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(PSN)robotwars7

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Everything posted by (PSN)robotwars7

  1. just another change to the Meta, when all is said and done. people will probably move on to whatever the next-most used ability is, or they'll simply avoid the system until a new frame comes out who's got a busted subsumable and use that. life goes on.
  2. random loadouts eh? as someone who used to randomize loadouts long before Duviri, never had issues with bad circuit rolls (before they showed you what rolls you'd get for that spiral )and likes to just use whatever Arbitrations/Archon Hunt bonuses roll for me, regardless of how "optimal" it is, I say... bring it. while I still like my OP gear, I take pride now in being able to do missions with sub-optimal gear, for me it's exciting, it reminds me of my newbie days where my mod loadouts and gear investment weren't so high and I just had to learn to make do. recently I've been running Caliban a lot. took him to archon hunts, Netracells, the lot. the frame that people pretend doesn't exist is still absolutely usable (he could be better though.) I hope this new mode will feel like SP Netracells did. I want pure chaos.
  3. Kahl: "you took everything from Kahl!" the Cavia: "we don't even know who you are!" Chipper: *unintelligible Australian gibberish*
  4. Caliban is the Stug of warframes. change my mind. y'all laughing at him or ignoring him now, but just you wait, in 5 years they'll rework him to have Tau damage and summon a Murex into low Orbit that fires a huge laser at the enemy! then he'll be meta! JUST YOU WAIT GUYS! *huffs copium*
  5. I suppose you could look at it this way: a "true" Yareli main who genuinely loves her won't use the augment, while people like me who don't typically like her or are just trying to min-max her will use the Augment, so it's an easy indicator as to who's who. personally I am willing to try her again with this augment, though it likely isn't gonna turn me into a Yareli main. another way to look at the augment is this: it's an "indoor mode" for Merulina when tilesets are too small to effectively use a k-drive. on open worlds and larger tilesets like Entrati labs, riding Merulina would be easier, so you won't need the augment, but for Eris or Europa, you can enjoy Yareli without crashing into walls every 0.5 seconds. that immediately solves one of the biggest issues with her, and for that alone I'm at least curious. I get that you feel her identity is muddied, but the fact is that most people don't like or want k-drives, and DE is gonna cater tot he majority. look on the bright side though, you'll be able to have Merulina out AND still use primaries.. great for when Daikyu Prime eventually comes out!
  6. hoenstly, i think the newer ones don't look that bad. DE have gotten better at augment design over the years, and now instead of being niche at the absolute best, some augments offer a viable new way to use a frame, or are just a straight upgrade over the regular ability. (notice how in both Hydroid and Inaros' reworks, their most used augments were added into their base abilities?). I get people wanting a dedicated augment slot, but no, modding is supposed to be something you actually put a couple of brain cells into, deciding what works for you and what doesn't, and if an augment is making you consider dropping another mod for it, then that means it's a good augment.
  7. they addressed his sarcophagus passive and sandstorm, and his scarab swarm is actually an offensive item now, that's good enough for me. honestly for the last few years I've barely used Inaros outside of fashion because he bores me, but I will be much more inclined to use him again now. now that Baro's favourite is out the way.. I don't suppose a certain Sentient boi can get a look in on a rework? 👉👈
  8. lol, 300 status. I mena, it's not unachieveable, anyone who shoots at a dropship on a t5 bounty with a mausolon long enough can get like 1k heat status effects, which is kinda funny. but yeah, that's a great typo, right up there with the legendary "28 million registered losers".
  9. I'm glad for it. people tend to underestimate how far a simple change of scenery goes during the prime farms: sure, we're still mostly gonna run captures because they're faster., but when there aren't any quick fissures, it'll be nice to go to the labs or the Zariman for a change, instead of seeing the same vanilla Tilesets we've known for many years now (and most of them have never been reworked, so they really show their age now).
  10. I think at this point DE have given up on multishot, and know that removing/reworking it would cause more problems than it solves. plus we all know how this community hates nerfs, which is exactly what weapons would be without multishot: nerfed, considerably. anyway, it's 79023475723489575 bazillion years+ into the future, why shouldn't our weapons be able to magically fire multiple projectiles? this is something that militaries want IRL: look up some of the wacky prototypes of multiple barrelled assault rifles. (none of them work, but they show a clear desire for such things. why wouldn't you want more boolet?
  11. nice try, forma junkie lol. even if it happened, Forma would be taken out, otherwise nobody would buy the bundles that DE makes money on. to be honest I don't think I'd even bother since the fight is literally just reskinned lephantis with additional steps, one of which is the most hated of all the Plains Bounty steps: the dreaded drone escort.. yuck. if DE actually made hemocytes a unique boss type and added some more variation within the bounty I'd be all for it, but until then, no thanks.
  12. in Helldivers 2's defense, the devs only planned for like 250k people at most, they had no idea that just about everybody who plays the big AAA shooters would want a look in too... the game is pulling in more people than GTA 5.. that's absolutely ludicrous and nothing like this has happened in years. I'm not saying it excuses crap coding, because it doesn't and they screwed up big time in a bunch of other areas, and we're all paying for it, and people are absolutely justified in being annoyed about the game not always working (it annoys me too, because I love HD2).. but I don't think it's a fair comparison in this case, even though the game has dedicated servers it's also currently a victim of exceptional circumstances (namely it's own success). YOU might, but not me. not unless other bonuses like additional plat/cosmetics and other items are included in this subscription fee, and even then I'd have to really think about it. this move would likely cause the game to lose more players than it would actually benefit. either way, DE want the game to run on anything, so it's styaing P2P. I agree host migrations suck when they happen, but that's just a reality we all have to live with.
  13. I used to as a newbie (first time around I thought "maybe there's extra rewards if I keep them alive?"), but then it got to the point where I was only running invasions for potatoes on the very rare occasion they're offered, and since then, they're expendable cannon fodder. usually i end up leaving them for dead when the mission starts and none of them make it to the end. the Grineer commanders and Corpus Officers don't care about their grunts, why should I? been playing helldivers 2 a lot recently, so I know what it feels like to be an expendable grunt sent into an absolute hellhole. if you're not making it out alive, take as many of the enemy as you can with you! FOR DEMOCRACY!!!
  14. Sounds alright, on a more complex frame like lavos an augment should be simple IMO. I'd love an augment that "saves" one or two previously used elements and keeps them on standby, part of the reason i think many people dont use him is that he requires a lot more input than other frames, and it can be off putting.
  15. and if DE loses a ton of money, what do you think that means for the game? can't put out decent, frequent updates if there's no cash to put in development. DE are a business, they have to justify their own costs and decide what's worth spending on and what isn't, and to this day, whether we like it or not, dedicated servers are still in the "not" pile. of course we'd all like dedicated servers, but we can't force DE to buy them.
  16. it should have been that way from the start, but better late than never I guess.
  17. that would work on paper, but the real question is whether or not there are enough people around who are interested enough in conclave to warrant this change. pretty sure there isn't, and if there isn't, then DE won't bother to add the bots.
  18. wouldn't' that make it "DE Universe"?.. sorry I had to. I get wanting a franchise you love by a developer you hate to get better ownership, but this simply isn't feasible. DE have tried branching out in the past and it usually doesn't end well, Warframe is the one and only game they get right (most of the time anyway), they're better off sticking to that. I know Soulframe exists and so far it looks promising enough but there's still a lot of work to be done on it. assuming Soulframe turns out to be a hit, that's 2 live services to run now, they definitely ain't gonna have time for anything else.
  19. oof. how's that copium taste lol. it'll be on android later, for now it's better for DE to take it slow and do one mobile platform at a time. personally I wouldn't have ever bothered trying to port to mobile, but DE would make the game run on a literal toaster if they could it seems. can't wait to see how badly public games go with mobile hosts..
  20. I wouldn't say no to this. a few ideas: Cetus/Plains of Eidolon: - a special fish boss that appears in either the central lake or by the ocean, requires a squad of tenno with fishing spears to take down, grants large amounts of fishing resources when defeated. - alerts for pre-made Zaw parts. can feature Ghouls, so no need to add new enemy types, and it's more rewarding than the typical Ghoul Purge. Fortuna/Orb Vallis: - Coildrive Convoys carrying debt bonds, that have a chance to appear in the vallis. theya re well guarded, but if you can rob them, it's easy debt bonds, and helps with the fortuna grind. - literally anything for the third orb, that has now been sat there for several years and hasn't done anything.. Necralisk/Cambion Drift - a boss fight against either Vome, Fass or a third Wyrm. - incursions by the infested against the Heart of Deimos, players have to defend it from large waves of infested Chrysalith/Zariman - a flashback event that chronicles a story or two about events on board the Zariman during that fateful voyage. - an event where hostile Duviri mobs (Dax, creatures, orowyrms etc) try to escape through the Zariman breach into the Origin System (imagine fighting an Orowyrm directly in railjack!) Sanctum Anatomica/ Entrati labs: - an event where the infestation risks breaking into the Entrati labs, both Murmur and Infested begin fighting each other (or perhaps even teaming up and creating their own amalgams? yikes!) - an event where we venture even deeper into the void, and we encounter Minn, who isn't dead.. but is forever bound to the Void. another chance to be punched in the feels.. even if these aren't great ideas, I think we can agree there's plenty of potential with these areas that still hasn't been realised. it's just a shame that DE tend to stick to their newest area, then make a new one, rather than ever revisit old ones. I'll bet balls to bullets that after Dante Unbound the labs won't get any more love..
  21. pretty much any of the tilesets from Lua onwards, and the Void: the Void holds a special place for me because it reminds me of the old void key farming days (and also make me feel old when I remember that was nearly a decade ago now.. Lua looks fantastic, as does the Sentient Murex Tileset, reminds me of DOOM Eternal in the best way. my favourite by far though is the Entrati labs: despite running every Netracell there's ever been, the clan event and all the time spent farming there, I'm still not tired of those gilded halls and that mix of Orokin, Gothic and Frankenstein's lab influences, mixed with the neutral-coloured nothing-sands and drab rock of the murmur's influence. it's utterly stunning, and whatever the tileset team are paid, they earned every last cent of it! weakest members of tileset team and Keith Power's music crew be like:
  22. we basically *are* incarnon'd already, Incarnon just means using the void enhanced powers. we also already have multi-form frames like Equinox, Sevagoth etc.
  23. out of those options, I guess it'd be between exilus cache (unless you already have a bunch) or the armory slots, because weapon slots are always useful. Formas are easy to come by during prime farms.
  24. tbh he's not a difficult frame to play: use 2 then 1 for big damage, keep 3 up as much as possible, 4 if you feel Valkyr withdrawal symptoms. if you die, you enter shadow form and have to get 5 kills with it's dash attack, then it revives you for free. that's pretty much it. mod mostly for strength and range, and get his Shadow Haze augment if you can, it's a straight upgrade to him.
  25. the only question that matters to me is "can I kill them with fire?" and the answer should be yes.
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