Choralone42 Posted November 3, 2019 Share Posted November 3, 2019 (edited) I've had a number of issues with this update. 1. When solo ranking up a Zaw that I built tonight I never receive an on-screen notification when it goes up in rank. I've ranked it up, Gilded it, and have used 2 formas on it. I have never seen anything on-screen that said it had ranked up. It was built today using the following parts. Sepfahn Strike, Seekalla Grip, Vargeet II Jai Link. 2. While solo ranking up that Zaw using my Wisp I've noticed that I frequently cannot get many of the Combos in the Clashing Forest stance to proc when my Wisp Haste Reservoir is active and Berserker is also active. Mod setup for both are pictured below. This setup has incredible attack speed & crits often. This happens more often if I'm 10+ minutes into a survival mission (I was doing Ceres Gabii to rank it up fast,) the game almost seems to start fighting my keyboard input when trying to melee. Many times instead of performing the Resolute Flurry combo (E E E) the game only does 2 quick attacks and then pauses for about 1 second before I can do ANYTHING else. This completely breaks the flow of melee attacks. If I don't have the Haste Reservoir active when this starts to happen I can usually do melee combos again, but activating Haste again will cause it to happen again. 3. On Friday evening I was solo running ESO with my Saryn and the Zaw pictured below. I use Healing Return and melee all over the place as primary method of helping to spread spores and keep my HP topped off. While I was in I think zone 13 (It was the Lua Moon tileset) about 2 minutes in and suddenly lost the ability to do any sort of a melee attack after doing a slam attack. Even using my Amprex primary for a second and then trying to melee again did nothing. It wasn't until I did a bullet jump and then another slam attack that I regained the ability to do any other melee attacks again. I've also noticed that while doing melee attacks and sprinting around I sometimes cannot use any of Saryn's abilities for a second or two if I'm aim gliding and doing melee. It's like the game is ignoring that I'm trying to use an ability while in the air. This didn't happen prior to the update. 4. I've also noticed that the Gladiator set bonus does not appear to be working properly. That zaw & mod setup on my Wisp should probably red crit often with a 12x combo counter, but it's not. Even using the 2nd Zaw pictured (with a 36% base crit chance) on my Wisp doesn't seem like it's red critting as much as it used to, even with a 12x counter. Edited November 3, 2019 by Choralone42 Spelling, grammar, thoughts. Link to comment Share on other sites More sharing options...
Hidronic Posted November 3, 2019 Share Posted November 3, 2019 Nekros shadow of the dead ability can summon the kuva lich's thrall. The problem is when player closer to them, they will teleport away from the player as normal lich's thrall do. Worried about this will happen which they usually out of range from 'Shield of shadows' ability(Can't test... because didn't equip 'Shield of shadows' augment mod at that time). Also they still has kuva lich's thrall mark on the map. Link to comment Share on other sites More sharing options...
boo425 Posted November 3, 2019 Share Posted November 3, 2019 Archwing Melee aim-assist (the ping-pong effect) doesn't work currently at all. How to replicate: 1. Uh... go to an Archwing node/Submersed node. 2. Attempt to melee. The Aim-assist currently doesn't work at all and makes levelling Archmelees near impossible. Link to comment Share on other sites More sharing options...
-Zr-Scroll Posted November 3, 2019 Share Posted November 3, 2019 On 2019-11-01 at 6:31 PM, SinistralMessa said: You can't do an operator's Void Blast while jumping with operators in this patch. Also cannot do a Void Blast off a Void Dash. This is probably an all-new bug. The extended Void Blast range from "Basilisk Gaze" from the Unairu Focus tree also doesn't have the extended range against Kuva Guardians. Also using Magus Lockdown on Kuva Guardians makes them immune to Void Blasts until the effect of the lockdown wears off. I hope they fix this ASAP, I consider it game breaking. Even when you're walking down stairs or walk over a random small rubble/pipe you cannot Blast if you're feet ain't firmly on the ground. And yes this bug was introduced in U26.0. And it is present everywhere, regardless of solo/public etc. I wonder if the War Within is even completable with this? Magus Lockdown bug has been present since the introduction of said Arcane. Link to comment Share on other sites More sharing options...
Infamous_Dingus Posted November 3, 2019 Share Posted November 3, 2019 Can't exit archwing when on PoE or Orb Vallis, I haven't switched my melee bindings at all yet pressing E does nothing Link to comment Share on other sites More sharing options...
Zebiko Posted November 3, 2019 Share Posted November 3, 2019 (edited) Yeah, got a weird success attempt that should have failed, then a failed attempt that should have been a success. Is this RNG hell? Edit: After getting the bug a third time, I re-logged and hosted the next mission, and it worked. It could be a host bug or something. Edited November 3, 2019 by Zebiko Link to comment Share on other sites More sharing options...
warthink Posted November 3, 2019 Share Posted November 3, 2019 So, even though I killed my first lich, he spawned into the mission as an ally while I was getting murmur for my next one, I don't know what caused this, but I will try to get this to happen again. Me having the weapon from the kill below, the vanquish sign by the name of Jigg and him in-game. Link to comment Share on other sites More sharing options...
Guest Posted November 3, 2019 Share Posted November 3, 2019 The mod Killing Blow doesn't apply to heavy slam attacks. Is that intended? Link to comment Share on other sites More sharing options...
jeny2912 Posted November 3, 2019 Share Posted November 3, 2019 https://ibb.co/hD4kRW3 nikana pr does not change color properly Link to comment Share on other sites More sharing options...
LordDoom01 Posted November 3, 2019 Share Posted November 3, 2019 (edited) I have had issues with the Thralls getting stuck in floors making defence missions impossible to complete. While I can't be 100% positive, I believe it is related to the "power jump" they can get. In an exterminate mission, I saw a Kuva Thrall jump through a wall and fall under the map. Now he teleported back onto the map after falling a bit under the map, but the Thralls in the defence mission are just stuck in the ground. You can't reach them to kill them. I have had to abort two missions so far because of it. A common environment design between the two was the ground above the trapped Thralls is sloped slightly. This happened on the small Corpus Land Defence Mission (He got stuck in the tunnel coming out of where the players spawn), and the Infested Corpus Ship Defence. On the infested mission there is that second floor around the pod. He slipped under over by the part that is all sloped. Edited November 3, 2019 by LordDoom01 Link to comment Share on other sites More sharing options...
ThatonePenguinPerson Posted November 3, 2019 Share Posted November 3, 2019 I infected my abomination (messed up kavat with kubrow genes) through the wild Vascar Kavats and made 2 imprints, but I'm in the menu to select imprints to make a Kavat, it will not show the Vascar Kavat imprints made from the abomination. Also, the Vascar Kavat just shows up as fully white furred in the imprints while the kavat's original colors were... undetermined. Link to comment Share on other sites More sharing options...
AreeSoothsayer Posted November 3, 2019 Share Posted November 3, 2019 While gathering whispers I will equip my Parazon with words, to find matches. Twice I have figured out the first slot, twice the whispers told that exact same word. They should tell unknown words, not known words. 1 Link to comment Share on other sites More sharing options...
ntegr8 Posted November 3, 2019 Share Posted November 3, 2019 (edited) OH I MIGHT have some clues on the open world archwing BUG: YOU USED to be able to press E to melee and exit, YOU CAN STILL MELEE to exit, BUT u have to hold switch weapons to go to melee mode, AND have the setting in options under CONTROL CALLED "MELEE WITH FIRE WEAPON INPUT" HAVE THAT TURNED ON...then HOLD ur switch weapon button on, that will select melee, then when u do regular attack it will cause u to swing melee, then exit...BUT PLEASE FIX IT so we CAN JUST PRESS E LIKE BEFORE...makes getting in and out A PAIN...THAAAAANKS D.E.....love YOU GUYS, LOVE THIS NEW UPDATE!!! YALL DID SUCH AN AWESOME JOB!!!! HEHE, 6 years so far!!! but yeah, IM LOVIn it ON my pc now tho..it was WORTH the upgrade...happy holidays guys..!!! https://imgur.com/jnqjx3Z THERES A PIC OF THE SETTINGS U HAVE TO HAVE TO ALLOW U TO MELEE WITH LEFT CLICK... Edited November 3, 2019 by ntegr8 ADDED PIC Link to comment Share on other sites More sharing options...
Lokime Posted November 3, 2019 Share Posted November 3, 2019 The MOD Nightwatch Napalm (exclusive for Ogris) is not working on Kuva Ogris even though it can be equipped. Link to comment Share on other sites More sharing options...
BiosTheo Posted November 3, 2019 Share Posted November 3, 2019 Fairly certain Wukong's Iron Staff is bugged on crit chance. I was doing some testing to find a new build for it after the CO changes when I discovered that no matter what I did I could not attain anything higher than a yellow crit. Utilizing Gladiator Mods to attain similar results as Bloodrush on the staff returned no change in crit chance, even though it affected my melee weapon that Wukong had equipped. Link to comment Share on other sites More sharing options...
Ofeban Posted November 3, 2019 Share Posted November 3, 2019 (edited) Sprint Toggle not working. My character stops sprinting on its own despite Sprint Toggle being enabled in Options. Seems to happen after issuing mid-air parkour inputs. Edited November 3, 2019 by Ofeban Link to comment Share on other sites More sharing options...
Zentus_Ichernun Posted November 3, 2019 Share Posted November 3, 2019 Game constantly freezes. Again. I've been repeating this phrase since "The Jovian Concord" and this was never solved, but now it got much, much worse. Pratically speaking, before this update I could play if I didn't do some things. For examples, I couldn't use my C3-C3-C3 amp or the screen would freeze. I could no longer reach Jupiter or Fortuna. I had to stay away from some missions where it would just crash. Recently, I can't even spend 2 minutes in a mission and the game crashes. Any mission. At all. The crash is always the same: the game still runs, I can hear the sound of the game still going on and responding to my commands, but the screen completely freezes. I can't do anything about it, I've been trying for months to change the game settings, erase programs from my pc and even downloading the game again. It doesn't work. I'm playing on Windows 10. Please, solve it this time. Link to comment Share on other sites More sharing options...
0_The_F00l Posted November 3, 2019 Share Posted November 3, 2019 While playing a lich influenced capture node the capture target was identified as a thrall. Attempting to capture the target kills it (mercy i assume) Mission instantly fails. Link to comment Share on other sites More sharing options...
LupusCardinal Posted November 3, 2019 Share Posted November 3, 2019 Kuva weapons read rank 30 rather than Max Rank. Small bug, I know, but worth noting. Link to comment Share on other sites More sharing options...
RabbitMunchkin69 Posted November 3, 2019 Share Posted November 3, 2019 Was in a intense fight with my kuva lich while there was a lockdown and after bringing her 2nd bar of health down and mercying her, the ai broke and she stopped fighting me. I refused to kill her and ended up blowing myself up which made her go away but triggered the level 5 transmission. back in my orbiter she remained level 4. Link to comment Share on other sites More sharing options...
AreeSoothsayer Posted November 3, 2019 Share Posted November 3, 2019 4 minutes ago, LupusCardinal said: Kuva weapons read rank 30 rather than Max Rank. Small bug, I know, but worth noting. Not a bug. Thier max rank is 40, you have to forma them 5 times to reach max. Link to comment Share on other sites More sharing options...
AreeSoothsayer Posted November 3, 2019 Share Posted November 3, 2019 I turned one of my Liches into a Random backup lich. After lots of missions he finally showed up. For the duration he was around fighting grineer I followed him. Not one single time did he use the skills he had when fighting me. Link to comment Share on other sites More sharing options...
Craniusro Posted November 3, 2019 Share Posted November 3, 2019 (edited) I killed a Kuva Lich. I then spawned another. Took the gun I got as a reward to a rescue mission under the control of the current lich. I gave the gun to the hostage. I got killed. My previous Lich spawned to help me even though i killed him Edited November 3, 2019 by Craniusro Link to comment Share on other sites More sharing options...
DeckChairVonBananaCamel Posted November 3, 2019 Share Posted November 3, 2019 just got an assist from a kuva lich i killed. I dont mind him coming back from the dead to help me, but i could have done without him bringing a massive lag spike that resulted in my team-mate being booted into his own instance. Link to comment Share on other sites More sharing options...
HanZTiger Posted November 3, 2019 Share Posted November 3, 2019 (edited) My Kuva lich also returned from beyond grave to help me out. Has Halloween something to do with it 😉 ? Edited November 3, 2019 by HanZTiger Link to comment Share on other sites More sharing options...
Recommended Posts