ChillrendVN Posted April 20, 2021 Share Posted April 20, 2021 lul ty 4 hotfix xD Link to comment Share on other sites More sharing options...
AeinzPrime Posted April 20, 2021 Share Posted April 20, 2021 8 minutes ago, --RV--Faras said: Where Loki? Gone. Link to comment Share on other sites More sharing options...
-KyloRen- Posted April 20, 2021 Share Posted April 20, 2021 You are planning 2 affinity and 2 credits booster weekends, but can we get 1 resource booster weekend instead? Link to comment Share on other sites More sharing options...
Manteness Posted April 20, 2021 Share Posted April 20, 2021 Thanks! Link to comment Share on other sites More sharing options...
Mortill Posted April 20, 2021 Share Posted April 20, 2021 Thanks for update! All tho, how about next time you roll out update on test server like you did 3 times before? This way you will limit amount of hotfix patches needed to make game good / as intended. Don't get me wrong, I love what you guys are doing, but honestly? I'm tired of the amount of unfinished / bugged content. Link to comment Share on other sites More sharing options...
zeki__ Posted April 20, 2021 Share Posted April 20, 2021 10 minutes ago, [DE]Megan said: Fixed causing self damage when using the Sigma & Octantis Heavy Attack while airborne. Why? Just... why? Link to comment Share on other sites More sharing options...
staranow Posted April 20, 2021 Share Posted April 20, 2021 Thanks for 'fixing' Synth Charge, something nobody asked for. But the glass toggle for Gara is ignored, nice. You do know that the the only endgame we even HAVE is fashionframe? Like really DE... congratz. You can now watch as Synth Charges usage goes down in real time! Sigh 😔 Link to comment Share on other sites More sharing options...
NightCrawlerK98 Posted April 20, 2021 Share Posted April 20, 2021 Still broken! Link to comment Share on other sites More sharing options...
Ifeanyi Posted April 20, 2021 Share Posted April 20, 2021 8 minutes ago, xcrimsonlegendx said: Can we get this for Grendel too? So the max drain is 10 enemies? This x100 Link to comment Share on other sites More sharing options...
zeros06 Posted April 20, 2021 Share Posted April 20, 2021 11 minutes ago, [DE]Megan said: Fixed ability to equip the Synth Charge Mod to Epitaph. Epitaph does not meet the magazine size requirement for Synth Charge. Ha ha.... DE got rid of a good setup... Thanks DE for nerfing Epitaph... Within 7days of update Link to comment Share on other sites More sharing options...
Rookie808 Posted April 20, 2021 Share Posted April 20, 2021 6 minutes ago, XHADgaming said: "Increased Sevagoth’s Armor from 110 to 150." Thank you for this, levelling up sevagoth in steel path with tank mods made it clear that the frame was really squishy so thank you for this change and hopefully they continue to be coming until sevagoth is in a good spot. Regular Adaro with silenced subsumed to the first ability slot? Link to comment Share on other sites More sharing options...
Doome77 Posted April 20, 2021 Share Posted April 20, 2021 Thx DE. Link to comment Share on other sites More sharing options...
podbacx Posted April 20, 2021 Share Posted April 20, 2021 Why Chroma? When Loki? Link to comment Share on other sites More sharing options...
Zondrus Posted April 20, 2021 Share Posted April 20, 2021 Sorry but sevagoth changes to his 3 are awful at best Link to comment Share on other sites More sharing options...
NoWayJohnny Posted April 20, 2021 Share Posted April 20, 2021 Why Did U nerf My synth charge Fun... Link to comment Share on other sites More sharing options...
twirlandswirl Posted April 20, 2021 Share Posted April 20, 2021 14 minutes ago, [DE]Megan said: Fixed Cambion Drift Esophage fast-travel screen fade being applied to all players (not just the player using it). This just happened to me last night, I was so confused. Link to comment Share on other sites More sharing options...
Perfectly_Framed_Waifu Posted April 20, 2021 Share Posted April 20, 2021 11 minutes ago, xcrimsonlegendx said: 15 minutes ago, [DE]Megan said: Sevagoth’s Gloom now consumes 0.75 Energy per second (base) for each enemy within Glooms range up to a maximum of 10 enemies. Additional enemies in the radius will be slowed, but not increase the cost. Equip Efficiency Mods (Streamline, etc) to reduce! Can we get this for Grendel too? So the max drain is 10 enemies? Also, you know how Ember's 4 costs energy per enemy up to a maximum, but neither Nezha's, Oberon's, or Mag's 4 does despite also being AoEs "targetting" individual enemies? Pls give them this treatment, as well! Link to comment Share on other sites More sharing options...
Floutsch Posted April 20, 2021 Share Posted April 20, 2021 Thanks for the Hotfix! Could we, at some point, get the Deimos challenges to register (Bug out Ride, Jugger-Not, Kill it with Fire)? Pretty please 🥺 Link to comment Share on other sites More sharing options...
the_Zinith Posted April 20, 2021 Share Posted April 20, 2021 Any chance you could look at affinity sharing between Sevagoth and his Shadow? Its behavior does not follow other Exalted weapons, not even his own claws. More detailed explanation here: Link to comment Share on other sites More sharing options...
Samhel Posted April 20, 2021 Share Posted April 20, 2021 19 minutes ago, [DE]Megan said: Sevagoth’s Gloom now consumes 0.75 Energy per second (base) for each enemy within Glooms range up to a maximum of 10 enemies. Additional enemies in the radius will be slowed, but not increase the cost. Equip Efficiency Mods (Streamline, etc) to reduce! Jesus Holy Christ, did you do the math correctly??? I was fine with 130% efficiency and energize or some more help with rage or hunter adrenaline, now the energy cost will skyrocket into infinity and beyond after 10 enemies, which is nearly every single contect sevagoth is worth using for xD How is this better according to feedback? Edit: The only changes this frame needs: - Make SOW recastable - Reduce Gloom's energy cost (No this isn't the right way, any tests will show that in many game modes this actually is a nerf) - AND the BIGGEST problem with the frame: There's ZERO effort a player needs to make to fill the Deathwell and then they can turn into the shadow form for nearly 2 whole minutes! This makes us use the shadow actually more than the actual warframe. Why even spend time designing such good enemy health based damaging abilities and life steal + slow passive and then just toss it away for the ultimate cc tank that's only accessible through the previous one? Link to comment Share on other sites More sharing options...
MARS_GOD_OF_WAR Posted April 20, 2021 Share Posted April 20, 2021 OK so once again nerf something fun, so what guns can use synth charge huh? tell me that Link to comment Share on other sites More sharing options...
Okayane Posted April 20, 2021 Share Posted April 20, 2021 il y a 17 minutes, [DE]Megan a dit : Sevagoth’s Gloom now consumes 0.75 Energy per second (base) for each enemy within Glooms range up to a maximum of 10 enemies. Additional enemies in the radius will be slowed, but not increase the cost. Equip Efficiency Mods (Streamline, etc) to reduce! I just finished testing with 160% efficiency and the drain for 10+ ennemies within range is waaaay too much. Link to comment Share on other sites More sharing options...
TheEmperor59 Posted April 20, 2021 Share Posted April 20, 2021 Cool.Anyway can you fix the spawn rate on some eximus enemies like the jackal eximus varient,i've done many fractures but have yet to encounter one i also noticed that only 1 jackal can spawn at a time making the eximus varient very rare,whats the point of an enemy exisiting if i won't ever encounter them. Link to comment Share on other sites More sharing options...
Unwanted69 Posted April 20, 2021 Share Posted April 20, 2021 Can you guys fix umbra's scarf clipping through his body Link to comment Share on other sites More sharing options...
NobleSteve Posted April 20, 2021 Share Posted April 20, 2021 There are still alot of optimisations you need to do for the Railjack missions. It's very choppy, combined with the visual effects of those annoying void blasts. It's like playing with a vauban who spams his 4th ability. pls DE I can barely farm your new frame bc of this. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.