Jump to content
Dante Unbound: Share Bug Reports and Feedback Here! ×

Empyrean: Hotfix 27.0.3


[DE]Megan

Recommended Posts

Hello. First of all, thank you for your continued work.

Second, I ran into a problem during the update period. We stayed in the mission until the update was done, like the notification said, but when we tried to leave the mission and go to the drydock to finish the mission it wouldn't allow us. A message saying that we can't start a new mission till we update kept popping up. So we were forced to abort mission. 

Please give us alternative ways to finish the Railjack missions, other then going to the drydock. And individual finishes would be great too.

Perhaps give us an item of sorts for summoning Ordis to pick us up.

Link to comment
Share on other sites

Could PAGO Kuva fortress get a little attention please ? Or could we farm Harrow's neuroptics from another place ? it's been 5 days that no one can play this mission nor farm Harrow, just move his component on another node please or just fix the mission already

Link to comment
Share on other sites

19 minutes ago, Diezen said:

Please give us an option to disable Held E heavy attacks. Even using macros with a very small melee button press to try to counter this STILL results in heavy attacks.

I haven't even noticed this was possible now, I never accidentally heavy meleed with this, I always have to press the HM button...

Link to comment
Share on other sites

Thank you for the hotfix!

But while the new content is exciting and all, please don't forget about the rest of the galaxy. Missions have been going haywire since the update and it's near impossible to get loaded into the intended mission when playing on public!

Link to comment
Share on other sites

13 minutes ago, [DE]Megan said:

We have a list of things we want to tackle this week! More Hotfixes to come.

Like for instance?
-Revolite, scratch the entire concept, at best it should be like an instant heal thing when used, while regular omni tool has the current repair rate, just infinite ammo.
-Enemy health/armor being completely out of whack with the rest of the star chart.
-Making Railjack actually worth something on lower levels and not just a glorified paper thin taxi you need to keep from being picked on by all the swarming bullies.
 

You know what? Just in general, everything needs balancing, something you all noticed and even pointed out during the devstream while playing the incomplete build, but decided to rush out anyway because of the game awards with little tweaks since.

Link to comment
Share on other sites

Can we please get rid of that Refine button on the Railjack foundry? People have been failing missions over players pressing that button every time we get new resources. At best this button should only be accessible to the current Railjack's owner and nobody else.

Link to comment
Share on other sites

2 minutes ago, morningstar999 said:

but everyone is supposed to get the rewards anyway? or is it bugged out on some missions?

Yes, that's how it's supposed to work. But it doesn't, for base and galleon missions.

For example, only the "away team" on the Galleon will get the new weapon BP from the assassination target, if it drops.

The other ones outside get nothing.

The drops are shared while on space thou.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

Guest
This topic is now closed to further replies.
×
×
  • Create New...