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It seems like Hydroid is finally getting a rework after TennoCon this year.


TheGodofWiFi
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Sorry to all Inaros fans who were hoping he'd get a rework first, but a Hydroid rework has obviously been requested far more than he has. So he will be the next Warframe in line for a rework after TennoCon according to Pablo;

Finally, after years of screaming into the Void, DE have actually listened and are going to give Hydroid a rework. He actually has some damn hope for once.

My only hope is that DE does not try to cut-corners on this rework like they did in the last one, which made Hydroid objectively worse. Here's hoping his kit gets the full attention it desperately needs in order to be brought up to speed with current Warframe.

Edited by TheGodofWiFi
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I don't think this is exactly a confirmation that Hydroid is going to get a rework post TennoCon. This seems like this is just addressing a question that was asked in regards to the status of potential Warframe reworks at some point in the future, or what plans they had for now.

That being said, it is nice to hear that they're gravitating towards Hydroid as a possible rework were one to come up. Hydroid could definitely use it and I think that he needs one more at the moment compared to Warframes like Inaros, Loki, or Nyx.

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48 minutes ago, -SilverWolfPrime- said:

I don't think this is exactly a confirmation that Hydroid is going to get a rework post TennoCon. This seems like this is just addressing a question that was asked in regards to the status of potential Warframe reworks at some point in the future, or what plans they had for now.

That being said, it is nice to hear that they're gravitating towards Hydroid as a possible rework were one to come up. Hydroid could definitely use it and I think that he needs one more at the moment compared to Warframes like Inaros, Loki, or Nyx.

I agree its not an outright confirmation that Hydroid will get a rework post TennoCon, but it is a confirmation that when it comes to reworking frames, he is 100% the first one on the list whenever they get around to it. It's more than what we've had for the past six years which was complete and utter silence from DE whenever someone asked about a rework, even back when his deluxe skin was getting released and questions about an accompanying rework were everywhere, DE stayed silent.

However, I do think a rework post TennoCon is likely. I mean there are only so many times you can use future events as an excuse to not do reworks. Warframe is a live-service game so technically DE is always going to have something coming up. Big events like TennoCon get a pass because they are admittedly huge to organise, but after that it seems like DE will have a bit of breathing space to go back to old frames like Hydroid and give them the reworks they need.

Yea Hydroid needs a rework most out of every single frame in the game. Inaros, Loki and Nyx are flawed, but at least they function well in the areas they're supposed to. Here's hoping that before the year is out, Hydroid will be up in the top-tier frame categories.

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2 hours ago, Hayrack said:

Probably new augments, locked in the syndicates, that you are -44k deep in the red with 😈.

if you do the totaly manageable 4 syndicate path no mater which 4 you do you'll always have augments for all frames.

Well realistically there's only 2 variants: Hexis, Suda, Meridian and Veil or Loka, Perin, Veil and Meridian. but yeah whichever combo of those you pick you'll have access to all augments.

Edited by EDM774
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5 hours ago, -SilverWolfPrime- said:

I don't think this is exactly a confirmation that Hydroid is going to get a rework post TennoCon. This seems like this is just addressing a question that was asked in regards to the status of potential Warframe reworks at some point in the future, or what plans they had for now.

That being said, it is nice to hear that they're gravitating towards Hydroid as a possible rework were one to come up. Hydroid could definitely use it and I think that he needs one more at the moment compared to Warframes like Inaros, Loki, or Nyx.

Nyx and Loki don't need reworks.

Most people seem to want a small tweak on Loki and combine switch/decoy or other small tweaks.

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1 hour ago, Skoomaseller said:

not a confirmation but they do need to look back at older pieces of content and update them

It's interesting because while we as players feel this way, in practice, if DE adds enough "scheduled weeklies" to do, you'll never have much time to revisit the base game outside of those tasks.

I've been basically in Duviri exclusively so that I can do Incarnons, Arcanes, materials, etc, and when I went to do Nightwave, I first pressed ability 1 instead of my Archwing keybind (yikes, Kaithe muscle memory), and then when I entered Archwing, it felt like they un-nerfed Itzal lol.

I would like old content to be intertwined with new content to incorporate things like Fissures (The Circuit could benefit from this), because I just have way too many Relics, and going out of my way to do a low level Exterminate isn't fun, and Steel Path is inefficient and often vacant in matchmaking.

Edited by Voltage
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Il y a 5 heures, -SilverWolfPrime- a dit :

I don't think this is exactly a confirmation that Hydroid is going to get a rework post TennoCon. This seems like this is just addressing a question that was asked in regards to the status of potential Warframe reworks at some point in the future, or what plans they had for now.

That being said, it is nice to hear that they're gravitating towards Hydroid as a possible rework were one to come up. Hydroid could definitely use it and I think that he needs one more at the moment compared to Warframes like Inaros, Loki, or Nyx.

There is a history that explains the question made on Devstream 172 and its close relation with Hydroid everything starts with a question about Hydroid on the Reddit AMA that got answered by Pablo :

Citation

Is there any news on a buff for Hydroid?
[DE]Pablo: After Duviri is out the dust has settled, we’ll start looking at which frames and systems need a rework, Hydroid is potentially one of those frames but we will have to wait and sea.

Then, on Devstream 171, people asked about these announced "reworks" and Pablo answered to wait after The Seven Crimes of Kullervo.

Last Devstream, people asked again, with focus on Hydroid (same question since the AMA) and he said to wait after Tennocon and said, again, that Hydroid was potentially going to be looked at.

The only thing we can do now is to "wait and sea", as Pablo said.

One thing is almost sure : Inaros won't get a rework soon, as Pablo excluded him from the list of the next reworks.

Edited by (NSW)AegisFifi
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18 minutes ago, (NSW)AegisFifi said:

There is a history that explains the question made on Devstream 172 and its close relation with Hydroid everything starts with a question about Hydroid on the Reddit AMA that got answered by Pablo :

Then, on Devstream 171, people asked about these announced "reworks" and Pablo answered to wait after The Seven Crimes of Kullervo.

Last Devstream, people asked again, with focus on Hydroid (same question since the AMA) and he said to wait after Tennocon and said, again, that Hydroid was potentially going to be looked at.

The only thing we can do now is to "wait and sea", as Pablo said.

Honestly it really seems like Pablo has pushed the date for a potential rework for Hydroid back multiple times, which admittedly has me concerned. Perhaps its because he knows Hydroid's problems extend far beyond low damage numbers and he needs more than just some QoL tweaks.

At the very least, we know that Pablo knows that Hydroid is the most mentioned frame when it comes to rework requests, so here is hoping that this time, when he says to wait until after TennoCon, he actually means it and doesn't move the goalposts again by telling to us wait until after whatever new update they start working on after TennoCon as well. There's only so many times he can use future content as an excuse to not do reworks, especially since they've successfully managed to do reworks in the past for other frames whilst balancing designing new content. 

Edited by TheGodofWiFi
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il y a 42 minutes, TheGodofWiFi a dit :

Honestly it really seems like Pablo has pushed the date for a potential rework for Hydroid back multiple times, which admittedly has me concerned. Perhaps its because he knows Hydroid's problems extend far beyond low damage numbers and he needs more than just some QoL tweaks.

At the very least, we know that Pablo knows that Hydroid is the most mentioned frame when it comes to rework requests, so here is hoping that this time, when he says to wait until after TennoCon, he actually means it and doesn't move the goalposts again by telling to us wait until after whatever new update they start working on after TennoCon as well. 

I agree and there is also the fact that Rebecca said, just after Pablo's answer, that at Tennocon they were going to talk about Warframe but also about warframes. So, I think something about the warframes in general will come (it's supposed to be a surprise, as she said).

Also, Pablo announced, on the same AMA, they may announce a Companions rework on Tennocon (and they expect this rework for this year), so perhaps both announces will be done together : Companions and warframes. But we don't really know.

Citation

When companion rework?
[DE]Pablo: It’s on the short list of things we’re going to start looking at. We’ve started looking at what we really want to accomplish. We’ll first share details on what our objectives are, and then we’ll share what we’re planning to do. Details may be announced around TennoCon, but we’ll see! Expect it for our Fall update this year.

 

Edited by (NSW)AegisFifi
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59 minutes ago, SneakyErvin said:

All we know is that eventually a Hydroid rework will be water under the bridge. The question is will he recieve an ocean of changes or just some dripple?

 

if they're just gonna build off the current 4 abilities he has they can just forget about it. that ship has sailed.

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7 hours ago, (PSN)Silver1593 said:

They should work on inaros, they avoid this problem for too long and keep hiding him under the bed

Last year's usage:

Inaros + Inaros Prime: 1.87 + 0.25 = 2.12%

Sounds pretty bad right?  But the Prime's 1.87% usage puts him at #18, well above average.   Compared to, oh, I don't know...

Hydroid + Hydroid Prime: 0.35 + 0.12 = 0.47%

Inaros is awful, but his worst problem is he's awful...and fairly popular anyway.   If his fans want a rework, they should think about  dialing that back a bit. :P 

That suggestion is mostly tongue-in-cheek, but I do think it's obvious that with very little time for reworks DE is more likely to mess with frames that are both bad and unpopular than bad and popular anyway.    I'll be curious to see how much his usage drops next time we get the statistics.  I do expect it to have a larger drop than the average for frames in general.  Mostly  since DE has produced some harder content this year that devalues health tanking to an extent.

 

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5 minutes ago, Tiltskillet said:

Last year's usage:

Inaros + Inaros Prime: 1.87 + 0.25 = 2.12%

Sounds pretty bad right?  But the Prime's 1.87% usage puts him at #18, well above average.   Compared to, oh, I don't know...

Hydroid + Hydroid Prime: 0.35 + 0.12 = 0.47%

Inaros is awful, but his worst problem is he's awful...and fairly popular anyway.   If his fans want a rework, they should think about  dialing that back a bit. :P 

That suggestion is mostly tongue-in-cheek, but I do think it's obvious that with very little time for reworks DE is more likely to mess with frames that are both bad and unpopular than bad and popular anyway.    I'll be curious to see how much his usage drops next time we get the statistics.  I do expect it to have a larger drop than the average for frames in general.  Mostly  since DE has produced some harder content this year that devalues health tanking to an extent.

 

On this kind of topic, this is kinda what scares me about DE's thought process with Warframe reworks or buffs/nerfs to Warframes. They've said ever since Zephyr's rework that it's not worth doing because the play rate of a specific Warframe doesn't change significantly enough to be worth the time and effort. As someone who ADORES build crafting for Warframes, I really don't want to see a situation where it's just "oh, a bad Warframe was released or a Warframe needs some tweaks to be in a good spot? Oh well, better luck next time I guess when we get it right the first time."

Case in point, Caliban hasn't been touched at all since his release and I'd say he could use a lot of help in the numbers department.

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2 minutes ago, -SilverWolfPrime- said:

Case in point, Caliban hasn't been touched at all since his release and I'd say he could use a lot of help in the numbers department.

Caliban?  Oh, got it.  TBH Caliban seems fine to me. 

You are talking about the Uranus rescue mission node right?  I've been wracking my brain but can't think of any other Calibans in game.

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13 hours ago, -SilverWolfPrime- said:

I don't think this is exactly a confirmation that Hydroid is going to get a rework post TennoCon. This seems like this is just addressing a question that was asked in regards to the status of potential Warframe reworks at some point in the future, or what plans they had for now.

That being said, it is nice to hear that they're gravitating towards Hydroid as a possible rework were one to come up. Hydroid could definitely use it and I think that he needs one more at the moment compared to Warframes like Inaros, Loki, or Nyx.

I guess im one of the few people who think inaros is mostly fine as is. 

Yeah his 3 is objectively bad.

Yeah his passive oughta just not exist. 

But his 4 is useful with the augment, his 1 is good, his 2 is maybe niche but useable. His base health being so high makes him a viable tank..

Id say hes like C+ to B- tier. 

Nyx hydroid chroma and caliban all come to mind as far worse off than him

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9 hours ago, Skoomaseller said:

not a confirmation but they do need to look back at older pieces of content and update them

Considering the main story quest "The War Within" still to this day has an account softlock issue that has existed since it's release, I feel like we shouldn't hold our breaths for old content being looked at.

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6 minutes ago, (XBOX)ECCHO SIERRA said:

I guess im one of the few people who think inaros is mostly fine as is. 

Yeah his 3 is objectively bad.

Yeah his passive oughta just not exist. 

But his 4 is useful with the augment, his 1 is good, his 2 is maybe niche but useable. His base health being so high makes him a viable tank..

Id say hes like C+ to B- tier. 

Nyx hydroid chroma and caliban all come to mind as far worse off than him

I won't disagree with this, I think he's still perfectly fine as it sits and his role is there. He's just very BORING as it sits right now, and I think having this emergence in health tank Warframes would make him a very nice candidate for reworking or at least some tweaks to his kit.

  • 3 is just Caliban's 1, and I think having to say that at all is enough of a descriptor. I'm pretty sure even with Sandstorm's augment it's still just very weak, but I can't really confirm that having not really played Inaros.
  • His passive is one of the worst in the game but I don't think it SHOULD be, and we need to keep that there to be lore accurate. Really, I think it just needs scaling on the damage and some additional gimmick for it to work, like continuously spawning Sand Shadows to contribute to revival. I directly compare this with how Sevagoth's passive works, which is just a flat out better version of Inaros' passive. Also, I tend to like the idea of Inaros having the heal 20% damage on Finisher kill.
  • Speaking of Sand Shadows, I feel like it's a completely unused gimmick on Inaros that could be fun. Take his 2 for example. Make that a quick cast multi-target ability for spawning Sand Shadows and for replenishing health and I'd say you got a fun gameplay loop going.
  • I absolutely agree his 1 and 4 are good, and his base health is one of his best strengths.

I think he should get SOMETHING later down the line, but maybe not right now. An Inaros player would probably have better insight than I do on this XD

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Inaros has this weird niche of being very, VERY friendly to new players. Like you can take him to SP with like two mods equipped because his base stats don't take much to make pretty tanky. Later on ofc he's a lot worse once you have access to Mods, forma and tatos but if you want to rush SP he's pretty solid for that.

Hydroid's niche is for farming low level very specific enemies for very specific drops and you don't want to form a group to farm that drop. Him + the kubrow that can loot corpse is the highest drop change boost you can get solo. He's useful for weird mods that you'll struggle to form groups for, like kavat's grace, growing power, fetch etc.

Loki's niche is also pretty meh cause he's the best at speeding up plains of eidolon escort missions. My go to for plague star farming.

IMO nyx is the worst out of the four because she actually has nothing she really shines at. Even if all the above frames are extremely niche in their use cases. Nyx doesn't even have a niche.

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13 hours ago, TheGodofWiFi said:

Hydroid needs DE's attention much more than Inaros does.

Inaros may be boring but Hydroid is just awful.

I would say they are about equal in the awfulness scale. At least Hydroid is slightly interesting to play. Inaros is a snoozefest.

7 minutes ago, stormy505 said:

Inaros has this weird niche of being very, VERY friendly to new players. Like you can take him to SP with like two mods equipped because his base stats don't take much to make pretty tanky. Later on ofc he's a lot worse once you have access to Mods, forma and tatos but if you want to rush SP he's pretty solid for that.

Inaros is definitely not a good choice for SP. Unless you want a big "You Are Going To Be Carrying Me" sign on you to the rest of your team. (Please, people, if you are going to bring this mobile gun platform to SP, play solo!)

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