kwlingo Posted April 8, 2020 Share Posted April 8, 2020 (edited) His kit is only effective with level infinity, when all things can be stopped in a dimensional time lapse. Anything and all can be easily killed. If time is stopped that means his scaling is infinite as well. Its called the Limbo Hate because low level tiered content is not his specialty. He only shows his true colors when spacetime goes beyond this realm of the living. Edited April 8, 2020 by kwlingo 5 Link to comment Share on other sites More sharing options...
(PSN)robotwars7 Posted April 8, 2020 Share Posted April 8, 2020 within the realm of Scarlet Spear, sure. the truth though is that every frame can be effective, it's just a question of knowing how to use it. not everybody likes or even understands how to use Limbo properly. I'm sure a Saryn or Mesa main would be quick to point out how quickly they can wipe out an entire room of enemies before Limbo can even cast his 2 & 4 combo. 3 Link to comment Share on other sites More sharing options...
vegetosayajin Posted April 8, 2020 Share Posted April 8, 2020 Excalibur always. : ] 3 Link to comment Share on other sites More sharing options...
kwlingo Posted April 8, 2020 Author Share Posted April 8, 2020 2 minutes ago, (PS4)robotwars7 said: within the realm of Scarlet Spear, sure. the truth though is that every frame can be effective, it's just a question of knowing how to use it. not everybody likes or even understands how to use Limbo properly. I'm sure a Saryn or Mesa main would be quick to point out how quickly they can wipe out an entire room of enemies before Limbo can even cast his 2 & 4 combo. We are talking about level infinity here not star chat missions. 🙂 Saryn and Mesa damage falls off and can be one shot. While Limbo can stay alive forever. 1 Link to comment Share on other sites More sharing options...
FRTE_Ret5o Posted April 8, 2020 Share Posted April 8, 2020 The problem with limbo is not his abilities,but the user. The 4th without the 2nd is useless and pretty anoying, and that is something common in some limbo players. Is like almost every other warframe, right mods and right use can reach high levels. 2 Link to comment Share on other sites More sharing options...
kyori Posted April 8, 2020 Share Posted April 8, 2020 2 minutes ago, kwlingo said: We are talking about level infinity here not star chat missions Please change your title to reflect what you want to convey. 1 Link to comment Share on other sites More sharing options...
Helch0rn Posted April 8, 2020 Share Posted April 8, 2020 (edited) 4 minutes ago, kwlingo said: We are talking about level infinity here not star chat missions. 🙂 Saryn and Mesa damage falls off and can be one shot. While Limbo can stay alive forever. if Saryn can keep her spores up her damage scales to infinity. staying alive forever is not useful when you can't kill anything while your mission is to kill stuff edit: tactical use of Saryns molt draws the enemy fire away from you and you stay alive Edited April 8, 2020 by Helch0rn 8 Link to comment Share on other sites More sharing options...
KIREEK Posted April 8, 2020 Share Posted April 8, 2020 The thing is, you can stall enemies of different level the same way, but killing them will certainly differ. Killing them is harder, which is why it's more rewarding to kill enemies than to stall them. You see, the reason why hema research is so difficult or why players dedicate time to hunt for oxium, polymer and other materials, it's because they often rely on doing one thing only in the missions they provide, in some cases it's the mission reward that you obtain at the end. It doesn't matter if you skip enemies or stall them forever, if you don't kill them, no loot is gathered, no mods, no endo, no extra credits, in the case of mods, they can be sold afterwards, especially stances and other rare mods that drop, if it takes an expected 1000 kills to get a certain mod in a specific mission, doing 10 kills per mission means you need 100 runs, meaning someone getting those 1000 kills will only need 1 run, an interception is a nice example, you can stall enemies for sure, but fewer rewards are obtained. The easy gameplay that is to stall/skip enemies has a cost, not just for you, but for the team, so the more you use these strategies, the more loot is skiped. 3 Link to comment Share on other sites More sharing options...
FRTE_Ret5o Posted April 8, 2020 Share Posted April 8, 2020 (edited) hace 2 minutos, Helch0rn dijo: if Saryn can keep her spores up her damage scales to infinity. staying alive forever is not useful when you can't kill anything while your mission is to kill stuff Well since the scaling update/status changes she is quite powerfull in really high levels. Edited April 8, 2020 by FRTE_Ret5o Clarification Link to comment Share on other sites More sharing options...
kwlingo Posted April 8, 2020 Author Share Posted April 8, 2020 1 minute ago, Helch0rn said: if Saryn can keep her spores up her damage scales to infinity. staying alive forever is not useful when you can't kill anything while your mission is to kill stuff But at level infinity Saryn is one shotted. 1 Link to comment Share on other sites More sharing options...
Ster Posted April 8, 2020 Share Posted April 8, 2020 1 minute ago, kwlingo said: But at level infinity Saryn is one shotted. but at lvl 4000 limbo can't kill anything with his abilities 6 Link to comment Share on other sites More sharing options...
Berzerkules Posted April 8, 2020 Share Posted April 8, 2020 Just now, kwlingo said: But at level infinity Saryn is one shotted. shield gating. 2 shotted 6 Link to comment Share on other sites More sharing options...
kwlingo Posted April 8, 2020 Author Share Posted April 8, 2020 1 minute ago, Ster said: but at lvl 4000 limbo can't kill anything with his abilities This is why you have weapons. 2 Link to comment Share on other sites More sharing options...
SneakyErvin Posted April 8, 2020 Share Posted April 8, 2020 (edited) Rev, immortal and has the option to 1HK anything except mobs protected by a damage cap gate. His 1HK isnt that needed now in endless content since weapons do well deep into the levels with the new enemy scaling. But his immortality is enough to make it the top choice since he treats everything as if it was a level 1 missions regarding incoming damage. Edited April 8, 2020 by SneakyErvin 13 Link to comment Share on other sites More sharing options...
vegetosayajin Posted April 8, 2020 Share Posted April 8, 2020 Just now, kwlingo said: This is why you have weapons. ttk is getting longer if you don't use some kind of buff/arcane for level infinity( I thought it was 9999?) ivara or revenant 2 Link to comment Share on other sites More sharing options...
Helch0rn Posted April 8, 2020 Share Posted April 8, 2020 (edited) 6 minutes ago, kwlingo said: This is why you have weapons. at "level infinity" enemies should have infinite armor and hp, weapons that deal less than infinity damage are useless 9 minutes ago, kwlingo said: But at level infinity Saryn is one shotted. So I die dealing damage while you stay alive unable to finish the mission. in both scenarios the mission fails Edited April 8, 2020 by Helch0rn 3 Link to comment Share on other sites More sharing options...
Ster Posted April 8, 2020 Share Posted April 8, 2020 Just now, kwlingo said: This is why you have weapons. You were asking specifically about warframes though. 2 Link to comment Share on other sites More sharing options...
Leyers_of_facade Posted April 8, 2020 Share Posted April 8, 2020 (edited) With the combination of rolling guard (3 seconds of invul with 7 seconds cd), shield gate (1.2 seconds of invulnerability upon shields being depleted) and operator (void) mode, its probably possible to survival till "infinity" on a lot of frames. Damage is going to be more important here, as otherwise you are not going to get loot Also pretty sure enemy levels are capped at 10k (unless they are eximus / fissure spawns, in which cases, they can be a few levels over the 10k limit) Edited April 8, 2020 by Leyers_of_facade 1 Link to comment Share on other sites More sharing options...
Aldain Posted April 8, 2020 Share Posted April 8, 2020 Infinite scaling is pointless. 4 Link to comment Share on other sites More sharing options...
Kappa83 Posted April 8, 2020 Share Posted April 8, 2020 If with "infinite scaling" we mean "infinite grind", no thanks ^^' Link to comment Share on other sites More sharing options...
(PSN)Eluminary Posted April 8, 2020 Share Posted April 8, 2020 Revenant is the winner here imo. His survivability on his 2 doesn't matter on what lvl anything is, his 1 can make pets of any lvl enemy and far end game those lvl 300+ pets are going to be doing more dmg than you will. So he can both survive forever and have killing power forever. 11 Link to comment Share on other sites More sharing options...
FRTE_Ret5o Posted April 8, 2020 Share Posted April 8, 2020 hace 18 minutos, Kappa83 dijo: If with "infinite scaling" we mean "infinite grind", no thanks You arr theur saviour, your kills will ve their loot, your resistance their affinity points. You remain .... wuth some energy... Your farm is eternal *Metal start playing* Link to comment Share on other sites More sharing options...
JackHargreav Posted April 8, 2020 Share Posted April 8, 2020 (edited) How about that Loki guy? You can't hit what you can't see. And there's him too. Who's name I shall not say otherwise this thread will go in a totally different way. Edited April 8, 2020 by JackHargreav 3 Link to comment Share on other sites More sharing options...
Sovyul Posted April 8, 2020 Share Posted April 8, 2020 1 hour ago, Kappa83 said: If with "infinite scaling" we mean "infinite grind", no thanks ^^' We mean build benchmarking, infinite grind is already present whether or not you stay in a mission for 5 mins then start the next one, repeat repeat Link to comment Share on other sites More sharing options...
Kiiaras Posted April 8, 2020 Share Posted April 8, 2020 Octavia. 9 Link to comment Share on other sites More sharing options...
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