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[DE]Megan

Fortuna: Hotfix 24.2.10

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so about baruuk, when you go into operator mode all his daggers[3rd ability skill] vanish afterwards. is this intentional or a bug? 

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Since the other Buzlok lover hasn't posted yet. Ctrl-F for Buzlok. Still spraying like a shotgun. Can I use shotgun mods on it now?

Edited by Krivasran

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Either give up the pretense and turn the buzlok into a shotgun, or vastly upgrade its Ammo capacity, magazine and fire rate and commit to it being the bullet equivilent of the Supra.

Seriously, when is this getting fixed?

Edited by Zyreist

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Corinth solstice skin still missing shotgun shells in the ammo rack on the side of the gun. Corinth doesn't always have to pump mechanical sounds, sometimes silent reloads. 

Bloodshed sigil drop buff please?

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5 hours ago, [DE]Megan said:
  • Using a zipline now requires you to be within 2 meters of it. This should abate all manners of undesired zipline-related tomfoolery.
  •  
  • Fixed that one extraction cinematic on Earth where the Warframe mounts the ship on an angle. You know the one.

Yay, no more jumping onto the zipline over and over when trying to pick up batteries around that one Earth tile excavation spot.

Also, rejoice for people with even mild hints of OCD.

  • Upvote 1

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5 hours ago, Voltage said:

With those Physique changes, will we see improvements to all other low tier Auras? Scavenger Auras, Damage Auras, etc. Also, still no consistency between Steel Charge and Power Donation in terms of mod capacity boosts compared to all other Auras.

 

And there likely never will be as at the very least the increased boost from steel charge is deliberate don't believe me? look up updates 12.0 and 12.2.

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42 hotfixes since chimera update and still no fix for melee locking your movement and momentum isn't working. melee is literally unplayable at it's current state. (it's getting really annoying)

 

 

sword and shield's shields are being holstered too high despite using final harbinger whereas before it lowers the shield towards the hand when you start swinging.

Before chimera update

koQE7oR.jpg

now

DzgfwBv.jpg

  • atlas's loincloth is buggy when using weapons like heavy blade swords and single handed pistols.

dNke1V0.jpg

Qkd3pWl.jpg

  • lex conlave skin's magazine sticks out at the sides for lex prime.

N0ha0M7.jpg

  • War's blade energy not displaying while having mara detron equipped

kfFWofD.jpg

ZVigYoT.jpg

 

  • perla pistol skin is bugged for arca sisco, stubba,euphona prime, and pandero once again.

arca sisco

weQR1tX.jpg

stubba

BIKSuEO.jpg

euphona prime

40bpwuK.jpg

pandero

eG4ibse.jpg

 

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Thank you for the updates.

DE could you please introduce a 'silence' mod for archguns in a future update/patch? it would be greatly appreciated by Ivara players so that it doesn't feel like an entire class of weapons excludes her from their usage, due to archguns being loud and exposing Ivara out of prowl mode to enemy fire. We can 'hush', 'silent battery', 'suppress' our other weapons. Please don't forget about Ivara players.

Edited by BlindStalker

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5 hours ago, [DE]Megan said:

Magnum Force Changes:

  • Increased Damage from +66% to +165% (at max rank). 
  • Increased Accuracy reduction from -33% to -55% (at max rank).

this is out of nowhere, appreciated, but out of nowhere

 

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Awesome thanx for the fixes. Can't wait for the next update :)

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I can make it work in my big daddy inaros build for that extra extra hp just for meme but it is still 7 slot instad of 9 so cant fit it :p

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Holy clem, these are the buffs I didnt expect. Are other auras and corrupted mods going to be updated? I'm thinking of you, EMP aura.

Speaking of mimics, are we going to finally see them outside of Sacrifice? They seemed perfectly designed to be a consistent threat in high level missions.

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😆 I know exactly the extraction point you're talking about. I know because every time I came across that one, even when I first started playing I thought it was rather funny but didn't think much of it. Although I'm glad to see it's been fixed! And the rest of the fixes and updates sound pretty good to me! Keep up the good work!

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6 hours ago, [DE]Megan said:

 

Changes:

  • Improvements towards AI navigation pathing in the Corpus Ice Planet tileset.

Fixes:

  • Fixed some AI potentially getting stuck in their landing jump state which prevents them from being able to move from that point on.

 

the (assembled) moa's are part of this right? coz sometimes they do go stupid for some reason 

Edited by andotz
forgot something

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Good thing i held on to my kohmak rivens, and spare copies of all the other mods changed in this hotfix.

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Mesa prime's left rear cheek is still collapsed. 

uh8abIz.jpg

It still looks like the unfixed version in steve's tweet.

35b9RMV.jpg

[url=
Edited by Demeraire

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So when are you guys going to fix the Sepfahn katana variant visual glitch?

Edited by FaustCrowley

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6 hours ago, [DE]Megan said:

Using a zipline now requires you to be within 2 meters of it. This should abate all manners of undesired zipline-related tomfoolery

Undesired Zipline-Related Tomfoolery.

Lol.

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2 hours ago, DavieShredder said:
  • Fixing (again) spin attacks not working on controller unless you wait 0.15 seconds after pressing slide (not breaking toggle-sprint this time).

This rework seems to have broken being able to spam crouch on controller, now it's just a constant roll. This has resulted in Octavia's invisibility on her 3 being inconsistant and extremely annoying.

Using a Steam controller, there is now a noticeable delay between pressing the crouch button and the action itself. A quick tap of the button, with no other inputs, results in a roll. Messes up bullet jumps as well.

 

Also, I can't select emotes with the RB on the controller;  I have to use the right mouse button. This has been around since about November.

 

  • Upvote 1

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Hotfix for slide attack on controller is worse than what it was before fix.  To crouch, one needs to hold the button down, otherwise you execute a roll.

Not being able to quickly crouch means I can't interact with many Octavia's, can't quickly super jump,  nor can I gleefully crouch to interact with teammates.

Was better before with the slight delay for slide attack IMO.

Edited by SlomoSapien
  • Upvote 2

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Still no fix for Trin's skirt collision breaking.

 

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