Jump to content

Archived

This topic is now archived and is closed to further replies.

DreisterDino

Burnt out from Nightwave - Intermission!

Recommended Posts

16 hours ago, DreisterDino said:

wasted 3 formas on weapons in the simularum just to notice it doesnt work...

HAHAHA it flat out tells you not to do that. Learn to read.

Share this post


Link to post
Share on other sites
15 hours ago, Gabbynaru said:

What trend are you noticing, the fact that I hate Nigthwave? Yeah, it's sh*t and I'll call it sh*t until it stops being sh*t. I wouldn't be calling it sh*t if it wasn't. Also, how is that a trend?

It's not like there are some ppl who would post "Nw sucks poo-poo give me alerts back".

Thankfully Nw seems to be staying. And I can just laugh at the ppl who get butthurt because of it. :3

Share this post


Link to post
Share on other sites
5 hours ago, 40PE said:

So you were kind of bored and tried to troll the forum.

You got no life I assume then.

I can't add anything else to this time wasting topic I move along...

I'm not the OP, I just answered his question.

Share this post


Link to post
Share on other sites
10 hours ago, TheRealShade said:

You did, this was a 100% sarcastic post and I feel disappointed seeing so many players taking it as serious.

 

Well these days you never know, there are some seriously stupid people out there that got acess to internet

Share this post


Link to post
Share on other sites
14 hours ago, makaloff95 said:

 

Gems doesnt take that long, look for the blue cracks and mine them, doesnt take long.

rare fish: this one might be a bit problematic but look up when and where the fishes spawn and get a fortuna fishing spear for them. 

It is explicity stated in the forma challenge that ”this does NOT work in simulacrum”. Sometimes its better to read up instead of rushing things.

20p is nothing, honestly, just sell some ducat fodder or a aytn sculpture or something. Can alsp be bought from baro ki teer when he has it (he is coming now on friday).

downgrade? Hey its a free color palette, sure it might be a ”downgrade” in your eyes but you litterly save 75 plat on it. Also gives new players a chance to have more colors than just the original ones.

Rift sigil have been around way longer than the arbitration version, if i recall correctly, rift sigil was pretty hard to come over when it first came around. 

 

I apologise if i misunderstood your post.

Hey, don't feel bad man. Your post was really well-intentioned, and it was nice to see you trying to offer assistance to someone you saw struggling with the game. Never feel bad about that. The OP was trolling, but many people thought it was a serious post, not just you. Even though this post was sarcasm, some of us have seen plenty of these same outlandish complaints brought up by people who weren't joking (not to say that Nightwave is above scrutiny, its just that some of the complaints I've seen are really petty). And instead of making fun of that person, you offered suggestions and help.

Share this post


Link to post
Share on other sites

Well, as soon as it started I went back to login, do tedious and boring tasks, log off. Good riddance until there's another break.

Share this post


Link to post
Share on other sites
14 minutes ago, (XB1)Cubic Clem said:

Well, as soon as it started I went back to login, do tedious and boring tasks, log off. Good riddance until there's another break.

But look at all the awesome rewards you're getting... :wink:

And at least it will stop people REEEing about lack of Nightwave for a while.

 

Share this post


Link to post
Share on other sites
vor 2 Minuten schrieb FlusteredFerret:

But look at all the awesome rewards you're getting... :wink:

And at least it will stop people REEEing about lack of Nightwave for a while.

 

Pff.. they suck and are even less worth than the previous nightwave. Which makes me ask, why did they cut down the Endo and kuva, why orokin cells instead of reactors.. it's dumb. But oh well. Guess that's their direction now.

Share this post


Link to post
Share on other sites
1 minute ago, (XB1)Cubic Clem said:

Pff.. they suck and are even less worth than the previous nightwave. Which makes me ask, why did they cut down the Endo and kuva, why orokin cells instead of reactors.. it's dumb. But oh well. Guess that's their direction now.

Because it's not a full Nightwave?

Share this post


Link to post
Share on other sites
16 hours ago, Marvelous_A said:

NW have never had decent animation but this time they didn't even bother to voice it.

Why name it "Nightwave - intermission" when it's clearly "Nightwave - we don't have time for this failed alert substitute"

Muahahahahahhahaha

Share this post


Link to post
Share on other sites
vor 16 Minuten schrieb Loza03:

Because it's not a full Nightwave?

The real question should be why the full one hasn't launched, as it seems quite logical for that one to be fully developped before the first one finishes. But maybe DE didn't quite understand how Battlepasses are supposed to work, when they designed theirs. Further illustrating how the removal of Alerts in favour of Nightwave was a giant mistake on their end, which they are now trying to fix with this more than mediocre intermission.

Also on another note, anyone else remembering how they mentioned the New War would be here before TennoCon, can we start complaining about that too, please?

Share this post


Link to post
Share on other sites
18 hours ago, DreisterDino said:

[...]

Just to find out that the colourpalette is just a downgrade of the Classic Colour Palette.

And the so called Rift Sigil is a straight up ripoff from the Scars of Arbitrations Sigil..

Whoa whoa whoa. I know this is sarcasm, but don't you dare insult my favourite colour palette! Not even in jest!

Also, Rift Sigil is older than Arbitrations, for anyone who was unawares.

Share this post


Link to post
Share on other sites
17 hours ago, Radagosh said:

That one made me laugh quite a bit. Can't wait for people to actually complain and not just bait.

Yep, that one made me laugh too.

Share this post


Link to post
Share on other sites
7 minutes ago, Radagosh said:

The real question should be why the full one hasn't launched, as it seems quite logical for that one to be fully developped before the first one finishes. 

Yeah that would be the real question, if we pretend to be totally ignorant of what happened during the first, which required extensive reworks to be made. Or maybe if we were to pretend that coding games is something that happens when someone has an idea, and presses a single button and *poof* magically it appears fully formed and bug free. Or if we pretend that the there's nothing else being worked on. 

 

Which of those are you doing? 

Share this post


Link to post
Share on other sites
1 minute ago, Radagosh said:

The real question should be why the full one hasn't launched, as it seems quite logical for that one to be fully developped before the first one finishes. But maybe DE didn't quite understand how Battlepasses are supposed to work, when they designed theirs.

Or maybe developing the other one on top of all the other stuff they're actively developing is a management nightmare? Or maybe both? We'll never know.

It is problematic, but far from inexcusable. Game development is nowhere near as easy as you seem to believe.

7 minutes ago, Radagosh said:

Further illustrating how the removal of Alerts in favour of Nightwave was a giant mistake on their end, which they are now trying to fix with this more than mediocre intermission.

'Further' requires there to be an existing, non-subjective point.

Most people against Nightwave are so for subjective reasons, not objective ones. Even the Nitain debacle is, since how much Nitain you could get was based on how much time you personally could spend on Warframe.

14 minutes ago, Radagosh said:

Also on another note, anyone else remembering how they mentioned the New War would be here before TennoCon, can we start complaining about that too, please?

We can and people already have.

Ability to doesn't mean you should though. It's not like they've outright demonstrated that they're adding a bunch of stuff with New War, like an entirely new tileset. And it seems a new Renderer as well, and Graphics stuff is some of the most expensive and time-consuming stuff to develop.

Share this post


Link to post
Share on other sites
39 minutes ago, Radagosh said:

The real question should be why the full one hasn't launched, as it seems quite logical for that one to be fully developped before the first one finishes. But maybe DE didn't quite understand how Battlepasses are supposed to work, when they designed theirs. Further illustrating how the removal of Alerts in favour of Nightwave was a giant mistake on their end, which they are now trying to fix with this more than mediocre intermission.

Also on another note, anyone else remembering how they mentioned the New War would be here before TennoCon, can we start complaining about that too, please?

Stop calling Nightwave a "Battlepass" event. It isn't.

In order for it to be a battle pass event, we would have to spend money in order to take part.

"A battle pass is a type of video game monetization that provides additional content for a game usually through a tiered system, rewarding the player with in-game items by playing the game and completing specific challenges. Inspired by the season pass ticketing system and originating with Dota 2 in 2013, the battle pass model gained more use as an alternative to subscription fees and loot boxes beginning in the late 2010s".

 

Note the key word "monetisation". Nightwave is not monetised in any way. Your interpretation means the old Alert system is / was another battle pass event as well.

 

 

Share this post


Link to post
Share on other sites
36 minutes ago, Loza03 said:

[snip]

It's not like they've outright demonstrated that they're adding a bunch of stuff with New War, like an entirely new tileset. And it seems a new Renderer as well, and Graphics stuff is some of the most expensive and time-consuming stuff to develop.

I don't think many people understand how much work goes into new assets. Or they just don't care to, which is fine, not everyone shares my fascination with game development. I personally can't believe we got the Jovian Concord (which includes a reworked tileset in and of itself) and we'll likely be getting New War (another new tileset) / Railjack all in the same year. DE really must have lost their heads. That kind of work from their studio is impressive.

Share this post


Link to post
Share on other sites
vor 21 Minuten schrieb (PS4)guzmantt1977:

Yeah that would be the real question, if we pretend to be totally ignorant of what happened during the first, which required extensive reworks to be made. Or maybe if we were to pretend that coding games is something that happens when someone has an idea, and presses a single button and *poof* magically it appears fully formed and bug free. Or if we pretend that the there's nothing else being worked on. 

 

Which of those are you doing? 

I personally see the catch up mechanic as the hardest part to code in. We have that in the intermission alongside with tweaks to numbers. So why is the second Nightwave not out yet? Most likely because of the story elements, voice lines and rewards not being done yet, which in my eyes is a mistake on their part. As they should have known that players would expect a short downtime (not 1.5months) between their first two seasons and planned for it. While this might be forgiveable during their first seasons I hope this is not going to be another reoccuring problem with the game.

 

vor 17 Minuten schrieb Loza03:

Most people against Nightwave are so for subjective reasons, not objective ones. Even the Nitain debacle is, since how much Nitain you could get was based on how much time you personally could spend on Warframe.

I'm not against Nightwave at all, I personally see it as one of the most interesting ideas DE has implemented in the last 2 years. However, Alerts and Nightwave could have coexisted. This would have reduced a lot of the problems people had once the first season ended and would have given DE enough time to further develop the next season.

 

vor 4 Minuten schrieb FlusteredFerret:

Note the key word "monetisation". Nightwave is not monetised in any way. Your interpretation means the old Alert system is / was another battle pass event.

Just because you don't have to pay for it, it's still following the system and rules of a battle pass. So how about we call it a free battle pass to find some consensus and move on.

vor 1 Minute schrieb IntheCoconut:

I don't think many people understand how much work goes into new assets. Or they just don't care to, which is fine, not everyone shares my fascination with game development. I personally can't believe we got the Jovian Concord (which includes a reworked tileset in and of itself) and we'll likely be getting New War / Railjack all in the same year. DE really must have lost their heads. That kind of work from their studio is impressive.

Gonna add you as well, as you put it perfectly. I personally don't care about how things look. I much rather play them.In the case of tile sets, I'll see them when the quest hits and during sorties. Still I'm looking forward to seeing that 3-dimensional playing ground they showcased during their Devstream, even though I'm most likely just gonna void dash through it and never revisit it just like the Kuva-Fortress and now the new Jupiter tile.

Share this post


Link to post
Share on other sites
On 2019-06-13 at 5:26 PM, (XB1)Cubic Clem said:

-Snip-

That's like asking why we still use the same moving and shooting mechanics in junctions, or dojo custom parkour courses, or any other thing that isn't 'real Warframe gameplay'. And also, they did do that. They outright say that they buffed the standing gain for the intermission period, beyond the initial buff amounts since it's on for much less time.

The challenges are the mechanics associated with Nightwave. Obviously, those are going to stay the same between seasons, past balancing or new additions. The additional stuff - the lore and associated cinematics and assets - that's what makes a full Nightwave, and DE isn't done with those. And, involved in that, are the new rewards, the things that make reward tables 'not S***y', since let's be real here, any reward that already exists is going to be terrible for someone and good for someone else, or even the same person at different points in time. Value is entirely subjective. A while back I was absolutely starved for Orokin cells because I didn't frequent places they dropped, meaning that I often had to dedicatedly farm them. Now, though, I'm good on them, with a stockpile of several hundred at last count. Needless to say, I would have been very happy to get those Orokin Cells back then.

On 2019-06-13 at 5:28 PM, IntheCoconut said:

I don't think many people understand how much work goes into new assets. Or they just don't care to, which is fine, not everyone shares my fascination with game development. I personally can't believe we got the Jovian Concord (which includes a reworked tileset in and of itself) and we'll likely be getting New War / Railjack all in the same year. DE really must have lost their heads. That kind of work from their studio is impressive.

Honestly, I have no idea how DE manages to get through the management. I know last year they seriously screwed up, with a ton of crunch time and not multi-tasking properly, which led to less good stuff overall. I'd much rather they remain passionate about what they're doing.

On 2019-06-13 at 5:34 PM, Radagosh said:

I'm not against Nightwave at all, I personally see it as one of the most interesting ideas DE has implemented in the last 2 years. However, Alerts and Nightwave could have coexisted. This would have reduced a lot of the problems people had once the first season ended and would have given DE enough time to further develop the next season.

Possibly. But the reward balancing was probably a significant issue, like Nitain. The game is quite poor with that right now, with people developing huge stockpiles of the resources that makes it basically impossible for DE to introduce anything that requires 'working towards' without putting it up on the MR tree, implementing a forced wait period or a new resource. I doubt they wanted to make that any worse than it was. 

Share this post


Link to post
Share on other sites
3 minutes ago, Radagosh said:

Gonna add you as well, as you put it perfectly. I personally don't care about how things look. I much rather play them.In the case of tile sets, I'll see them when the quest hits and during sorties. Still I'm looking forward to seeing that 3-dimensional playing ground they showcased during their Devstream, even though I'm most likely just gonna void dash through it and never revisit it just like the Kuva-Fortress and now the new Jupiter tile.

And that's fine! The wonderful thing is that people who enjoy different things can all find something they like in Warframe. Some people will zip through areas to get straight into the action because that's how they like to play. Others have scoured the new Jupiter Tilesets like a scavenger hunt to uncover all of its secrets. Two different playstyles, both accommodated nicely in the same game. I tend to fall into the first category myself, but I do come to the forums to read up on other people's efforts to uncover easter eggs and whatever bits of lore they've found that I missed.

Share this post


Link to post
Share on other sites
vor 2 Stunden schrieb Zelmen:

HAHAHA it flat out tells you not to do that. Learn to read.

Get in the corner and shame on you, because you cannot read.

Share this post


Link to post
Share on other sites

You are a couple of months too late. There were lots of threads like this(rightfully so, nightwave season 1 was absolute garbage) when it was relevant.

I'd say wait for season 2. They say it will be less grindy and more rewarding. We'll see.

Share this post


Link to post
Share on other sites
vor 16 Minuten schrieb White_Matter:

You are a couple of months too late. There were lots of threads like this(rightfully so, nightwave season 1 was absolute garbage) when it was relevant.

I'd say wait for season 2. They say it will be less grindy and more rewarding. We'll see.

The same company that released the "less grindy fortuna" which was grind on top of grind on top of grind, worse than PoE.. lmao get outta here believing those lies 😂 

Share this post


Link to post
Share on other sites
22 hours ago, DerGreif2 said:

Then a little tip: dont do it... jesus... its optional. Its not even night wave season 2. I thought this was a joke post but it also could be a legit one ^^ So please add a /s

See. Each time you raise this argument when people say that alerts were depriving them of loot, you get absolutely crucified. Yet it's supposed to work for nightwave. Or even this story deprived, cut down version of it.

That, by the way, still left a hole in terms of making the game world feel like there's something going on. I said it before, but random developer steve giving me a boring checklist of tasks based on the DE statistic showing that people don't do something often enough for their liking falls way short, in my book, of lotus telling me that my help is required to put out another fire in the system somewhere.

Not to mention that with alerts I didn't have to show up to work for a week minimum to get nitain or whatever. I was usually handed goodies in 10 minutes tops. Nightwave is a trainwreck.

P.S

And with lotus being what she is now, why not give the task handling missions to someone worth it? Can't a man work for darvo? Sheesh.

Share this post


Link to post
Share on other sites

×
×
  • Create New...