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For you personally, did Fortuna fill the content drought?


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On 2018-11-26 at 4:33 PM, Arniox said:

There's an option in Nvidia gforce called: optimize new games. 

Do a clean reinstall of your Nvidia drivers and make sure to have that UNTICKED. 

I've ticked it before and it #*!%s with EVERY Game and their grandma. 

Thanks dude, it wasn't that but managed to get it fixed after lots of fiddling with settings.

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vor 51 Minuten schrieb (PS4)Cargan2016:

the pace of updates is more geared toward casual players not the hardcore ones that will stay up 6-10 hours at a time 

Pretty sure 2 or 3 hours falls under casual. And Warframe turning into a 1h a day game is definitely not good and unrespectful towards the people that are the reason why Warframe even made it that far. And I doubt that's what the devs intended to make Warframe into.

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On 2018-11-27 at 1:02 AM, Kuestenjung said:

I feel the same. The stuff that is missing for me are the Orb fights, don´t care about Railjack.

And the Moas, the new Sentinel weapons and the new mod sets are heavily disappointing. It feels like DE doesn´t want us to use them.

Yeah the MOAS have so bad pathing they are unusable. 

 

 

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On 2018-11-26 at 8:38 PM, uxx0 said:

Inb4 "but RDR2, Hitman 2 and AC:O take are out, ofc people are gonna play that..." Wonder what that says about Fortuna.

In addition to those games competing for attention (also Destiny 2 going free before Fortuna), they also picked the worst time to release Fortuna. They dropped it on November where everyone, kids, teens, adults are busy with school, finals, or work. Sacrifice, Plains and Tennocon had a much longer lasting retention because everyone were in summer break. 

Edited by NaoEthelia
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  • 1 month later...

I have always loved he base game! When I heard about PoE thought "Hmm could be interesting." but I was seriously disappointed with it. I have done most of the PoE stuff but I get no enjoyment from it. Now with Fortuna its just more of the same. I want to rank up but I'm forced in both PoE and Fortuna to grind in areas to progress with no other options to acquire the new frames and weapons. So I'm stuck at rank 25 with my only motivation at this point is to log in for my reward. I really wish DE would expand on the core game; new tile sets, new adversaries to fight, and give the player the option to acquire this new stuff in the base game. How about some more bosses and raid instaces. If DE keeps going down this road I'll just uninstall and start playing other games like Destiny 2. 

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On 2018-11-26 at 1:33 PM, German said:

Because after 2 weeks I struggled even bringing up the motivation to log in and it's the same for pretty much my whole clan. Part 2 of Fortuna might bring the content I was looking for but Part 1 was only a very short temporary fix, I'm not playing Warframe for fishing or catching animals and even though I enjoy decorating sometimes I'm disappointed that so many of the rewards are focussed on decorations. K-Drive is cool aswell but it doesn't replace "Warframe" for me.

 

So I'm curious to know if for you personally Fortuna fixed the content drought.

In a word, yes.

Long answer: it'll keep me occupied at least until Railjack comes out...maybe longer.

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It did for some time, I enjoyed playing new bounties, I enjoyed exploring fortuna (caves especially), capturing animals, even enjoyed mining and fishing... but pretty soon I got tired of playing the same bounties on the same places over and over again and I crafted everything.

It's a really really big map with not much content, even the bounties are played at just a couple of locations.

 

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If i got boosters from login reward, i might do something. Tbh, I lost interest in the game after the horrible POE gems and fish grind. I hyped for Fortuna but sadly, it's just another PoE grind with different skin.

I do enjoy slaying hordes of enemies from time to time.

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No. Because if you get everything from fortuna, theres no need to go back.

 

This game is hard to make endgame content because its not your typical mmorpg.

 

You cant sell fortuna stuff if everyone can farm themselves or system forbids you.

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I suppose if this thread HAS been Nekrosposted I might as well put an update on my original judgement

So, after some time with it... yes and no.

Certainly - I have more stuff to do, so from that standpoint I guess so. However, I've come to the realisation that for every step forward Fortuna took in the progression, story and even broader mechanics, it took a step back in the details.

Fewer areas are actually viable for bounties and most of those only have a handful of types associated with them, leading to most bounties only taking place in 3 spots max, where practically the entirety of PoE was open. The enemies are better in the broad strokes, but the specifics irk me more and more - like the Nullifier drones and the homing Projectiles of Overtakers. Moreover, the ground has more movement room for the very aggressive enemies leading to most fights being Zerg Rushes on flat or almost-flat ground. The exceptions are limited to specific bounty types, unlike PoE where you could wind up on a mountainside in any bounty.

Turrets are less important, freeing you up too, leaving the area denial to the CC which, whilst I like it in theory, I've decided is a tad too aggressive in too many instances - most notably the Profit-taker fight. The ones we have are too inconsistent - each turret in PoE was a consistent type in a consistent location and did a consistent thing - Consistent anti-air, consistent mortar bombardment, consistent area denial, complete with loud and distinct visual and audio cues. In OV, their partially RNG and 2 of the 3 types have a massive wind-up time making them pretty poor as area denial, and have either no cues or cues that are shared with common enemies. In addition to combat areas usually being flatter, the verticality we do have isn't well used.

There are vantage points in the buildings, on the Fungi or the cliffs, but enemies don't make use of them. Things would be a lot more interesting if instead of everyone dogpiling you, you had to make informed use of high and low ground due to enemies actually congregating to these locations. Hell, there isn't even a Dargyn equivalent. I know these enemies are kind of annoying to fight since they don't just flock to die - but that's the POINT. Enemies should pose a threat, and OV's enemies and PoE's enemies each do half. OV's have the power, but not the strategy, PoE has the strategy but not the power.

 

However, I feel like the hole in the plot, the story and generally the world I was feeling over time after the Sacrifice has been sufficiently filled - there's a lot more lore both personal and in the grander scheme. New Corpus movements, new elements of the WF universe's culture. The connections between PoE and Fortuna are surprisingly strong thanks to the Data fragments and cross-references making it seem like these two areas really exist in the same world. That much is well and truly filled.

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I was sick or fortuna by the third day but I blame it on just knowing what I'm getting into now. Bounties and having to rank another syndicate left me wanting to max and get away as quickly as I could. As of right now I'm playing different games and I only sign in for a sortie and leave. I used to do syndicate missions to stock up on medallions and I'm considering moving on from the game as there aren't any future prime frames I'll be interested in going forward and if they came out with a weapon I really really wanted I mean..I don't need it, I'd just be using it on the same content just to grind more content so.. yeah. Still debating. I enjoy the game but I'm really feeling the burnout and toroids aren't helping.

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Its just a Cetus Pallete Swap... ofcourse not. And its incredibly taxing on my system...I just want to get my Gravimag and go.... oh and the Certus Brace too... 

 

Same with Cetus.... just want to stock pile all the Focus I need to max out my School and then never return.

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It does... for a while. That being said, I still return to fortuna to get fieldron/mutagen mass/detonite injector tho. And if theres really nothing to do and I still want to play warframe, fortuna is my destination. Kinda wish there's some kind of kuva flood equivalent in fortuna and PoE, though. That's the mission that I always look for whenever I logged in into the game.

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On 2018-11-26 at 1:33 PM, German said:

Because after 2 weeks I struggled even bringing up the motivation to log in and it's the same for pretty much my whole clan. Part 2 of Fortuna might bring the content I was looking for but Part 1 was only a very short temporary fix, I'm not playing Warframe for fishing or catching animals and even though I enjoy decorating sometimes I'm disappointed that so many of the rewards are focussed on decorations. K-Drive is cool aswell but it doesn't replace "Warframe" for me.

 

So I'm curious to know if for you personally Fortuna fixed the content drought.

What content drought,? I always have plenty to do and I'm not one for pointless decoration. Just before Fortuna dropped I had only just hit 100% mastery if all the available things. The companions, kitguns, amps, warframes have kept me plenty busy, I still don't have the 2 newest prime weapons.

Plenty to do, even if I ignore the Arbitrations/Sortes/Kuva/Nitain/Syndicate stuff i should be doing.

Edited by SilentMobius
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No and it never will. I'm really organised with fresh content like Fortuna and work out a way to get the stuff as quickly and efficiently as possible.

With the latest big update that meant: 3-days-resource booster, half a weekend and a few dozen Phase 4 runs. Then I had all the resources and enough toroids to max out Vox Solaris and get all the new items.

And still I play Warframe since I love the frenzied gameplay. Or maybe I'm just stubborn and simple-minded.

More content isn't the solution, but something fun enough in itself. Best example fights in Monster Hunter. You kill the same monsters over and over and still it's fun and exiting because they so many tricks and behaviour patterns up their sleeves. That keeps the hunt interested even if you're doing basically the same thing over and over.

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