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Citrine’s Last Wish: Hotfix 32.3.2


[DE]Connor

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Citrine’s Last Wish: Hotfix 32.3.2

Changes: 

  • Added Ability videos to Citrine in the Arsenal. 
  • Added a sound to identify the location of Molted Casks and Ancient Molted Casks in the Zariman Tileset. 

Fixes: 

  • Fixed being able to heal Belric and Rania’s Crystals through Warframe Abilities and Weapons. 
    • Mirror Defence was designed to allow healing, grant overshields and provide active protection with the Prismatic Ward all through collecting Citrine’s Remnants instead of relying on Warframe and Weapon abilities.  
  • Fixed the Mirror Defense rotation ending early and skipping the Venus side if a Host Migration occurs while defending the Mars side. 
  • Fixed the Corufell description to properly mention transforming into a ‘Gunblade’ on heavy attack instead of a ‘Shotgun.’
  • Fixed duplicate Mirror Defense objective waypoints appearing when moving back to the Mars side, if a Host Migration occurs while defending the Venus side. 
  • Fixed seeing multiple Orowyrms while in the Void tunnel in the Mirror Defense mission. 
  • Fixed being unable to switch between multiple levels of zoom on the Lanka. 
  • Fixed players being able go out of bounds while in the Dormizone Captura Scene. 
  • Fixed being unable to progress in the second phase of the Lephantis boss fight if a Host migration occurs during the initial phase. 
  • Fixed the Rhino Deathwatch Wings attachment not animating if you were not using the Deathwatch skin on your body.
  • Fixed Arcane Blessing visually appearing as providing a “+1 Max Health” bonus instead of a “+1 Arcane Revive” at Rank 3 and higher, while the Arcane always functioned as intended. 
  • Fixed the background UI in the Advanced Settings screen in Captura not being the same proportions as the Settings menu. 
  • Fixed Ash’s Shurikens losing all punch through and being unable to pass through most objects, including enemies.  
  • Fixed Voidplume Vanes appearing half as often as other Voidplumes in Archimedean Yonta’s wares. 
  • Fixed Crash that could occur when playing Capture the Flag in Conclave. 
  • Fixed Tyl Regor appearing much lower in his transmissions in Mirror Defense if you enter the Defense area while a Lotus transmission is playing. 

Previous Missed Patch Note:

  • Increased the Status Duration to the following Mods from 30 to 90% 
    • Perpetual Agony 
    • Lingering Torment 
    • Hunter Track
    • Augur Seeker
      • This buff to Status Duration Mods was intended to go out with Duviri, but it snuck in early with Citrine’s Last Wish Update 32.2.0. We did not make a note of it in the previous Update Notes, so we are including it now to show that it is indeed intended. 
  • Updated the Kavat’s Grace mod to provide full resistance to hard landings from any height at max rank.
    • This change made it into Citrine’s Last Wish Update 32.2.0, however the description of the Mod still needs to be updated. Expect that update in a future Hotfix, and enjoy the Mod updated to its full potential. 

Known Issues

  • Arcane Encumber is counting staggering as a status effect, which means players can apply random status procs to themself when using explosive weapons at short range. This arcane was only meant to trigger from Physical and Elemental status effects, not staggering. This is a code fix so it will arrive with our next Cert Update.
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3 minutes ago, [DE]Connor said:

Fixed being able to heal Belric and Rania’s Crystals through Warframe Abilities and Weapons. 

  • Mirror Defence was designed to allow healing, grant overshields and provide active protection with the Prismatic Ward all through collecting Citrine’s Remnants instead of relying on Warframe and Weapon abilities.  

RIP Wisp, Oberon and the like.

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9 minutes ago, [DE]Connor said:

Increased the Status Duration to the following Mods from 30 to 90% 

  •  

 

Does this also impact riven's status duration rolls since they are based off of the default values that you are changing here?

 

Also. please add sniper ammo mutation mods not able to be equipped on known issues list. Thank you.

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1 minute ago, ConDucktorWhirl said:

So you nerf the heal frames for the mirror defense and not either lower the cost of the items offered by otak OR allow the red and blue crystals be effected by resource booster???????? Seriously? This really is the grindiest mission in the game. I can at least increase round completion on defection...

defense frames exist

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10 minutes ago, [DE]Connor said:

Fixed being able to heal Belric and Rania’s Crystals through Warframe Abilities and Weapons. 

  • Mirror Defence was designed to allow healing, grant overshields and provide active protection with the Prismatic Ward all through collecting Citrine’s Remnants instead of relying on Warframe and Weapon abilities.  

 

Why, just why. Healers have their abilities for a reason : / then just don't let us heal any defense objects at all and don't make exceptions, that just creates inconsistencies in the viability of warframes, just like in previous event missions

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Just now, Samhel said:

Why, just why. Healers have their abilities for a reason : / then just don't let us heal any defense objects at all and don't make exceptions, that just creates inconsistencies in the viability of warframes, just like in previous event missions

Consistency in DE updates and punishing players? LMAAAAAAAAAAAO

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It's kind of interesting because I thought they nerfed supportive abilities on defense objectives specifically so they wouldn't carry throughout the missions. There's no harm in having both available, as not everyone is going to bring a healing frame anyways. Granted Gara recently got a new augment that makes her pretty good at healing defense objectives now ontop of being a solid defense frame.

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23 minutes ago, [DE]Connor said:

Mirror Defence was designed to allow healing, grant overshields and provide active protection with the Prismatic Ward all through collecting Citrine’s Remnants instead of relying on Warframe and Weapon abilities.  

This makes sense, as even on Steel Path, a high strength Wisp mote (myself, I was at 405%, eventually 465% with Molt) can totally heal the objective easily, meaning you don't really have to pay much attention to it and can focus on collecting.

I'm also glad I finished this farm before this change.

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