Jarriaga Posted October 31, 2019 Share Posted October 31, 2019 (edited) 59 minutes ago, [DE]Megan said: Zenurik - Inner Might - Has been changed to provide 60% Combo Efficiency, instead of Channeling Efficiency. DE, this is a mistake being in Zenurik after this rework. This is effectively, in practice, a buff for Zenurik by making Inner Might affect combo efficiency, meaning, it drains less of your combo counter when doing heavy attacks. This can potentially outdamage Naramon in melee all else being equal considering the focus in heavy attacks the new system has. I made a thread about this last Friday, but it didn't get any traction. Someone else also made another thread about the same topic this Monday. Didn't get much traction either. I believe Naramon's Affinity Spike should be reworked to include the reworked Zenurik Inner Might while Zenurik gets something else. Naramon is the melee school. Therefore, it should exceed in all forms of melee at all times with no competition. The reworked Zenurik Inner Might has no place being in Zenurik considering how powerful Zenurik already is and how this would further eat into Naramon's melee niche. Zenurik currently has too many advantages. Giving it melee heavy attack efficiency on top of that when the new system was designed around capitalizing on heavy attacks would push it towards "So good that there's really no other choice". Just imagine the loop between Zenurik and a Zaw with the reworked Inner Might (Combo efficiency means frequent heavy attacks) and the reworked Exodia Brave (+5% Energy on heavy melee kill, stacks 3 times, so up to 15% energy generation). That's on top of Energizing Dash. It's absurd. Might as well remove the energy bar and allow free casting when using Zenurik at that point. Edited October 31, 2019 by Jarriaga 1 Link to comment Share on other sites More sharing options...
General_Durandal Posted October 31, 2019 Share Posted October 31, 2019 1 minute ago, Oreades said: Enjoy the honeymoon period because these are going to ultimately kill this content in the long run. It's all good and fun when the Litch you get has something you want but when you get a dud/trash Litch that you then have to take the time to clear.... That is going to get tedious and fast. And he steals random mission rewards till you remove him. Extra garbage. Link to comment Share on other sites More sharing options...
kyori Posted October 31, 2019 Share Posted October 31, 2019 58 minutes ago, [DE]Megan said: It will demand your best gear But our best gear are constantly getting nerfed... you know? Link to comment Share on other sites More sharing options...
Maka.Bones Posted October 31, 2019 Share Posted October 31, 2019 (edited) 1 hour ago, [DE]Megan said: Kuva Stubba (AKA Twin Dubba Stubba):... Fixed it for you :P P.S. I'M SO EXCITED Edited October 31, 2019 by Maka.Bones Link to comment Share on other sites More sharing options...
8faiNt Posted October 31, 2019 Share Posted October 31, 2019 Fixed players always seeing your Operator’s Clothing Config A customization when viewing your Profile. Thank you Link to comment Share on other sites More sharing options...
OnceADrog Posted October 31, 2019 Share Posted October 31, 2019 "An updated version of Warframe is available! Please exit and run launcher." Um, not according to the freaking launcher, which says "Up to date"! Link to comment Share on other sites More sharing options...
Nox_Terminus Posted October 31, 2019 Share Posted October 31, 2019 'Update Failed' at 100% 1 Link to comment Share on other sites More sharing options...
--Gauss-Prime-- Posted October 31, 2019 Share Posted October 31, 2019 Let's gooooooooooooooooooooooooooooooooo! Link to comment Share on other sites More sharing options...
GaIaxy Posted October 31, 2019 Share Posted October 31, 2019 (edited) I failed editing my comment and posted another. >__< I should write something useful here now. @--Q--Multimeter I hope that you can get your Machete soon, my friend. ^__^ Edited October 31, 2019 by Afterburner_X I was dumb. Link to comment Share on other sites More sharing options...
Spectre-8 Posted October 31, 2019 Share Posted October 31, 2019 Am I missing something or these patchnotes are just not it ? Link to comment Share on other sites More sharing options...
Leyvonne Posted October 31, 2019 Share Posted October 31, 2019 57 minutes ago, [DE]Megan said: 12. Selective Aim Assist Aim assist can be a help or a hindrance depending on what type of attack you wish to perform. While the current system either applies to all or none (on or off), the new system will have more intelligence on aim assist on a per-attack basis. As a general rule under the new system, Aim Assist will be disabled for almost all attacks in the Forward and Tactical Forward Combos, and enabled for most of the Neutral and Tactical Neutral Combo attacks. Of course if you don’t wish to use aim assist at all, you can disable it from the settings menu as normal. So no option for those who want or more importantly NEED aim assist due to disability for example? If it hadn't been a thing before I wouldn't mind the new system, but since we used to have full aim assist it sucks that it is now taken away. 1 Link to comment Share on other sites More sharing options...
General_Durandal Posted October 31, 2019 Share Posted October 31, 2019 12 minutes ago, Madway7 said: Why is this in the melee changes? Are these updates for the china version of warframe too? Because this weapon is currently only on chinaframe https://warframe.fandom.com/wiki/Cadus Very annoying when something is region restricted. 2 Link to comment Share on other sites More sharing options...
XverminsX Posted October 31, 2019 Share Posted October 31, 2019 Finally. I've been waiting this moment long time . Link to comment Share on other sites More sharing options...
Ceejay Posted October 31, 2019 Share Posted October 31, 2019 thanks for the melee nerf !! Link to comment Share on other sites More sharing options...
Brodh Posted October 31, 2019 Share Posted October 31, 2019 I was excited by a lot of what I saw, but not gonna lie adding ips to all the pure elemental weapons and making condition overload compete with melee damage was a massive kick in the pants. May sound stupid but it massively deflated my hype. I'm sure there's a reason but it's an awful choice. Link to comment Share on other sites More sharing options...
GaIaxy Posted October 31, 2019 Share Posted October 31, 2019 (edited) 😢 Edited October 31, 2019 by Afterburner_X 1 Link to comment Share on other sites More sharing options...
SocknBoppers Posted October 31, 2019 Share Posted October 31, 2019 (edited) No depleted reload exilus huh? I understand reload speed can directly effect dps but seeing as how this mod mainly exists as a utility option to restrict Vectis Prime's magazine so you don't need to press R after every shot; it hurts knowing it will still take a basic mod slot to make this thing handle like its non-prime predecessor. Would have loved removing/reducing the reload speed on it to allow it to be an exilus mod. Edited October 31, 2019 by SocknBoppers Link to comment Share on other sites More sharing options...
SosseBargeld585 Posted October 31, 2019 Share Posted October 31, 2019 So condition overload doesn't scale exponential anymore.... F 1 Link to comment Share on other sites More sharing options...
[DE]Megan Posted October 31, 2019 Author Share Posted October 31, 2019 There is a known issue of: "your key bindings for sprint/roll may be changed by this update" While we find a fix, you will have to rebind the keys in your Options - sorry! 2 Link to comment Share on other sites More sharing options...
Kastike Posted October 31, 2019 Share Posted October 31, 2019 Link to comment Share on other sites More sharing options...
Rogelio_Gaona Posted October 31, 2019 Share Posted October 31, 2019 hace 1 hora, [DE]Megan dijo: Maiming Strike - Changes from an additive buff to a stacking buff, but base functionality increased 150%. Link to comment Share on other sites More sharing options...
Quellcrist Posted October 31, 2019 Share Posted October 31, 2019 Cant use quick melee key to get out of archwing????? Link to comment Share on other sites More sharing options...
36ONoScope Posted October 31, 2019 Share Posted October 31, 2019 vor 24 Minuten schrieb Moomabo: Are you guys aware that stealth xp modifiers are broken? This. They have been for almost a month. The entire stealth playstyle is broken right now. Please bump this up in priority a little... Link to comment Share on other sites More sharing options...
Accaliah Posted October 31, 2019 Share Posted October 31, 2019 (edited) 12 minutes ago, Leyvonne said: So no option for those who want or more importantly NEED aim assist due to disability for example? If it hadn't been a thing before I wouldn't mind the new system, but since we used to have full aim assist it sucks that it is now taken away. i totally agree to this, a full on aim assist needs to be a thing for people who say have issues with fine muscle movements or motor issues. even if its just a separate toggle outside of the partial one you just implemented Edited October 31, 2019 by Accaliah 1 Link to comment Share on other sites More sharing options...
Gabriel_Tulio Posted October 31, 2019 Share Posted October 31, 2019 😍😍😍 Link to comment Share on other sites More sharing options...
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