[DE]Drew Posted March 15, 2019 Share Posted March 15, 2019 Buried Debts: Hotfix 24.5.1 Hotdropped Live: Fixed certain TennoGen Skins not granting the accompanying Helmet. A relog will rectify! Exploiter Orb Changes & Fixes: Exploiter Orb’s Fire Wall ability now cools down gradually instead of in a single big chunk. Exploiter Orb heat gauge no longer shows in the HUD if you’re not in that Phase of the fight. Thermia can no longer be destroyed when lying on the ground before you pick it up. Increased the visual indication of where the Thermia Dispensers are during Phase 1 of the Exploiter Orb fight. Minor tweaks to the Exploiter Orb vent explosion sounds. Fixed crashing when Mining after transitioning to Deck 12. You will still notice Mining veins in these areas, but you’ll be unable to interact with them due to the crash risk. Fixed a crash occurring during the Exploiter Orb vent cinematic scene. Fixed a crash that could occur in Phase 1 of the Exploiter Orb fight. Fixed a script error after destroying the Exploiter Orb’s vents in Phase 1 that resulted in an inability to continue. Fixed Warframe becoming invulnerable and being unable to use Operator if you attempted to use Transference while loading into Deck 12. Fixed Nekros’ Desecrate removing the Exploiter Orbs body, resulting in missing death explosion. Fixed Exploiter Orb heat gauge persisting on the UI after death. Fixes: Fixed a progression stopper in the Sands of Inaros quest from an inability to defeat the Tomb Guardians. Fixed a progression stopper in the Kela De Thaym boss fight where she would become invulnerable. Fixed a crash when entering the Arsenal as Operator. Fixed the Aures Diadem to be in the Facial Accessory category for the Operator. Fixed Operators not appearing invisible in Plains/Vallis when in Void Mode if Operator was used in Cetus/Fortuna. Fixed advanced map markers being delayed when adjusting the map at low frame rates. Fixed Conclave Challenges not showing their progress correctly in the pop up UI after completion. Fixed a script error when viewing Archwing Abilities in the Arsenal as a Client. Fixed inability Transfer back to your Warframe after having fallen off the map while in Operator mode in The Index. Link to comment Share on other sites More sharing options...
Voltage Posted March 15, 2019 Share Posted March 15, 2019 Thank you for the hotfix. 29 minutes ago, [DE]Drew said: Exploiter Orb’s Fire Wall ability now cools down gradually instead of in a single big chunk. I hope this isn't an additional time gate and just an animation change. The boss is really cool, but if you are fast, you are already standing around just waiting for more fractures to spawn. EDIT: You are still waiting around for fractures, but this change was actually good as it allows you to regain heat charge while it decreases over time. Thank you. Link to comment Share on other sites More sharing options...
KrepsStyle Posted March 15, 2019 Share Posted March 15, 2019 Ty Link to comment Share on other sites More sharing options...
Inkogni Posted March 15, 2019 Share Posted March 15, 2019 Clem Boop Link to comment Share on other sites More sharing options...
Kylo. Posted March 15, 2019 Share Posted March 15, 2019 Thank you Drew. Link to comment Share on other sites More sharing options...
Poison-Princess Posted March 15, 2019 Share Posted March 15, 2019 oh boy Link to comment Share on other sites More sharing options...
Lance_Lionroar Posted March 15, 2019 Share Posted March 15, 2019 Thanks for the hotfix. There's a rather annoying and obvious UI bug when fighting the Exploiter. Even when playing solo, we keep getting the extraction message, stating "0 players waiting at extraction". Hopefully getting sorted soon. Also, K-Drive energy (and sometimes other) colors are broken. Picking red for example would you give blue engines that leave out red trails, looking rather funny. Link to comment Share on other sites More sharing options...
Devastacion64 Posted March 15, 2019 Share Posted March 15, 2019 Nice update Link to comment Share on other sites More sharing options...
zelvominus Posted March 15, 2019 Share Posted March 15, 2019 Thanks for hotfix, will harkonar armor lighting be fixed btw ? Link to comment Share on other sites More sharing options...
Signs Posted March 15, 2019 Share Posted March 15, 2019 Thanks! A ton of exploiter orb fixes that I've been begging for! Link to comment Share on other sites More sharing options...
Teitaka Posted March 15, 2019 Share Posted March 15, 2019 Link to comment Share on other sites More sharing options...
Rin-senpai Posted March 15, 2019 Share Posted March 15, 2019 Ivara skirt still glitched K-Drives still glitched Flox Syandana still glitched thx Link to comment Share on other sites More sharing options...
AintEasyBeingCheesy Posted March 15, 2019 Share Posted March 15, 2019 Any fix for the missing zaw stance polarity issue? Link to comment Share on other sites More sharing options...
Proteo Posted March 15, 2019 Share Posted March 15, 2019 Nice! Ty for the Exploiter fixes. Link to comment Share on other sites More sharing options...
xxswatelitexx Posted March 15, 2019 Share Posted March 15, 2019 Thanks for the fixes. Link to comment Share on other sites More sharing options...
DeathGold Posted March 15, 2019 Share Posted March 15, 2019 i'm liking the exploiter orb fight so far thanks DE for the fixes Link to comment Share on other sites More sharing options...
fantaisie Posted March 15, 2019 Share Posted March 15, 2019 please don't make the exploiter take longer Link to comment Share on other sites More sharing options...
-dicht.Sakusaku- Posted March 15, 2019 Share Posted March 15, 2019 Thank you. still any chance that Propa could still teleport to the eidolon? Link to comment Share on other sites More sharing options...
CompositeArmour Posted March 15, 2019 Share Posted March 15, 2019 Really sucks about the Aures diadam, it was really cool being able to equip it alongside the baro mask. Link to comment Share on other sites More sharing options...
-TO-wiLL.mB Posted March 15, 2019 Share Posted March 15, 2019 ikr? How dare they not fix it! Link to comment Share on other sites More sharing options...
ShouShou Posted March 15, 2019 Share Posted March 15, 2019 Before the previous hotfix, if you use synthesis scanner and melee a couple times, you will always switch back to scanner once you right click. Now it automatically switches to primary weapon. I don't know if it's intended or just a bug, but I do prefer the old way and I believe others will like it reversed as well. Link to comment Share on other sites More sharing options...
operational Posted March 15, 2019 Share Posted March 15, 2019 Well Why instead of an event boss fight you dont put the thermia excavation and Exploiter Orb option in Eudico room? Link to comment Share on other sites More sharing options...
DJ_Zephyr Posted March 15, 2019 Share Posted March 15, 2019 Still want Ivara's cloaked frog-hop back. Link to comment Share on other sites More sharing options...
Teshin_Dax Posted March 15, 2019 Share Posted March 15, 2019 Prime/ Umbra Cosmetic option / vice versa still not in the game Excalibur Primes Body textures are still broken .. (over a year or longer) I just wish i could use umbras body.. i also need to waste the umbra forma on my excalibur prime to make them on par Link to comment Share on other sites More sharing options...
xXDeadsinxX Posted March 15, 2019 Share Posted March 15, 2019 Thanks for the hotfix! Link to comment Share on other sites More sharing options...
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