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cheliel

How to Un-Squishy any Framev

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1 hour ago, cheliel said:

OK but QT also has its limits- not all frames have the high energy pool to benefit from it. 

Whereas Vitality complements most builds- added with another hp mod, Rejuvenation aura and Coaction drift we get an all around squishy solution 

running primed flow+QT will always give you more ehp than just vitality.

 

even if we look at a warframe with a bad energy max pool like Titania who has a base pool of 150 at level 30, equipped with primed flow, it becomes 425 energy, an increase of 275. The 275 max energy from flow then becomes +660 ehp gained because of the 2.4x multiplier on QT. Compared to the flat 440 hp from vitality which translates to +440 ehp

This is btw, why any serious chroma build runs QT+flow over flat health. It's just tankier. Plain and simple.

The reason why you wouldn't use QT+flow is if the frame already has a good tanking mechanism that doesn't rely on the normal healthbar mechanics. aka you're wukong or rhino or revenant.

oh and flow itself is just a good mod for power spamming that doesn't get ruined by energy leech eximus

 

but the point is, energy pool isn't a justifiable reason to not run the combo.

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Primed flow + QT how many pizzas does it need to fill up the energy bar? Then the life bar when it goes down to 2 hp? That’s two gear stuff you need to click just to maintain the setup

Meanwhile Rejuvenation + Coaction + 2 hp mods is a no maintenance no arcane no gear setup, just regens itself hassle free.

 

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If anything, mobility is your key survivability in Warframe. Enemies tend to have a REALLY BAD aim, no matter how strong they get and if you somehow die, it's probably because you weren't moving or moving towards them. Being squishy is fine, mobility and crowd control mix well as well as mobility and being tanky in a sense. Whatever it is, just keep moving.

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1 hour ago, Obviousclone said:

running primed flow+QT will always give you more ehp than just vitality.

 

even if we look at a warframe with a bad energy max pool like Titania who has a base pool of 150 at level 30, equipped with primed flow, it becomes 425 energy, an increase of 275. The 275 max energy from flow then becomes +660 ehp gained because of the 2.4x multiplier on QT. Compared to the flat 440 hp from vitality which translates to +440 ehp

This is btw, why any serious chroma build runs QT+flow over flat health. It's just tankier. Plain and simple.

The reason why you wouldn't use QT+flow is if the frame already has a good tanking mechanism that doesn't rely on the normal healthbar mechanics. aka you're wukong or rhino or revenant.

oh and flow itself is just a good mod for power spamming that doesn't get ruined by energy leech eximus

 

but the point is, energy pool isn't a justifiable reason to not run the combo.

You are considering the Energy bar full every time you take an hit.. QT.It's useful on medium high levels on squishy frames but over level 100 you mostly die with one lanka or ogris shot with or without QT and you are wasting one slot.

They should add more dual slots for  squishy frames, for example - ability range . +shield or +armor.

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11 minutes ago, IceColdHawk said:

What about Physique? More HP = More shots can be taken

:^)

Physique is totally useless, only 18% health more. Maybe on inaros with everyone  using the same mod you can get 72% more.

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2 hours ago, Obviousclone said:

running primed flow+QT will always give you more ehp than just vitality.

 

even if we look at a warframe with a bad energy max pool like Titania who has a base pool of 150 at level 30, equipped with primed flow, it becomes 425 energy, an increase of 275. The 275 max energy from flow then becomes +660 ehp gained because of the 2.4x multiplier on QT. Compared to the flat 440 hp from vitality which translates to +440 ehp

This is btw, why any serious chroma build runs QT+flow over flat health. It's just tankier. Plain and simple.

The reason why you wouldn't use QT+flow is if the frame already has a good tanking mechanism that doesn't rely on the normal healthbar mechanics. aka you're wukong or rhino or revenant.

oh and flow itself is just a good mod for power spamming that doesn't get ruined by energy leech eximus

 

but the point is, energy pool isn't a justifiable reason to not run the combo.

agreed that quick thinking can be superior than vitality, except the ehp from quick thinking is assuming your frame has the max value of energy at any time, which most do not. so it rather depends on how much your average energy pool is, not necessarily max

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14 minutes ago, bibmobello said:

Physique is totally useless, only 18% health more. Maybe on inaros with everyone  using the same mod you can get 72% more.

Whoosh.

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10 hours ago, cheliel said:

Tired of rolling around to save your squishy frame? With this mod combination you’ll be having hp and sharing it too- Coaction drift + Rejuvenation + Vitality

It’s super effective it even helps others, simply forma the aura to blank to fit. 

For tougher missions like arbitrations, add another hp mod (Redirection, Vigor, Gladiator Resolve etc) to suppress more damage, then start rolling as you self heal. 

Hope this helps, Tenno 

Or you can just Run And Gun?

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14 hours ago, cheliel said:

Tired of rolling around to save your squishy frame? With this mod combination you’ll be having hp and sharing it too- Coaction drift + Rejuvenation + Vitality

Are you trolling?

It’s super effective it even helps others, simply forma the aura to blank to fit. 
You must be trolling.

For tougher missions like arbitrations, add another hp mod (Redirection, Vigor, Gladiator Resolve etc) to suppress more damage, then start rolling as you self heal. 

Definitely trolling.

Hope this helps, Tenno 

P.S. What if I told you there are no squishy frames, there are those with active defenses.

 

Except Ember and Banshee, they're sitting ducks.

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14 часов назад, cheliel сказал:

Tired of rolling around to save your squishy frame? 

For tougher missions like arbitrations, add another hp mod (Redirection, Vigor, Gladiator Resolve etc) to suppress more damage, then start rolling as you self heal. 

What.

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there is no magic bullet 

so the op is not saying yes to one strat only

just like chemotherapy, a combination of things works not just one treatment

defensive modding, cc, parkour and who knows what else will work in the many things suggested here if you add it to the mix

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10 hours ago, bibmobello said:

You are considering the Energy bar full every time you take an hit.. QT.It's useful on medium high levels on squishy frames but over level 100 you mostly die with one lanka or ogris shot with or without QT and you are wasting one slot.

They should add more dual slots for  squishy frames, for example - ability range . +shield or +armor.

People would use these mods to make tanks even tankier, and we would end with Rhino with 2 meters ability, instead of a useful Rhino that can buff allies et CC enemies

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16 hours ago, cheliel said:

OK but QT also has its limits- not all frames have the high energy pool to benefit from it. 

Whereas Vitality complements most builds- added with another hp mod, Rejuvenation aura and Coaction drift we get an all around squishy solution 

All squishest of frames have high energy pools and will give you higher effective health than rejuvenation and coaction drift combo.

Hilariously the rejuvenation and coac combo works best on actual tanky frames if you got no access to other ways of doing it.

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already addressed QT as more high maintenance because you’ll be micromanaging a full energy and low hp

compared to this setup which frees you to use up all the energy you want, and just passively heal whenever the hp dips 

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there's many ways to skin a cat, many more ways than just about anybody in this Community would admit to.
and don't forget to fact check things that are made as statements, that can't or won't explain to prove itself. misinformation is an extreme, in Warframe.

 

On 2018-12-06 at 4:56 PM, ChaosSabre said:

QT prevents you from being one shot. This will not. It doesn't matter how hard you regen when a bombard rocket will just send you ragdolling.

Quick Thinking in no way whatsoever prevents you from being deleted. should you get hit by a high Damage attack, you will still be instantly Killed if the Damage it deals exceeds your alternative Health.
it works the same as Health, just using your Energy Bar as a Health Bar.

SMH
https://gfycat.com/populardisastrousanaconda

Quick Thinking adds a significant amount of EHP since it wraps Armor into it, but it does not prevent you being oneshot. you may only see that be the case because your EHP can be significantly higher when using it and so the Enemy does not deal enough Damage to Kill you. but correlation does not mean causation.
you could experience the same thing up to a certain Level by adding any Survivability Mod in the game.

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18 hours ago, taiiat said:

there's many ways to skin a cat, many more ways than just about anybody in this Community would admit to.
and don't forget to fact check things that are made as statements, that can't or won't explain to prove itself. misinformation is an extreme, in Warframe.

 

Quick Thinking in no way whatsoever prevents you from being deleted. should you get hit by a high Damage attack, you will still be instantly Killed if the Damage it deals exceeds your alternative Health.
it works the same as Health, just using your Energy Bar as a Health Bar.

SMH
https://gfycat.com/populardisastrousanaconda

Quick Thinking adds a significant amount of EHP since it wraps Armor into it, but it does not prevent you being oneshot. you may only see that be the case because your EHP can be significantly higher when using it and so the Enemy does not deal enough Damage to Kill you. but correlation does not mean causation.
you could experience the same thing up to a certain Level by adding any Survivability Mod in the game.

Well I mean if the damage is high enough anything can get you one shot. Unless you go into super high levels quick thinking will prevent regular enemies that would have one shot a squishy frames on regular basis otherwise. Should have made it more clear. Like if you don't run quick thinking your frame can and will just get blown up even in sortie level enemies.

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5 hours ago, ChaosSabre said:

Unless you go into super high levels quick thinking will prevent regular enemies that would have one shot a squishy frames on regular basis otherwise.

not that you'll get such a benefit in reality if you're relying entirely on Quick Thinking to survive - since you don't have much EHP in front of it, most attacks will drain some Energy so... you can still be easily oneshot if you aren't eating Pizzas constantly or have Energize Equipped.
it's notable that for two Mod Slots Quick Thinking is more EHP than Health+Shields sure, but let's make no mistake that Quick Thinking doesn't have plenty of limitations of its own for Warframes that don't have notable Survivability Stats.

same deal as Adaptation and numerous other things - many survivability mechanics are dramatically more effective on the already somewhat durable Warframes, Et Cetera.

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