FallenDisco Posted January 12, 2021 Share Posted January 12, 2021 10 minutes ago, [DE]Megan said: Fixed equipping Unreal Skins to Kuva weapons overriding their stats to perform like their base version May I ask how you fixed that issue? I mean will that also apply for future staltha vandal or any upgraded version (if there will be any) Link to comment Share on other sites More sharing options...
PublikDomain Posted January 12, 2021 Share Posted January 12, 2021 Revert or replace the LoS check added to Khora's Whipclaw in U29.5.0. It makes playing Khora frustrating. This change was described as a "little quality of life touch up": Quote WARFRAME ABILITY CHANGES: The first group in our “touch all Warframes” list! We aim to give each Warframe a little quality of life touch up and not laser focus on one Warframe at a time. Khora There is now a minimal Line of Sight check on Whipclaw’s radial damage. Despite drastically reducing quality of life for this Warframe. My bug report has 65 examples across all 15 standard tilesets in the game. This has been broken for almost 2 months now. And to see if you guys are even paying attention (feels like you're not), guess what? Spoiler LoS isn't blocked by doors so you can still macro AFK anyways. This change fails to address the people abusing Whipclaw and only punishes legitimate players. It's unacceptable. Also the LoS breaks everywhere else it's used for projectiles, and those cases should be reverted too. @[DE]Megan @[DE]Grineeer @[DE]Rebecca @[DE]Steve @[DE]Pablo Link to comment Share on other sites More sharing options...
SyStemForce Posted January 12, 2021 Share Posted January 12, 2021 Nice! Thanks guys! Link to comment Share on other sites More sharing options...
AeliosZero Posted January 12, 2021 Share Posted January 12, 2021 thanks for fixing these bugs! Link to comment Share on other sites More sharing options...
ASTOTIE Posted January 12, 2021 Share Posted January 12, 2021 Thanke you Link to comment Share on other sites More sharing options...
CringeEdgy69UmbraPrimeYT Posted January 12, 2021 Share Posted January 12, 2021 Please consider adding the tap/hold inverse function to Gara's Shattered Lash Link to comment Share on other sites More sharing options...
Blyker Posted January 12, 2021 Share Posted January 12, 2021 3 minutes ago, CustomGraphix said: Is there any fix in this update for loosing all affinity to a necramech upon host change? did you even read the notes? Link to comment Share on other sites More sharing options...
NastyGlitch Posted January 12, 2021 Share Posted January 12, 2021 Thank you. When the hotfix for glitchy Rubedo Rhino Skin and Phase Vauban Skin? Link to comment Share on other sites More sharing options...
Dandelieon Posted January 12, 2021 Share Posted January 12, 2021 Nice, Thanks :> Link to comment Share on other sites More sharing options...
Scar.brother.help.me Posted January 12, 2021 Share Posted January 12, 2021 1 hour ago, [DE]Megan said: Fixed equipping Unreal Skins to Kuva weapons overriding their stats to perform like their base version. so that's why my Kuva Orgies stats were a mess.. Update: now Nightwatch Napalm does not work with Ureal Skin (: P.S:"When u fix it, plz let us pick the color of Nightwatch Napalm flame or do something about it, as it is now - it blocks the vision" Link to comment Share on other sites More sharing options...
JARVII Posted January 12, 2021 Share Posted January 12, 2021 It only remains to remove from the leaderboard and the profile score the players who slowed down the event. Otherwise the "fix" is useless at this point. Or reset them all, and do the event again. Otherwise, this arrangement is "useless". Link to comment Share on other sites More sharing options...
mikakor Posted January 12, 2021 Share Posted January 12, 2021 new thread where i beg the developpers to give the necramechs to use both arch-guns and arch-melee just like warframe use and switch between gun and mele from a buton pres, no ability, exalted or whatever,. give us the necramech gameplay we deserve! :D i wanna wear my battleaxe! Link to comment Share on other sites More sharing options...
PookieNumnums Posted January 12, 2021 Share Posted January 12, 2021 Thanks for the fix. It seems mechs only fire one of the 2 decurions. Are they broken or is it just a graphical illusion? Link to comment Share on other sites More sharing options...
480cunh2 Posted January 12, 2021 Share Posted January 12, 2021 When will you fix the Amber Star drop issue? In the last month, I got almost 20 Cyan stars, not even a single Amber. I have 4 sculptors that I cant fill for almost 2 months I need that endo! Link to comment Share on other sites More sharing options...
EPIKtank Posted January 12, 2021 Share Posted January 12, 2021 21 minutes ago, xon8n said: Still no fix for "EXTRACTION" marker after being afk from warframe for atleast year long Thanks and no fix for the extraction, in the event it's self ether?, I mean come on what it up with that Link to comment Share on other sites More sharing options...
zsedM Posted January 12, 2021 Share Posted January 12, 2021 This is good and all, but personally I’d like to complain at how the Bonewidow Necramech can have their shield being held affect their mobility... When a necramech stops boosting, there’s this painfully long action-locking animation before you can start walking again. When the Bonewidow holds out their shield, they avoid this animation of putting their shield away and they get to continue walking like nothing happened. Can we have the animation that stops the necramech from moving after dashing be either nullified or shortened in duration at least? Including the Voidrig too? Link to comment Share on other sites More sharing options...
Ausenas Posted January 12, 2021 Share Posted January 12, 2021 Just lost all my progress in an OV endurance run after getting kicked out from the hotfix. Link to comment Share on other sites More sharing options...
Drachnyn Posted January 12, 2021 Share Posted January 12, 2021 When will deimos arcanes finally be looked at? Still worse than an unupgraded mk1 braton btw. Link to comment Share on other sites More sharing options...
Vhkay Posted January 12, 2021 Share Posted January 12, 2021 Nice! Link to comment Share on other sites More sharing options...
Anmut Posted January 12, 2021 Share Posted January 12, 2021 When the host forces migration the moment the first Orphix spawns, the points will still count up and no enemies will spawn. Link to comment Share on other sites More sharing options...
[DE]Saske Posted January 12, 2021 Share Posted January 12, 2021 9 minutes ago, 480cunh2 said: When will you fix the Amber Star drop issue? In the last month, I got almost 20 Cyan stars, not even a single Amber. I have 4 sculptors that I cant fill for almost 2 months I need that endo! Hi 480cunh2! This issue was fixed in Hotfix 29.5.7. Fixed Ayatan Amber Stars dropping far less frequently than before Deimos Arcana. Link to comment Share on other sites More sharing options...
Schwarz_Ryu Posted January 12, 2021 Share Posted January 12, 2021 Well it would be nice to get extraction issues fix before the event ends xD Link to comment Share on other sites More sharing options...
Tendou_Souji Posted January 12, 2021 Share Posted January 12, 2021 35 minutes ago, [DE]Megan said: Fixed deselecting a Necramech Ability with ‘Next/Previous’ bindings interrupting/ turning off the Ability. This could affect keyboard/mouse players who opt in to this style of ability selection, but would most commonly affect players using Controllers Thank you so much! Link to comment Share on other sites More sharing options...
Murox Posted January 12, 2021 Share Posted January 12, 2021 42 minutes ago, [DE]Megan said: Fixed Pheromone Synthesizers being subtracted from your Inventory each time you equipped a Cutter/Drill or Fishing Spear. Cheers. Link to comment Share on other sites More sharing options...
FelanGrey Posted January 12, 2021 Share Posted January 12, 2021 Khora's Whipclaw is still frustrating. It's enoing to not be able hit enemy that you see and 100% in the hit range because it somehow failed LoS check. Sometimes you can't hit enemy in Strangledome. Please revert the LoS check, if it's so necessary make other nerf that would be less frustrating. Link to comment Share on other sites More sharing options...
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