuk - 0.64%

Nyx - 0.53%

Zephyr - 0.49%

Garuda - 0.44%

Xaku - 0.43%

Banshee - 0.43%

Grendel - 0.29%

Lavos - 0.07% (and 0 forma lavos with auto-hack and max sprint is actually very cool for railjack. solo or not)

people only play hydroid because he looks cool (yes subjective perspective and not analytical) , not because he has any upper edge on gara or atlas or hildryn or garuda etc. 

This is one of the reasons why you just DO NOT balance the game on just statistics alone , it can be a huge misguidance because it doesnt tell you the story  

 

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i mean we are at a point where if you remove the pilferring augment from hydroid he instantly moves from being x10 worse than his counterpats nekros and khora to x100 times being worse , its just hilarous .. DE  you did really fine for zephyr we expect the same energy for our tentacle pirate man .. thanks.

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