[DE]Danielle Posted March 24, 2017 Share Posted March 24, 2017 (edited) Hey Tenno! We have dedicated Update 20: Octavia's Anthem megathreads for the following: Octavia's Anthem Quest Megathread Octavia Feedback Megathread Limbo Revisited Feedback Megathread Tenora and Pandero Feedback MegathreadWeapon Balance Pass Feedback MegathreadBug Report Megathread Share your Captura Screenshots! Share your Mandachord songs! If your feedback does not fall into the above megathreads, share it here. Thank you! We hope you enjoy the Update :) Edited March 24, 2017 by [DE]Danielle Added Weapon Balance Pass Megathread link Link to comment Share on other sites More sharing options...
trunks013 Posted March 24, 2017 Share Posted March 24, 2017 (edited) Thanks Danielle ^.^ still awaiting for the dance emote ^.^ Wait are they in or they are next week ? PS: Awesome mocap btw ;) Edited March 24, 2017 by trunks013 Link to comment Share on other sites More sharing options...
Kylo. Posted March 24, 2017 Share Posted March 24, 2017 The UI at 1440p is so huge, I want the smaller one back. it was perfect. :( Link to comment Share on other sites More sharing options...
-Oni-Bushido- Posted March 24, 2017 Share Posted March 24, 2017 You certainly have nice dancing moves! I shall invite you one day to see you dance in real life! Congrats and thanks for this gigantic update Link to comment Share on other sites More sharing options...
KaeseSchnitte Posted March 24, 2017 Share Posted March 24, 2017 UI scaling is bugged. Yes yes. Link to comment Share on other sites More sharing options...
Lance_Lionroar Posted March 24, 2017 Share Posted March 24, 2017 I've just got one bit of feedback to give, Danielle. I love your dancing. Link to comment Share on other sites More sharing options...
Emperrier Posted March 24, 2017 Share Posted March 24, 2017 The corner displays for completed foundry items, friend requests, boosters, etc. is now unnecessarily humongous. Link to comment Share on other sites More sharing options...
Gabbynaru Posted March 24, 2017 Share Posted March 24, 2017 (edited) The UI is way too big suddenly. (1920x1080) Also, Navigation doesn't show anything. No alerts, no quests, no nothing. Edited March 24, 2017 by Gabbynaru Link to comment Share on other sites More sharing options...
KaeseSchnitte Posted March 24, 2017 Share Posted March 24, 2017 Irmis... Link to comment Share on other sites More sharing options...
Kuestenjung Posted March 24, 2017 Share Posted March 24, 2017 9 minutes ago, KaeseSchnitte said: UI scaling is bugged. Yes yes. 17 minutes ago, KYLoooo said: The UI at 1440p is so huge, I want the smaller one back. it was perfect. :( The UI seems bugged, I am playing at 1920*1200 and the UI looks like 800*640, although the rest seems fine. Link to comment Share on other sites More sharing options...
Cmdr-A Posted March 24, 2017 Share Posted March 24, 2017 Uhhh, what happened to bows? I thought only 10 weapons were being repassed over on? Why did all bows basically get hit with the nerf stick like no tomorrow? The dread can barely even do any crit chance now with maxed point strike???? Link to comment Share on other sites More sharing options...
paul5473 Posted March 24, 2017 Share Posted March 24, 2017 Is the charger suppose to look like this? Link to comment Share on other sites More sharing options...
Citrus Posted March 24, 2017 Share Posted March 24, 2017 UI messed up, everything is small all of a sudden. Link to comment Share on other sites More sharing options...
Elendir Posted March 24, 2017 Share Posted March 24, 2017 (edited) I don't get it. Why even bothering with a crit stat if you systematically render it totally useless ? Guess I'll come back the day it has some purpose. Edited March 24, 2017 by Elendir Link to comment Share on other sites More sharing options...
TennoOfShadow Posted March 24, 2017 Share Posted March 24, 2017 Hope this is the place for the Feedback on weapon changes. But I am loving the change to the Attica Link to comment Share on other sites More sharing options...
Trichouette Posted March 24, 2017 Share Posted March 24, 2017 From the update thread : Quote As a result of these changes, “Host” will be removed from the Clan Roles list since any and all Clan members will now be able to access the Dojo at all times. What if, as a warlord, I want to prevent some people from entering the dojo, like new recruits, until they've proven themselves to be willingly to be active members of the clan and not just leechers ? You should add a "access the dojo" right in the list. Link to comment Share on other sites More sharing options...
Greymalkin Posted March 24, 2017 Share Posted March 24, 2017 UI is ridiculously big now. Was playing at 1440p with 133 scaling. Scaling doesn't work any more. Link to comment Share on other sites More sharing options...
Emperrier Posted March 24, 2017 Share Posted March 24, 2017 Am I meant to have to rescan the enemies who had their primaries tweaked i.e. Drekar Lancers? Link to comment Share on other sites More sharing options...
Emperrier Posted March 24, 2017 Share Posted March 24, 2017 Enemies are stretching and deforming like Geddan when ragdolled with tremendous force i.e. Zarr shotgun Link to comment Share on other sites More sharing options...
Ceadeus Posted March 24, 2017 Share Posted March 24, 2017 Helminth charger has a set energy color? Plus it's like peach, so it doesn't even go with many setups at all :/ Link to comment Share on other sites More sharing options...
toafarmer Posted March 24, 2017 Share Posted March 24, 2017 Servers are terrible, UI scale bugged. Link to comment Share on other sites More sharing options...
Sapphic-Sandra Posted March 24, 2017 Share Posted March 24, 2017 Servers are jacked up and new UI sucks, please fix it ASAP. Link to comment Share on other sites More sharing options...
Irunor Posted March 24, 2017 Share Posted March 24, 2017 Couple bugs/issues I've noticed already: Captura mode keybindings: the menu in the bottom right shows that my up & down keys are rebound, but they still use the defaults. I don't know if that applies to other keys or not. It might also be that they have separate keybindings that have to be set, and it was just showing my movement keybinds for jump and crouch, because I didn't change or even look in the keybindings menu to see if captura has it's own keybinds. Either way, it is a bug. Additionally with captura mode, it's frustrating that you seemingly can't get an entire scene in focus; part of it will always be blurred. This may be intentional, but it'd be nice to see it change anyway. I've seen other people bring it up, but gui scale is broken. Not just for 4k displays, I'm set at 1920x1080 and my gui scale got turnt the -heck- up. I've got it set to the lowest it'll go, and it's significantly larger than it was pre-update. Additionally, moving the slider seems to do nothing, whether you're going up or down. (Copied from reddit thread) Link to comment Share on other sites More sharing options...
Xekrin Posted March 24, 2017 Share Posted March 24, 2017 (edited) @[DE]Pablo Alt-Fire UI changes - Too much info and not nearly enough I was going to make a seperate thread, but hopefully this gets more attention. Doing this is sections for readability (hopefully) Too Much Info Stats that do not change between the firing modes are unneeded in the alt-fire sections. If accuracy, fire rate etc... are the same, just omit those. This will provide a better emphasis on what is different instead of looking up and down to compare. It would also cut down on the size of the stats information window and provide a bit of space for the items I address below. Not Nearly Enough I'll be honest. Had some high hopes for this UI update. Things I was hoping for. Missing stats revealed Still no melee range displayed Melee slam radius / damage - unique effects (heat swords, sibear, ohma) No indication of punch-through, very needed in innate PT weaponry, helpful in adding mods Hitscan or projectile? Why must this remain a secret and only be found on wiki? Unique Mechanic stats Cloud stats on Torid, Mutalist Cernos etc... Launcher blast radius damage fall out ranges and projectile momentum ranges (how arrows curve downward after a certain point) Anything that mods can augment should be displayed such as flight speed. These are just some of the things I feel should be included in the game so allow transparency on our favorite weapons. I've written more than a few threads regarding this and a desire to move us away from depending on the wiki for the advanced stats of weapons and abilities (Chroma). I realize this is likely to be a massive undertaking and the newest additions of alt-fire stats is a wonderful start. I would be most pleased to at least get a "we're working on it" from someone to know these issues are at least being acknowledged as issues. Thanks! Edited March 24, 2017 by Xekrin Link to comment Share on other sites More sharing options...
Xekrin Posted March 24, 2017 Share Posted March 24, 2017 38 minutes ago, Sapphic-Sandra said: Servers are jacked up and new UI sucks, please fix it ASAP. This is a feedback thread, not complaint central nor bug report forum. Try harder Link to comment Share on other sites More sharing options...
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