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Gara Prime: Hotfix 30.3.4


[DE]Megan

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Gara Prime: Hotfix 30.3.4

 

Changes:

  • Added custom aspect-ratio settings for advanced multi-monitor setups that confused our auto-detection.

    • Another big thank you to Raid0u! Image curtesy of Raid0u 3x 4K monitors at 60FPS:

      • c457b10335a1b1421ce6b479bc2f1207.jpg

 

Railjack Fixes:

  • Fixed Clients not being able to see adjusted Crew Competency ranks when hovering over their profiles in the Tactical Map. 

  • Fixed being prompted with a confusing error message and your Crew member appearing unarmed when assigning the same weapon to a Crew member twice.

  • Fixed Crew mates in the squad panel UI not updating their Status Effects when replacing a player.

  • Fixed script error when teleporting to players/Crew mates while in the Archwing Slingshot.

  • Fixed a script error when using the Omni to Recall to the Railjack.

 

Fixes:

  • Fixed update failures for a small subset of players. (thanks to Raid0u for helping us diagnose this)

  • Fixed a functionality loss upon copying a loadout to one of multiple loadout slots that share the same equipment.

  • Fixed crash in new aspect ratios.

  • Fixed a crash in the Fortuna elevator during the Vox Solaris Quest.

  • Fixed a crash occurring whenever any Warframe equipped with the Celestia Syandana tries to open the Abilities menu.

  • Fixed Squad being disbanded automatically during force extract on Endless mission types, instead of the intended choice to stay or leave.

  • Fixed Gara missing from the Invert Tap/Hold list options.

  • Fixed the same node being selected twice when an invading Faction wins a battle and spreads to multiple nodes.

  • Fixed Sevagoth's Shadow not using the proper Energy colours if you change to a different Sevagoth.

  • Fixed seeing duplicate Emblems when equipped on the Sabella Prime Fur Pattern.

  • Fixed incorrect head and tail coloring when previewing a Kavat Skin while having an incompatible pet type equipped.

  • Fixed Modding discrepancies when moving a Polarity matching Mod and not having enough Mod capacity.

  • Fixed Friends appearing to be offline even though they're not if you go to the ingame Market and try to Gift a Friend before first going to the Friends list.

  • Fixed a script error when attempting to Contribute to Research in the Dojo.

  • Fixed a script related to Defense objects in Railjack.

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Thank you very much!
 

vor 28 Minuten schrieb [DE]Megan:

Fixed a script related to Defense objects in Railjack

Speaking about (RJ) Defense:
Can we have a talk/workshop about the 'new' Corpus Defense tiles/maps?

As awsome and glorious they are looking, they are sadly not the best/most fun to play.
Both maps (Corpus Captial Ship and Corpus Gas City) are really large, especially the corpus ship one and together with the 'slow' enemy movementspeed, multiple floors and low spawnrate at the beginning and end of a round they are very tideous to play.

And especially with the corpus rj expansion this is kinda sad to see, since I normaly really like running longer defense missions, but it's not that easy to find a group or premade squad.

https://forums.warframe.com/topic/1264950-everyone-hates-the-corpus-ship-defence-map-right
https://forums.warframe.com/topic/1257674-for-the-love-of-god-no-more-corpus-spaceship-defense-for-sorties
https://forums.warframe.com/topic/1256576-corpus-ship-defense-missions
https://forums.warframe.com/topic/1256638-corpus-ship-defense-is-abysmal

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"Fixed the same node being selected twice when an invading Faction wins a battle and spreads to multiple nodes. "

 

Nice!

Finally the catalyst/reactor invasion being hidden under detonite injector vs fieldron for days is fixed! Thanks!

 

Edit:

Just like what's going on right now!

jO0zhwX.png

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Thank you for the update! 

Two Things that still have not been addressed and/or fixed:  

1. Spawning into dojo's still forcing players into the railjack as opposed to the "spawn room". 

2. Still no fix to using Stance Forma AND Umbral Forma on the Dark Split-Sword. 

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In devstream 155, you showed off a rather fashionable Oberon sitting next to one of the sisters of parvos infographics. This Oberon was wearing the regular Oberon shoulder armor, a cosmetic option that is still unavailable on Oberon Prime. This issue was patched for Volt long ago, allowing Volt Prime to equip the regular Volt shoulder armor, but other warframes such as Oberon, Frost, and Banshee have yet to receive this treatment. Why?

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6 minutes ago, [DE]Megan said:

Gara Prime: Hotfix 30.3.4

 

Changes:

  • Added custom aspect-ratio settings for advanced multi-monitor setups that confused our auto-detection.

 

Railjack Fixes:

  • Fixed Clients not being able to see adjusted Crew Competency ranks when hovering over their profiles in the Tactical Map. 

  • Fixed being prompted with a confusing error message and your Crew member appearing unarmed when assigning the same weapon to a Crew member twice.

  • Fixed Crew mates in the squad panel UI not updating their Status Effects when replacing a player.

  • Fixed script error when teleporting to players/Crew mates while in the Archwing Slingshot.

  • Fixed a script error when using the Omni to Recall to the Railjack.

 

Fixes:

  • Fixed update failures for a small subset of players. (thanks to Raid0u for helping us diagnose this)

  • Fixed a functionality loss upon copying a loadout to one of multiple loadout slots that share the same equipment.

  • Fixed crash in new aspect ratios.

  • Fixed a crash in the Fortuna elevator during the Vox Solaris Quest.

  • Fixed a crash occurring whenever any Warframe equipped with the Celestia Syandana tries to open the Abilities menu.

  • Fixed Squad being disbanded automatically during force extract on Endless mission types, instead of the intended choice to stay or leave.

  • Fixed Gara missing from the Invert Tap/Hold list options.

  • Fixed the same node being selected twice when an invading Faction wins a battle and spreads to multiple nodes.

  • Fixed Sevagoth's Shadow not using the proper Energy colours if you change to a different Sevagoth.

  • Fixed seeing duplicate Emblems when equipped on the Sabella Prime Fur Pattern.

  • Fixed incorrect head and tail coloring when previewing a Kavat Skin while having an incompatible pet type equipped.

  • Fixed Modding discrepancies when moving a Polarity matching Mod and not having enough Mod capacity.

  • Fixed Friends appearing to be offline even though they're not if you go to the ingame Market and try to Gift a Friend before first going to the Friends list.

  • Fixed a script error when attempting to Contribute to Research in the Dojo.

  • Fixed a script related to Defense objects in Railjack.

Pretty happy about these fixes. Sevagoth's colouring was a bit of a struggle but tbh every beauty aspect kinda made up pretty quick on it already💯💞😩 so nice

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There have been a lot of UI errors recently since the last update/hotfix i was hoping might be fixed.

 

The issues are UI elements dont go away after appearing or get stuck. For example the nightwave progress popups get stuck all the time and when i was checking my void keys my mouse cursor became 'Void Keys' popup.  They usually go away after a different UI element of the same nature forces them out but ive had to restart the game to remove some.

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