Jump to content
Jade Shadows: Share Bug Reports and Feedback Here! ×

Why are we Farming? what's the endgoal (not endgame)


(PSN)Hopper_Orouk
 Share

Recommended Posts

My Major problem for why I'm not hooked on Warframe too much is my playstyle that I call "making the build" 

it's basically about when I obsess over a new or old Warframe/rework/mods etc...I tend to spend my time farming it, giving it forma, getting the weapons and other miscellaneous items that it needs.

for example, the New Hydroid rework, made me a big Hydroid fan (despite the weird over the top third ability) so I farmed him, got special weapons for him, put 6 forma, put 5 crimson tau shards, and made him perfect for any content...but where is it?

 

I spent all that time preparing for...what? I don't run circuit at all because it practically throws all that effort out the window.

steel path is the same game but a bit higher leveled, no enticement to stay for longer.

what exactly am I farming for? why am I farming? why do I need this X weapon to get that perfect build when I have a dozen or so different ones that do the same if not slightly different result?

 

How do I fix this endless Cycle?

Link to comment
Share on other sites

That’s the neat part, you don’t!

This is Warfarm we’re talking about, you farm for more farming. It’s a never ending cycle!

I have the same play style too, making builds and farming (specifically weird builds for Garuda/ such as max range banish). The only “goals” I have in mind is “Can this survive in archon hunt,” and “Is this fun,” and “Is this viable?” 

  • Like 4
Link to comment
Share on other sites

42 minutes ago, (NSW)Malikili said:

That’s the neat part, you don’t!

This is Warfarm we’re talking about, you farm for more farming. It’s a never ending cycle!

I have the same play style too, making builds and farming (specifically weird builds for Garuda/ such as max range banish). The only “goals” I have in mind is “Can this survive in archon hunt,” and “Is this fun,” and “Is this viable?” 

well what do I do when there's no more items to farm and no more builds to perfect?

Breaking the Cycle here means actually go and do something with those items I've worked for for content that doesn't involve farming things.

 

I wish it was circuit but it's sadly not.

  • Like 2
Link to comment
Share on other sites

Endgame is when you play to try out new things or take breaks until new content updates arrive, then go back to hibernation. Or find own way to play, for me good and thing i found was grendel and using stug silly fun, but it made everything else just a mastery fodder farming, nothing more.

Its just about having fun.

Are there realy many different builds? Its more like copy paste mods and [insert weapon here] . 

Endgame is a path you go to find reason to keep playing, be it the process itself or realisation its just rinse and repeat of same things with different name to find fun, joybrinning encounters.

  • Like 2
Link to comment
Share on other sites

The entire point of the game is the grind. It's literally a genre that has existed forever (Warframe is far, far from the first). It's also technically an extreme niche genre. There's just something about Warframe that has managed to reach a bit more widespread appeal. I've never thought about what specifically that is though, because I simply don't care. But that's the actual, objective answer to your question.

Edited by Hexerin
  • Like 2
Link to comment
Share on other sites

One of my favorite games of all time is Borderlands 2. It suffers the same problem. You beat the toughest boss in the game because it can drop a rare gun. Then when you get the gun... why did you get it in the first place? The fight is won. You already beat the toughest boss in the game, you don't need better guns.

But it's fun.

Until it isn't. Then it's time to move on. I take extended breaks from Warframe, let a few updates' worth of content stack up, and come back to it with fresh eyes.

Link to comment
Share on other sites

1 minute ago, (PSN)Hopper_Orouk said:

well what do I do when there's no more items to farm and no more builds to perfect?

Breaking the Cycle here means actually go and do something with those items I've worked for for content that doesn't involve farming things.

 

I wish it was circuit but it's sadly not.

I’ve been there

No more builds? The weirdest builds possible can still exist. I’m thinking max range/strength Baruuk 

You will hit the “I farmed everything” period eventually, and by then you can find what you like to do in this game aside from farming. If you’re build experimenting, you would keep on build experimenting. Also I do end up doing what I mentioned previously after making weird builds. 

 

  • Like 1
Link to comment
Share on other sites

Perhaps there is no end goal. The game has much being trying to drag its lifespan as long as possible. Same with the usual routine of churning out warframes of whatever theme they are interested at that moment. The story has no goal moving towards to either. Now it's mostly 'side stories' with a bit of the 'main story' telling here and there.

If mindlessly repeating the same thing isn't your liking then maybe it's time to move on to other games that has actually end goal that make your time playing worthwhile. There are a lot out there I'm sure.

Link to comment
Share on other sites

il y a 40 minutes, (NSW)Malikili a dit :

That’s the neat part, you don’t!

This is Warfarm we’re talking about, you farm for more farming. It’s a never ending cycle!

I have the same play style too, making builds and farming (specifically weird builds for Garuda/ such as max range banish). The only “goals” I have in mind is “Can this survive in archon hunt,” and “Is this fun,” and “Is this viable?” 

You just decribed the problem here, and it's the biggest issue in the game right now for me.

Some freedom in the way you can approach content is good, but too much completely remove the impact of thoughtful choices and directly reduce your implication in clearing said content and the fun involved.
To me, there should be some highly specialised content that do benefit from perfectly tuned loadout specifically for that mission and almost force you into a certain category of niche builds that you have to farm for.
For example, there could be where enemies that only take heat damage (largely encouraging the use of Ember/Nezha/Chroma), or one where everything deal 0 damage and spamming DoT (and their forced 1 damage) is the only way to kill stuff, or anything else that could promote the use of very specialised unusual builds.

I see it coming so before anyone say : "Yeah but I don't wanna do that, I like playing with what I want", yes and you simply don't need to attempt these challenges. The reward for that kind of stuff should never include anything unique for that exact reason, so maybe a badge per challenge (which is unique but not actual gameplay content), large amount of endo, forma and possibly rivens, which are all things you need to continue doing these builds.

It's very sad because a large portion of the community enjoy theorycraft and it's a big part of the game, but no content in the game actually promote the use of all the stuff you can do. It's basically a super advanced shooting range, but you never actually encounter enemies and keep shooting at the same wall over and over.

Link to comment
Share on other sites

The endgoal is in having tested the frame/weapon to its fullest so you know if it will be one you might swap in when new endgame or other farmable content is released, or one to swap in to spice up your regular farming of already exsisting content. Simply more toys to play with. Hydroid ended up back on the bench after I had built and tested him properly. For me he just doesnt add anything to my current line up.

Dagath however ended up as a regular after figuring out a proper build for her, since she adds alot that the rest of my current line up doesnt. I've looked for a pure caster frame for a long time. Ember kinda hit the spot but not really, Protea aswell, so did Xaku and Kullervo, but not in the way Dagath does. All of those others are fine, but Dagath actually feels like a real arpg caster with a roation.

 

Link to comment
Share on other sites

1 minute ago, lukinu_u said:

You just decribed the problem here, and it's the biggest issue in the game right now for me.

You know… you’re right

Having better places to use build diversity would be great, better bosses like Raiden Shogun. (Or in this game a combo of Jackal and Archon)

3 minutes ago, lukinu_u said:

Some freedom in the way you can approach content is good, but too much completely remove the impact of thoughtful choices and directly reduce your implication in clearing said content and the fun involved.
To me, there should be some highly specialised content that do benefit from perfectly tuned loadout specifically for that mission and almost force you into a certain category of niche builds that you have to farm for.
For example, there could be where enemies that only take heat damage (largely encouraging the use of Ember/Nezha/Chroma), or one where everything deal 0 damage and spamming DoT (and their forced 1 damage) is the only way to kill stuff, or anything else that could promote the use of very specialised unusual builds.

Maybe not elemental specific enemies, unless it’s specified first (like Profit Taker) because the last thing I want to do is go into a fight not knowing that instead of enemies needing toxin, it’s actual heat. 

 

4 minutes ago, lukinu_u said:

I see it coming so before anyone say : "Yeah but I don't wanna do that, I like playing with what I want", yes and you simply don't need to attempt these challenges. The reward for that kind of stuff should never include anything unique for that exact reason, so maybe a badge per challenge (which is unique but not actual gameplay content), large amount of endo, forma and possibly rivens, which are all things you need to continue doing these builds.

I see what you mean, though there can be many ways to make loadouts viable, but not highly specific. I can see those little achievements though, I would love that. 

 

5 minutes ago, lukinu_u said:

It's very sad because a large portion of the community enjoy theorycraft and it's a big part of the game, but no content in the game actually promote the use of all the stuff you can do. It's basically a super advanced shooting range, but you never actually encounter enemies and keep shooting at the same wall over and over.

Indeed, this is the biggest thing with WF. We have this kind of thing with Archons, but it’s still so limited. If you have a perfected build, it shouldn’t be immediately neglected. 

Link to comment
Share on other sites

29 minutes ago, (PSN)Hopper_Orouk said:

well what do I do when there's no more items to farm and no more builds to perfect?

games in this Genre try to have so much crud that you can't hit that

but if you do, it's definitely the time to play something else for a while. or play less before you hit 'the end' to make it harder to actually hit it.

 

 

 

the benefits of having countless Hundreds of games

  • Like 2
Link to comment
Share on other sites

1 hour ago, (PSN)Hopper_Orouk said:

why do I need this X weapon to get that perfect build when I have a dozen or so different ones that do the same if not slightly different result?

For the sheer satisfaction of setting yourself a goal and fulfiling it (also a dopamine release). Also a change is refreshing, even if it is illusionary,

1 hour ago, (PSN)Hopper_Orouk said:

I don't run circuit at all because it practically throws all that effort out the window.

This is where you are wrong and you do not give yourself a chance to change the opinion, because you do not run the circuit.

  • Like 1
Link to comment
Share on other sites

il y a 7 minutes, (NSW)Malikili a dit :

Maybe not elemental specific enemies, unless it’s specified first (like Profit Taker) because the last thing I want to do is go into a fight not knowing that instead of enemies needing toxin, it’s actual heat. 

Yeah they should be separate mission with all modifiers specified the same way as sortie, nothing should be hidden.
 

il y a 9 minutes, (NSW)Malikili a dit :

I see what you mean, though there can be many ways to make loadouts viable, but not highly specific. I can see those little achievements though, I would love that. 

Yes there is many ways to make loadout viables, but concern here is about making other loadout not viable in the specific scenario to prevent the use of generic builds in there.
If you can achieve these challenge without a specific build, the entire goal of the concept is ruined, which is why I think it need highly specific conditions.

  • Like 2
Link to comment
Share on other sites

Warframe is a game where you enjoy the journey, not reach a destination.

Journey = Awesome combat experience, building, socializing, trading, etc.

Destination = In normal games, you can be a "completionist" and finish them.  There is no completing/finishing Warframe because it's always evolving and, hopefully, improving.

  • Like 5
Link to comment
Share on other sites

For me it’s get more things to use to get more things.

If I’ve reached the end and have obtained everything, the only thing left would be intrinsic desire to build for a certain playstyle. Which I’d be fine with, but there’s always that part that likes an extrinsic reward (which there are some evergreen options, but not like, a whole new weapon or whatever because I already own all the weapons). Is why I’m fine with not rushing and can use everything I’ve earned so far in whatever way I want, because the game still has things to give me.

It does make for some analysis paralysis at times, but I just randomise or whatever and build however I feel like for either the content I’m thinking of doing or how I want to play or both. Plus there’s stuff like Nightwave or alerts that can help guide.

Helps that the balanced gameplay is usually pretty good and there’s a lot of “Rule of cool” available to use

Edited by (NSW)Greybones
  • Like 2
Link to comment
Share on other sites

38 minutes ago, (PSN)Hopper_Orouk said:

Breaking the Cycle here means actually go and do something with those items I've worked for for content that doesn't involve farming things.

It's counter intuitive to say this but I found I had more fun with gear that had been lightly modified than gear that had been fully min/maxed.
Put simply, I wanted some challenge but not so much it caused me to fail missions.

Is that weird? Probably.

Keeping the game in that manner and maintaining the perspective that Warframe is a "sometimes" game keeps burn-out from settling in for me.
That's just what's worked for me.

I wish you luck.

 

  • Like 3
Link to comment
Share on other sites

You play the game to either enjoy the game or to satisfy the power fantasy

If you are playing and farming to enjoy the game, you get what is needed and make whatever builds you want to just run and gun it

If you are satisfying the need to build up to bestest, you farm to do the long missions and see the red numbers (with !!!!! Now!) and hit those 5000/9999 levels of enemies to melt them

Either way, you are playing the same game...just depends on where you set the goal post at

Link to comment
Share on other sites

1 hour ago, (PSN)Hopper_Orouk said:

well what do I do when there's no more items to farm and no more builds to perfect?

Breaking the Cycle here means actually go and do something with those items I've worked for for content that doesn't involve farming things.

 

I wish it was circuit but it's sadly not.

Do what I do: Move on to making godroll rivens. You've created weapons that are capable and strong, but now it's time to fit them with riven mods that are optimized to give it the highest DPS. You can take your Steel Path-viable loadouts to try doing endurance runs and farm Steel Essence, spend it all on kuva, and reroll your rivens until they have the ideal stats you want.

"And what if I manage to godroll every riven in the game?" You may ask.

Make more godroll rivens and sell them!

  • Like 2
Link to comment
Share on other sites

2 hours ago, (PSN)Hopper_Orouk said:

My Major problem for why I'm not hooked on Warframe too much is my playstyle that I call "making the build" 

it's basically about when I obsess over a new or old Warframe/rework/mods etc...I tend to spend my time farming it, giving it forma, getting the weapons and other miscellaneous items that it needs.

for example, the New Hydroid rework, made me a big Hydroid fan (despite the weird over the top third ability) so I farmed him, got special weapons for him, put 6 forma, put 5 crimson tau shards, and made him perfect for any content...but where is it?

 

I spent all that time preparing for...what? I don't run circuit at all because it practically throws all that effort out the window.

steel path is the same game but a bit higher leveled, no enticement to stay for longer.

what exactly am I farming for? why am I farming? why do I need this X weapon to get that perfect build when I have a dozen or so different ones that do the same if not slightly different result?

 

How do I fix this endless Cycle?

Are you looking for something to do aside from making a perfect build that crushes everything?

  • Like 1
Link to comment
Share on other sites

1 hour ago, Zakkhar said:

This is where you are wrong and you do not give yourself a chance to change the opinion, because you do not run the circuit.

Well, When I like Hydroid right NOW I want to use him right NOW, and if there's a mission that doesn't allow me to use him now, then I'm not gonna play it, it's that simple.

I am not like most players in the sense that I spend so much time on a single Warframe than playing a bunch everyday.

I will get bored of it eventually and move on to another frame/weapon etc, but I will be spending the same amount of time I spent on that previous item.

 

this means I run every single mission with that item, I give that Item everything I have, nothing is more important to me than that item until It's not important anymore.

 

this right here, is not a model circuit player at ALL

Link to comment
Share on other sites

37 minutes ago, (PSN)Hopper_Orouk said:

I am not like most players in the sense that I spend so much time on a single Warframe than playing a bunch everyday.

I main Revenant literally all the time. It doesn't matter what mission I'm doing and what frames are better suited to the content, I'm taking him above all else. And despite this, I still find the Circuit enjoyable. Maybe it's just because I enjoy roguelikes. Who knows?

These playstyles aren't mutually exclusive. You can main one specific loadout while still finding fun in a game mode that forces you to do the opposite.

Additionally, being pushed out of your comfort zone may even help broaden your horizons. You'll never know if you might find X frame or Y weapon fun if you don't try them first, and Circuit does that often.

Edited by Pizzarugi
  • Like 3
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...