Tuxie Posted December 12, 2023 Share Posted December 12, 2023 I don't know what's the feasibly of them doing this, but I'd love to see the pre-rework Gas City tile set and pre-rework Corpus Ships be brought back in some way, they tipped their toes with doing just that when they relased Tyana Pass in the Citrine Update, when they brought back the old Corpus Ship Defense Room, they even used old Corpus Ship assets in the hallway. I particularly miss the pre-rework Corpus Gas City tile set, which doesn't have large sections destroyed by the Ropalolyst, I feel like the older tile sets can exist alongside the reworked ones for an increased variety and diversity in the game. 8 Link to comment Share on other sites More sharing options...
(PSN)robotwars7 Posted December 12, 2023 Share Posted December 12, 2023 the new ones look a lot better, but some of the old tiles could work with a bit of a spruce up (I certainly would want it to be the same devs who make the new tilesets to refurb old ones, the tileset team has been killing it for ages now!), sadly I don't think they're really that interested in doing this. Link to comment Share on other sites More sharing options...
xMarvin732 Posted December 12, 2023 Share Posted December 12, 2023 yeah i prefer the old ones too.. especially the ship that was on Xini Eris. 1 Link to comment Share on other sites More sharing options...
Hexerin Posted December 12, 2023 Share Posted December 12, 2023 The old tilesets were retired for good reason. That being said, there's always room for improvements to the new ones. For example, more tiles for the generator to work with, to create more variety in missions (every single new tile added to a set creates exponentially more overall level layouts). One thing in particular I'd love to see, is the addition of extra little alcoves and other small nooks that the player can duck into to recover their resources while stealthing. This really became apparent to me in the Spy mission of this week's Archon Hunt. I was doing an Operator run for funsies, and it became very apparent that the new Corpus tileset has very few places for the Operator to duck into to regen their energy before continuing on. 1 Link to comment Share on other sites More sharing options...
quxier Posted December 12, 2023 Share Posted December 12, 2023 3 hours ago, (PSN)robotwars7 said: the new ones look a lot better, but some of the old tiles could work with a bit of a spruce up (I certainly would want it to be the same devs who make the new tilesets to refurb old ones, the tileset team has been killing it for ages now!), sadly I don't think they're really that interested in doing this. I prefered old corpus ship over "corpus museum". 6 Link to comment Share on other sites More sharing options...
(XBOX)CaligulaTwily Posted December 12, 2023 Share Posted December 12, 2023 (edited) I hated breaking those windows. They should be a modifier in nightmare missions, the windows break. Or even better, the nightmare mission is the oldschool tileset. Because it's like "a nightmare from the past" Edited December 12, 2023 by (XBOX)CaligulaTwily 1 Link to comment Share on other sites More sharing options...
(PSN)GEN-Son_17 Posted December 12, 2023 Share Posted December 12, 2023 I would love to see both Corpus ship tilesets in action, having each style represent who among the Corpus are with Parvos and who are against him. 2 Link to comment Share on other sites More sharing options...
(PSN)Stealth_Cobra Posted December 12, 2023 Share Posted December 12, 2023 I do think the old corpus ships should have been kept, especially considering how it would have been justified by the Parvos Fleet being different than the regular Corpus Fleet. That said I get that they redesigned the corpus look a with fortuna and now they want to redo all corpus tileset so they feel similar, but y'know, sometimes keeping the classics isn't always a bad thing... 1 Link to comment Share on other sites More sharing options...
(PSN)jaggerwanderer Posted December 12, 2023 Share Posted December 12, 2023 5 minutes ago, (PSN)Stealth_Cobra said: I do think the old corpus ships should have been kept, especially considering how it would have been justified by the Parvos Fleet being different than the regular Corpus Fleet. That said I get that they redesigned the corpus look a with fortuna and now they want to redo all corpus tileset so they feel similar, but y'know, sometimes keeping the classics isn't always a bad thing... Lorewise I would say it's just a lower class ship. Or a totally different brand. If I recall correctly, the old corpus tile set was being retire because of lighting issues. Plus some new technology introducing various changes into the game. Too much work for DE to implimented back into the old tileset so they just made new ones instead. Link to comment Share on other sites More sharing options...
xMarvin732 Posted December 12, 2023 Share Posted December 12, 2023 keeping the old til sets along with the new tileset brings more diversity into the tilesets as a randomization, of course in a logical sense where you wouldnt have gas city mixing with old tileset where one part is suddenly huge nothing and then the old parts Link to comment Share on other sites More sharing options...
Tesla_Reloaded Posted December 12, 2023 Share Posted December 12, 2023 I don't miss them at all. Old tilesets were boring, blocky, low-quality and buggy (I haven't played much of old Jupiter tielset, but I still remember frustration from the door glitching out and getting stuck closed, ruining whole mission). Link to comment Share on other sites More sharing options...
ReddyDisco Posted December 12, 2023 Share Posted December 12, 2023 I absolutely hate the reworked corpus ship defense, apart from that it was fine. Last rework was on operation deadlock protocol, has been a hot minute. Link to comment Share on other sites More sharing options...
(XBOX)K1jker Posted December 12, 2023 Share Posted December 12, 2023 Not a fan of these halls of nothing we got over the years, I prefer the old ones. Especially enemy spawns are obnoxious in these oversized levels. Feels bad. 3 Link to comment Share on other sites More sharing options...
TARINunit9 Posted December 12, 2023 Share Posted December 12, 2023 16 hours ago, xMarvin732 said: especially the ship that was on Xini Eris. That one was brought back for the Mirror Defense mission if you want to pay a visit Link to comment Share on other sites More sharing options...
xMarvin732 Posted December 12, 2023 Share Posted December 12, 2023 4 hours ago, TARINunit9 said: That one was brought back for the Mirror Defense mission if you want to pay a visit Oooh yess thats perfect!! which mission was it again? Link to comment Share on other sites More sharing options...
TARINunit9 Posted December 13, 2023 Share Posted December 13, 2023 3 hours ago, xMarvin732 said: Oooh yess thats perfect!! which mission was it again? Tyana Pass Link to comment Share on other sites More sharing options...
Sojufueled Posted December 13, 2023 Share Posted December 13, 2023 On 2023-12-12 at 11:03 AM, (PSN)robotwars7 said: the new ones look a lot better, but some of the old tiles could work with a bit of a spruce up (I certainly would want it to be the same devs who make the new tilesets to refurb old ones, the tileset team has been killing it for ages now!), sadly I don't think they're really that interested in doing this. I like the old maps, but I bet they really crank up the install size which is a serious consideration for console players. Link to comment Share on other sites More sharing options...
FulfillMyWill Posted December 13, 2023 Share Posted December 13, 2023 (edited) Old tilesets had the best defense/interception tiles. The old corpus ship tile is somewhat back with the introduction of mirror defense mode, but it doesn't play the same Edited December 13, 2023 by FulfillMyWill Link to comment Share on other sites More sharing options...
0phiuchus Posted December 13, 2023 Share Posted December 13, 2023 You mean this type of tileset? Link to comment Share on other sites More sharing options...
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