Trizion Posted August 6, 2019 Share Posted August 6, 2019 The Dog Days event just needs to be somewhat tweaked to keep it from being just another AFK simulator.Keep the floof prices the same like around 200 or so pearls and also give people an incentive to "kill" the enemies by rewarding pearls for each kill while still giving the base reward at the end of mission. It rewards people to actually try instead of just getting a few kills then sitting around for the rest of the match to end Link to comment Share on other sites More sharing options...
Bloop Posted August 6, 2019 Share Posted August 6, 2019 I've hardly bothered playing this event because of the ridiculous requirement to obtain everything. AFK players was frustrating, but I can understand their position when it takes HOURS to obtain all the things available, even if we exclude the rathuum mods. There's no real incentive in playing this event, it's basically a way to burn time for recycled mods and some floofs that a lot of people are likely not going to care about. Please, consider lowering the costs. Link to comment Share on other sites More sharing options...
-TSA-warramssie Posted August 6, 2019 Share Posted August 6, 2019 vor 5 Minuten schrieb Senguash: Thanks for the hotfix! I like that you guys are sticking to your guts on the nakak prices. dont they dare changing the requirements now , dont you think? Link to comment Share on other sites More sharing options...
PillowsNep Posted August 6, 2019 Share Posted August 6, 2019 This Event is fun, but need some way fix the Price, or the how much you get naka pearls in there. Other wise.. just tedious to farm. Link to comment Share on other sites More sharing options...
VoreoTheDragon Posted August 6, 2019 Share Posted August 6, 2019 Buff pearls... 😞 Link to comment Share on other sites More sharing options...
WarcellPrime Posted August 6, 2019 Share Posted August 6, 2019 " Fixed an exploit where the mission timer would continue to run when paused in Solo mode which awarded players victory & rewards for the score. " - how is this different from afking on a tree? " Fixed an issue with a foliage/vegetation shaders not looking properly lit compared to the terrain below it" soo frostleaf will be not visible anymore I guess... Link to comment Share on other sites More sharing options...
AzpiranTe Posted August 6, 2019 Share Posted August 6, 2019 3 minutes ago, Wrennah said: Way to make an already boring event even less tolerable. No cost changes to the rewards? Sad. You know everyone is just going to AFK in the crate full of beach balls instead. I almost cry when I saw the price of the rewards. Ridiculous! Link to comment Share on other sites More sharing options...
SnowWarFr Posted August 6, 2019 Share Posted August 6, 2019 Just now, Radagosh said: rip no more pausing time to hide instead. Suggestions on how to improve the event when it comes back: 1. Enemies drop pearls on kill. (Maybe even balls at a 0.05% droprate) I prefer that for each (Accused Points - Executioners Points), we earn about 2 pearls. This will give us the incentive to do better on Dog Days to get the rewards quicker. Link to comment Share on other sites More sharing options...
Launcelotko Posted August 6, 2019 Share Posted August 6, 2019 8 минут назад, [DE]Rebecca сказал: Dog Days Tactical Alert Fixes: Fixed an exploit where the mission timer would continue to run when paused in Solo mode which awarded players victory & rewards for the score. Instead, after days of afk farm by a pause, trees, buoys, etc. - you just had to guess right away to give more pearls to those players who scored a large number of frags in addition to the main 50. Link to comment Share on other sites More sharing options...
_JustSomeone_ Posted August 6, 2019 Share Posted August 6, 2019 Even i that waste hours in this game can agree that this event is not rewarding and so repetitive , sorry but it's true Link to comment Share on other sites More sharing options...
BabyKurama Posted August 6, 2019 Share Posted August 6, 2019 6 minutes ago, sleepychewbacca said: Does this still mean I can still jump into a tree, afk the 5 minutes and have it count as completed? Top kek. Shush Link to comment Share on other sites More sharing options...
StygianSteel Posted August 6, 2019 Share Posted August 6, 2019 Sooo literally nothing has changed? Whether you have the game paused or you just sit in a tree, you still don't have to do ANYTHING to win a match. You know you're encouraging people to AFK when you give players no reason to actually play, and then also give hours of grinding (AFKing) to get any rewards. The mode was fun the first few times, but there is nowhere near enough substance to it to merit the amount of grinding required to get all the rewards (or even half of them). Link to comment Share on other sites More sharing options...
SarusMindfury Posted August 6, 2019 Share Posted August 6, 2019 So they found an easier way to do it other than kill and hide for 5min? Well, if they didnt save time at least i didnt feel like i "wasted" that many hours 😛 Where is the BanHammer? Link to comment Share on other sites More sharing options...
GingaNinjah Posted August 6, 2019 Share Posted August 6, 2019 Thx Reb Link to comment Share on other sites More sharing options...
iamWinG Posted August 6, 2019 Share Posted August 6, 2019 useless, just boring event Link to comment Share on other sites More sharing options...
Videatur Posted August 6, 2019 Share Posted August 6, 2019 3 minutes ago, SnowWarFr said: Man, first they need to scale rewards with the points first before they fix this. I finished all few hours later release 🙂 https://forums.warframe.com/topic/1117223-insane-nakak-pearl-costs/?do=findComment&comment=10937256 Link to comment Share on other sites More sharing options...
Stoner Posted August 6, 2019 Share Posted August 6, 2019 10 minutes ago, [DE]Rebecca said: Fixed an exploit where the mission timer would continue to run when paused in Solo mode which awarded players victory & rewards for the score. Right be the event remains the same despite everyone saying its boring as hell and way too grindy. Link to comment Share on other sites More sharing options...
Giantconch Posted August 6, 2019 Share Posted August 6, 2019 Kinda disappointed we don't earn pearls based on number of soaked pan---err, enemies... but dealing with that "go solo and do nothing" exploit is progress. For next year, or the next time this minigame comes around, perhaps effort = reward would be a better way to go. Link to comment Share on other sites More sharing options...
Nox_Terminus Posted August 6, 2019 Share Posted August 6, 2019 The 'AFK' strategy wouldn't exist if the reward granted for the final mission of the event was enough to get all of the new items in a reasonable time frame. Expecting people to play the event for 4-5 hours when its literally the same exact game-mode that removes 99% of the gameplay is rather silly. Is it a fun new event? Yes, but its hampered by requiring an absurd amount of repetition. No weapon, enemy, or map variety. Well designed, but stretched thin. Link to comment Share on other sites More sharing options...
SnowWarFr Posted August 6, 2019 Share Posted August 6, 2019 1 minute ago, dw3t said: I finished all few hours later release 🙂 I wish I had your endurance. I'm already burnt out on this game, but I need those pearls, dude. Link to comment Share on other sites More sharing options...
bleubleu Posted August 6, 2019 Share Posted August 6, 2019 what about making the event not stupid instead, like, give only 10 pearls for being there and 3 pearls for every kill instead ? If afk/exploit is the most efficient way to do it, people will afk/exploit. how did you not see that coming, it boggles the mind Link to comment Share on other sites More sharing options...
Gravemind93 Posted August 6, 2019 Share Posted August 6, 2019 8 minutes ago, XanZath said: No actual improvements to Dog Days? Bummer, it's a snoozefest This^ Kills don't matter and there are no stakes, so I just go solo, get a kill then hide in a spot the AI can't get me. Yeah it's a fun event, but even just for the Captura it needs too much grind and the fun then becomes a tedious job. Link to comment Share on other sites More sharing options...
lainverse Posted August 6, 2019 Share Posted August 6, 2019 14 minutes ago, [DE]Rebecca said: Fixed an exploit where the mission timer would continue to run when paused in Solo mode which awarded players victory & rewards for the score. Heh, nice, now fix ability to sit on the tree, in the container with balls, under certain rocks and crouch in the water. >_> Ye, now everyone who AFKed it have to do a little more effort to AFK it. -_- I mean, of course it's a fun event. First 10 rounds are, I guess. Then 10 more are ok-ish. And then at least 30 more comes and they are not fun anymore since everything is exactly the same every single time. You rushed this thing, now don't be surprised we aren't as happy about it as you predicted. BTW, I wouldn't mind to be more actie if you would give 2x pearls as difference between tenno vs grineer points. But you guys didn't gave us a single reason to be active. In fact you reward us all the same no matter how many points we get. Hell, at start I thought I had to score at least one and even that is not needed and draw counts as a victory. That's completely on you DE. Link to comment Share on other sites More sharing options...
jnuh Posted August 6, 2019 Share Posted August 6, 2019 disappointing, i've ran into many bugs since dog days patch. it's currently the most amount of bugs i've experienced in the game. from 1 single patch. Link to comment Share on other sites More sharing options...
Khalami Posted August 6, 2019 Share Posted August 6, 2019 It would be really nice if you would listen to us just a little and decrese the prices for the event rewards or made enemy drop pearls/some of the rewards. I mean - 600 pearls for a sigil? like really? Link to comment Share on other sites More sharing options...
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