(PSN)A_Khanduit Posted October 1, 2019 Share Posted October 1, 2019 Since Gauss entered the fight, Volt has been changed in some very negatively impactful ways. Volt's Speed ability was Nerfed in 2 ways. One, upon activation, he now takes several meters to get up to speed. Thats fine in an open-world area, but his second change is that he slows down when turning. These 2 changes make his Speed ability virtually useless in tight spaces (90% of the game). On a personal note, the modified running animation for Volt looks horrendous. DE, I know you're trying to shine a light on Gauss right now, but Nerfing the OG FastFrame to do it is both petty and unnecessary. Put Volt back the way he was, like ASAP! Link to comment Share on other sites More sharing options...
Catacomb Posted October 1, 2019 Share Posted October 1, 2019 In which patchnote did they describe that? I must have missed it. 5 Link to comment Share on other sites More sharing options...
(XBOX)COA Altair Posted October 1, 2019 Share Posted October 1, 2019 Are you trying to be funny because it isn't working. 11 Link to comment Share on other sites More sharing options...
Mardomus Posted October 1, 2019 Share Posted October 1, 2019 Wasn't Nezha's speed was also reduced? Volt isn't the fastest frame and that went to Gauss and probably Grend. If you're complaining about his speed, just add more speed mods into his build. He's still a strong frame, so I really don't see this "nerf". OG FastFrame is Gauss and Grend and always will be. Nothing wrong being 3rd. Link to comment Share on other sites More sharing options...
nslay Posted October 1, 2019 Share Posted October 1, 2019 Just now, Mardomus said: Wasn't Nezha's speed was also reduced? Volt isn't the fastest frame and that went to Gauss and probably Grend. If you're complaining about his speed, just add more speed mods into his build. He's still a strong frame, so I really don't see this "nerf". OG FastFrame is Gauss and Grend and always will be. Nothing wrong being 3rd. Yeah, Nova is the fastest. Spoiler I will try to make Gauss that fast, but I doubt I can even touch Nova's speed on my most favorite spy mission. Link to comment Share on other sites More sharing options...
Mardomus Posted October 1, 2019 Share Posted October 1, 2019 1 minute ago, nslay said: Yeah, Nova is the fastest. No, you mean Nova is a Nightcrawler. Link to comment Share on other sites More sharing options...
nslay Posted October 1, 2019 Share Posted October 1, 2019 Just now, Mardomus said: No, you mean Nova is a Nightcrawler. No, I mean Nova can do Lua Spy in 2:20 total and I doubt I can make Gauss do that... though I will try! Link to comment Share on other sites More sharing options...
-HoB-AngelofRevenge Posted October 1, 2019 Share Posted October 1, 2019 32 minutes ago, (PS4)TrueBenatic1 said: Since Gauss entered the fight, Volt has been changed in some very negatively impactful ways. Volt's Speed ability was Nerfed in 2 ways. One, upon activation, he now takes several meters to get up to speed. Thats fine in an open-world area, but his second change is that he slows down when turning. These 2 changes make his Speed ability virtually useless in tight spaces (90% of the game). On a personal note, the modified running animation for Volt looks horrendous. DE, I know you're trying to shine a light on Gauss right now, but Nerfing the OG FastFrame to do it is both petty and unnecessary. Put Volt back the way he was, like ASAP! yep how gauss gonna shine if volt is still speed king?! maybe arcane helm for rhino need nerf as well? it is comic that one need to look bad so other can look good. Link to comment Share on other sites More sharing options...
JackHargreav Posted October 1, 2019 Share Posted October 1, 2019 Ffs. Are we really discussing this S#&$ again? 6 Link to comment Share on other sites More sharing options...
(PSN)Apoleon_amarr Posted October 1, 2019 Share Posted October 1, 2019 Discussing lol Link to comment Share on other sites More sharing options...
KnossosTNC Posted October 1, 2019 Share Posted October 1, 2019 Placebo effect is powerful stuff. 4 Link to comment Share on other sites More sharing options...
(PSN)wintersfrozen Posted October 1, 2019 Share Posted October 1, 2019 Does anyone else remember when people complained about going too fast? I miss those days. 3 Link to comment Share on other sites More sharing options...
Duality52 Posted October 1, 2019 Share Posted October 1, 2019 50 minutes ago, (PS4)TrueBenatic1 said: DE, I know you're trying to shine a light on Gauss right now, but Nerfing the OG FastFrame to do it is both petty and unnecessary. Put Volt back the way he was, like ASAP! If you're using Volt solely for Speed, then something's off because Volt's based around damage, i.e Discharge. Gauss is a kinetic energy frame emphasizing strong hit-and-runs. Volt uses electricity as a form of damage and boosting. Link to comment Share on other sites More sharing options...
(PSN)Apoleon_amarr Posted October 1, 2019 Share Posted October 1, 2019 hace 1 minuto, (PS4)wintersfrozen dijo: Does anyone else remember when people complained about going too fast? I miss those days. Dont worry, they still do it Link to comment Share on other sites More sharing options...
Proslackernifty Posted October 2, 2019 Share Posted October 2, 2019 7 minutes ago, Duality52 said: If you're using Volt solely for Speed, then something's off because Volt's based around damage, i.e Discharge. Gauss is a kinetic energy frame emphasizing strong hit-and-runs. Volt uses electricity as a form of damage and boosting. You can build Volt for speed. His Speed augment makes the run through sortie safer and easier than it really should be. And if volt wants to stop and murder something, they have an elctric proc. Also, Volts damage from his number 4 is good, especially with his augment, but his shield is where the best damage comes from. Just plop it down and start firing. Shoot an acceltra or a prisma angstrum, or any other fun weapon through the shield. Not to mention it's usefulness in Eidolon hunts. As for OP's thread, I wasn't aware that any changes were made to volt, except for the animation change. That doesn't impact his speed though, it's just the animation. He feels just as fast as he ever did. Also, I would rank Volt way above Gauss at this point and I'm glad they visited Guass' abilities quickly. Gauss was very, very bad when he was released. I hope this is a step in the right direction. 1 Link to comment Share on other sites More sharing options...
Uhkretor Posted October 2, 2019 Share Posted October 2, 2019 1 hour ago, (PS4)TrueBenatic1 said: One, upon activation, he now takes several meters to get up to speed. Thats fine in an open-world area, but his second change is that he slows down when turning. These 2 changes make his Speed ability virtually useless in tight spaces (90% of the game). ... Roll is your friend... ... Expecting Volt's Speed to unaffect Roll is also your friend... ... Expecting placebo effects to become real things is stressful and life shortening... 1 Link to comment Share on other sites More sharing options...
(XBOX)Rez090 Posted October 2, 2019 Share Posted October 2, 2019 4 hours ago, nslay said: No, I mean Nova can do Lua Spy in 2:20 total and I doubt I can make Gauss do that... though I will try! You missed the totally obvious joke that Mardomus typed. Link to comment Share on other sites More sharing options...
Draegan Posted October 2, 2019 Share Posted October 2, 2019 I do not have this issue when using a mouse ou keyboard @(PS4)TrueBenatic1 Link to comment Share on other sites More sharing options...
Corvid Posted October 2, 2019 Share Posted October 2, 2019 Volt's needed time to get up to full speed for as long as I can remember. Link to comment Share on other sites More sharing options...
-Krism- Posted October 2, 2019 Share Posted October 2, 2019 What was changed was how the momentum works in the game, there was problems with Wukong & Operators that was fixed, but looks like some problems still persist Link to comment Share on other sites More sharing options...
VentiGlondi Posted October 2, 2019 Share Posted October 2, 2019 (edited) Inertia has always been a thing, I'm not sure how you managed to miss it up until now. 44 minutes ago, Xenox_Ilz-ot said: What was changed was how the momentum works in the game That's not momentum Edited October 2, 2019 by VentiGlondi 2 Link to comment Share on other sites More sharing options...
(PSN)CommanderC2121 Posted October 2, 2019 Share Posted October 2, 2019 17 hours ago, nslay said: Yeah, Nova is the fastest. Reveal hidden contents I will try to make Gauss that fast, but I doubt I can even touch Nova's speed on my most favorite spy mission. Gauss is the fastest sprinter. Its really starting to piss me off in every thread when someone says gauss is fastest and then people come in and say “But but zephyr/nova/titania are faster!” Yea no S#&$ they fly/teleport. We dont count them in the gauss/volt/nezha speed grouping. Link to comment Share on other sites More sharing options...
(PSN)CommanderC2121 Posted October 2, 2019 Share Posted October 2, 2019 As for the main topic, no, neither Volt nor Nezha had any actual speed changes. The only thing that changed was their running animation. Volt always slowed down at corners and always took time to accelerate, but these weren't as noticeable because his legs spasmed like crazy during high speed builds. 1 Link to comment Share on other sites More sharing options...
VentiGlondi Posted October 2, 2019 Share Posted October 2, 2019 2 minutes ago, (PS4)CommanderC2121 said: As for the main topic, no, neither Volt nor Nezha had any actual speed changes. The only thing that changed was their running animation. Volt always slowed down at corners and always took time to accelerate, but these weren't as noticeable because his legs spasmed like crazy during high speed builds. I dare to say they were more noticeable because whenever I wanted to take a sharp turn I'd take 50 steps in place before I actually started moving again. 1 Link to comment Share on other sites More sharing options...
(PSN)CommanderC2121 Posted October 2, 2019 Share Posted October 2, 2019 1 minute ago, VentiGlondi said: I dare to say they were more noticeable because whenever I wanted to take a sharp turn I'd take 50 steps in place before I actually started moving again. I can see that. It was also noticeable if you stopped to shoot something and tried running again. As someone who played volt almost exclusively at 300% pwr str for speed, my favorite thing about Gauss is the instant acceleration. It lets me feel the closest to a speedster that Ive ever had in any game. 1 Link to comment Share on other sites More sharing options...
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