[DE]Megan Posted February 15, 2019 Share Posted February 15, 2019 Fortuna: Hotfix 24.2.15 As mentioned back in June 2018, Warframe’s Minimum Supported Specs will change to Windows 7, 64-bit operating systems, and DirectX 10 capable graphics cards in mid-February 2019. More info here: https://forums.warframe.com/topic/1052232-psa-minimum-supported-specs-changes-in-february/ A big chunk of this Hotfix is to enable the Relics for the upcoming Weekend Faction War Alerts: https://www.warframe.com/news/6th-anniversary-weekend-wars Changes: Increased chance of Kavat scans yielding Genetic Codes to 25% and made drop chance/amount Boosters apply to all scans that yield Resources. Numerous improvements towards AI navigation in the Grineer Forest tileset. Fixes: Fixed using Transference while simultaneously being knocked down as a Client resulting in an inability to cast Warframe Abilities, dodge, or use Transference. This archaic bug forced players to die/revive in order to continue performing such actions. Fixed Ratels spawned from a Corpus Sniper shadow (Nekros’ Shadows of the Dead) not appearing purple or having a Health decay, thus resulting in an inability to progress through certain missions (Defense waves, etc). Fixed the Trail Blazer K-Drive Mod not functioning. Fixed the Quick Escape K-Drive Mod resulting in players taking massive damage upon crashing. Fixed missing 21:9 and 32:9 manual aspect ratio settings. Fixed not being able to @ people in Chat if their name included a '.'. Link to comment Share on other sites More sharing options...
EREN_JAEGER_R Posted February 15, 2019 Share Posted February 15, 2019 1 minute ago, [DE]Megan said: Fixes: Fixed using Transference while simultaneously being knocked down as a Client resulting in an inability to cast Warframe Abilities, dodge, or use Transference. This archaic bug forced players to die/revive in order to continue performing such actions. This is sooo huge, thank you very much!! Link to comment Share on other sites More sharing options...
0_The_F00l Posted February 15, 2019 Share Posted February 15, 2019 Yay, Well since I am here a few questions. What is the full scope of the phase one of melee rework? Since Steve tweeted it's going to be more than the qol that was originally planned. What can we expect from the new kavat? What will be the scope of chesecrate? Why is the day night cycle of rest of earth different from that of the plains of Eidolons? i mean void magic should be used sparingly as the excuse for why stuff happens. Link to comment Share on other sites More sharing options...
Taevi Posted February 15, 2019 Share Posted February 15, 2019 Thanks! Link to comment Share on other sites More sharing options...
DividerPrime Posted February 15, 2019 Share Posted February 15, 2019 thanks for the update Link to comment Share on other sites More sharing options...
OpenAI-Fury94 Posted February 15, 2019 Share Posted February 15, 2019 どれどれ~ Link to comment Share on other sites More sharing options...
-Kel- Posted February 15, 2019 Share Posted February 15, 2019 rip eidolons Link to comment Share on other sites More sharing options...
-Francesco.pe Posted February 15, 2019 Share Posted February 15, 2019 Thanks for the update. PS: That redtext was hilarious 🐈 Link to comment Share on other sites More sharing options...
Gnohme Posted February 15, 2019 Share Posted February 15, 2019 Oh, neat. Yeah I was wondering about the trail blazer mod, I don't think I've seen it trigger once since I equipped it. Hoping it works now! Link to comment Share on other sites More sharing options...
Sir_Carl Posted February 15, 2019 Share Posted February 15, 2019 Thank you DE! 🙂 Link to comment Share on other sites More sharing options...
.LeiA._ Posted February 15, 2019 Share Posted February 15, 2019 1 minute ago, [DE]Megan said: Fixes: Fixed not being able to @ people in Chat if their name included a '.'. That's why my clanmates had a hard time tagging me LMAO Link to comment Share on other sites More sharing options...
K1NS1D3 Posted February 15, 2019 Share Posted February 15, 2019 hace 2 minutos, [DE]Megan dijo: Changes: Increased chance of Kavat scans yielding Genetic Codes to 25% and made drop chance/amount Boosters apply to all scans that yield Resources. tnk!!!!! very nice! Link to comment Share on other sites More sharing options...
FallenSage Posted February 15, 2019 Share Posted February 15, 2019 yay! Thanks for fixing the Grineer forest tileset! Link to comment Share on other sites More sharing options...
Royal-Tentacle Posted February 15, 2019 Share Posted February 15, 2019 Heckin yes. Easier time to get kavat codes. And the Quick Escape fix? Double heck yes. Link to comment Share on other sites More sharing options...
Kadessa Posted February 15, 2019 Share Posted February 15, 2019 Quote Fixed using Transference while simultaneously being knocked down as a Client resulting in an inability to cast Warframe Abilities, dodge, or use Transference. This archaic bug forced players to die/revive in order to continue performing such actions. Bless Link to comment Share on other sites More sharing options...
KingJerbear Posted February 15, 2019 Share Posted February 15, 2019 Why on Earth do you only do updates during Night Cycle??? Link to comment Share on other sites More sharing options...
Springlake Posted February 15, 2019 Share Posted February 15, 2019 4 minutes ago, 0_The_F00l said: Yay, Well since I am here a few questions. What is the full scope of the phase one of melee rework? Since Steve tweeted it's going to be more than the qol that was originally planned. I do believe Steve has also said there's going to be a dedicated workshop thread to address exactly what is changing and how. Link to comment Share on other sites More sharing options...
RavenCode_ Posted February 15, 2019 Share Posted February 15, 2019 Waiting with my hopes up .. Hopefully my intel HD 630 will be able to run warframe after mid February Link to comment Share on other sites More sharing options...
main_antagonist Posted February 15, 2019 Share Posted February 15, 2019 nice Link to comment Share on other sites More sharing options...
Kitessencial Posted February 15, 2019 Share Posted February 15, 2019 Thank you 😄 Could we see some fixes for Eidolons soon? Link to comment Share on other sites More sharing options...
Jackal30 Posted February 15, 2019 Share Posted February 15, 2019 🙂 nice!! Link to comment Share on other sites More sharing options...
Avynire Posted February 15, 2019 Share Posted February 15, 2019 thank you for the update. cannot wait the main line update for melee change and deck 12 Link to comment Share on other sites More sharing options...
7tosmoke Posted February 15, 2019 Share Posted February 15, 2019 Thank you DE, but for the love of god and all that is sacred and holy, where in Nova’s name is Melee 3.0? Link to comment Share on other sites More sharing options...
Leptir1 Posted February 15, 2019 Share Posted February 15, 2019 Absolutely can't wait for the melee 2.999998 QoL update. You guys are amazing, new player here. MR11 already. Great redtext as well. Keep it up! Link to comment Share on other sites More sharing options...
LULAWS Posted February 15, 2019 Share Posted February 15, 2019 5 minutes ago, [DE]Megan said: Fixed Ratels spawned from a Corpus Sniper shadow (Nekros’ Shadows of the Dead) not appearing purple or having a Health decay, thus resulting in an inability to progress through certain missions (Defense waves, etc). Have the situations outside of Nekros summoning them been fixed, too? Had that happen to me more than once, while playing without a Nekros in sight. Link to comment Share on other sites More sharing options...
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