tucker_d_dawg Posted May 2, 2018 Share Posted May 2, 2018 2 minutes ago, nickbananaboy said: Can Someone explain this to me? DE introduced sub par arcane Players figured out how to make it not sub par DE nerfed it to intended sub-parness Link to comment Share on other sites More sharing options...
Khalinda Posted May 2, 2018 Share Posted May 2, 2018 Why did you have to ruin Exodia Contagion? That was the only reason I quit memeing strike the whole map. Useless arcane now. Atterax here I come. Link to comment Share on other sites More sharing options...
Valiant Posted May 2, 2018 Share Posted May 2, 2018 Too many of the syandans are paper thin and stick in or float above your WF's backside... Link to comment Share on other sites More sharing options...
TeaVice Posted May 2, 2018 Share Posted May 2, 2018 More Graxx Dangit Faven why you do this to me. Link to comment Share on other sites More sharing options...
brewedjuice Posted May 2, 2018 Share Posted May 2, 2018 still no fix for the new zaws being unlinkable? :( thank you for fixing kavats breaking on revive though, that one was irritating. Link to comment Share on other sites More sharing options...
Sergster Posted May 2, 2018 Share Posted May 2, 2018 Any ETA on Nezha deluxe? I'm aching to try the new alt helm, on a body that doesn't look as spindly as the tenno. Link to comment Share on other sites More sharing options...
CorerMaximus Posted May 2, 2018 Share Posted May 2, 2018 32 minutes ago, [DE]Megan said: Fixed one rare crash that could occur when audio device is lost. This one is the most exciting because I feel like this one was for me- thank you so much! For reference- I run with my QC35s connected via bluetooth, but it's set to headphones when I play games like Fortnite because that is the only way to get the mic working which gives audio a "tinny phone like" affect. I sometimes forget to disconnect them or want to use speakers when running Warframe though, and turning it off crashes Warframe when disconnected. This is a real gamechanger and a really nice QoL fix; thanks for implementing it! Link to comment Share on other sites More sharing options...
sleep Posted May 2, 2018 Share Posted May 2, 2018 25 minutes ago, VengefulMaelstrom said: DE, I really appreciate you guys working with the community to bring out Tennogen skins - but please start offering more skins which are buy-able with platinum for those on PC servers. Getting one deluxe skin for one Warframe every 2-3 months doesn't really cut it. Having too many cosmetics now being locked behind another cash paywall doesn't feel right when we already have platinum in the game. Someone had to pay real money for the platinum so I don't see why we can't have this applied to Tennogen skins, and I wouldn't mind if it costed more platinum wise compared to deluxe skins. Because paying with platinum doesnt give the creator of the skin, money, even if the item costs 500p, you can easily sell a riven / prime / mods / anything to get that much plat, it will only have DE lose more money since they need to pay the creator per purchase. the only viable option is to use a premium currency you can only get by paying IRL money, which is, IRL Money, dont know why thats so hard to understand really. but i agree with your point that DE needs to release more skins. Link to comment Share on other sites More sharing options...
ShinTechG Posted May 2, 2018 Share Posted May 2, 2018 Ok so I am lost here. What exactly is this new "Defense" title. I don't see any new nodes Only defense I see is stephano which looks the same as it has before? Someone help me out here lol Link to comment Share on other sites More sharing options...
Winterbraid Posted May 2, 2018 Share Posted May 2, 2018 I'm a bit worried about this new trend of only fixing things after they become problematic for the precious new game mode. Link to comment Share on other sites More sharing options...
Hyro1 Posted May 2, 2018 Share Posted May 2, 2018 That POE change was because of Geforce Now wasnt it Link to comment Share on other sites More sharing options...
LSG501 Posted May 2, 2018 Share Posted May 2, 2018 35 minutes ago, [DE]Megan said: Khora Changes & Fixes: snip So no changes to the way you trigger/cycle khora's third ability.... it's setup the reverse of every other frame where you switch it's function. For example: Vaubans Minelayer cycles between landmine types upon tapping the ability key (default 2 ), while holding down the key and releasing throws the selected landmine. Khoras Venari uses Holding the ability key (default 3 ) to cycle between Venari's three battle postures. This lack of 'consistency' doesn't help when you've already switched configs via the settings, so Vaubans long press switches ability and tap releases the landmine, as this change in settings then makes it so you need to long press to trigger abilities on venari. Also as others said... would be nice to see more DE released skins (for plat) instead of work being done by tennogen creators... Link to comment Share on other sites More sharing options...
uxx0 Posted May 2, 2018 Share Posted May 2, 2018 ^ Fully ranked Exodia Contagion. Good #*!%ing job DE. Link to comment Share on other sites More sharing options...
RaTheWitcher Posted May 2, 2018 Share Posted May 2, 2018 Thanks for the update. However, could you please fix a more game breaking issues like the Eidolons that STILL teleport even with lures connected, instead of "fixing" fun stuff like wukong and thrown melee?? Thanks Link to comment Share on other sites More sharing options...
kyori Posted May 2, 2018 Share Posted May 2, 2018 35 minutes ago, [DE]Megan said: Fixed Venari’s ability stats and passive speed buff UI appearing to be affected by Efficiency Mods. Ability Strength Mods are what applies to Venari’s abilities/passive So the info in wiki is actually false!? Btw, did you guys remember to turn on some launcher region thingy so all players can update from the server? Link to comment Share on other sites More sharing options...
kyori Posted May 2, 2018 Share Posted May 2, 2018 35 minutes ago, [DE]Megan said: Fixed Venari’s ability stats and passive speed buff UI appearing to be affected by Efficiency Mods. Ability Strength Mods are what applies to Venari’s abilities/passive So the info in wiki is actually false!? Btw, did you guys remember to turn on some launcher region thingy so all players can update from the server? Link to comment Share on other sites More sharing options...
XenophageKnight Posted May 2, 2018 Share Posted May 2, 2018 Still only UR defense on Uranus, no Sealab just Power Core Defense Link to comment Share on other sites More sharing options...
Mustafar24 Posted May 2, 2018 Share Posted May 2, 2018 Where is the new defense tileset on Uranus, please help. Link to comment Share on other sites More sharing options...
WHATDOESTHISBUTTONDO Posted May 2, 2018 Share Posted May 2, 2018 33 minutes ago, [DE]Megan said: Fixed insanely fast computers not being able to transition to Cetus from the Plains. Thank you so much for this... always been a problem when hosting. Link to comment Share on other sites More sharing options...
ThreeFeetOfMagic Posted May 2, 2018 Share Posted May 2, 2018 Venaries damage is still far to low for it being a ability of ours and single target, Link to comment Share on other sites More sharing options...
Tau. Posted May 2, 2018 Share Posted May 2, 2018 Khora still needs some adjustments. 1. Abilities 1, 2, and the command portion of 3 need to be one-handed actions. 2. Ensnare needs to propagate for its range from the initial target the instant it's cast, and then the once-again. 3. Command needs to teleport Venari straight onto the target, not give her a queue to start running at them from 2 rooms over. It takes so long for her to actually arrive and do anything in most cases that the active portion of this ability practically doesn't even exist. She still doesn't feel smooth, or like much of a beastmaster, seeing as her combat performance is oddly clunky for the close-to-mid range of her abilities' efficacy and her command of her special kavat feels about as fruitful as any of us trying to tell a housecat to do something. Edit: Venari's damage needs to scale up with power strength. Link to comment Share on other sites More sharing options...
PhoeniixFiire Posted May 2, 2018 Share Posted May 2, 2018 40 minutes ago, de1337er said: I didn't think anything could be worse than Stephano! I AM NOT......eh...anyone but Stephano... Link to comment Share on other sites More sharing options...
Nikolsha Posted May 2, 2018 Share Posted May 2, 2018 43 минуты назад, VengefulMaelstrom сказал: DE, I really appreciate you guys working with the community to bring out Tennogen skins - but please start offering more skins which are buy-able with platinum for those on PC servers. Getting one deluxe skin for one Warframe every 2-3 months doesn't really cut it. Having too many cosmetics now being locked behind another cash paywall doesn't feel right when we already have platinum in the game. Someone had to pay real money for the platinum so I don't see why we can't have this applied to Tennogen skins, and I wouldn't mind if it costed more platinum wise compared to deluxe skins. I bought TennoCon))) It's really nice. Link to comment Share on other sites More sharing options...
Biosko Posted May 2, 2018 Share Posted May 2, 2018 il y a 18 minutes, nickbananaboy a dit : Can Someone explain this to me? Before it did 10k damage now it does 40 damage. Thats it simplified. Link to comment Share on other sites More sharing options...
Agilis_Prime Posted May 2, 2018 Share Posted May 2, 2018 Lol thanks for changing "insanely fast computers not being able to transition to Cetus from the Plains" I've always wondered why it took ages. Link to comment Share on other sites More sharing options...
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